The death of [22 Ranger] Raru (Grey Elf)

in Along the Ragged Sylvan Bluffs

from the perspective of [22 Ranger] Raru (Grey Elf)

<worn on head>       a bronze skull cap
<worn on eyes>       a shimmering clay visor
<worn on body>       an icy hardwood platemail
<worn about body>    a soft skin cloak
<worn about waist>   an elfskin belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of studded leather sleeves
<worn around wrist>  a thick spiked leather bracer
<worn around wrist>  a light hardwood wristguard
<worn on hands>      some thick leather gloves
<primary weapon>     a long steel sword
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots

 ^^^^^^^^^.^MM  
 ^.^...@^^^^^^  
 ...M^........  
 ^.......^..^.  
  ..***^**...   
   *******..    
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 75h/75H 16v/120V Pos: standing >
 
                
  MMMMMMMMMMM   
 MMMMMMMMMMMMM  
 M^^^^^^^^^.^M  
 ^^.^..@.^^^^^  
 M...M^.......  
 .^.......^..^  
  ...***^**..   
   ********.    
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 75h/75H 15v/120V Pos: standing >
 
                
   MMMMMMMMMM   
 MMMMMMMMMMMMM  
 MM^^^^^^^^^.^  
 ^^^.^.@..^^^^  
 ^M...M^......  
 ..^.......^..  
  ....***^**.   
   *********    
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 75h/75H 14v/120V Pos: standing >
 
                
                
   MMMMMMMMMMM  
 MMMMMMMMMMMMM  
 MM^^^^@^^^^.^  
 ^^^.^....^^^^  
 ^M...M^......  
  .^.......^.   
   ...***^**    
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West

< 75h/75H 12v/120V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 75h/75H 12v/120V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 75h/75H 13v/120V Pos: standing >
 
                
                
    MMMMMMMMMM  
  MMMMMMMMMMMM  
 MMM^^^@^^^^^.  
 M^^^.^....^^^  
 ^^M...M^.....  
  ..^.......^   
   ....***^*    
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West

< 75h/75H 11v/120V Pos: standing >
 
                
                
     MMMMMMMMM  
   MMMMMMMMMMM  
 MMMM^^@^^^^^^  
 MM^^^.^....^^  
 ^^^M...M^....  
  ...^.......   
   .....***^    
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West

< 75h/75H 8v/120V Pos: standing >
 
                
                
      MMMMMMMM  
    MMMMMMMMMM  
 MMMMM^@^^^^^^  
 MMM^^^.^....^  
 ^^^^M...M^...  
  ^...^......   
   ......***    
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West

< 75h/75H 6v/120V Pos: standing >
 
                
                
       MMMMMMM  
     MMMMMMMMM  
  MMMMM@^^^^^^  
 MMMM^^^.^....  
 M^^^^M...M^..  
  .^...^.....   
   .......**    
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West

< 75h/75H 3v/120V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 75h/75H 3v/120V Pos: standing >
Pardon?

< 75h/75H 4v/120V Pos: standing >
 
                
       MMMMMM   
     MMMMMMMMM  
  MMMMM^^^^^^^  
 MMMM^^@.^....  
 M^^^^M...M^..  
 ^.^...^......  
  ^.......***   
   ...******    
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West

< 75h/75H 1v/120V Pos: standing >
You're too exhausted.

< 75h/75H 1v/120V Pos: standing >
 
       MMMMM    
     MMMMMMMM   
  MMMMM^^^^^^^  
 MMMM^^^.^....  
 M^^^^M@..M^..  
 ^.^...^......  
 ^^.......***^  
  ^...*******   
   ..*******    
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 75h/75H 0v/120V Pos: standing >
You're too exhausted.

< 75h/75H 0v/120V Pos: standing >
You're too exhausted.

< 75h/75H 1v/120V Pos: standing >
 
        MMMM    
      MMMMMMM   
   MMMMM^^^^^^  
 MMMMM^^^.^...  
 MM^^^^@...M^.  
 M^.^...^.....  
 ^^^.......***  
  .^...******   
   ...******    
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West
A deer stands here, grazing on some grass.

