The death of [50 Holyman] Jubek (Dwarf)

in A Forest Opening

from the perspective of [50 Holyman] Jubek (Dwarf)

<worn on face>       a spiked steel mask from Harrow -The Gnome Village
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a choker with red, white and a blue gems
<worn on body>       a tunic woven of hardened reed [superior]
<worn about body>    a cloak of rotting flesh

You quickly scan the area.
A wolfspider who is a brief walk away to your east.
A deadly viper who is a brief walk away to your east.
An angry treant who is a brief walk away to your east.
An angry treant who is close by to your west.

< 196h/268H 59v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>
The Forbidden Forest
Obvious exits: -N -E -S -W -U -D

< 196h/268H 57v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>
The Forbidden Forest
Obvious exits: -E -S -W

< 196h/268H 56v/106V Pos: standing >
You quickly scan the area.
An angry treant who is close by to your east.
A wild boar who is a brief walk away to your east.
A wolfspider who is in the distance to your east.
A deadly viper who is close by to your west.

< 196h/268H 56v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>
The Forbidden Forest
Obvious exits: -E -S -W
A human like tree stand here with an angry face.

< 196h/268H 54v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>
The Forbidden Forest
Obvious exits: -E -S -W

< 197h/268H 52v/106V Pos: standing >

< 197h/268H 53v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 197h/268H 53v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>
The Forbidden Forest
Obvious exits: -E -S -W
A wild boar stands here bearing his tusks.

< 197h/268H 51v/106V Pos: standing >

< 197h/268H 51v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 197h/268H 52v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>
The Forbidden Forest
Obvious exits: -E -S -W

< 197h/268H 50v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>
The Forbidden Forest
Obvious exits: -S -W
A huge wolfspider is here creating a web.
A human like tree stand here with an angry face.

< 197h/268H 49v/106V Pos: standing >
You quickly scan the area.
A poisonous tree frog who is a brief walk away to your south.
An angry treant who is rather far off to your south.
Kelien, the aid of nature who is in the distance to your south.
A wild boar who is not far off to your west.

< 197h/268H 49v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 197h/268H 49v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>
The Forbidden Forest
Obvious exits: -N -S -W

< 197h/268H 48v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>
The Forbidden Forest
Obvious exits: -N -S -W

< 197h/268H 46v/106V Pos: standing >

< 197h/268H 46v/106V Pos: standing >
You quickly scan the area.
A wolfspider who is not far off to your north.
An angry treant who is not far off to your north.
A poisonous tree frog who is close by to your south.
An angry treant who is not far off to your south.
Kelien, the aid of nature who is a brief walk away to your south.
An angry treant who is not far off to your west.
A deadly viper who is a brief walk away to your west.

< 197h/268H 46v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>
The Forbidden Forest
Obvious exits: -N -S -W
A poisonous tree frog sits still while watching you.

< 197h/268H 45v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>
The Forbidden Forest
Obvious exits: -N -S -W
A human like tree stand here with an angry face.

< 197h/268H 43v/106V Pos: standing >

< 197h/268H 43v/106V Pos: standing >
You quickly scan the area.
A poisonous tree frog who is close by to your north.
A wolfspider who is rather far off to your north.
An angry treant who is rather far off to your north.
Kelien, the aid of nature who is close by to your south.
A haunting tree who is rather far off to your west.
An angry treant who is rather far off to your west.

< 197h/268H 43v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>
The Forbidden Forest
Obvious exits: -N -S -W
Kelien, the aid of nature stands here with a smile of his face. (casting) 

< 198h/268H 42v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>
The Forbidden Forest
Obvious exits: -N -S -W

< 198h/268H 40v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: The Forbidden Forest
</map>
The Forbidden Forest
Obvious exits: -N -E -W

< 198h/268H 39v/106V Pos: standing >

< 198h/268H 39v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 198h/268H 39v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Narrow Trail
</map>
A Narrow Trail
Obvious exits: -E -W

< 198h/268H 38v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Narrow Trail
</map>
A Narrow Trail
Obvious exits: -S -W
The corpse of a rabid raccoon is lying here.

