The death of [32 Wildmage] Kaos The Empire (Halfling)

in The Road Leading From Tharnadia

from the perspective of [32 Wildmage] Kaos The Empire (Halfling)

<worn on head>       a cap of the fool [poor] (glowing)
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a choker with red, white and a blue gems
<worn about body>    some black patherskin robes
<worn on back>       leather alchemist sack
<worn about waist>   a scarlet silk sash
<worn on belt buckle>a mysterious tome
<attached to belt>   a mysterious tome
<worn around wrist>  some lily pads (illuminating)
<worn around wrist>  a silver band with blue stones
<primary weapon>     a high quality mining pick [61%]             
<worn on legs>       a flowing black skirt

The shopkeeper now has a flawless emerald.
The shopkeeper gives you 290 platinum, 4 gold, 9 silver, and 4 copper.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has a large imperfect topaz.
The shopkeeper gives you 103 platinum, 8 gold, 2 silver, and 8 copper.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has a flawless sapphire.
The shopkeeper gives you 186 platinum, 2 gold, 1 silver, and 4 copper.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has an emerald.
The shopkeeper gives you 220 platinum, 7 silver, and 1 copper.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has a large imperfect emerald.
The shopkeeper gives you 155 platinum, 7 gold, 4 silver, and 2 copper.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has a large sapphire.
The shopkeeper gives you 152 platinum, 3 gold, 5 silver, and 7 copper.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has a large sapphire.
The shopkeeper gives you 198 platinum, 6 silver, and 4 copper.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has a sapphire.
The shopkeeper gives you 141 platinum, 7 silver, and 1 copper.

< 181h/181H 129v/129V Pos: standing >
Vegar says in common 'Kaos You don't have that item.'

< 181h/181H 129v/129V Pos: standing >

< 181h/181H 129v/129V Pos: standing >
A stray cat leaves west.
You get a large diamond from leather alchemist sack.
You get a tiny imperfect topaz from leather alchemist sack.
You get a tiny imperfect topaz from leather alchemist sack.
You get a large topaz from leather alchemist sack.
You get a large flawless topaz from leather alchemist sack.
You get a large flawless topaz from leather alchemist sack.
You get an imperfect topaz from leather alchemist sack.
You get an imperfect topaz from leather alchemist sack.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has an imperfect topaz.
The shopkeeper gives you 94 platinum, and 8 gold.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has an imperfect topaz.
The shopkeeper gives you 123 platinum, 2 gold, and 4 silver.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has a large flawless topaz.
The shopkeeper gives you 217 platinum, 1 gold, 3 silver, and 7 copper.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has a large flawless topaz.
The shopkeeper gives you 217 platinum, 1 gold, 3 silver, and 7 copper.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has a large topaz.
The shopkeeper gives you 158 platinum, 4 gold, 5 silver, and 1 copper.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has a tiny imperfect topaz.
The shopkeeper gives you 90 platinum, 2 gold, 8 silver, and 5 copper.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has a tiny imperfect topaz.
The shopkeeper gives you 117 platinum, 3 gold, 7 silver, and 1 copper.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has a large diamond.
The shopkeeper gives you 152 platinum, 3 gold, 5 silver, and 7 copper.

< 181h/181H 129v/129V Pos: standing >
Vegar says in common 'Kaos You don't have that item.'

< 181h/181H 129v/129V Pos: standing >
Vegar says in common 'Kaos You don't have that item.'

< 181h/181H 129v/129V Pos: standing >
leather alchemist sack appears to be empty.

< 181h/181H 129v/129V Pos: standing >
You get a small piece of iron ore from leather alchemist sack.
You get a medium piece of iron ore from leather alchemist sack.
You get a medium piece of silver ore from leather alchemist sack.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has a medium piece of silver ore.
The shopkeeper gives you 33 platinum, 8 gold, 3 silver, and 3 copper.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has a medium piece of iron ore.
The shopkeeper gives you 30 platinum, and 5 copper.

< 181h/181H 129v/129V Pos: standing >
The shopkeeper now has a small piece of iron ore.
The shopkeeper gives you 29 platinum, and 7 gold.

< 181h/181H 129v/129V Pos: standing >
Ok.
You put 2705 platinum, 63 gold, 79 silver, and 95 copper coins into a large leather backpack.

< 181h/181H 129v/129V Pos: standing >
Into what?

< 181h/181H 129v/129V Pos: standing >
You don't have anything to put in it.

< 181h/181H 129v/129V Pos: standing >
You strap leather alchemist sack on your back.