< 75h/75H 0v/120V Pos: standing >
You're too exhausted.

< 75h/75H 0v/120V Pos: standing >
 
        MMMM    
      MMMMMMM   
   MMMMM^^^^^^  
 MMMMM^^^.^...  
 MM^^^^@...M^.  
 M^.^...^.....  
 ^^^.......***  
  .^...******   
   ...******    
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West
A deer stands here, grazing on some grass.

< 75h/75H 4v/120V Pos: standing >
 Listing of the Gods
-=-=-=-=-=-=-=-=-=-=-
<None>

There are 0 visible god(s) on.

 Listing of the Mortals!
-=-=-=-=-=-=-=-=-=-=-=-=-
[40 Healer          ] Praxel Legionary of The Empire (Dwarf)[Commoner]
[34 Diabolis        ] Elmari Legionary of The Empire (Gnome)[Commoner]
[27 Cleric          ] Jubek  (Dwarf)[Commoner]
[25 Bard            ] Basakal  (Human)[Commoner]
[42 Spiritualist    ] Vren Legionary of The Empire (Grey Elf)[Commoner]
[37 Diabolis        ] Izak Legionary of The Empire (inv) (Githzerai)[Commoner]
[18 Bard            ] Loku  (Halfling)[Serf]
[ 9 Ranger          ] Raru Death or Glory (Grey Elf)[Serf]
[49 Swordsman       ] Pork Pontifex Maximus of The Empire (Minotaur)[Commoner]
[15 Paladin         ] Rhal  (Centaur)[Serf]
[50 Storm Druid     ] Morrigu Pontifex Maximus of The Empire (Halfling)[Knight]
[47 Swashbuckler    ] Draz Magister Militum of The Empire (Grey Elf)[Knight]
[48 Blademaster     ] Daeros Magister Equitum of The Empire (Grey Elf)[Knight]
[51 Shadowmage      ] Cora  (Halfling) (Guide)[Knight]
[48 Diabolis        ] Steo Pontifex Maximus of The Empire (Gnome)[Knight]
[43 Cenobite        ] Jevad Protectores Augusti of The Empire (Human)[Commoner]
[26 Druid           ] Tinnel  (Human)[Commoner]
[37 Swordsman       ] Khaos Pontifex Maximus of The Empire (Minotaur)[Commoner]
[38 RaGeloRd        ] Anhur Legionary of The Empire (Barbarian)[Commoner]
[22 Shaman          ] Prea  (Grey Elf)[Commoner]
[50 Holyman         ] Xanan Magister Militum of The Empire (Dwarf)[Commoner]
[45 MindFlayer      ] Aktosh Magister Militum of The Empire (Lich)[Knight]

There are 22 mortal(s) on.

Total visible players: 22.
Total connections: 52.

Record number of connections this boot: 58.

< 75h/75H 7v/120V Pos: standing >
A deer leaves west.

< 75h/75H 11v/120V Pos: standing >

< 75h/75H 13v/120V Pos: standing >
 
        MMMM    
      MMMMMMM   
   MMMMM^^^^^^  
 MMMMM^^^.^...  
 MM^^^M@....^.  
 M^.^...^..M..  
 ^^^.......***  
  .^...******   
   ...******    
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West

< 75h/75H 22v/120V Pos: standing >
 
         MMM    
       MMMMMM   
    MMMMM^^^^^  
  MMMMM^^^.^..  
 MMM^^^@^....^  
 MM^.^...^..M.  
 ^^^^.......**  
  ^.^...*****   
   ....*****    
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West
A deer stands here, grazing on some grass.

