The death of [56 Wildmage] Yans AnGEr Of The Honoured (Gnome)

in The Inn of Clowns

from the perspective of [53 Wildmage] Obeen La Resistance (Kobold)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a golden crown set with diamonds [superior] (invis) (magic)
<worn on eyes>       an eyepatch of swirling shadows [superior] (magic) (glowing)
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn in ear>        a tiny orb of obsidian (magic)
<worn on face>       a silk veil of the enchantress [superior] (magic) [88%]             
<worn around neck>   an amulet of the Neogi Lords (magic)
<worn around neck>   some kharma mind beads (magic) [79%]             
<worn on body>       the robe of Lost Souls (magic)[227h 3m 3s]
<worn about body>    the cloak of woven time (magic) (glowing)
<worn on back>       a backpack made of hemp (glowing) [78%]             
<worn on tail>       a tail of a giant salamander [superior] (magic)
<worn as quiver>     an elven quiver [74%]             
<worn about waist>   a belt of desert sands
<worn on belt buckle>the tome of an ancient prophecy (magic)
<worn on arms>       some sleeves of stretched drow-skin [superior] [85%]             
<worn around wrist>  a dull spider bracelet [superior]
<worn around wrist>  a silver band with blue stones
<worn on hands>      a pair of taut dwarfhide gloves [poor] [88%]             
<worn on finger>     an enchanted ring of balor bone [poor]
<worn on finger>     a ring of intelligence
<held>               the gem of the aerie [superior] (magic) [82%]             
<held>               a beholder stalk [superior] (magic)
<worn on legs>       the leggings of insanity (magic)
<worn on feet>       a pair of clawed demon-hide moccasins


< 438h/438H 160v/160V Pos: standing >
Pardon?

< 438h/438H 160v/160V Pos: standing >

< 438h/438H 160v/160V Pos: standing >

< 438h/438H 160v/160V Pos: standing >

< 438h/438H 160v/160V Pos: standing >

< 438h/438H 160v/160V Pos: standing >

< 438h/438H 160v/160V Pos: standing >
Owner               Artifact

Laz                 the sphere of wind
Kaene               the holy flamberge of the efreeti
Bryken              the rod of Dispator
Bardo               a pair of pale, misty gloves
Znar                the sword of fire and flame
Saif                Krindors Incredible Device
Aktosh              the Totem of Mastery
Noz                 Chaos, The Unholy Avenger
Teru                the platemail of the DragonLord
Nib                 Illesarus, the Sword of Sharpness
Liels               the holy mace of the efreeti

       ------Summary------
         Goodies:      4
         Evils:        7
         Total:        11

< 438h/438H 160v/160V Pos: standing >

< 438h/438H 160v/160V Pos: standing >

< 438h/438H 160v/160V Pos: standing >

< 438h/438H 160v/160V Pos: standing >
A common woman enters from the west.

< 438h/438H 160v/160V Pos: standing >
Owner               Unique

Kesk                the crown of Aramus
Znar                the icecrown of the frost revenants
Daeros              a sword of the whirlwinds
Iruzl               the terrifying visage of the great wraith Dranum
Nil                 the platemail of the Dragon Horde
Tiu                 the mace of the earth
Morrigu             the orb of elemental fire
Eedu                a bracelet of poisonous snake scales
Jov                 the oaken staff of the woodlands
Draz                the cloak of the stalker
Aktosh              a wispy astral-twined mindstone ring
Iruzl               a death ring of Tezcatlipoca
Iruzl               a blood red sword named 'Death Rider'
Strautz             the wondrous mace of the Sea
Rethan              the totem of Mox
Jov                 the eyes of the mindflayer
Tule                a set of gartham hide sleeves
Obeen               the robe of Lost Souls
Rukkus              a lightning rod composed of pure magic
Bardo               the instrument of lyrical mastery
Kroth               a frost-covered braided necklace
Tiu                 an obsidian buckle named "Rage"
Nil                 the dark heart of Dreggan Wood
Kami                the twisted spine and skull of the Lich Lord
Daq                 some platinum linked sleeves of life
Draz                the hammer of earthen creation
Orthyn              the glittering cloak of the sprite queen, Faelarae
Yzari               the granite dagger 'BloodFeast'
Noz                 Bahamut's mask of vigor
Rahin               the band of emerald flames
Soldon              some fingerless gloves of su-monster skin
Saif                the orb of the sea
Washu               the stone mace 'Godsfury'
Drok                an umbilical cord from a pregnant duergar
Hudini              the wailing face of a drow banshee
Nib                 a haze of swirling green vapor
Washu               Utgard-Loki's crystal ball
Daq                 a cold saber called 'icicle'
Noz                 the boots of inertia
Kesk                a gilded Songbird charm
Laz                 Tsunami, the trident of storms
Rukkus              a swirling staff of air conjuration
Tiu                 some platemail of colorless salamander scales

       ------Summary------
         Goodies:      13
         Evils:        30
         Total:        43

< 438h/438H 160v/160V Pos: standing >
Pilty has entered the game.

