The death of [38 Holyman] Kharaz (Drow Elf)

in Rugged Hillside Covered with Sharp Rocks

from the perspective of [38 Holyman] Kharaz (Drow Elf)


 M^^^**..M  
 .^.**..^M  
 ^*..@^^^M  
 .*.^^MMMM  
 ..M^MMMMM  
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 184h/194H 80v/120V Pos: standing >
 
 ^^^**..MM  
 ^.**..^MM  
 *..^@^^MM  
 *.^^MMMMM  
 .M^MMMMMM  
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 185h/194H 77v/120V Pos: standing >
 
 ^^**..MMM  
 .**..^MMM  
 ..^^@^MMM  
 .^^MMMMMM  
 M^MMMMMMM  
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 185h/194H 75v/120V Pos: standing >
 
 ^**..MMMM  
 **..^MMMM  
 .^^^@MMMM  
 ^^MMMMMMM  
 ^MMMMMMM   
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 185h/194H 72v/120V Pos: standing >
Pardon?

< 185h/194H 73v/120V Pos: standing >
You start chanting...

< 185h/194H 74v/120V Pos: standing >
Casting: vitality 

< 185h/194H 75v/120V Pos: standing >
You complete your spell...
You feel vitalized.

< 185h/194H 76v/120V Pos: standing >
You sit down and relax.

< 326h/334H 78v/120V Pos: sitting >
You have memorized the following spells:
( 6th circle)  1 - curse
               4 - flame strike
               1 - negative energy barrier
( 5th circle)  2 - heal
               1 - vitality
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               3 - invigorate
( 3rd circle)  8 - cause critical
( 2nd circle)  2 - blindness
               3 - preserve
               4 - cause serious
( 1st circle)  2 - armor
               2 - bless
               1 - detect evil
               1 - detect magic
               4 - cause light

And you are currently praying for the following spells:
   11 seconds:  ( 7th) full heal
   23 seconds:  ( 7th) full heal
   34 seconds:  ( 7th) full heal
   46 seconds:  ( 7th) full heal
   55 seconds:  ( 5th) heal
   65 seconds:  ( 5th) heal
   74 seconds:  ( 4th) invigorate
   84 seconds:  ( 5th) vitality

You can pray no more spells.
You continue your praying.

< 326h/334H 78v/120V Pos: sitting >
 
 ^**..MMMM  
 **..^MMMM  
 .^^^@MMMM  
 ^^MMMMMMM  
 ^MMMMMMM   
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 326h/334H 79v/120V Pos: sitting >
You start meditating...

< 326h/334H 79v/120V Pos: sitting >

< 326h/334H 81v/120V Pos: sitting >
You hear the sounds of movement in the distance.

< 326h/334H 84v/120V Pos: sitting >
A Halfling enters from the west.

< 326h/334H 86v/120V Pos: sitting >
A Halfling suddenly attacks YOU!
You abandon your praying.
[Damage:  1 ] As a Halfling strikes you, you smile as he tears his flesh!

< 325h/334H 90v/120V Pos: sitting >
< T: Kharaz TP: sit TC:few scratches E: A Halfling sta EP: few scratches >
 
< 325h/334H 91v/120V Pos: sitting >
< T: Kharaz TP: sit TC:few scratches E: A Halfling sta EP: few scratches >
  
 ^**..MMMM  
 **..^MMMM  
 .^^^@MMMM  
 ^^MMMMMMM  
 ^MMMMMMM   
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
A Halfling (small) Pontifex Maximus of The Empire stands in mid-air here, fighting YOU!

< 325h/334H 91v/120V Pos: sitting >
< T: Kharaz TP: sit TC:few scratches E: A Halfling sta EP: few scratches >
 You clamber to your feet.

< 325h/334H 91v/120V Pos: standing >
< T: Kharaz TP: sta TC:few scratches E: A Halfling sta EP: few scratches >
 You see nothing special about him.
This Halfling has a few scratches.
He's small in size.
He is in the front rank.
His skin has a barklike texture..