< 181h/181H 129v/129V Pos: standing >
The Main Hallway
  This hallway is decorated with many different types of paintings and
small potted plants. There is a very finely made velvet rug that runs
along the hallway. Along the walls are many different drapes, even though
there are no windows, there are many differently patterened drapes. The
ceiling like wise, has the same type of drapes and such. The only thing
bringing light around here are the torches mounted on the walls.
Obvious exits: -North -East -South
A stray tomcat is darting after rodents, here.
A sleezy prostitute is here, waiting for the next customer.

< 181h/181H 128v/129V Pos: standing >
The Main Hallway
  Along the hall here are portraits of the finest employees and a few
small potted plants. There is a very finely made velvet rug that runs
along the hallway. Along the walls are many different drapes, even though
there are no windows, there are many differently patterened drapes. The
ceiling like wise, has the same type of drapes and such. The only thing
bringing light around here are the torches mounted on the walls.
Obvious exits: -North -South -West
A topless prostitute is here, showing you her stuff.
A topless prostitute is here, showing you her stuff.

< 181h/181H 127v/129V Pos: standing >
Entry Hall of Vella's Bordello
  This room is filled with lush velvet chairs and couches along the
walls of the entry way. There area few potted plants around this couzy
room as well. There are hardly any windows, so that they can try and
keep this place cool during the night. However, there are several hooded
lanterns, raised high above the floor to provide adequate lighting. There
is a mesh carpet running across the hard wood floor. The carpet is a
pinkish color.
Obvious exits: -North -East -South -West -Up
A sex crazed prostitute lays here, grinning eagerly.
An ugly looking wench cringes here, looking for some action.
A grinning old man stands here, eyeing the merchandise.

< 181h/181H 126v/129V Pos: standing >
A grinning old man leaves east.
Outside Vella's Bordello
  Standing here at the end of a stone path is a huge mansion type place
which looks slightly old. There are several small carts around this
bordello, some broaken down, some just arriving, but this place looks
pretty happening for this part of the world. The sand meet up to the
bordello all around, and there are several large boulders about the
outside of the bordello to provide shade for the customers.
Obvious exits: -North -South

< 181h/181H 125v/129V Pos: standing >
A Stone Path
  This small stone path runs through the desert here up to a huge house,
which looks slightly gloomy, yet very popular, as this path has been
traveled often. The stones are very large and much like big stepping
stones that would be in a small pond or across a thin stream. There
are many foot prints and tracks along the way as this place is oftenly
traveled. There are many pieces of broken wagon, and wagon trails that
lead up the path towards the bordello.
Obvious exits: -North -South

< 181h/181H 124v/129V Pos: standing >
A Stone Path
  This small stone path runs through the desert here up to a huge house,
which looks slightly gloomy, yet very popular, as this path has been
traveled often. The stones are very large and much like big stepping
stones that would be in a small pond or across a thin stream. There
are many foot prints and tracks along the way as this place is oftenly
traveled. There are many pieces of broken wagon, and wagon trails that
lead up the path towards the bordello.
Obvious exits: -North -South

< 181h/181H 123v/129V Pos: standing >
 
   MMM^^^.....    
  MMM^^^.M.^.M*   
 MM^^^^......***  
 M^..^..^...****  
 ^^.^...@++++M++  
 ^^^....+..*****  
 ^^^M^..+.******  
  ^.....+.*****   
   ^..^.+*****    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 181h/181H 121v/129V Pos: standing >
 
   MM^^^.M.^.M    
  M^^^^......**   
 M^..^..^...****  
 ^^.^...+++++M++  
 ^^^....@..*****  
 ^^^M^..+.******  
 .^.....+.******  
  .^..^.+*****.   
   ....*+****.    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 181h/181H 121v/129V Pos: standing >
 
   ^^^^......*    
  ^..^..^...***   
 ^^.^...+++++M++  
 ^^^....+..*****  
 ^^^M^..@.******  
 .^.....+.******  
 ^.^..^.+*****..  
  .....*+****..   
   .^..*+*****    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 181h/181H 121v/129V Pos: standing >
 
   ..^..^...**    
  ^.^...+++++M+   
 ^^^....+..*****  
 ^^^M^..+.******  
 .^.....@.******  
 ^.^..^.+*****..  
 ......*+****...  
  ..^..*+******   
   ....*M*****    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 181h/181H 120v/129V Pos: standing >
 
   .^...++++++    
  ^^....+..****   
 ^^^M^..+.******  
 .^.....+.******  
 ^.^..^.@*****..  
 ......*+****...  
 ...^..*+******.  
  .....*M******   
   ...**+****.    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 181h/181H 120v/129V Pos: standing >
 
