The death of [ 1 Warrior] Yankeegohome (Human)

in A Dark Forest with Tall Evergreens

from the perspective of [ 1 Warrior] Yankeegohome (Human)


   MMMM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 4h/26H 82v/112V Pos: standing >
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *++*D^**.^.^  
     ^P+@+++++++  
    *M+*P*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A bracelet of roots lies here. (glowing) [82%]             
A rather odd smelling belt is on the ground here.
A long chain-like weapon has been tossed aside.
A small chunk of dark marble floats here. (humming)
A well-used sapphire platemail lies here on the ground.
A bone mask is on the ground here looking lonely.
A nightstone earring lies here.
The corpse of a Human is lying here.
The corpse of a Mountain Dwarf is lying here.
A Drow Elf (medium) La Resistance stands in mid-air here, fighting a highwayman.
An impenetrable globe of darkness floats near a Drow Elf's head.
A highwayman stands in mid-air here, fighting a Drow Elf.

< 4h/26H 82v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 4h/26H 82v/112V Pos: standing >
   ^***..^M^..    
  ^**^*.^^.M^..   
  *******....M.+  
   *++*D^**.^.^+  
    ^P+P@+++++++  
   *M+*P*.****.+  
  M^******....^+  
  MM^***^..^MM.   
   MM*^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 4h/26H 81v/112V Pos: standing >
   ***..^M^...    
  **^*.^^.M^..+   
 *******....M.+.  
  *++*D^**.^.^+.  
   ^P+P+@++++++.  
  *M+*P*.****.+.  
 M^******....^+.  
  M^***^..^MM.+   
   M*^*..^M^..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 4h/26H 80v/112V Pos: standing >
   **..^M^...+    
  *^*.^^.M^..+.   
 ******....M.+..  
 *++*D^**.^.^+..  
  ^P+P++@+++++..  
 *M+*P*.****.+..  
 ^******....^+..  
  ^***^..^MM.+.   
   *^*..^M^..+    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 4h/26H 80v/112V Pos: standing >
   *..^M^...+.    
  ^*.^^.M^..+..   
 *****....M.+..^  
 ++*D^**.^.^+..^  
 ^P+P+++@++++...  
 M+*P*.****.+...  
 ******....^+...  
  ***^..^MM.+.^   
   ^*..^M^..+.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 5h/26H 79v/112V Pos: standing >
   *..^M^...+.    
  ^*.^^.M^..+..   
 *****....M.+..^  
 ++*D^**.^.^+..^  
 ^MPP+++@++++...  
 M+*P*.****.+...  
 ******....^+...  
  ***^..^MM.+.^   
   ^*..^M^..+.    

< 5h/26H 79v/112V Pos: standing >
   *..^M^...+.    
  ^*.^^.M^..+..   
 *****....M.+..^  
 ++*D^**.^.^+..^  
 ^M+P+++@++++...  
 M+*P*.****.+...  
 ******....^+...  
  ***^..^MM.+.^   
   ^*..^M^..+.    
   ^.^MM....+.    
  **..^M^...+..   
 *^*.^^.M^..+...  
 *****....M.+..^  
 ++*D^**@^.^+..^  
 ^M+P++++++++...  
 M+*P*.****.+...  
  *****....^+..   
   **^..^MM.+.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 5h/26H 79v/112V Pos: standing >
   ^.^MM....M.    
  **..^M^...+..   
 *^*.^^.M^..+...  
 *****....M.+..^  
 ++*D^**@^.^+..^  
 ^M+P++++++++...  
 M+*P*.****.+...  
  *****....^+..   
   **^..^MM.+.    
   ..M^.....+.    
  *^.^MM....M..   
 ***..^M^...+...  
 *^*.^^.M^..+...  
 *****..@.M.+..^  
 ++*D^**.^.^+..^  
 ^M+P++++++++...  
  +*P*.****.+..   
   ****....^+.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 5h/26H 77v/112V Pos: standing >
   *..M^.....+    
  **^.^MM....M.   
 ^***..^M^...+..  
 **^*.^^.M^..+..  
 ******.@..M.+..  
 *++*D^**.^.^+..  
  ^M+P++++++++..  
  M+*P*.****.+.   
   *****....^+    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 5h/26H 75v/112V Pos: standing >
   ^*..M^.....    
  ^**^.^MM....M   
 M^***..^M^...+.  
 ^**^*.^^.M^..+.  
 *******@...M.+.  
  *++*D^**.^.^+.  
   ^M+P++++++++.  
  *M+*P*.****.+   
   ******....^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 5h/26H 74v/112V Pos: standing >
 *.^^.  
 **@..  
 *D^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 5h/26H 72v/112V Pos: standing >
 ^*.^^  
 **@*.  
 +*D^*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 5h/26H 70v/112V Pos: standing >
 ****.  
 +*@^*  
 M+P++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a Human is lying here.
[2] A small round shield has been dropped here.
An Orc (small) La Resistance stands in mid-air here.
A Duergar (medium) La Resistance stands in mid-air here.