<worn as a badge>    a silverthorn corsage of endurance (glowing)
<worn on head>       the crown of unholy saints [poor]
<worn on eyes>       the bloody battle goggles
<worn in ear>        a pearl earring [78%]             
<worn in ear>        a long gemstone earring (glowing)
<worn on face>       a frost-rimed stone veil from Alatorin - the Forge City
<worn around neck>   a necklace of drow testicles [poor]
<worn around neck>   a charm made of dwarf bone
<worn on body>       a silver breastplate of the centaur tribe [superior]
<worn about body>    a griffon feather cloak [superior] (illuminating)
<worn about waist>   a black silk sash
<worn on arms>       some platinum linked sleeves of life
<held as shield>     a chimaera scale
<worn around wrist>  the neck-charm of Savannah of Broken Trusts
<worn around wrist>  a magical marble wristguard
<worn on hands>      the claws of a wyvern [superior]
<worn on finger>     a ring of wisdom
<worn on finger>     a glowing black ring
<primary weapon>     the globe of stars (glowing) (humming)
<worn on legs>       a pair of insulated pants

< 325h/334H 91v/120V Pos: standing >
< T: Kharaz TP: sta TC:few scratches E: A Halfling sta EP: few scratches >
 You attempt to flee...
 
 ^^**..MMM  
 .**..^MMM  
 ..^^@PMMM  
 .^^MMMMMM  
 M^MMMMMMM  
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
You flee westward!

< 325h/334H 63v/120V Pos: standing >
 
 M^^**..MM  
 ^.**..^MM  
 *..^@^PMM  
 *.^^MMMMM  
 .M^MMMMMM  
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 325h/334H 60v/120V Pos: standing >
You hear the sounds of movement in the distance.

< 325h/334H 61v/120V Pos: standing >
You hear the sounds of movement in the distance.

< 325h/334H 61v/120V Pos: standing >
 
 ^M^^**..M  
 .^.**..^M  
 ^*..@^^PM  
 .*.^^MMMM  
 ..M^MMMMM  
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 325h/334H 58v/120V Pos: standing >
You hear the sounds of movement in the distance.

< 325h/334H 59v/120V Pos: standing >
 
 *^M^^**..  
 ..^.**P.^  
 .^*.@^^^P  
 *.*.^^MMM  
 ...M^MMMM  
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W

< 325h/334H 57v/120V Pos: standing >
 
 ^*^M^^**.  
 ...^.**..  
 *.^*@.^P^  
 **.*.^^MM  
 ^...M^MMM  
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.

< 325h/334H 55v/120V Pos: standing >
 
 ..^.*  
 .^@..  
 *.P.^  
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.

< 325h/334H 54v/120V Pos: standing >
 
 ..^*^M^^*  
 ^....^.**  
 .**.@*.P^  
 .^**.*.^^  
 M^^...M^M  
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 325h/334H 52v/120V Pos: standing >
 
 ...^*^M^^  
 .^....^.*  
 ..**@^*P.  
 M.^**.*.^  
 MM^^...M^  
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W

< 325h/334H 51v/120V Pos: standing >
 
 ^..P.  
 .*@.^  
 .^**.  
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W

< 325h/334H 49v/120V Pos: standing >
 
 .^..P  
 ..@*.  
 M.^**  
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W

< 325h/334H 47v/120V Pos: standing >
 
 ......*.^  
 ^^...^*^M  
 M^.^@.P.^  
 M...**PP*  
 MMM.^**.*  
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.

