<worn as a badge> a badge of the force commander's elite guard
<worn on head> a sun halo [poor] (glowing)
<worn on eyes> a soulstone visor [superior]
<worn in ear> a blue Cimmerian earring
<worn on face> mask of the future [poor] (glowing)
<worn around neck> a blood-stained brass collar
<worn around neck> a thin golden chain with a bluestone pendant [poor] [89%]
<worn on body> a suit of flaming ringmail [poor]
<worn about body> a goblin holy cloak (glowing) [84%]
<worn on back> an ermineskin backpack
<worn as quiver> a snakeskin quiver [superior] (glowing)
<worn about waist> a deep-blue sash of the great master [poor]
<worn on arms> some gladiators vambraces [superior]
<worn around wrist> a bracelet of ice [poor] [84%]
<worn around wrist> a sparkling diamond bracer [superior]
<worn on hands> the gauntlets of the war giant Torg [superior] (humming) [82%]
<worn on finger> a troglodyte spiked ring [superior] (glowing)
<worn on finger> a steel ring with a pure red gem [superior]
<worn on legs> some gladiators leg plates [superior] (glowing)
<worn on feet> a golden pair of scouting boots [poor] (glowing)
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 122h/666H 48v/165V Pos: sitting >
You are already resting.
< 123h/666H 50v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 126h/666H 55v/165V Pos: sitting >
Riiight, you'd get run over by a cart, or knifed in your sleep! Go to an Inn!
< 127h/666H 58v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 128h/666H 60v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 129h/666H 62v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 130h/666H 63v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 130h/666H 64v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 131h/666H 66v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 132h/666H 67v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 132h/666H 68v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 133h/666H 70v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 133h/666H 71v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 134h/666H 72v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 134h/666H 73v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 135h/666H 75v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 136h/666H 76v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 136h/666H 77v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 137h/666H 79v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 138h/666H 79v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 138h/666H 81v/165V Pos: sitting >
< 139h/666H 82v/165V Pos: sitting >
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 139h/666H 83v/165V Pos: sitting >
< 143h/666H 90v/165V Pos: sitting >
A Gnome comes aboard.
< 146h/666H 96v/165V Pos: sitting >
A Gnome leaves north.
< 146h/666H 97v/165V Pos: sitting >
A Gnome enters from the north.
< 147h/666H 98v/165V Pos: sitting >
You're in no position to disembark!
< 147h/666H 99v/165V Pos: sitting >
Nah... You feel too relaxed to do that...
Maybe you should get on your feet first?
< 148h/666H 100v/165V Pos: sitting >
Nah... You feel too relaxed to do that...
Maybe you should get on your feet first?
< 148h/666H 101v/165V Pos: sitting >
You sit up straight and start to pay attention.
< 148h/666H 101v/165V Pos: sitting >
A Gnome suddenly attacks YOU!
You clamber to your feet.
< 142h/666H 102v/165V Pos: standing >
< T: Fer TP: sta TC:pretty hurt E: A Gnome sta EP: few scratches >
You are already standing.
< 142h/666H 103v/165V Pos: standing >
< T: Fer TP: sta TC:pretty hurt E: A Gnome sta EP: few scratches >
You are already about as tense as you can get.
< 142h/666H 103v/165V Pos: standing >
< T: Fer TP: sta TC:pretty hurt E: A Gnome sta EP: few scratches >
You are already standing.
< 142h/666H 103v/165V Pos: standing >
< T: Fer TP: sta TC:pretty hurt E: A Gnome sta EP: few scratches >
You are already standing.
< 142h/666H 103v/165V Pos: standing >
< T: Fer TP: sta TC:pretty hurt E: A Gnome sta EP: few scratches >
You are already standing.
< 142h/666H 103v/165V Pos: standing >
< T: Fer TP: sta TC:pretty hurt E: A Gnome sta EP: few scratches >
Sorry, you aren't allowed to do that in combat.
< 142h/666H 103v/165V Pos: standing >
< T: Fer TP: sta TC:pretty hurt E: A Gnome sta EP: few scratches >
You are no longer aggressive to monsters.
< 142h/666H 103v/165V Pos: standing >
< T: Fer TP: sta TC:pretty hurt E: A Gnome sta EP: few scratches >
You attempt to flee...
On the Bridge of the Sloop The Crowbar
Obvious exits: -S
You flee northward!
< 142h/666H 78v/165V Pos: standing >
Aboard the Sloop The Crowbar
Obvious exits: -N
Fresh blood splatters cover the area.
A Gnome (small) stands in mid-air here.
< 142h/666H 77v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 142h/666H 77v/165V Pos: standing >
Saving Fer.
