The death of [48 Reaper] Zlo The Empire (Gnome)

in The Torrhan School of Knowledge

from the perspective of [52 Decay Priest] Bisil La Resistance (Orc)

<worn as a badge>    emblem of the maelstrom [75%]             
<worn on head>       the helm of light [83%]             
<worn on eyes>       a foggy visor [poor]
<worn in ear>        the earring of the gods [superior]
<worn in ear>        an earring of hope and enlightenment (magic) (glowing)
<worn on face>       the mask of the plague [superior] [86%]             
<worn around neck>   a humming gem charm [71%]             
<worn around neck>   the necklace of wisdom [poor]
<worn on body>       the armor of purity [poor] [87%]             
<worn about body>    the wings of the shadow dragon [poor] (glowing)
<worn as quiver>     a stylish platinum quiver from Myrabolus [46%]             
<worn about waist>   a waistband of rock and stone (magic)
<worn on belt buckle>a well-crafted steel belt buckle from Newhaven
<worn on arms>       some glowing sleeves made of devil skin [poor] (magic) (glowing) [83%]             
<held as shield>     a well-polished mithril body shield [superior] [85%]             
<worn around wrist>  a glistening bracelet
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn on hands>      a pair of hazy green gloves (magic) (glowing)
<worn on finger>     a ring of twisted gray mist [86%]             
<worn on finger>     a ring of the weretor [superior] (magic) (glowing)
<held>               the orb of elemental fire (magic) (glowing)[219h 23m 48s]
<worn on legs>       some polished blasbain leggings [superior] (magic)
<worn on feet>       a pair of indigo-plated boots (magic)


   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East -South -West
*A powerful cyclone flies quickly about the room.

< 695h/886H 164v/186V Pos: standing >
You draw a 8th circle of energy from your surroundings.
Your consumption of nature's energy is complete.
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies southwest.
An evil aura fills the area.
Obvious exits: -South -West
A halfling stands here, smiling and showing you his fine fruit.(Gold Aura)

< 696h/886H 167v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 696h/886H 168v/186V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies south.
Obvious exits: -North -East -South -West
An old sailor looks uneasy on land here.
An old sailor looks uneasy on land here.

< 696h/886H 170v/186V Pos: standing >
You quickly scan the area.
A retired sailor who is a brief walk away to your north.
A young guard who is rather far off to your north.
A young girl who is in the distance to your north.
A smiling halfling who is close by to your east.
An elven woman who is not far off to your south.
A Gnome who is rather far off to your south.
A dwarven merchant who is close by to your west.

< 696h/886H 171v/186V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies southeast.
Obvious exits: -East -South
A dwarven merchant waits here, selling his wares.(Gold Aura)

< 696h/886H 174v/186V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies east.
Obvious exits: -North -East -South -West

< 696h/886H 174v/186V Pos: standing >
You quickly scan the area.
A dwarven merchant who is close by to your north.
A Halfling who is not far off to your east.
The Incarnate of Air who is not far off to your east.
The Incarnate of Frost who is a brief walk away to your east.
A retired sailor who is a brief walk away to your east.
An elite guard who is rather far off to your east.
An elite guard who is close by to your west.
An elite guard who is not far off to your west.
A young guard who is rather far off to your west.

< 696h/886H 177v/186V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies northeast.
Obvious exits: -North -East

< 697h/886H 177v/186V Pos: standing >
You quickly scan the area.
A dwarven merchant who is not far off to your north.
A Gnome who is close by to your east.
An elven woman who is close by to your east.
A gloomy looking human who is not far off to your east.

< 698h/886H 179v/186V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies north, while the gates to
the city are south.
Obvious exits: -North -East -South -West
A Gnome (small) Magister Equitum of The Empire stands here.(Red Aura)
An elven woman shops around town here.(Gold Aura)

< 699h/886H 184v/186V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies northwest.
Obvious exits: -North -West
A human stands here, looking gloomy.

< 700h/886H 184v/186V Pos: standing >
The Market
   Many booths and stands surround you, filled with fruits, vegetables,
breads, pastries, and other fine foods.  Vendors walk about shouting out
or showing off their wares.  Sailors and merchants push their way through
busily, while town folk and travellers sort through the market, looking
for something to buy.  Although there is much bustle in the market and the
city in general, a strange sense of uneasiness can be felt.  On closer
inspection, things simply look amiss, especially for one who traveled
through Torrhan only a year ago.  Many of the stands are now empty and
falling apart, the buildings have begun to look unkept and dirty or simply
abandoned.  This same market was once used to catering to triple the number
of merchants, sailors, and visitors.  The great towers of the palace are
visible to the north and the market square lies west.
Obvious exits: -North -East -South -West
*A powerful cyclone flies quickly about the room.