< 5h/26H 68v/112V Pos: standing >
 ****.  
 +*@^*  
 M+P++  
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *++*D^**.^.^  
     ^M+@+++++++  
    *M+*P*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A bracelet of roots lies here. (glowing) [82%]             
A rather odd smelling belt is on the ground here.
A long chain-like weapon has been tossed aside.
A small chunk of dark marble floats here. (humming)
A well-used sapphire platemail lies here on the ground.
A bone mask is on the ground here looking lonely.
A nightstone earring lies here.
The corpse of a Human is lying here.
The corpse of a Mountain Dwarf is lying here.
A Drow Elf (medium) La Resistance stands in mid-air here, fighting a highwayman.
An impenetrable globe of darkness floats near a Drow Elf's head.
A highwayman stands in mid-air here, fighting a Drow Elf.
A Drow Elf attempts to flee.
A Drow Elf leaves north.

< 5h/26H 68v/112V Pos: standing >
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *++*D^**.^.^  
     ^M+@+++++++  
    *M+*P*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    

< 5h/26H 68v/112V Pos: standing >
A highwayman leaves west.
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *++*D^**.^.^  
     ^MM@+++++++  
    *M+*P*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    
   ^**^*.^^.M^    
   *******....M   
    *++*D^**.^.^  
     ^MM++++++++  
    *M+*@*.****.  
   M^******....^  
 MMMM^***^..^MM.  
  MMMM*^*..^M^.   
   MM^^**..^M.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Weaintcumin (Human)(medium) stands here.
An Orc (medium) La Resistance stands in mid-air here.

< 5h/26H 68v/112V Pos: standing >

< 5h/26H 68v/112V Pos: standing >
Weaintcumin says in common 'laz'

< 5h/26H 68v/112V Pos: standing >
 +*P*.  
 **@**  
 ***^.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 5h/26H 67v/112V Pos: standing >
 +*P*.  
 **@**  
 ***^.  