< 198h/268H 36v/106V Pos: standing >
You quickly scan the area.
A wild boar who is rather far off to your west.
A deadly viper who is in the distance to your west.

< 198h/268H 36v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 198h/268H 37v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Narrow Trail
</map>
A Narrow Trail
Obvious exits: -N -E

< 198h/268H 35v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Narrow Trail
</map>
A Narrow Trail
Obvious exits: -E -W

< 198h/268H 34v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Narrow Trail
</map>
A Narrow Trail
Obvious exits: -S -W
The corpse of a rabid raccoon is lying here.

< 198h/268H 32v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 198h/268H 32v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 198h/268H 33v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 199h/268H 33v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Narrow Trail
</map>
A Narrow Trail
Obvious exits: -N -E

< 199h/268H 31v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
A pink salmon swims here, fighting the current up stream.

< 199h/268H 29v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -S -W
A hostile fish swims by here trying to bite You!
A pink salmon swims here, fighting the current up stream.

< 199h/268H 25v/106V Pos: standing >
Alas, you cannot go that way. . . .

< 199h/268H 25v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -E -W
A pink salmon swims here, fighting the current up stream.

< 199h/268H 22v/106V Pos: standing >

< 199h/268H 22v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
A hostile fish swims by here trying to bite You!

< 199h/268H 18v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S
A hostile fish swims by here trying to bite You!

< 199h/268H 14v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Raging River
</map>
A Raging River
Obvious exits: -N -S

< 199h/268H 11v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E# -S -W
A few drops of fresh blood are scattered around the area.
The corpse of a rabid raccoon is lying here.

< 199h/268H 8v/106V Pos: standing >
Alas, you cannot go that way. . . .
Anhur enters from the west.
Kradir enters from the west.
Arkon enters from the west.
Presto enters from the west.

< 199h/268H 8v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E -W
[3] The corpse of a rabid raccoon is lying here.

< 199h/268H 7v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E -W
Sgan (Human)(medium) stands, floating here.

< 199h/268H 5v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a rabid raccoon is lying here.

< 199h/268H 3v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Forest Opening
</map>
A Forest Opening
Obvious exits: -E
A strange circular pool of liquid lies hovering here.

< 199h/268H 1v/106V Pos: standing >

< 199h/268H 2v/106V Pos: standing >
You sit down and relax.

< 200h/268H 2v/106V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - flame strike
( 5th circle)  2 - heal
( 4th circle)  1 - protection from evil
               1 - self comprehension
               3 - invigorate
( 3rd circle)  5 - cause critical
( 2nd circle)  1 - blindness
               1 - cure serious
               5 - cause serious
( 1st circle)  2 - armor
               2 - bless
               1 - cure light
               1 - detect magic

And you are currently praying for the following spells:
   13 seconds:  ( 5th) heal
   26 seconds:  ( 5th) heal
   39 seconds:  ( 5th) heal
   50 seconds:  ( 3rd) cause critical
   60 seconds:  ( 3rd) cause critical
   72 seconds:  ( 4th) invigorate

You can pray 3 1st, 1 2nd and 1 6th circle spell(s).
You continue your praying.

< 200h/268H 3v/106V Pos: sitting >

< 200h/268H 4v/106V Pos: sitting >
You start meditating...

< 200h/268H 6v/106V Pos: sitting >
Anhur enters from the east.
Kradir enters from the east.
Arkon enters from the east.
Presto enters from the east.

< 200h/268H 11v/106V Pos: sitting >

< 200h/268H 12v/106V Pos: sitting >
Anhur drops flat to the ground.

< 201h/268H 19v/106V Pos: sitting >

< 202h/268H 26v/106V Pos: sitting >
Kradir drops flat to the ground.

< 202h/268H 32v/106V Pos: sitting >
You see some of the tension leave Kradir's body.