< 701h/886H 185v/186V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area, while a
small forest is east.
Obvious exits: -East -West
A snowman has come to life before your eyes.
An old sailor looks uneasy on land here.

< 701h/886H 184v/186V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North# -East -South -West
An elite member of the city guard patrols the streets.

< 701h/886H 183v/186V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -East -West

< 702h/886H 182v/186V Pos: standing >
The End of Shaiennar Road
    It becomes much quieter here as the street ends abruptly
and is taken over by trees instead.  Towering high above you
in nearly every direction it's amazing they were not noticed
before.  The pleasant sound of wildlife can be heard quietly
here.  Shaiennar Street continues back west.
Obvious exits: -East -West

< 702h/886H 182v/186V Pos: standing >
A Path Through Rhanale Forest
   The beginnings of a path begin here, leading into the forest.  This
forest once grew and flourished where the city now lies, but has since
been pushed aside outside the city.  This path of dirt is obviously well
traveled, as roots and other plants have since given up trying to
overgrow it and are now content to let those pass.  The forest is alive
with the sounds of creatures moving through the underbrush and the trees
above, the loud call of a bird sounds in the distance.  The bustle of
the city is still audible from here, though, a long street lies west,
while the path into the forest continues eastward.
Obvious exits: -East -West

< 702h/886H 182v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  Back
west Shaiennar Road can be seen.
Obvious exits: -East -West
An elven woman shops around town here.(Gold Aura)

< 702h/886H 181v/186V Pos: standing >

< 707h/886H 186v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
curves north from here.
Obvious exits: -North -West

< 708h/886H 184v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 708h/886H 184v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 708h/886H 184v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues north and south.
Obvious exits: -North -South
(Q)A dwarven boy sits here silently listening to the forest.(Gold Aura)

< 709h/886H 182v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 709h/886H 182v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 710h/886H 182v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
curves north from here.
Obvious exits: -North -West

< 710h/886H 182v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues north and south.
Obvious exits: -North -South
(Q)A dwarven boy sits here silently listening to the forest.(Gold Aura)

< 711h/886H 182v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues north and south from here.  Towards the east the trees become
thinner.
Obvious exits: -North -East -South

< 711h/886H 181v/186V Pos: standing >
A Path Through Rhanale Forest
Obvious exits: -North -East -South

< 712h/886H 185v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues north and south.
Obvious exits: -North -South
A raccoon scurries through the forest.

< 713h/886H 184v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 713h/886H 184v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
curves here, leading south and west.
Obvious exits: -South -West

< 714h/886H 182v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues to the east here.
Obvious exits: -East -West

< 714h/886H 180v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  Back
west Chipane Street can be seen.
Obvious exits: -East -West

< 715h/886H 180v/186V Pos: standing >
Chipane Street
   The street comes to an end to the east here, leading into a forest
abrumpty.  The small homes begin to disappear here, replaced by thick,
towering trees.  It is much quieter here than towards the west of the
street, and sounds of animals scurrying and birds chirping can be heard
nearby.
Obvious exits: -East -West

< 715h/886H 179v/186V Pos: standing >
Chipane Street
   The houses lining the streets begin to look larger here and finely
kept, yet still far from royalty.  The roar of so many voices mixed
together from the market dies down here.  A ways to the west the street
intersects with Talerenn Way and to the east the road continues.
North of here is a small alley.
Obvious exits: -North -East -West

< 716h/886H 181v/186V Pos: standing >
Chipane Street
Obvious exits: -North -East -West

< 717h/886H 185v/186V Pos: standing >
You quickly scan the area.
A retired sailor who is in the distance to your west.

< 718h/886H 186v/186V Pos: standing >

< 721h/886H 186v/186V Pos: standing >

< 725h/886H 186v/186V Pos: standing >
Saif falls asleep.

< 725h/886H 186v/186V Pos: standing >

< 728h/886H 186v/186V Pos: standing >
You wake him up.

< 729h/886H 186v/186V Pos: standing >
Chipane Street
Obvious exits: -North -East -West
Saif La Resistance (Kobold)(small) stands at ease.(Red Aura)

< 729h/886H 186v/186V Pos: standing >
You attempt to give consent...