< 325h/334H 45v/120V Pos: standing >
 
 .^*^^^^M.  
 ......*.^  
 ^^..@^*^M  
 M^.^..P.^  
 M...**PP*  
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W

< 325h/334H 44v/120V Pos: standing >
 
 **..^^M..  
 .^*^^^^M.  
 ....@.*.^  
 ^^...^*^M  
 M^.^..P.^  
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W

< 325h/334H 42v/120V Pos: standing >
 
 ^P.^^MM.*  
 **..^^M..  
 .^*^@^^M.  
 ......*.M  
 ^^...^*^^  
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 325h/334H 40v/120V Pos: standing >
 
 ..^^MM.**  
 ^P.^^MM.*  
 **..@^M..  
 .^*^^^^M.  
 ......*.M  
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.

< 325h/334H 37v/120V Pos: standing >
 
 M^^MM^.^*  
 ..^^MM.**  
 ^..^@MM.*  
 **..^^M..  
 .^*^^^^M.  
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
You hear the sounds of movement in the distance.

< 325h/334H 35v/120V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.
You hear the sounds of movement in the distance.

< 326h/334H 35v/120V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 326h/334H 35v/120V Pos: standing >
 
 MM^^MM^.^  
 ...^^MM.*  
 *^..@^MM.  
 L**..^^M.  
 ..^*^^^^M  
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 326h/334H 32v/120V Pos: standing >
 
 ^MM^^MM^.  
 ....^^MM.  
 .*^.@^^MM  
 .L**..^^M  
 ^..^*^P^^  
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 326h/334H 31v/120V Pos: standing >
 
 .^MM^^MM^  
 ^....^^MM  
 ..*^@.^^M  
 ^.L**..^^  
 ^^..^*P^^  
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 326h/334H 29v/120V Pos: standing >
You start chanting...

< 326h/334H 29v/120V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 326h/334H 30v/120V Pos: standing >
A Gnome enters from the east.

< 326h/334H 30v/120V Pos: standing >
A Gnome suddenly attacks YOU!
[Damage:  1 ] As a Gnome strikes you, you smile as he tears his flesh!

< 325h/334H 30v/120V Pos: standing >
< T: Kharaz TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 Casting: invigorate **

< 325h/334H 31v/120V Pos: standing >
< T: Kharaz TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 Casting: invigorate *

< 325h/334H 31v/120V Pos: standing >
< T: Kharaz TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 A Grey Elf suddenly attacks YOU!
[Damage:  1 ] As a Grey Elf strikes you, you smile as he tears his flesh!

< 318h/334H 31v/120V Pos: standing >
< T: Kharaz TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 You complete your spell...
You invigorate Kharaz with renewed energy.

< 318h/334H 109v/120V Pos: standing >
< T: Kharaz TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 A Grey Elf suddenly attacks YOU!

< 318h/334H 109v/120V Pos: standing >
< T: Kharaz TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 
< 318h/334H 109v/120V Pos: standing >
< T: Kharaz TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 -=[a Gnome attacks you.]=- [0 hits]
A Grey Elf starts casting an offensive spell.

< 318h/334H 109v/120V Pos: standing >
< T: Kharaz TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 
< 318h/334H 109v/120V Pos: standing >
< T: Kharaz TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 -=[You attack a Gnome.]=- [0 hits]
 
 .^MM^^MM^  
 ^....^^MM  
 ..*^@.^^M  
 ^.L**..^^  
 ^^..^*^^^  
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A Grey Elf (medium) Magister Equitum of The Empire stands in mid-air here, fighting YOU!
A Grey Elf (medium) Pontifex Maximus of The Empire stands in mid-air here. (casting) 
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here, fighting YOU!
A Gnome (small) Magister Militum of The Empire stands in mid-air here, fighting YOU!

< 318h/334H 109v/120V Pos: standing >
< T: Kharaz TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 318h/334H 109v/120V Pos: standing >
< T: Kharaz TP: sta TC:few scratches E: A Gnome sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'diesilla barh'
YOU'RE HIT!  A lightning bolt from a Grey Elf has reached its goal.
OUCH!  That really did HURT!
You attempt to flee...
 
