The death of [55 Death Magus] Zloe (Lich)

in A Corridor

from the perspective of [56 Assassin] Daerg (Barbarian)

<worn as a badge>    the mark of the saboteur enchanted by Zetho [82%]             
<worn on head>       the burning crown of Krizzix enchanted by Daerg (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        the earring of the Dragon Lords
<worn in ear>        an enchanted earring of dexterity enchanted by Daerg [78%]             
<worn on face>       the mask of Avernus enchanted by Daerg (glowing)
<worn around neck>   the collar of Infinite Flames (glowing) [89%]             
<worn around neck>   a holy symbol of the Ravenkind enchanted by Daerg (glowing)
<worn on body>       Lobos' leather coat enchanted by Daerg [85%]             
<worn about body>    a tight green cloak of damage [51%]             
<worn as quiver>     the ancient quiver of Oberon, the elven king enchanted by Daerg (humming)
<worn about waist>   the spiked circles of bloodletting enchanted by Daerg (humming)
<worn on belt buckle>an ankylosaur tail club [superior] enchanted by Daerg (glowing)
<attached to belt>   the wand of the Plane of Earth (glowing)
<worn on arms>       a shoulder drape of emerald dragonscale enchanted by Zetho
<worn around wrist>  the ancient bracelet of Oberon, the elven king enchanted by Daerg (humming)
<worn around wrist>  the power infused bracelet of dark-mithril enchanted by Daerg
<worn on hands>      some massive studded mithril fists enchanted by Zetho
<worn on finger>     a shiny crimson ring of endurance enchanted by Daerg (invis)
<worn on finger>     a ring of regeneration (glowing)
<primary weapon>     Tiamat's poison tail stinger[239h 55m 48s]
<secondary weapon>   a wicked black dagger named 'Sanguine Blessing' [modified]
<worn on legs>       some stitched leggings of the Knights of the Raven enchanted by Zetho [88%]             
<worn on feet>       a pair of boots of stealth [superior] enchanted by Daerg


< 1316h/1316H 197v/203V Pos: standing >
The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city.  The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East -South -West
The corpse of a Human is lying here.
[2] The corpse of a militia guard is lying here.
A spellbook lies here, discarded.

< 1316h/1316H 197v/203V Pos: standing >
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East -South
The corpse of a Mountain Dwarf is lying here.
A fire dagger has been left here.
A bright silver dagger has been dropped here.
A neon blue potion sits on the floor.
A rather odd smelling belt is on the ground here.
A longsword lies in the dirt here, glowing mildly. (glowing)

< 1316h/1316H 197v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 1316h/1316H 199v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 1316h/1316H 200v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 1316h/1316H 201v/203V Pos: standing >
The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East -South -West
The corpse of a militia guard is lying here.
The corpse of a large rat is lying here.
The corpse of a stray cat is lying here.
[6] The corpse of a militia guard is lying here.
There are Barbarian tracks going east.

< 1316h/1316H 201v/203V Pos: standing >
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South# -West
Puddles of fresh blood cover the ground.
A large two-handed sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a militia guard is lying here.
The corpse of a Human is lying here.
A vial filled with a brick-colored liquid lies here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.

< 1316h/1316H 202v/203V Pos: standing >
The door seems to be closed.