< 732h/886H 186v/186V Pos: standing >
Chipane Street
Obvious exits: -North -East -West
Saif La Resistance (Kobold)(small) stands at ease.(Red Aura)

< 733h/886H 186v/186V Pos: standing >

< 733h/886H 186v/186V Pos: standing >
You are now a member of Saif's group.

< 734h/886H 186v/186V Pos: standing >

< 734h/886H 186v/186V Pos: standing >

< 736h/886H 186v/186V Pos: standing >
Saif starts casting a spell.

< 736h/886H 186v/186V Pos: standing >
Chipane Street
Obvious exits: -North -East -West
Saif La Resistance (Kobold)(small) stands in mid-air here. (casting) (Red Aura)

< 737h/886H 186v/186V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is in the distance to your west.

< 737h/886H 186v/186V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is in the distance to your west.

< 738h/886H 186v/186V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is in the distance to your west.

< 738h/886H 186v/186V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is in the distance to your west.

< 738h/886H 186v/186V Pos: standing >
Saif completes his spell...
Saif utters the words 'efzaw hgruzzr'
Nib falls asleep.
The world becomes surreal, everything becomes a blur and you cannot tell
the difference between reality and dreams.  You are flying, colors flow past
you like paint in a river.  Then, as if something changed, you feel a sense of urgency
as you begin falling rapidly towards the ground below.  You close your eyes as the ground
rushes towards you...
You open your eyes and see:
Chipane Street
   The houses lining the streets begin to look larger here and finely
kept, yet still far from royalty.  The roar of so many voices mixed
together from the market dies down here.  A ways to the west the street
intersects with Talerenn Way and to the east the road continues.
North of here is a small alley.
Obvious exits: -North -East -West
Nib La Resistance (Orc)(medium) stands, apparently asleep.(Red Aura)
Saif La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
Are you really here?  It must be a dream, you must be sleeping.

< 739h/886H 186v/186V Pos: standing >
The world starts spinning, and your ears are ringing!
Huh?  What!?  You find yourself laying on the ground!
You wake up.

< 739h/886H 186v/186V Pos: on your ass >
Nib slumps to the ground.

< 741h/886H 186v/186V Pos: on your ass >
The energy ceases to flow.
Your sense of spirits disappears.

< 742h/886H 186v/186V Pos: on your ass >
Saif starts following you.

< 744h/886H 186v/186V Pos: on your ass >
The world stops spinning.

< 746h/886H 186v/186V Pos: on your ass >
Nib awakens.
Sorry, you can't do that while laying around.

< 746h/886H 186v/186V Pos: on your ass >
Nib clambers to his feet.
You are already awake...

< 747h/886H 186v/186V Pos: on your ass >
You clamber to your feet.

< 747h/886H 186v/186V Pos: standing >
Chipane Street
Obvious exits: -North -East -West
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Saif La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)

< 747h/886H 186v/186V Pos: standing >

< 748h/886H 186v/186V Pos: standing >
Chipane Street
Obvious exits: -North -East -West
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Saif La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)

< 748h/886H 186v/186V Pos: standing >
Chipane Street
Obvious exits: -North -East -West
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Saif La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)

< 749h/886H 186v/186V Pos: standing >
Chipane Street
Obvious exits: -North -East -West
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Saif La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)

< 752h/886H 186v/186V Pos: standing >

< 753h/886H 186v/186V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is in the distance to your west.
A retired sailor who is in the distance to your west.

< 753h/886H 186v/186V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is in the distance to your west.
A retired sailor who is in the distance to your west.

< 753h/886H 186v/186V Pos: standing >
Saif sits down in a comfortable spot.

< 756h/886H 186v/186V Pos: standing >
Saif opens a midnight blue tome with silver bindings and begins studying it intently.

< 756h/886H 186v/186V Pos: standing >
Chipane Street
Obvious exits: -North -East -West
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Saif La Resistance (Kobold)(small) sits resting.(Red Aura)

< 758h/886H 186v/186V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is in the distance to your west.
A retired sailor who is in the distance to your west.

< 762h/886H 186v/186V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is in the distance to your west.
A retired sailor who is in the distance to your west.

< 763h/886H 186v/186V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is in the distance to your west.
A retired sailor who is in the distance to your west.

< 763h/886H 186v/186V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is in the distance to your west.
A retired sailor who is in the distance to your west.

< 763h/886H 186v/186V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is in the distance to your west.
A retired sailor who is in the distance to your west.

< 764h/886H 186v/186V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is in the distance to your west.
A retired sailor who is in the distance to your west.