 ..^M^MM^^  
 .^MM^^MM^  
 ^...@^^MM  
 ..*^P.^^M  
 ^.L**..^^  
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
You flee northward!

< 257h/334H 86v/120V Pos: standing >
 
 .^MM^^MM^  
 ^....^^MM  
 ..*^@.^^M  
 ^.L**..^^  
 ^^..^*^^^  
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A Grey Elf (medium) Magister Equitum of The Empire stands in mid-air here.
A Grey Elf (medium) Pontifex Maximus of The Empire stands in mid-air here.
A Grey Elf (medium) Magister Militum of The Empire stands in mid-air here.
A Gnome (small) Magister Militum of The Empire stands in mid-air here.

< 257h/334H 84v/120V Pos: standing >
A Gnome starts casting an offensive spell.

< 257h/334H 84v/120V Pos: standing >
 
 ..^MM^^MM  
 .^....^^M  
 ^..*@P.^^  
 ^^.L**..^  
 M^^..^*^^  
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 257h/334H 82v/120V Pos: standing >
 
 ^....  
 ..@^P  
 ^.L**  
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 257h/334H 81v/120V Pos: standing >
 
 ^...^MM^^  
 M^.^....^  
 M^^.@*^P.  
 MM^^.L**.  
 MMM^^..^*  
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W

< 257h/334H 79v/120V Pos: standing >
 
 M^...^MM^  
 MM^.^....  
 MM^^@.*^P  
 MMM^^.L**  
 MMMM^^..^  
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 257h/334H 77v/120V Pos: standing >
 
 MM^...^MM  
  MM^.^...  
 MMM^@..*^  
 MMMM^^.L*  
  MMMM^^..  
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 257h/334H 76v/120V Pos: standing >

< 257h/334H 76v/120V Pos: standing >
 
 ^^^.^..^M  
 MM^...^MM  
  MM^@^...  
 MMM^^..*P  
 MMMM^^.L*  
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W

< 257h/334H 75v/120V Pos: standing >
 
 ^^^^***.M  
 ^^^.^..^M  
 MM^.@.^MM  
  MM^.^...  
 MMM^^..*P  
Dried Grasslands of Shadow Island
Obvious exits: -N -E -S -W

< 257h/334H 73v/120V Pos: standing >
 
 MMM^^^.*M  
 ^^^^***.M  
 ^^^.@..^M  
 MM^...^MM  
  MM^.^...  
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 257h/334H 71v/120V Pos: standing >
 
 M^^^.  
 ^^@**  
 ^.^..  
Dark Forests of Petrified Wood
Obvious exits: -N -E -S -W

< 257h/334H 70v/120V Pos: standing >
 
     M^..M  
 M MMM^.^.  
 MMM^@^.*M  
 ^^^^***.M  
 ^^^.^..^M  
Rugged Hillside Covered with Sharp Rocks
Obvious exits: -N -E -S -W

< 257h/334H 68v/120V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 257h/334H 68v/120V Pos: standing >

< 257h/334H 69v/120V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 257h/334H 69v/120V Pos: standing >
A Grey Elf quickly maneuvers beside you and kicks your legs out from under you!

< 258h/334H 69v/120V Pos: sitting >
[Damage:  1 ] As a Grey Elf strikes you, you smile as he tears his flesh!
[Damage:  1 ] As a Grey Elf strikes you, you smile as he tears his flesh!
[Damage:  1 ] As a Grey Elf strikes you, you smile as he tears his flesh!
[Damage:  1 ] As a Grey Elf strikes you, you smile as he tears his flesh!
-=[a Grey Elf attacks you.]=- [4 hits]
A Gnome enters from the south.

< 221h/334H 70v/120V Pos: sitting >
< T: Kharaz TP: sit TC: few wounds E: A Grey Elf sta EP: few scratches >
 A Gnome leaves west.