< 142h/666H 77v/165V Pos: standing >
You disembark this ship.
End of The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
The Sloop The Olivini floats here.
The Sloop The Crowbar floats here.
The Sloop Teakwood Shard floats here.
The Sloop Corpsification floats here.
The Sloop Teakwood Rapier floats here.
The Yacht Bethagan floats here.
The Sloop Bandcamper floats here.
The Sloop The Green Machine floats here.
The boat merchant enjoys the ocean sounds here.
< 142h/666H 77v/165V Pos: standing >
A Grey Elf disembarks from the Sloop The Olivini.
< 143h/666H 78v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 143h/666H 78v/165V Pos: standing >
The Center Docks
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A strange gnomish contraption stands here, dispensing ferry tickets.
A burly seaman walks by here, enjoying some time off.
< 144h/666H 78v/165V Pos: standing >
The Center Docks
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
Hurrying along, a boat inspector makes sure things are in order.
< 144h/666H 77v/165V Pos: standing >
The Center Docks
Obvious exits: -E -W
Fresh blood splatters cover the area.
< 145h/666H 76v/165V Pos: standing >
The Center Docks
Obvious exits: -E -W
Fresh blood splatters cover the area.
A young sailor moves about doing his duties.
Hurrying along, a boat inspector makes sure things are in order.
< 145h/666H 75v/165V Pos: standing >
The Western Docks
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A young sailor moves about doing his duties.
< 145h/666H 75v/165V Pos: standing >
The Center Docks
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
A young sailor moves about doing his duties.
< 146h/666H 74v/165V Pos: standing >
The Center Docks
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
< 146h/666H 73v/165V Pos: standing >
The Center Docks
Obvious exits: -E -W
Fresh blood covers everything in the area.
A young sailor moves about doing his duties.
< 146h/666H 73v/165V Pos: standing >
The Center of The Docks
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A young sailor moves about doing his duties.
< 147h/666H 72v/165V Pos: standing >
The Center Docks
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
< 147h/666H 71v/165V Pos: standing >
The Center Docks
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
< 148h/666H 70v/165V Pos: standing >
Before The Docks
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
A young member of the city guard strolls by here.
< 148h/666H 70v/165V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
Fresh blood splatters cover the area.
< 148h/666H 69v/165V Pos: standing >
Shaiennar Road
Obvious exits: -N# -E -W
A few drops of fresh blood are scattered around the area.
< 149h/666H 68v/165V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
Fresh blood splatters cover the area.
< 149h/666H 68v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 150h/666H 68v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 150h/666H 69v/165V Pos: standing >
A Grey Elf enters from the east.
A Dwarf enters from the east.
A Barbarian enters from the east.
A Centaur trots in from the east.
A Gnome enters from the east.
A Thri-Kreen enters from the east.
A Lich enters from the east.
A Githzerai enters from the east.
A Centaur trots in from the east.
A Grey Elf enters from the east.
A Dwarf enters from the east.
A Grey Elf enters from the east.
A Dwarf enters from the east.
A Human enters from the east.
A Human enters from the east.
Shaiennar Road
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of an elite guard is lying here.
The corpse of a guardian enchantress is lying here.
A young girl runs around here carelessly.
< 151h/666H 68v/165V Pos: standing >
The Bakery of Delight
Obvious exits: -N
Puddles of fresh blood cover the ground.
A very fat halfling eats more than he sells.
< 151h/666H 67v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 151h/666H 67v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 152h/666H 68v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 152h/666H 68v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 153h/666H 69v/165V Pos: standing >
A Grey Elf enters from the north.
Shaiennar Road
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
[2] The corpse of an elite guard is lying here.
The corpse of a guardian enchantress is lying here.
A young girl runs around here carelessly.
< 154h/666H 68v/165V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
Fresh blood covers everything in the area.
< 155h/666H 68v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 155h/666H 68v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 155h/666H 68v/165V Pos: standing >
Alas, you cannot go that way. . . .
< 156h/666H 69v/165V Pos: standing >
Shaiennar Road
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
[2] The corpse of an elite guard is lying here.
The corpse of a guardian enchantress is lying here.
A Grey Elf (medium) Magister Equitum of The Empire stands in mid-air here.
A young girl runs around here carelessly.
< 156h/666H 68v/165V Pos: standing >
A Grey Elf leaves east.
Shaiennar Road
Obvious exits: -N -E -W
Puddles of fresh blood cover the ground.
A Grey Elf (medium) Magister Equitum of The Empire stands in mid-air here.
A hearty halfling smokes a cigar behind a desk here.