< 764h/886H 186v/186V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is in the distance to your west.
A retired sailor who is in the distance to your west.

< 764h/886H 186v/186V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is in the distance to your west.
A retired sailor who is in the distance to your west.

< 766h/886H 186v/186V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is in the distance to your west.
A retired sailor who is in the distance to your west.

< 766h/886H 186v/186V Pos: standing >
You quickly scan the area.
A raccoon who is a brief walk away to your east.
A retired sailor who is in the distance to your west.
A retired sailor who is in the distance to your west.

< 766h/886H 186v/186V Pos: standing >

< 769h/886H 186v/186V Pos: standing >

< 772h/886H 186v/186V Pos: standing >

< 775h/886H 186v/186V Pos: standing >
Saif closes his book and grins malevolently.
Chipane Street
Obvious exits: -North -East -West
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Saif La Resistance (Kobold)(small) sits resting.(Red Aura)

< 776h/886H 186v/186V Pos: standing >
Saif clambers to his feet.

< 776h/886H 186v/186V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".

< 779h/886H 186v/186V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".

< 779h/886H 186v/186V Pos: standing >
You muster up your lungpower and scream "MOVING!!!".

< 779h/886H 186v/186V Pos: standing >
Chipane Street
Obvious exits: -North -East -West
Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
Saif La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)

< 780h/886H 186v/186V Pos: standing >
Chipane Street
   The street comes to an end to the east here, leading into a forest
abrumpty.  The small homes begin to disappear here, replaced by thick,
towering trees.  It is much quieter here than towards the west of the
street, and sounds of animals scurrying and birds chirping can be heard
nearby.
Obvious exits: -East -West
Saif enters from the west.

< 780h/886H 185v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  Back
west Chipane Street can be seen.
Obvious exits: -East -West
Saif enters from the west.

< 781h/886H 184v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues to the east here.
Obvious exits: -East -West
A raccoon scurries through the forest.
Saif enters from the west.

< 781h/886H 182v/186V Pos: standing >
Saif starts casting a spell called 'mass invisibility'.

< 782h/886H 182v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
curves here, leading south and west.
Obvious exits: -South -West

< 782h/886H 181v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 782h/886H 181v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues north and south.
Obvious exits: -North -South

< 783h/886H 180v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues north and south from here.  Towards the east the trees become
thinner.
Obvious exits: -North -East -South

< 783h/886H 178v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues north and south.
Obvious exits: -North -South

< 783h/886H 177v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
curves here, leading south and west.
Obvious exits: -South -West

< 784h/886H 175v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 784h/886H 176v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues to the east here.
Obvious exits: -East -West
*Nib La Resistance (Orc)(medium) stands in mid-air here.(Red Aura)
*Saif La Resistance (Kobold)(small) stands in mid-air here.(Red Aura)
*A raccoon scurries through the forest.

< 785h/886H 175v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
curves here, leading south and west.
Obvious exits: -South -West
Saif enters from the west.

< 786h/886H 175v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues north and south.
Obvious exits: -North -South
Saif enters from the north.

< 787h/886H 173v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues north and south from here.  Towards the east the trees become
thinner.
Obvious exits: -North -East -South
Saif enters from the north.
Nib sneaks in from the north.

< 787h/886H 172v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
continues north and south.
Obvious exits: -North -South
(Q)A dwarven boy sits here silently listening to the forest.(Gold Aura)
Saif enters from the north.

< 787h/886H 170v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 788h/886H 171v/186V Pos: standing >
Alas, you cannot go that way. . . .

< 788h/886H 172v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  The path
curves north from here.
Obvious exits: -North -West
Saif enters from the north.

< 789h/886H 170v/186V Pos: standing >
A Path Through Rhanale Forest
   Tall trees tower all around you but still a large amount of
sunlight makes its way through the canopy of leaves and branches.
This trail is well traveled and easy to make out, leading deeper into
the forest.  Sounds of birds singing and small animals scurrying
through the underbrush make the forest sound full of life.  Back
west Shaiennar Road can be seen.
Obvious exits: -East -West
Saif enters from the east.

< 789h/886H 168v/186V Pos: standing >
A Path Through Rhanale Forest
   The beginnings of a path begin here, leading into the forest.  This
forest once grew and flourished where the city now lies, but has since
been pushed aside outside the city.  This path of dirt is obviously well
traveled, as roots and other plants have since given up trying to
overgrow it and are now content to let those pass.  The forest is alive
with the sounds of creatures moving through the underbrush and the trees
above, the loud call of a bird sounds in the distance.  The bustle of
the city is still audible from here, though, a long street lies west,
while the path into the forest continues eastward.
Obvious exits: -East -West
An elven woman shops around town here.(Gold Aura)
Saif enters from the east.