< 75h/75H 21v/120V Pos: standing >
 
          MM    
        MMMMM   
     MMMMM^^^^  
   MMMMM^^^.^.  
  MMM^^@M^....  
 MMM^.^...^..M  
 M^^^^.......*  
  ^^.^...****   
   .....****    
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West

< 75h/75H 19v/120V Pos: standing >
 
           M    
         MMMM   
      MMMMM^^^  
    MMMMM^^^.^  
   MMM^@^M^...  
 MMMM^.^...^..  
 MM^^^^.......  
  M^^.^...***   
   ......***    
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West

< 75h/75H 16v/120V Pos: standing >
 
         MMM    
      MMMMM^^   
    MMMMM^^^.^  
   MMM^^^M^...  
 MMMM^.@...^..  
 MM^^^^.......  
 MM^^.^...****  
  ^......****   
   ^..******    
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West

< 75h/75H 14v/120V Pos: standing >
 
      MMMMM^    
    MMMMM^^^.   
   MMM^^^M^...  
 MMMM^.^...^..  
 MM^^^^@......  
 MM^^.^...****  
 M^......*****  
  ^^..*******   
   *********    
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 75h/75H 13v/120V Pos: standing >
 
    MMMMM^^^    
   MMM^^^^M..   
 MMMM^.^...^..  
 MM^^^^.......  
 MM^^.^@..****  
 M^......*****  
 M^^..********  
  ^*********.   
   *********    
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 75h/75H 11v/120V Pos: standing >
 
   MMM^^^^M.    
  MMM^.^...^.   
 MM^^^^.......  
 MM^^.^...****  
 M^....@.*****  
 M^^..********  
 ^^*********.*  
  ^*********.   
   *********    
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 75h/75H 10v/120V Pos: standing >
 
    MMM^^^^M    
  MMMM^.^...^   
 MMM^^^^......  
 MMM^^.^...***  
 MM^...@..****  
 MM^^..*******  
 M^^*********.  
  *^*********   
   *********    
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 75h/75H 8v/120V Pos: standing >
 
     MMM^^^^    
   MMMM^.^...   
 .MMM^^^^.....  
 ^MMM^^.^...**  
 MMM^..@...***  
 MMM^^..******  
 MM^^*********  
  ^*^********   
   *********    
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 75h/75H 7v/120V Pos: standing >
 
      MMM^^^    
    MMMM^.^..   
 ..MMM^^^^....  
 ^^MMM^^.^...*  
 ^MMM^.@....**  
 *MMM^^..*****  
 *MM^^********  
  M^*^*******   
   ^********    
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 75h/75H 5v/120V Pos: standing >
 
       MMM^^    
  ^  MMMM^.^.   
 ...MMM^^^^...  
 .^^MMM^^.^...  
 .^MMM^@.....*  
 **MMM^^..****  
 ^*MM^^*******  
  *M^*^******   
   M^*******    
Fertile Grassland of Mielikki Valley
Obvious exits: -North -East -South -West

< 75h/75H 3v/120V Pos: standing >
 
        MMM^    
  S^  MMMM^.^   
 ....MMM^^^^..  
 M.^^MMM^^.^..  
 ..^MMM@......  
 ^**MMM^^..***  
 *^*MM^^******  
  **M^*^*****   
   MM^******    
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West

< 75h/75H 2v/120V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 75h/75H 2v/120V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 75h/75H 3v/120V Pos: standing >
 
   ^  MMMM^.    
  ...MMM^^^^.   
 M.^^MMM^^.^..  
 ..^MMM^......  
 ^**MMM@^..***  
 *^*MM^^******  
 ***M^*^******  
  *MM^*******   
   MMM.*****    
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -South -West

< 75h/75H 1v/120V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 75h/75H 2v/120V Pos: standing >
 
   ..MMM^^^^    
  .^^MMM^^.^.   
 ..^MMM^......  
 ^**MMM^^..***  
 *^*MM^@******  
 ***M^*^******  
 ^*MM^********  
  MMMM.******   
   MMM^..***    
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -West

< 75h/75H 0v/120V Pos: standing >
You're too exhausted.

< 75h/75H 1v/120V Pos: standing >
You fall asleep.

< 75h/75H 3v/120V Pos: standing >
In your dreams, or what?

< 75h/75H 28v/120V Pos: standing >

< 75h/75H 40v/120V Pos: standing >

< 75h/75H 45v/120V Pos: standing >
You wake up.

< 75h/75H 50v/120V Pos: standing >
Pardon?

< 75h/75H 52v/120V Pos: standing >
You are already standing.