< 157h/666H 68v/165V Pos: standing >
Shaiennar Road
Obvious exits: -E -W
Fresh blood splatters cover the area.
< 158h/666H 67v/165V Pos: standing >
The Market
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
< 158h/666H 66v/165V Pos: standing >
The Market Square
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A greyish stone wall is here to the south.
The corpse of an elite guard is lying here.
The corpse of an elven woman is lying here.
The corpse of Elemak, captain of the guards is lying here.
The corpse of a Minotaur is lying here.
[2] The corpse of a retired sailor is lying here.
[3] The corpse of a swarm of insects is lying here.
The corpse of an Orc is lying here.
The corpse of a young guard is lying here.
The corpse of an Orc is lying here.
The corpse of a Githzerai is lying here.
A huge finely crafted fountain stands here.
A Human (medium) Protectores Augusti of The Empire stands in mid-air here.
A Human (medium) Legionary of The Empire stands in mid-air here.
A Dwarf (medium) Magister Militum of The Empire stands in mid-air here.
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here.
A Dwarf (medium) Pontifex Maximus of The Empire stands, floating here.
A Grey Elf (medium) Legionary of The Empire stands, floating here.
A Centaur (large) Legionary of The Empire stands in mid-air here.
A Githzerai (medium) Legionary of The Empire stands here.
*A Lich (medium) Magister Militum of The Empire stands in mid-air here.
A globe of darkness floats near a Lich's head.
A Thri-Kreen (medium) Legionary of The Empire stands here.
A globe of darkness floats near a Thri-Kreen's head.
A Gnome (small) Pontifex Maximus of The Empire stands in mid-air here.
A Centaur (large) Legionary of The Empire stands in mid-air here.
A Barbarian (large) Legionary of The Empire stands in mid-air here.
A Dwarf (medium) Legionary of The Empire stands in mid-air here.
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here.
A Barbarian (large) Legionary of The Empire stands here.
A Gnome (small) Magister Militum of The Empire sits resting.
A Gnome suddenly attacks YOU!
A Dwarf suddenly attacks YOU!
< 158h/666H 66v/165V Pos: standing >
< T: Fer TP: sta TC:pretty hurt E: A Gnome sta EP: few scratches >
You are knocked to the ground by a Centaur's skillful bash!
A Centaur suddenly attacks YOU!
A Grey Elf suddenly attacks YOU!
< 158h/666H 66v/165V Pos: sitting >
< T: Fer TP: sit TC:pretty hurt E: A Gnome sta EP: few scratches >
A Thri-Kreen suddenly attacks YOU!
< 158h/666H 66v/165V Pos: sitting >
< T: Fer TP: sit TC:pretty hurt E: A Gnome sta EP: few scratches >
You completely sidestep a Centaur's blow, shift your balance, and strike back at him!
[Damage: 1 ] A Centaur attacks you. [3 hits]
A Lich snaps into visibility.
< 137h/666H 66v/165V Pos: sitting >
< T: Fer TP: sit TC:pretty hurt E: A Gnome sta EP: few scratches >
A Barbarian stops following a Grey Elf.
A Barbarian now follows a Dwarf.
A Grey Elf attemps to legsweep you, but only manages to land on his ass.
< 137h/666H 66v/165V Pos: sitting >
< T: Fer TP: sit TC:pretty hurt E: A Gnome sta EP: few scratches >
Tiny explosions wrack your body with pain!
YIKES! Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
< 65h/666H 66v/165V Pos: sitting >
< T: Fer TP: sit TC: awful E: A Gnome sta EP: few scratches >
A Grey Elf enters from the west.
A Grey Elf attemps to legsweep you, but only manages to land on his ass.
A Barbarian fills with BLoodLuST and makes a ferocious leap at YOU!
A Barbarian attempts to maul you, but falters and falls to his knees!
< 65h/666H 66v/165V Pos: sitting >
< T: Fer TP: sit TC: awful E: A Gnome sta EP: few scratches >
A Human starts casting a spell.
< 65h/666H 66v/165V Pos: sitting >
< T: Fer TP: sit TC: awful E: A Gnome sta EP: few scratches >
[Damage: 1 ] [Damage: 1 ] You attack a Gnome. [2 hits]
A Gnome attacks you. [0 hits]
A Githzerai suddenly attacks YOU!
A Lich snaps into visibility.
< 65h/666H 66v/165V Pos: sitting >
< T: Fer TP: sit TC: awful E: A Gnome sta EP: few scratches >
Tiny explosions wrack your body with pain!
You feel your pulse begin to slow and you realize you are mortally wounded...
< -8h/666H 66v/165V Pos: sitting >