< 5h/26H 67v/112V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   The Twisting Tunnels of the Durian Underdark  
   The Battlefield                               (slightly evil)
   The Swamp Laboratory of Khul'Lor              (pure evil)
  *Clan Stoutdorf Settlement                     (slightly good)
  *Kobold Settlement                             (slightly evil)
   The High Moor Forest                          (slightly good)
  *The Stone Tomb of Kelek                       (evil)
  *Orrak                                         (slightly good)
  *Pits of Cerberus                              (evil)
  *Myrloch Vale                                  (slightly good)
   Pharr Valley Swamp                            (slightly good)
  *Village of Werrun                             (very good)
  *Nizari                                        (slightly good)
  *The Dark Stone Tower of the Northern Realms   (slightly evil)
  *Tower of High Sorcery                         (very good)
  *Bloodstone Keep                               (slightly evil)
  *The Temple of the Sun                         (good)
  *The Elemental Groves                          (pure good)
   Temple of Flames                              (slightly good)
   Drustl's Yerdonia Enslaved                    (slightly evil)
   The Obsidian Citadel                          (slightly evil)
   The Ruins of Undermountain                    (very evil)
  *The Mountain of the Banished                  (very good)
   Nakral's Crypt                                (evil)
   The Outcasts Tower                            (very good)
  *Fort Boyard                                   (slightly evil)
  *Crystalspyre Mountains                        (slightly good)
   The Prisons of Carthapia                      (slightly evil)
  *Faerie Realm                                  (very good)
   The Ruins of Tharnadia's Old Quarter          (good)
  *The Fields Between                            (evil)
   The Githyanki Fortress                        (very good)
   Labyrinth of No Return                        (evil)
  *The Desert City of Venan'Trut                 (good)
   Rogue Plains                                  (very good)
  *City of Torrhan                               (slightly good)
  *The Lair of the Swamp Troll King              (slightly good)
  *Zalkapfaan, City of the Headless Horde        (good)
  *New Cave city                                 (slightly evil)
   Ice Tower                                     (evil)
  *Desolate Under Fire                           (slightly good)
   The Citadel                                   (slightly evil)
   The Twin Keeps of Devastated Tharnadia        (slightly good)
  *IceCrag Castle                                (slightly good)
  *Prison of Fort Boyard                         (good)
   The Ancient Halls of Ironstar                 (evil)
   The Jade Empire                               (good)
   Mazzolin                                      (slightly evil)
   Forest of Mir                                 (slightly evil)
   Quintaragon Castle                            (slightly evil)
  *The Sky City of Ultarium                      (slightly evil)
  *Lair of the Gibberling King                   (slightly good)
  *Plane of Air                                  (very evil)
   The Kingdom of Torg                           (good)
  *Tribal Oasis                                  (good)
   The Para-Elemental Plane of Smoke             (slightly evil)
  *Plane of Water                                (slightly good)
  *Shadamehr Keep                                (slightly good)
   The Temple to Skrentherlog                    (good)
   Alatorin - the Forge City                     (evil)
   The Trakkia Mountains                         (very good)
  *The Ethereal Plane                            (evil)
  *The Caverns of Armageddon                     (slightly evil)
   The Forest City of Aravne                     (slightly good)
   Plane of Fire                                 (slightly good)
   Ruined Temple of Tezcatlipoca                 (slightly good)
   The Astral Plane                              (slightly evil)
   Jotunheim                                     (slightly evil)
   The Transparent Tower                         (good)
   Krethik Keep                                  (good)
   Temple of the Earth                           (good)
  *Sea Kingdom                                   (slightly evil)
  *Plane of Earth                                (slightly good)
   Sevenoaks                                     (good)
  *The Keep of Evil                              (slightly good)
  *The Forgotten Mansion                         (slightly good)
  *Domain of Lost Souls                          (good)
  *The Hall of Knighthood                        (slightly good)
   The Depths of Duris                           (slightly evil)
   Arachdrathos Guilds                           (evil)
  *Valley of the Snow Ogres                      (slightly evil)
  *The Great Shaboath                            (good)
   The Tempest Court                             
  *Pit of Dragons                                (evil)
   Ny'Neth                                       (slightly good)
  *Lost Temple of Tikitzopl                      (evil)
   The Scorched Valley                           (slightly good)
   The Realm of Barovia                          (slightly evil)
   The Royal Mausoleum of Castle IceCrag         (slightly evil)
   Plane of Fire, Brass                          (evil)
  *Githzerai Stronghold                          (slightly evil)
   Ceothia                                       (slightly good)
   Tiamat                                        (slightly evil)
   The Fortress of Dreams                        (slightly good)
   Bahamut's Palace                              (evil)
  *Dragonnia                                     (good)
   The Charcoal Palace                           (slightly evil)
   Vecna's Tomb                                  (slightly good)
   Ny'Neth's Stronghold                          (slightly good)
   Apocalypse Castle                             (slightly good)
  *The Realm of Barovia Continued                (slightly evil)
  *The Hall of the Ancients                      (slightly good)
   The Bronze Citadel                            (very evil)
   Ny'Neth's Stronghold Continued                (slightly good)
   Negative Material Plane                       (slightly good)
   Celestial Plane                               (slightly evil)
   The 222nd Layer of the Abyss                  (slightly evil)
   Castle Ravenloft                              

* = already completed this boot.

< 6h/26H 68v/112V Pos: standing >
 *P*.*  
 **@*.  
 **^..  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 6h/26H 66v/112V Pos: standing >
 +++++  
 *P@.*  
 ****.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 6h/26H 64v/112V Pos: standing >
 +++++  
 *P@.*  
 ****.  

< 6h/26H 65v/112V Pos: standing >
   ^***..^M^..    
  ^**^*.^^.M^..   
  *******....M.+  
   *++*D^**.^.^M  
    ^M++@+++++++  
   *MM*P*.****.+  
  M^******....^+  
  MM^***^..^MM.   
   MM*^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 6h/26H 65v/112V Pos: standing >
   ^***..^M^..    
  ^**^*.^^.M^..   
  *******....M.+  
   *++*D^**.^.^M  
    ^M++@+++++++  
   *M+*P*.****.+  
  M^******....^+  
  MM^***^..^MM.   
   MM*^*..^M^.    
   ^**^.^MM...    
  M^***..^M^...   
 M^**^*.^^.M^..+  
  *******....M.+  
   *++*D@**.^.^M  
    ^M++++++++++  
   *M+*P*.****.+  
  M^******....^   
   M^***^..^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 6h/26H 64v/112V Pos: standing >
   ^**^.^MM...    
  M^***..^M^...   
 M^**^*.^^.M^..+  
  *******....M.+  
   *++*D@**.^.^M  
    ^M++++++++++  
   *M+*P*.****.+  
  M^******....^   
   M^***^..^MM    