< 1316h/1316H 202v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 1316h/1316H 203v/203V Pos: standing >
The 'Mighty Anvil'
As you enter this room, you are immediately overwhelmed with the smell
of melting metals, smoke, and sweat. Sparks fly throughout the room as
a towering human hefts a large blacksmithing mallet down upon
an anvil. Various weapons and armor rest upon shelves scattered throught the room.
A bright light fills this area.
Obvious exits: -South -West -Up
A clear vial filled with crimson fluid, has been left here.
An ink-covered steel bracer lies here abandoned.
Some hefty iron boots have been left here. [87%]             
The boots of speed lie here.
A pair of blacksteel boots stand here.
A necklace with several polished silver beads lies in a pile.
[2] Some serpentine leggings are on the ground here..
A small ring made from the flesh of an orc rests here.
A tiny silver ring lies here. (glowing)
A tiny ring lies here nearly hidden for its size.
A longsword has been left here, a soft glow emiting from it.
The sword of straunge gurdyls lies here, unused.
A silvery gladius lies here.
An adamantium longsword lays here.
A thin steel sword with a stone hilt lies on the ground here.
A steel longsword has been left here.
A bloody bastard sword rests upon the ground here.
A large whitestone broadsword has been left here.
A sharp looking bone lies here upon the ground.
A small sword was abandoned here.
A suit of emerald-green chainmail lies here.
A beautiful suit of green elven chainmail has been dropped here.
The heart of the demon Abbadon has been dropped here.
A circular marble piece lays here.
A patch of red moss lies off to the side here.
A small red cap lies here, forgotten.
A silver longsword lays here.
Lying in a pool of thick dark blood, the head of Frahzel Thunderfist sits, mouth open.
Pieces of a diamond lay here along the ground (glowing)
A small sphere shimmers with inprisoned life here.
A strong looking arrow lies here undisturbed.
A greenstone on a golden chain lies here winking in the sunlight.
A tiny piece of batskin has been left here.
A huge pair of studded mithril fists are laying here.
An apron has been left here, splattered in food.
A longsword is stuck in the ground here, rusting apart.
A bowl of stew sits here, steaming.
A blood-red scimitar is lying here.
The shattered porcelain from a number of plates and bowls lies here.
A large obsidian kite shield lies here, rejected.
A twisted piece of metal lies here.
Lying here is a disgusting head of some poor mage.
[2] A short adamantium sword lies here.
A thick and crunchy pretzel lies here.
the hide of a doe
A huge wooden crate sits here, collecting a thick layer of dust.
a cup of soft ice cream sits here.
A white mace has been left here. (illuminating)
A canteen made of brushed steel lies here.
A shimmering orb rest here. (humming) (illuminating)
An arrow carved from wood from a twised tree lies here.
A shimmering garment is piled in a heap.
a pitch-black feather from a raven's wing floats to the ground. (illuminating)
A wooden mug has been tossed here.
Someone has left some platemail behind.
A sharp piece of stone rests here.
A stone battle axe has been left here.
A piece of long thin stone lies here.
A larger stone mortar lies here.
A spiked mace has been left upon the ground.
A beautifully cut yellow gem has been dropped here.
A spiked stone mace has been left here.
An unnamed object lies here, looking lonely and forelorn. (glowing) (illuminating)
A well-done orcish arm lies here.
A five-point star sapphire floats in mid-air, pulsing with azure waves of power!
A salamander scale mask rests upon the ground here.
A face stares up at your from a pool of blood.
A unwanted mask lays here.
A mask bearing the sigil of armageddon has been left here.
A face like mask of bark lies here.
An unwanted stone mace sits on the ground here. (illuminating)
A hooded lantern lies here.
a heavy cross-bow lies here.
A highly decorated sceptre has been forgotten here.
A red lobster crawls here snapping its claws.
A longsword with two jagged edges has been left here.
A pair of wormskin sleeves lies here.
Some adamantine sleeves have been discarded here.
A pair of unique brown leather sleeves lies here.
Some fool has left behind some mithril scalemail sleeves.
A large war-hammer made of white steel lies here.
A massive red-bladed mithril battle-axe has been left here.
A hollow mandrake root lies here.
An enchanted scroll of power lies here.
A piece of bread is lying here.
A stiletto has been left here, glowing.
A somewhat worn elk horn rests here along the ground.
a harp made of fine greenwood lays here
A tiny ruby lies on the ground here.
A piece of an amulet is laying here.
A heavy suit of tarnished platemail has been tossed here.
A strung piece of ash lies here.
A pelt of red fur lies here.
The Blade of Paladins lies upon the ground here. (illuminating)
A large jug lies here.
A flat dirk made of chipped obsidian lies here.
A pale blue watered silk vest edged with tiny hammered silver disks lies here.
a large cleaver lies here.
A feathered helmet with a visor rests here.
A jester's flute lies here, unplayed and unsung.
A common gemstone lies here.
A sturdy chestguard of bamboo has been left here.
A beaker of bubbly, yellow ichor lies here.
A mysterious crumpled note rest here gathering dust.
The bloody leg of a goat lies here.
A silverish cutlass has been left here. (glowing)
A tanned doeskin has been discarded here.
A sharp miners pickaxe has been left here.
A dwarven battle-axe has been left here.
An alligator steak has been dropped here.
An old sphere sits on the ground here.
A large two handed battle axe has been left upon the ground.
a glossy riding saddle has been placed carefully in the bin.
A rune covered wand lies here. (glowing)
a red diamond
A heart carved from coral lies here. (glowing)
A small wooden mace lies here.
A murky looking potion lies on the ground
A thick tattered book has been forgotten here.
A jodani wood sheaf arrow has fallen here.
The flask contains a thin, dark green liquid with odd black chunks.
A potion is laying here.
A magical adamantium warhammer lies on the floor.
A silvery sword lies discarded here. (glowing)
A vicious looking sword was dropped here.
A glowing longsword lies here. (illuminating)
A soft leather jacket has been discarded here.
A suit of spiked leather armor lies here.
A small wooden shield is lying on the ground.
A book is layinger here discarded.
A full suit of bloodmail lies here. (glowing)
A high collar made from a triceratops frill lies here. (humming)
Jodnan, the blacksmith stands here working his metals.(Gold Aura)