< 75h/75H 55v/120V Pos: standing >
 
  ^^MMM^^.^   
 .^MMM^.....  
 **MMM^^..**  
 ^*MM^@*****  
 **M^*^*****  
 *MM^*******  
  MMM.*****   
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -West

< 75h/75H 57v/120V Pos: standing >
Nah... You feel too relaxed to do that...

< 75h/75H 59v/120V Pos: standing >
Nah... You feel too relaxed to do that...

< 75h/75H 62v/120V Pos: standing >
You are already standing.

< 75h/75H 64v/120V Pos: standing >
Nah... You feel too relaxed to do that...

< 75h/75H 65v/120V Pos: standing >
Nah... You feel too relaxed to do that...

< 75h/75H 67v/120V Pos: standing >
You are already standing.

< 75h/75H 71v/120V Pos: standing >
 
  ^^MMM^^.^   
 .^MMM^.....  
 **MMM^^..**  
 ^*MM^@*****  
 **M^*^*****  
 *MM^*******  
  MMM.*****   
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -West

< 75h/75H 75v/120V Pos: standing >
Nah... You feel too relaxed to do that...

< 75h/75H 80v/120V Pos: standing >
Nah... You feel too relaxed to do that...

< 75h/75H 82v/120V Pos: standing >
Pardon?

< 75h/75H 86v/120V Pos: standing >
You've got to ruffle SOMEONE.

< 75h/75H 87v/120V Pos: standing >
Pardon?

< 75h/75H 90v/120V Pos: standing >
Nah... You feel too relaxed to do that...

< 75h/75H 92v/120V Pos: standing >
Nah... You feel too relaxed to do that...

< 75h/75H 93v/120V Pos: standing >

< 75h/75H 101v/120V Pos: standing >
Hint: In certain rooms, you can heal at an advanced rate!  In others, you won't heal at all!

< 75h/75H 101v/120V Pos: standing >
 
  ^^MMM^^.^   
 .^MMM^.....  
 **MMM^^..**  
 ^*MM^@*****  
 **M^*^*****  
 *MM^*******  
  MMM.*****   
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -West

< 75h/75H 104v/120V Pos: standing >
Nah... You feel too relaxed to do that...

< 75h/75H 107v/120V Pos: standing >
Nah... You feel too relaxed to do that...

< 75h/75H 110v/120V Pos: standing >
Pardon?

< 75h/75H 114v/120V Pos: standing >
You are already resting.

< 75h/75H 117v/120V Pos: standing >
You are already standing.

< 75h/75H 119v/120V Pos: standing >
You are already awake...

< 75h/75H 120v/120V Pos: standing >
Nah... You feel too relaxed to do that...

< 75h/75H 120v/120V Pos: standing >

< 75h/75H 120v/120V Pos: standing >
 
  ^^MMM^^.^   
 .^MMM^.....  
 **MMM^^..**  
 ^*MM^@*****  
 **M^*^*****  
 *MM^*******  
  MMM.*****   
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -West

< 75h/75H 120v/120V Pos: standing >
Zone Name: The Surface Realm of Duris    
Warning, some mobs in this zone may be very hazardous for you! Travel with care!
Warning, some mobs in this zone may be very hazardous for you! Travel with care!

< 75h/75H 120v/120V Pos: standing >

< 75h/75H 120v/120V Pos: standing >

< 75h/75H 120v/120V Pos: standing >
You are carrying: (3/11)
a loaf of dark bread
a soldier's copper truncheon
a large leather backpack

< 75h/75H 120v/120V Pos: standing >
 
  ^^MMM^^.^   
 .^MMM^.....  
 **MMM^^..**  
 ^*MM^@*****  
 **M^*^*****  
 *MM^*******  
  MMM.*****   
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -West

< 75h/75H 120v/120V Pos: standing >
You are already standing.

< 75h/75H 120v/120V Pos: standing >

< 75h/75H 120v/120V Pos: standing >

< 75h/75H 120v/120V Pos: standing >
You fall asleep.

< 75h/75H 120v/120V Pos: standing >
You wake up.