< 202h/268H 32v/106V Pos: sitting >
You have finished praying for heal.

< 203h/268H 44v/106V Pos: sitting >
Kradir awakens.

< 204h/268H 52v/106V Pos: sitting >
Kradir clambers to his feet.

< 204h/268H 53v/106V Pos: sitting >
You stop meditating.
A Forest Opening
Obvious exits: -E
A strange circular pool of liquid lies hovering here.
Presto (Gnome)(small) stands here (Newbie).
Arkon Legionary of The Empire (Barbarian)(large) stands here.
Sgan (Human)(medium) stands, floating here.
Kradir (Gnome)(small) stands, floating here.
Anhur Legionary of The Empire (Barbarian)(large) is stretched out, sound asleep.

< 205h/268H 60v/106V Pos: sitting >
You start meditating...

< 205h/268H 61v/106V Pos: sitting >
Kradir drops flat to the ground.

< 205h/268H 68v/106V Pos: sitting >
You see some of the tension leave Kradir's body.

< 205h/268H 68v/106V Pos: sitting >
Anhur awakens.

< 206h/268H 76v/106V Pos: sitting >
Kradir clambers to his feet.

< 206h/268H 77v/106V Pos: sitting >
Anhur clambers to his feet.

< 206h/268H 77v/106V Pos: sitting >
You stop meditating.

< 207h/268H 82v/106V Pos: sitting >
A Forest Opening
Obvious exits: -E
A strange circular pool of liquid lies hovering here.
Presto (Gnome)(small) stands here (Newbie).
Arkon Legionary of The Empire (Barbarian)(large) stands here.
Sgan (Human)(medium) stands, floating here.
Kradir (Gnome)(small) stands, floating here.
Anhur Legionary of The Empire (Barbarian)(large) stands here.

< 207h/268H 83v/106V Pos: sitting >
You have finished praying for heal.

< 207h/268H 84v/106V Pos: sitting >

< 207h/268H 85v/106V Pos: sitting >
A Forest Opening
Obvious exits: -E
A strange circular pool of liquid lies hovering here.
Presto (Gnome)(small) stands here (Newbie).
Arkon Legionary of The Empire (Barbarian)(large) stands here.
Sgan (Human)(medium) stands, floating here.
Kradir (Gnome)(small) stands, floating here.
Anhur Legionary of The Empire (Barbarian)(large) stands here.

< 207h/268H 86v/106V Pos: sitting >
You start meditating...

< 207h/268H 87v/106V Pos: sitting >
Anhur leaves east.
Kradir leaves east.
Arkon leaves east.
Presto leaves east.

< 207h/268H 93v/106V Pos: sitting >
Anhur enters from the east.
Kradir enters from the east.
Arkon enters from the east.
Presto enters from the east.

< 209h/268H 106v/106V Pos: sitting >

< 209h/268H 106v/106V Pos: sitting >
You stop meditating.

< 209h/268H 106v/106V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - flame strike
( 5th circle)  4 - heal
( 4th circle)  1 - protection from evil
               1 - self comprehension
               3 - invigorate
( 3rd circle)  5 - cause critical
( 2nd circle)  1 - blindness
               1 - cure serious
               5 - cause serious
( 1st circle)  2 - armor
               2 - bless
               1 - cure light
               1 - detect magic

And you are currently praying for the following spells:
    3 seconds:  ( 5th) heal
   13 seconds:  ( 3rd) cause critical
   23 seconds:  ( 3rd) cause critical
   35 seconds:  ( 4th) invigorate

You can pray 3 1st, 1 2nd and 1 6th circle spell(s).

< 209h/268H 106v/106V Pos: sitting >
You start meditating...

< 210h/268H 106v/106V Pos: sitting >
You have finished praying for heal.

< 210h/268H 106v/106V Pos: sitting >

< 211h/268H 106v/106V Pos: sitting >
You have finished praying for cause critical.