< 1316h/1316H 202v/203V Pos: standing >
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South# -West
Puddles of fresh blood cover the ground.
A large two-handed sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a militia guard is lying here.
The corpse of a Human is lying here.
A vial filled with a brick-colored liquid lies here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
There are Barbarian tracks going south.
There are some tracks heading north.

< 1316h/1316H 201v/203V Pos: standing >
The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East -South -West
The corpse of a militia guard is lying here.
The corpse of a large rat is lying here.
The corpse of a stray cat is lying here.
[6] The corpse of a militia guard is lying here.
A young man in leather armor seems to be patrolling the area.
There are some tracks heading east.
There are some tracks heading east.

< 1316h/1316H 200v/203V Pos: standing >
A militia guard enters from the west.
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East -South
The corpse of a Mountain Dwarf is lying here.
A fire dagger has been left here.
A bright silver dagger has been dropped here.
A neon blue potion sits on the floor.
A rather odd smelling belt is on the ground here.
A longsword lies in the dirt here, glowing mildly. (glowing)

< 1316h/1316H 200v/203V Pos: standing >
Alas, you cannot go that way. . . .

< 1316h/1316H 202v/203V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is close by to your north.
A street sweeper who is not far off to your north.
A stray dog who is a brief walk away to your north.
A religious zealot who is a brief walk away to your north.
The shady youth who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A militia guard who is rather far off to your south.

< 1316h/1316H 203v/203V Pos: standing >
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues to an intersection north of
here, while a tight and murky alley leads off to the west.  Keats street heads
off to the south.
Obvious exits: -North -South -West
There are some tracks heading north.

< 1316h/1316H 202v/203V Pos: standing >
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East -South
The corpse of a Mountain Dwarf is lying here.
A fire dagger has been left here.
A bright silver dagger has been dropped here.
A neon blue potion sits on the floor.
A rather odd smelling belt is on the ground here.
A longsword lies in the dirt here, glowing mildly. (glowing)
There are Barbarian tracks going south.
There are Barbarian tracks going north.

< 1316h/1316H 201v/203V Pos: standing >
The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East -South -West
The corpse of a militia guard is lying here.
The corpse of a large rat is lying here.
The corpse of a stray cat is lying here.
[6] The corpse of a militia guard is lying here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 1316h/1316H 202v/203V Pos: standing >
The Great Fountain of Tharnadia
   An immense fountain, thirty feet in diameter, rests here in a large plaza
near the center of the city of Tharnadia.  The fountains pristine waters are
quite inviting, crystal clear and about two feet deep.  You can see some grey
fish swimming lazily about the fountain's bottom.  The Great Tharnadian Way
runs west of here, while to the east it intersects with Keats street.  A tall
two story building rises to the south of here, its sides made of adobe and
wood.  An oak shingle in the shape of a foot hangs from its front, proclaiming
the structure as the Ogre's Foot Inn.  From here, you can see the high city
walls in all directions off in the distance.  There is a large plaque fastened
to one edge of the fountain here with some lines of text printed on it.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
A large two-handed sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
The corpse of the town crier is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of a militia guard is lying here.
The corpse of a Human is lying here.
A vial filled with a brick-colored liquid lies here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
There are some tracks heading south.
There are Gnome tracks going north.