< 789h/886H 167v/186V Pos: standing >
The End of Shaiennar Road
    It becomes much quieter here as the street ends abruptly
and is taken over by trees instead.  Towering high above you
in nearly every direction it's amazing they were not noticed
before.  The pleasant sound of wildlife can be heard quietly
here.  Shaiennar Street continues back west.
Obvious exits: -East -West
Saif enters from the east.

< 789h/886H 165v/186V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -East -West
Saif enters from the east.
Nib sneaks in from the east.

< 790h/886H 165v/186V Pos: standing >
Shaiennar Road
   This part of the street still carries many of the loud noises of
vendors shouting and shoppers attempting to go home with a good deal.
Street lamps line the streets, their cases designed into transparent
glass seashells.  A few shops and other tourist attractions are nearby
here.  To the far west lies the ocean and the docking area.
Obvious exits: -North -East -South -West
A Gnome (small) Magister Equitum of The Empire stands here.(Red Aura)
An elite member of the city guard patrols the streets.
Saif enters from the east.

< 790h/886H 164v/186V Pos: standing >
You quickly scan the area.
A tower guard who is a brief walk away to your north.
Draloth who is a brief walk away to your north.
An elven woman who is a brief walk away to your east.
Tirila who is close by to your south.
The Incarnate of Frost who is close by to your west.
A retired sailor who is close by to your west.
The Incarnate of Air who is not far off to your west.
An elven woman who is rather far off to your west.
An elite guard who is in the distance to your west.

< 791h/886H 165v/186V Pos: standing >
A Gnome leaves north.

< 791h/886H 165v/186V Pos: standing >
An elite guard leaves south.

< 791h/886H 166v/186V Pos: standing >
You failed.

< 792h/886H 167v/186V Pos: standing >
The Torrhan School of Knowledge
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up.  A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East -South -West -Up
Saif enters from the south.

< 793h/886H 167v/186V Pos: standing >
A Gnome enters from the north.

< 793h/886H 167v/186V Pos: standing >
Nib snaps into visibility.
A dark shroud encases Nib as he charges into battle.
A Gnome is knocked to the ground by Nib's mighty bash!
Nib dives at a Gnome skewering him with his holy flamberge of the efreeti.

< 793h/886H 168v/186V Pos: standing >
The Room of Rangers
   This room is large enough for only a few students to fit in at a time.
Some large windows look out onto the busy streets, the faint sounds of
the bustle outside filters in.  An assortment of equipment can be found
here to assist the masters in their teachings.  A large wooden door leads
back into the main halls of the tower.
Obvious exits: -East
Shahala, the great ranger, teaches her students here.(Gold Aura)
Saif enters from the east.

< 794h/886H 167v/186V Pos: standing >
The Torrhan School of Knowledge
   This small tower has many doors leading in all directions for the
teachings of a variety of different styles.  Large wooden doors lead
into each room where sounds of muffled talking, incantations and battle
can be heard.  The entrance to the tower lies just to the south, while
a short hallway leads north and a stairway leads up.  A large plaque
stands in the center of the room, demanding your attention.
Obvious exits: -North -East -South -West -Up
A Gnome (small) Magister Equitum of The Empire sits here, fighting Nib.(Red Aura)
Nib La Resistance (Orc)(medium) stands in mid-air here, fighting a Gnome.(Red Aura)
Saif enters from the west.
Saif starts casting an offensive spell called 'imprisonment'.
Saif snaps into visibility.

< 795h/886H 167v/186V Pos: standing >
Nib deflects a Gnome's blow and strikes back at him!
A Gnome attacks Nib. [0 hits]

< 795h/886H 169v/186V Pos: standing >
You start chanting...
You snap into visibility.

< 796h/886H 169v/186V Pos: standing >
Casting: horrid wilting 
Saif completes his spell...
Saif utters the word 'uwsfugaiwunsoh'

< 797h/886H 171v/186V Pos: standing >
You complete your spell...
A Gnome seems to be blinded!
[Damage: 173 ] A Gnome begins to dry and wilt.
A Gnome is mortally wounded, and will die soon, if not aided.

< 798h/886H 172v/186V Pos: standing >
Nib neatly performs a coup de grace and beheads a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.