< 211h/268H 106v/106V Pos: sitting >
A Minotaur enters from the east.
A Minotaur is knocked to the ground by Arkon's skillful bash!

< 212h/268H 106v/106V Pos: sitting >

< 212h/268H 106v/106V Pos: sitting >
Arkon parries a Minotaur's lunge at him.

< 212h/268H 106v/106V Pos: sitting >
A Troll slowly fades into existence.

< 212h/268H 106v/106V Pos: sitting >
Arkon's decent slash grazes a Minotaur.
Arkon misses a Minotaur.

< 212h/268H 106v/106V Pos: sitting >
A Duergar slowly fades into existence.
An Ogre slowly fades into existence.
You stop meditating.
You clamber to your feet.
You abandon your praying.

< 212h/268H 106v/106V Pos: standing >
Someone slowly fades into existence.

< 213h/268H 106v/106V Pos: standing >
Someone slowly fades into existence.
Someone slowly fades into existence.

< 213h/268H 106v/106V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
Kradir starts casting an offensive spell.

< 213h/268H 106v/106V Pos: standing >
An Orc snaps into visibility.
A dark shroud encases an Orc as he charges into battle.
Presto is knocked to the ground by an Orc's mighty bash!
An Orc dives at Presto skewering him with his Illesarus, Sword of Sharpness.
Sgan suddenly attacks a Minotaur!
Sgan's impressive slash wounds a Minotaur.
Sgan's fine slash wounds a Minotaur.
An Ogre suddenly attacks YOU!
An Ogre's slash strikes you.

< 200h/268H 106v/106V Pos: standing >
< T: Jubek TP: sta TC: few wounds E: An Ogre sta EP: excellent >
 An Orc's impressive slash strikes Presto very hard.
An Orc's impressive slash strikes Presto very hard.
An Orc's impressive slash seriously wounds Presto.
You failed.

< 200h/268H 106v/106V Pos: standing >
< T: Jubek TP: sta TC: few wounds E: An Ogre sta EP: excellent >
 Someone slowly fades into existence.

< 200h/268H 106v/106V Pos: standing >
< T: Jubek TP: sta TC: few wounds E: An Ogre sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 200h/268H 106v/106V Pos: standing >
< T: Jubek TP: sta TC: few wounds E: An Ogre sta EP: excellent >
 You are already standing.

< 200h/268H 106v/106V Pos: standing >
< T: Jubek TP: sta TC: few wounds E: An Ogre sta EP: excellent >
 A Drow Elf snaps into visibility.

< 200h/268H 106v/106V Pos: standing >
< T: Jubek TP: sta TC: few wounds E: An Ogre sta EP: excellent >
 A Minotaur misses Arkon.
Arkon parries a Minotaur's lunge at him.
A Duergar fills with BLooDLuST and makes a ferocious leap at Sgan!
A Duergar knocks Sgan down with a mighty blow!
You attempt to flee...

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Riverside Road
</map>
A Riverside Road
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a rabid raccoon is lying here.
You flee eastward!

< 200h/268H 79v/106V Pos: standing >

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Forest Opening
</map>

<map>
Zone: Arcium, the Plagued Kingdom.
Room: A Forest Opening
</map>
A Forest Opening
Obvious exits: -E
A strange circular pool of liquid lies hovering here.
A Drow Elf (medium) La Resistance stands in mid-air here. (casting) 
An Orc (medium) La Resistance stands in mid-air here, fighting Presto.
An Ogre (huge) La Resistance stands in mid-air here.
A Duergar (medium) La Resistance stands in mid-air here, fighting Sgan.
A Troll (large) La Resistance stands in mid-air here.
A Minotaur (huge) La Resistance sits in mid-air here, fighting Arkon.
Presto (Gnome)(small) sits here (Newbie), fighting an Orc.
Arkon Legionary of The Empire (Barbarian)(large) stands here, fighting a Minotaur.
Sgan (Human)(medium) crouches, floating here, fighting a Minotaur.
Kradir (Gnome)(small) stands, floating here. (casting) 
Anhur Legionary of The Empire (Barbarian)(large) stands here.