   ^....+..***    
  ^^M^..+.*****   
 .^.....+.******  
 ^.^..^.+*****..  
 ......*@****...  
 ...^..*+******.  
 ^.....*M******.  
  ^...**+****..   
   .^..*+.*...    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 181h/181H 120v/129V Pos: standing >
 
   ^M^..+.****    
  ^.....+.*****   
 ^.^..^.+*****..  
 ......*+****...  
 ...^..*@******.  
 ^.....*M******.  
 .^...**+****...  
  ..^..*+M*....   
   ....*+.....    
An Immaculate Stone Highway
Obvious exits: -North -East -South -West

< 181h/181H 119v/129V Pos: standing >
 
   .....+.****    
  .^..^.+*****.   
 ......*+****...  
 ...^..*+******.  
 ^.....*@******.  
 .^...**+****...  
 ...^..*+.*.....  
  .....*+......   
   .....+...      
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A large rat is scurrying about here.

< 181h/181H 119v/129V Pos: standing >
 
  *+***   
 .*+****  
 .*M@***  
 **+****  
  *+.*.   
A Light and Breezy Forest
Obvious exits: -North -East -South -West
*A swarm of insects flies through the air.

< 181h/181H 119v/129V Pos: standing >
 
   .....+.****    
  .^..^.+*****.   
 ......*+****...  
 ...^..*+******.  
 ^.....*@******.  
 .^...**+****...  
 ...^..*+.*.....  
  .....*+......   
   .....+...      
An Immaculate Stone Highway
Obvious exits: -North -East -South -West
A large rat is scurrying about here.

< 181h/181H 122v/129V Pos: standing >
 
  ..*+*   
 ^..*+**  
 ...@M*M  
 ..**+**  
  ..*+.   
A Light and Breezy Forest
Obvious exits: -North -East -South -West

< 181h/181H 122v/129V Pos: standing >
 
  ..*+*   
 ...*M*M  
 ..*@+**  
 ^..*+.*  
  ..*+.   
A Light and Breezy Forest
Obvious exits: -North -East -South -West

< 181h/181H 120v/129V Pos: standing >
 
  ..*M*   
 ..**+**  
 ^..@+.*  
 ...*+..  
  ...+.   
A Light and Breezy Forest
Obvious exits: -North -East -South -West

< 181h/181H 119v/129V Pos: standing >
 
  .**+*   
 ^..*+.*  
 ...@+..  
 ....+..  
  ...+.   
A Light and Breezy Forest
Obvious exits: -North -East -South -West

< 181h/181H 118v/129V Pos: standing >
 
   .....*M****    
  .^...**+****.   
 ....^..*+.*....  
 M^.....*+......  
 .M^....@+...     
 .^MM....+... M   
 ..^M^...+...     
  ^^.M^..+.....   
   ....M.+..^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 181h/181H 116v/129V Pos: standing >
 
   ^...**+****    
  ...^..*+.*...   
 M^.....*+......  
 .M^.....+...     
 .^MM...@+... M   
 ..^M^...+...     
 .^^.M^..+......  
  *....M.+..^..   
   **.^.^+..^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 181h/181H 115v/129V Pos: standing >
 
   ..^..*+.*..    
  ^.....*+.....   
 .M^.....+...     
 .^MM....+... M   
 ..^M^..@+...     
 .^^.M^..+......  
 **....M.+..^...  
  ^**.^.^+..^..   
   +++++M+....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 181h/181H 114v/129V Pos: standing >
 
   .....*+....    
  M^.....+...     
 .^MM....+... M   
 ..^M^...+...     
 .^^.M^.@+......  
 **....M.+..^...  
 *^**.^.^+..^...  
  ++++++M+.....   
   .****.+....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 181h/181H 113v/129V Pos: standing >
 
   ^.....+...     
  ^MM....+... M   
 ..^M^...+...     
 .^^.M^..+......  
 **....M@+..^...  
 *^**.^.^+..^...  
 ++++++M++.....^  
  *.****.+.....   
   *....^+....    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 181h/181H 111v/129V Pos: standing >
 
   MM....+...     
  .^M^...+...     
 .^^.M^..+......  
 **....M.+..^...  
 *^**.^.@+..^...  
 ++++++M++.....^  
 ^*.****.+......  
  **....^+....^   
   ..^MM.+.^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 181h/181H 110v/129V Pos: standing >
 
   ^M^...+...     
  ^^.M^..+.....   
 **....M.+..^...  
 *^**.^.^+..^...  
 ++++++M@+.....^  
 ^*.****.+......  
 ***....^+....^.  
  ^..^MM.+.^^..   
   .^M^..+....    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 181h/181H 109v/129V Pos: standing >
 
   .^M^...+...    
  .^^.M^..+....   
 ***....M.+..^..  
 **^**.^.^+..^..  
 +++++++@++.....  
 *^*.****.+.....  
 ****....^+....^  
  *^..^MM.+.^^.   
   ..^M^..+...    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A highwayman stands here, scanning the roads protected by Tharnadia.