< 6h/26H 65v/112V Pos: standing >
   ^**^.^MM...    
  M^***..^M^...   
 M^**^*.^^.M^..+  
  *******....M.+  
   *++*D@**.^.^+  
    ^M+++++++++M  
   *M+*P*.****.+  
  M^******....^   
   M^***^..^MM    

< 6h/26H 65v/112V Pos: standing >
You shout 'Thou shalt not invade our continent of Brave Fighters and Clever Mages!'

< 6h/26H 65v/112V Pos: standing >
You shout 'Be gone foreign invaders!'

< 6h/26H 66v/112V Pos: standing >
You shout 'Leave our lands'

< 6h/26H 66v/112V Pos: standing >
   ^**^.^MM...    
  M^***..^M^...   
 M^**^*.^^.M^..+  
  *******....M.+  
   *++*D@**.^.^+  
    ^M+++++++++M  
   *MM*P*.****.+  
  M^******....^   
   M^***^..^MM    
You shout 'Or expect to meet thee doom by the hand'

< 6h/26H 66v/112V Pos: standing >
You shout 'of the Great and Powerful Attacker of Weak Minds'

< 6h/26H 66v/112V Pos: standing >
   ^**^.^MM...    
  M^***..^M^...   
 M^**^*.^^.M^..+  
  *******....M.+  
   *++*D@**.^.^+  
    ^M++++++++M+  
   *MM*P*.****.M  
  M^******....^   
   M^***^..^MM    
You shout 'The Living Dead Itself!'

< 6h/26H 67v/112V Pos: standing >
You shout 'The Lich Mindflayer!'

< 7h/26H 67v/112V Pos: standing >
You shout 'He shall make mush of your brain, and eat it with a spoon!'

< 7h/26H 67v/112V Pos: standing >
You shout 'All Hail The Lich Mindflayer!'

< 7h/26H 67v/112V Pos: standing >
   ^**^.^MM...    
  M^***..^M^...   
 M^**^*.^^.M^..+  
  *******....M.+  
   *++*D@**.^.^+  
    ^M++++++++M+  
   *M+*P*.****.M  
  M^******....^   
   M^***^..^MM    
You shout 'Farewell to thee!'

< 7h/26H 68v/112V Pos: standing >
 *.^^.  
 **@..  
 *D^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 7h/26H 66v/112V Pos: standing >
 ^*.^^  
 **@*.  
 +*D^*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 7h/26H 64v/112V Pos: standing >
 ****.  
 +*@^*  
 M++++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a Human is lying here.
[2] A small round shield has been dropped here.
A Drow Elf (medium) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Drow Elf's head.
An Orc (small) La Resistance stands in mid-air here.
A Duergar (medium) La Resistance stands in mid-air here.

< 7h/26H 63v/112V Pos: standing >
Someone sings a song to make your heart swell with pride.
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *++*D^**.^.^  
     ^M+@+++++M+  
    *M+*P*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A bracelet of roots lies here. (glowing) [82%]             
A rather odd smelling belt is on the ground here.
A long chain-like weapon has been tossed aside.
A small chunk of dark marble floats here. (humming)
A well-used sapphire platemail lies here on the ground.
A bone mask is on the ground here looking lonely.
A nightstone earring lies here.
The corpse of a Human is lying here.
The corpse of a Mountain Dwarf is lying here.

< 7h/26H 62v/112V Pos: standing >
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *+M*D^**.^.^  
     ^M+@+++++M+  
    *M+*P*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    

< 7h/26H 62v/112V Pos: standing >
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *+M*D^**.^.^  
     ^M+@++++M++  
    *M+*P*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    

< 7h/26H 63v/112V Pos: standing >
 ****.  
 M*@^*  
 M++++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a Human is lying here.
[2] A small round shield has been dropped here.

< 7h/26H 62v/112V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by someone.

< 7h/26H 62v/112V Pos: standing >
A Drow Elf completes her spell...
A Drow Elf utters the words 'yrawz ghfutz'
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
Your body turns to ash as a Drow Elf calls down a flamestrike on you!