< 200h/268H 77v/106V Pos: standing >
Kradir completes his spell...
Kradir utters the words 'buoblg qrunsoqpze yugh'
Kradir's fist beats the life out of a Minotaur, blood pours from his body!
Someone slowly fades into existence.

< 200h/268H 77v/106V Pos: standing >
Everything is blurry after a Troll's head came crashing into your skull.
OUCH!  That really did HURT!
Anhur fills with BLooDLuST and makes a ferocious leap at an Orc!
Anhur knocks an Orc down with a mighty blow!

< 111h/268H 77v/106V Pos: standing >
< T: Jubek TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 
< 111h/268H 77v/106V Pos: standing >
< T: Jubek TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'paffue xurhuio'
Sgan seems to be blinded!
Sgan begins to dry and wilt.
Arkon's fine slash grazes a Minotaur.
As Arkon strikes a Minotaur, the power of a Minotaur's ancestors fill them with RAGE!
Arkon's impressive slash wounds a Minotaur.

< 111h/268H 77v/106V Pos: standing >
< T: Jubek TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Kradir leaves east.

< 111h/268H 77v/106V Pos: standing >
< T: Jubek TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 An Orc lets out a silent scream as the a haze of swirling green vapor feeds on him!
An Orc begins to shimmer.
Presto suddenly appears a bit confused!
Presto's weak pierce grazes an Orc.

< 111h/268H 77v/106V Pos: standing >
< T: Jubek TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 A Goblin snaps into visibility.

< 111h/268H 77v/106V Pos: standing >
< T: Jubek TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 Anhur suddenly appears a bit confused!
Anhur's feeble bludgeon grazes an Orc.
Anhur misses an Orc.
Anhur's feeble bludgeon grazes an Orc.
The green cloud encasing an Orc suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of Presto who shudders from the cold.  Moments later he
lets out an agonized scream as the warmth is drained from his body.
Anhur's weak bludgeon grazes an Orc.

< 111h/268H 77v/106V Pos: standing >
< T: Jubek TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 
< 111h/268H 77v/106V Pos: standing >
< T: Jubek TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 A Drow Elf starts casting an offensive spell.

< 111h/268H 77v/106V Pos: standing >
< T: Jubek TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 A Duergar's fine whip seriously wounds Sgan.
A Duergar's fine bludgeon enshrouds Sgan in a mist of blood.
A Duergar's impressive whip hits Sgan.
Sgan is mortally wounded, and will die soon, if not aided.
An Orc snaps into visibility.

< 111h/268H 77v/106V Pos: standing >
< T: Jubek TP: sta TC: nasty wounds E: A Troll sta EP: excellent >
 The lich of an elite elven guard completes his spell...
The lich of an elite elven guard utters the word 'hammer'
The lich of an elite elven guard creates a hammer out of thin air that smashes into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 16h/268H 77v/106V Pos: standing >
< T: Jubek TP: sta TC: awful E: A Troll sta EP: excellent >
 A Goblin completes his spell...
A Goblin utters the words 'abrauztg gpahhzfuio uqzbarr'
A Goblin points at Presto.
The force of a Goblin's iceball shatters any hopes Presto had of living a long and happy life.
Presto's blue-tinted knitting needle [poor] freezes and shatters into million pieces from the intense cold!
Presto's sleeves of the swamp troll freezes and shatters into million pieces from the intense cold!
Presto is dead! R.I.P.
The last gasps of Presto cause a sickening chill to run up your spine.
Presto stops following Anhur.
A Troll parries your futile lunge at him.

< 16h/268H 77v/106V Pos: standing >
< T: Jubek TP: sta TC: awful E: A Troll sta EP: excellent >
 A faint hum can be heard from the orb of the sea carried by someone.
A Troll's impressive pierce grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!
A Troll's fine whip hits you.
You feel your pulse begin to slow and you realize you are mortally wounded...