< 75h/75H 120v/120V Pos: standing >
You are already standing.

< 75h/75H 120v/120V Pos: standing >
Nah... You feel too relaxed to do that...

< 75h/75H 120v/120V Pos: standing >
Nah... You feel too relaxed to do that...

< 75h/75H 120v/120V Pos: standing >
 
  ^^MMM^^.^   
 .^MMM^.....  
 **MMM^^..**  
 ^*MM^@*****  
 **M^*^*****  
 *MM^*******  
  MMM.*****   
Along the Ragged Sylvan Bluffs
Obvious exits: -North -East -West

< 75h/75H 120v/120V Pos: standing >
Nah... You feel too relaxed to do that...

< 75h/75H 120v/120V Pos: standing >

< 75h/75H 120v/120V Pos: standing >
Nah... You feel too relaxed to do that...

< 75h/75H 120v/120V Pos: standing >
The sun vanishes behind the southern horizon.

< 75h/75H 120v/120V Pos: standing >

< 75h/75H 120v/120V Pos: standing >

< 75h/75H 120v/120V Pos: standing >
Sleep
=========================================
* Area of effect: <victim>
* Aggressive:     Yes
* Cumulative:     No
* Duration:       Dependent on proficiency of caster
* Type of spell:  Enchantment

A successful spellcast will cause the victim to fall magically asleep for a
time. A victim under this spell cannot awaken on their own; they must wait 
for the spell to wear off or be awoken by taking damage.

In addition to the spell 'sleep', sleep is also a command
that can be used by any player.  Sleep is a state of resting
during which you cannot enter any commands or move.  Sleeping
will help a player regenerate hitpoints at a faster rate.

==See also==
wake, commands, sit, meditate, hitpoints

The following help topics also matched your search:
 Song of Sleep

The following character attributes are used in execution of this ability (if any):
Char's Charisma.
Sleep
=========================================
* Area of effect: <victim>
* Aggressive:     Yes
* Cumulative:     No
* Duration:       Dependent on proficiency of caster
* Type of spell:  Enchantment

A successful spellcast will cause the victim to fall magically asleep for a
time. A victim under this spell cannot awaken on their own; they must wait 
for the spell to wear off or be awoken by taking damage.

In addition to the spell 'sleep', sleep is also a command
that can be used by any player.  Sleep is a state of resting
during which you cannot enter any commands or move.  Sleeping
will help a player regenerate hitpoints at a faster rate.

==See also==
wake, commands, sit, meditate, hitpoints

The following help topics also matched your search:
 Song of Sleep

The following character attributes are used in execution of this ability (if any):
Char's Charisma.

< 75h/75H 120v/120V Pos: standing >
A Drow Elf snaps into visibility.
You are briefly surrounded by a red aura!
You are knocked to the ground by a Drow Elf's mighty bash!

< 74h/75H 120v/120V Pos: sitting >
< T: Raru TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 Someone plays a song to lift his spirit off the ground.
You fly through the air, free as a bird!

< 74h/75H 120v/120V Pos: sitting >
< T: Raru TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)". For shorter way, you can all do "practice all". You can also do it if you have another players book in your inventory and type "scribe (spell name)".

< 74h/75H 120v/120V Pos: sitting >
< T: Raru TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 An Orc snaps into visibility.

< 74h/75H 120v/120V Pos: sitting >
< T: Raru TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 You feel your skill in double attack improving.
A Drow Elf parries your futile lunge at him.

< 74h/75H 120v/120V Pos: sitting >
< T: Raru TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 A Drow Elf's decent slash strikes you hard.
OUCH!  That really did HURT!
A Drow Elf's slash strikes you very hard.
OUCH!  That really did HURT!
A Drow Elf's decent slash strikes you very hard.
OUCH!  That really did HURT!
A Drow Elf's Chaos, Unholy Avenger flares with darkness, unleashing the wrath of the underworld upon _YOU_!
Damnation is rendered, as you feel your soul being shattered to pieces.
Your long steel sword was disintegrated by the negative energy!
Your drow-made glass torque was disintegrated by the negative energy!