< 181h/181H 108v/129V Pos: standing >
 
   ..^M^...+..    
  *.^^.M^..+...   
 ****....M.+..^.  
 +**^**.^.^+..^.  
 +++++++@M++....  
 +*^*.****.+....  
 *****....^+....  
  **^..^MM.+.^^   
   *..^M^..+..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 181h/181H 108v/129V Pos: standing >
A highwayman enters from the east.
 
   *..^M^...+.    
  ^*.^^.M^..+..   
 *****....M.+..^  
 M+**^**.^.^+..^  
 ^++++++@M+++...  
 ++*^*.****.+...  
 ******....^+...  
  ***^..^MM.+.^   
   ^*..^M^..+.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 181h/181H 108v/129V Pos: standing >
 
   **..^M^...+    
  *^*.^^.M^..+.   
 ******....M.+..  
 *M+**^**.^.^+..  
  ^+++++@+M+++..  
 *++*^*.****.+..  
 ^******....^+..  
  ^***^..^MM.+.   
   *^*..^M^..+    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 181h/181H 107v/129V Pos: standing >
 
   ***..^M^...    
  **^*.^^.M^..+   
 *******....M.+.  
  *M+**^**.^.^+.  
   ^++++@++M+++.  
  *++*^*.****.+.  
 M^******....^+.  
  M^***^..^MM.+   
   M*^*..^M^..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 181h/181H 107v/129V Pos: standing >
 
   ^***..^M^..    
  ^**^*.^^.M^..   
  *******....M.+  
   *M+**^**.^.^+  
    ^++P@+++M+++  
   *++*^*.****.+  
  M^******....^+  
  MM^***^..^MM.   
   MM*^*..^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 181h/181H 107v/129V Pos: standing >
 
   M^***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *M+**^**.^.^  
     ^++@++++M++  
    *++*P*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 181h/181H 106v/129V Pos: standing >
 
   MM^***..^M^    
   M^**^*.^^.M^   
    *******....M  
     *M+**^**.^.  
      ^+@++++M++  
     *++*P*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 181h/181H 106v/129V Pos: standing >
 
   MMM^***..^M    
    M^**^*.^^.M   
     *******....  
      *M+**^**.^  
       ^@+++++M+  
      *++*P*.***  
     M^******...  
   MMMM^***^..^   
   MMMMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 181h/181H 106v/129V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
The corpse of an elite guard is lying here.

< 181h/181H 105v/129V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 181h/181H 105v/129V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
Fresh blood covers everything in the area.
The corpse of a swarm of insects is lying here.

< 181h/181H 104v/129V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
An odd little man, with a shaved head and an orange robe, hums something.

< 181h/181H 102v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 181h/181H 103v/129V Pos: standing >

< 181h/181H 106v/129V Pos: standing >

< 181h/181H 107v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 181h/181H 109v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 181h/181H 109v/129V Pos: standing >

< 181h/181H 112v/129V Pos: standing >
Alas, you cannot go that way. . . .

< 181h/181H 115v/129V Pos: standing >
Alarm bells sound, signalling an invasion!

< 181h/181H 115v/129V Pos: standing >
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 181h/181H 116v/129V Pos: standing >
A Drow Elf rides in on a winged hellhound from the east.

< 181h/181H 117v/129V Pos: standing >
You are briefly surrounded by a red aura!
A winged hellhound's hooves crash into you with a stunning force!
OUCH!  That really did HURT!
You are knocked to the ground!

< 149h/181H 117v/129V Pos: sitting >
< T: Kaos TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
 You attack a Drow Elf. [0 hits]

< 149h/181H 118v/129V Pos: sitting >
< T: Kaos TP: sit TC: small wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf attacks you. [3 hits]
An Orc starts casting an offensive spell.

< 97h/181H 118v/129V Pos: sitting >
< T: Kaos TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
 An Orc attacks you. [3 hits]

< 82h/181H 118v/129V Pos: sitting >
< T: Kaos TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
 An Orc starts casting an offensive spell.

< 82h/181H 118v/129V Pos: sitting >
< T: Kaos TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
 A religious zealot leaves down.
An Orc completes his spell...
An Orc utters the words 'paffue xurhuio'
Your eyes dry out!!!
You have been blinded!
You are completely dried up.
Your something melted corroded by the acid.
Your something melted corroded by the acid.