< 438h/438H 160v/160V Pos: standing >
The innkeeper stores Pilty's stuff in the safe and shows him to his room.

< 438h/438H 160v/160V Pos: standing >
A common woman pulls out a shopping list and studies it carefully.

< 438h/438H 160v/160V Pos: standing >
The Inn of Clowns
Obvious exits: -W
A woman stands here humming a melody.
Stephan looks at you contently.

< 438h/438H 160v/160V Pos: standing >

< 438h/438H 160v/160V Pos: standing >
You are using:
<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a golden crown set with diamonds [superior] (invis) (magic)
<worn on eyes>       an eyepatch of swirling shadows [superior] (magic) (glowing)
<worn in ear>        a robin's tail feather (glowing) (illuminating)
<worn in ear>        a tiny orb of obsidian (magic)
<worn on face>       a silk veil of the enchantress [superior] (magic) [88%]             
<worn around neck>   an amulet of the Neogi Lords (magic)
<worn around neck>   some kharma mind beads (magic) [79%]             
<worn on body>       the robe of Lost Souls (magic)[227h 4m 9s]
<worn about body>    the cloak of woven time (magic) (glowing)
<worn on back>       a backpack made of hemp (glowing) [78%]             
<worn on tail>       a tail of a giant salamander [superior] (magic)
<worn as quiver>     an elven quiver [74%]             
<worn about waist>   a belt of desert sands
<worn on belt buckle>the tome of an ancient prophecy (magic)
<worn on arms>       some sleeves of stretched drow-skin [superior] [85%]             
<worn around wrist>  a dull spider bracelet [superior]
<worn around wrist>  a silver band with blue stones
<worn on hands>      a pair of taut dwarfhide gloves [poor] [88%]             
<worn on finger>     an enchanted ring of balor bone [poor]
<worn on finger>     a ring of intelligence
<held>               the gem of the aerie [superior] (magic) [82%]             
<held>               a beholder stalk [superior] (magic)
<worn on legs>       the leggings of insanity (magic)
<worn on feet>       a pair of clawed demon-hide moccasins

< 438h/438H 160v/160V Pos: standing >
The Inn of Clowns
Obvious exits: -W
A woman stands here humming a melody.
Stephan looks at you contently.

< 438h/438H 160v/160V Pos: standing >

< 438h/438H 160v/160V Pos: standing >
A regal man enters from the west.

< 438h/438H 160v/160V Pos: standing >
You quickly scan the area.
An elderly man who is close by to your west.
A hooded executioner who is not far off to your west.
A hooded strongman who is not far off to your west.
A regal man who is not far off to your west.
A drunken regal man who is a brief walk away to your west.

< 438h/438H 160v/160V Pos: standing >

< 438h/438H 160v/160V Pos: standing >
You start chanting...

< 438h/438H 160v/160V Pos: standing >
You complete your spell...
You vanish.

< 438h/438H 160v/160V Pos: standing >
A black rift in space opens next to you, and a Gnome steps out of it grinning.

< 438h/438H 160v/160V Pos: standing >
You reappear, visible to all.
You start chanting...

< 438h/438H 160v/160V Pos: standing >
You complete your spell...
A Gnome snaps into visibility.
[Damage: 128 ] Your giant fist of force causes a Gnome to stagger in agony!
A Gnome attacks you. [0 hits]

< 438h/438H 160v/160V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP:  small wounds >
 You attack a Gnome. [0 hits]

< 438h/438H 160v/160V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP:  small wounds >
 You start chanting...

< 438h/438H 160v/160V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP:  small wounds >
 A Gnome starts casting an offensive spell.

< 438h/438H 160v/160V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP:  small wounds >
 Casting: bigbys clenched fist 

< 438h/438H 160v/160V Pos: standing >
< T: Obeen TP: sta TC:excellent E: A Gnome sta EP:  small wounds >
 A Gnome completes his spell...
A Gnome utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Gnome engulfs you.
OUCH!  That really did HURT!
You complete your spell...
[Damage: 128 ] Your giant fist of force causes a Gnome to stagger in agony!