< 221h/334H 70v/120V Pos: sitting >
< T: Kharaz TP: sit TC: few wounds E: A Grey Elf sta EP: few scratches >
 A Grey Elf starts casting an offensive spell.

< 221h/334H 70v/120V Pos: sitting >
< T: Kharaz TP: sit TC: few wounds E: A Grey Elf sta EP: few scratches >
 A Gnome enters from the west.

< 221h/334H 70v/120V Pos: sitting >
< T: Kharaz TP: sit TC: few wounds E: A Grey Elf sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'diesilla barh'
YOU'RE HIT!  A lightning bolt from a Grey Elf has reached its goal.
OUCH!  That really did HURT!

< 170h/334H 70v/120V Pos: sitting >
< T: Kharaz TP: sit TC: few wounds E: A Grey Elf sta EP: few scratches >
 A Gnome suddenly attacks YOU!

< 170h/334H 70v/120V Pos: sitting >
< T: Kharaz TP: sit TC: few wounds E: A Grey Elf sta EP: few scratches >
 A Grey Elf starts casting an offensive spell.

< 170h/334H 70v/120V Pos: sitting >
< T: Kharaz TP: sit TC: few wounds E: A Grey Elf sta EP: few scratches >
 With unbelievable speed, a Grey Elf's short sword of diamonds [superior] intercepts your attack, and then a Grey Elf steps wide to deliver a graceful counter-attack!
[Damage:  1 ] As a Grey Elf strikes you, you smile as he tears his flesh!
OUCH!  That really did HURT!
[Damage:  1 ] As a Grey Elf strikes you, you smile as he tears his flesh!
-=[You attack a Grey Elf.]=- [0 hits]

< 115h/334H 70v/120V Pos: sitting >
< T: Kharaz TP: sit TC: nasty wounds E: A Grey Elf sta EP: few scratches >
 [Damage:  1 ] As a Grey Elf strikes you, you smile as he tears his flesh!
[Damage:  1 ] As a Grey Elf strikes you, you smile as he tears his flesh!
[Damage:  1 ] As a Grey Elf strikes you, you smile as he tears his flesh!
[Damage:  1 ] As a Grey Elf strikes you, you smile as he tears his flesh!
[Damage:  1 ] As a Grey Elf strikes you, you smile as he tears his flesh!
-=[a Grey Elf attacks you.]=- [5 hits]

< 49h/334H 70v/120V Pos: sitting >
< T: Kharaz TP: sit TC: awful E: A Grey Elf sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'diesilla barh'
You resist the effects of a Grey Elf's spell!

< 49h/334H 70v/120V Pos: sitting >
< T: Kharaz TP: sit TC: awful E: A Grey Elf sta EP: few scratches >
 
< 49h/334H 70v/120V Pos: sitting >
< T: Kharaz TP: sit TC: awful E: A Grey Elf sta EP: few scratches >
 A Grey Elf starts casting an offensive spell.

< 49h/334H 70v/120V Pos: sitting >
< T: Kharaz TP: sit TC: awful E: A Grey Elf sta EP: few scratches >
 A Grey Elf starts casting an offensive spell.

< 49h/334H 70v/120V Pos: sitting >
< T: Kharaz TP: sit TC: awful E: A Grey Elf sta EP: few scratches >
 [Damage:  1 ] As a Gnome strikes you, you smile as he tears his flesh!
-=[a Gnome attacks you.]=- [1 hits]

< 48h/334H 70v/120V Pos: sitting >
< T: Kharaz TP: sit TC: awful E: A Grey Elf sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'diesilla barh'
YOU'RE HIT!  A lightning bolt from a Grey Elf has reached its goal.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 8h/334H 70v/120V Pos: sitting >
< T: Kharaz TP: sit TC: awful E: A Grey Elf sta EP: few scratches >
 A Grey Elf completes his spell...
A Grey Elf utters the words 'diesilla barh'
You feel enlightened by the lightning bolt a Grey Elf sends, and then all is dark - RIP.