< 390h/438H 160v/160V Pos: standing >
< T: Obeen TP: sta TC: small wounds E: A Gnome sta EP:  few wounds >
 A Gnome attacks you. [0 hits]

< 390h/438H 160v/160V Pos: standing >
< T: Obeen TP: sta TC: small wounds E: A Gnome sta EP:  few wounds >
 You attack a Gnome. [0 hits]
You start chanting...

< 390h/438H 160v/160V Pos: standing >
< T: Obeen TP: sta TC: small wounds E: A Gnome sta EP:  few wounds >
 A Gnome attempts to flee.
A Gnome leaves west.

< 390h/438H 160v/160V Pos: standing >
You abort your spell before it's done!

< 390h/438H 160v/160V Pos: standing >
The electrical arcs turn your exposed flesh black!

< 363h/438H 160v/160V Pos: standing >
A Gnome enters from the west.
You start chanting...

< 363h/438H 160v/160V Pos: standing >
A Gnome starts casting an offensive spell called 'electrical execution'.

< 363h/438H 160v/160V Pos: standing >
You complete your spell...
[Damage: 129 ] Your giant fist of force causes a Gnome to stagger in agony!

< 363h/438H 160v/160V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Gnome engulfs you.
OUCH!  That really did HURT!

< 310h/438H 160v/160V Pos: standing >
< T: Obeen TP: sta TC: few wounds E: A Gnome sta EP:  nasty wounds >
 The electrical arcs turn your exposed flesh black!
You start chanting...

< 303h/438H 160v/160V Pos: standing >
< T: Obeen TP: sta TC: few wounds E: A Gnome sta EP:  nasty wounds >
 Casting: bigbys clenched fist 
A Gnome attempts to flee.
A Gnome leaves west.

< 303h/438H 160v/160V Pos: standing >
The electrical arcs turn your exposed flesh black!

< 275h/438H 160v/160V Pos: standing >
You abort your spell before it's done!
You failed.

< 275h/438H 160v/160V Pos: standing >
What should the spell be cast upon?  You must specify a target!

< 275h/438H 160v/160V Pos: standing >
The electrical arcs turn your exposed flesh black!

< 265h/438H 160v/160V Pos: standing >
You failed.

< 265h/438H 160v/160V Pos: standing >
You failed.

< 265h/438H 160v/160V Pos: standing >
You failed.

< 265h/438H 160v/160V Pos: standing >
The electrical arcs turn your exposed flesh black!

< 253h/438H 160v/160V Pos: standing >
You failed.

< 253h/438H 160v/160V Pos: standing >
The electrical arcs turn your exposed flesh black!
You failed.

< 244h/438H 160v/160V Pos: standing >
You failed.

< 244h/438H 160v/160V Pos: standing >
You failed.

< 244h/438H 160v/160V Pos: standing >
You failed.

< 244h/438H 160v/160V Pos: standing >
The electrical arcs turn your exposed flesh black!
You failed.

< 240h/438H 160v/160V Pos: standing >
You failed.

< 240h/438H 160v/160V Pos: standing >
You failed.

< 240h/438H 160v/160V Pos: standing >
The electrical arcs turn your exposed flesh black!
You start chanting...

< 232h/438H 160v/160V Pos: standing >
A Gnome starts casting an offensive spell called 'bigbys crushing hand'.

< 232h/438H 160v/160V Pos: standing >
You complete your spell...
[Damage: 164 ] A Gnome is grabbed by your giant fist, which begins crushing him.

< 232h/438H 160v/160V Pos: standing >
The electrical arcs turn your exposed flesh black!

< 224h/438H 160v/160V Pos: standing >
< T: Obeen TP: sta TC: few wounds E: A Gnome sta EP:  awful >
 A Gnome completes his spell...
A Gnome utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a Gnome grabs you, and begins crushing your body.
YIKES!  Another hit like that, and you've had it!!
You attack a Gnome. [0 hits]
You start chanting...

< 68h/438H 160v/160V Pos: standing >
< T: Obeen TP: sta TC:pretty hurt E: A Gnome sta EP:  awful >
 The arcs of electricty surrounding you ground out!

< 68h/438H 160v/160V Pos: standing >
< T: Obeen TP: sta TC:pretty hurt E: A Gnome sta EP:  awful >
 You complete your spell...
[Damage: 158 ] Your fist crushes a Gnome, leaving nothing but a smear of blood on the ground.
A Gnome is dead! R.I.P.
You receive your share of experience.