< 1316h/1316H 201v/203V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North -Up -Down
Puddles of fresh blood cover the ground.
The corpse of a Human is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 1316h/1316H 202v/203V Pos: standing >
The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
Puddles of fresh blood cover the ground.
A severed eye, optical nerve and all, lay forgotten on the ground here. (glowing)
A decaying chunk of cracked leather has been discarded here..
A shining earring lies here. (glowing)
A black mask has been left here.
A head lies here. (glowing) (humming)
A bracelet made of drow  fingers lies here. (glowing)
A legendary lost bracelet is lying here glowing bright red.
Someone has plucked the wings of a shadow dragon and left them here. (glowing)
Someone dropped a really nice backpack here. (illuminating)
The room is lit by a hot blue flame coming from a small shield. (illuminating)
What MaDMaN would have left his sleeves here?
A pair of deep blue boots lie here.
A helm reeking of mystic powers rests here. (glowing) [64%]             
Mystical and cosmic, robes have been dropped here. (glowing)
A collar lies here, smoldering in the dust. (glowing)
A medallion sits on the ground here. (glowing)
The signet ring of Hammerhelm has been left here.
A badge of the Vistani has been left here.
[3] A rather large leather backpack lies here.
A ring slowly flickers in and out of existence here.
A thin pair of gloves have been dropped here.
Some stitched leggings of the Knights of the Raven lie here, forgotten.
[2] Here, a pile of disgusting scalps is tied together by a thread. (humming)
A necklace of undead beholder eyes has been left here.
[3] A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
[6] A large shrimp lies here dead as a bat.
A two-handed sword, nearly six feet in length, lies here.
The corpse of a Human is lying here.
The corpse of a Grey Elf is lying here.
[4] The corpse of a Human is lying here.
The corpse of a Grey Elf is lying here.
[2] The corpse of a Human is lying here.
A large sign hangs from the front of the counter here.
A Lich (medium) stands in mid-air here, fighting an elite guard.
Deathmage (Gnome)(small) stands here.(Gold Aura)
Snibbles Officer of Arcane Hooligans (Grey Elf)(medium) stands here. (casting) 
Nz (Gnome)(small) stands here.(Gold Aura)
Duid (Grey Elf)(medium) stands in mid-air here.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard stands in mid-air here, fighting a Lich.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
A fire elemental is here blazing with heat!
A fire elemental is here blazing with heat!
There are some tracks heading west.

< 1316h/1316H 201v/203V Pos: standing >
A fire elemental suddenly attacks a Lich!
A fire elemental's weak crush grazes a Lich.
A fire elemental suddenly attacks a Lich!
A fire elemental misses a Lich.

< 1316h/1316H 201v/203V Pos: standing >
An elite guard suddenly attacks a Lich!
A Lich snaps into visibility.
An elite guard's pierce wounds a Lich.
The receptionist suddenly attacks a Lich!
The receptionist's crude punch wounds a Lich.
Duid leaves west.
You follow Duid.

A Corridor
  The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East -South -West -Up
[2] a satchel used to hold various items lies here. (illuminating)
A lyre made out of a set of bamboo stalks lies here.
[4] An arrow has been left here.
A small flute made from a hollowed reed lies here.
a fragment of a soul lies here. (humming) (illuminating)
A large stone warhammer has been dropped here.
The Blade of Paladins lies upon the ground here. (illuminating)
A silver edged axe lies on the ground.
A tarnished dragonscale switchblade lies here on the ground.
A horned battle helmet is here.
A pile of rough leather lies on the ground.
This twined rope is a symbol of mixed emotions.
A mithril bracer marked with a bloody fist lies here.
A black leather bracelet lies on the ground here.
A wicked looking stiletto lies here, begging you to take it.
A brutal leather tower shield lies here on the ground.
A beautiful sapphire necklace lies here on the ground.
a shimmering obsidian coif from The Great Realm of Duris lies here on the ground.
a hardened clay circlet from Ako Village lies here on the ground.
A ring lies here, hidden in the leaves.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[3] A large wooden torch has been discarded here.
[7] A small bandage rests upon the ground here.
[3] A steel bastard sword lies discarded here.
[3] A small round shield has been dropped here.
Duid (Grey Elf)(medium) stands in mid-air here.

< 1316h/1316H 201v/203V Pos: standing >
You quickly scan the area.
An air sylph who is close by to your north.
Zech, the dwarven warrior who is close by to your north.
A Lich who is close by to your east.
Deathmage who is close by to your east.
Snibbles who is close by to your east.
Nz who is close by to your east.
An elite guard who is close by to your east.
The receptionist who is close by to your east.
A fire elemental who is close by to your east.
A fire elemental who is close by to your east.

< 1316h/1316H 202v/203V Pos: standing >
Backstab who?

< 1316h/1316H 203v/203V Pos: standing >
A Lich enters from the east.

< 1316h/1316H 203v/203V Pos: standing >
A Lich sits down in a comfortable spot.
Duid leaves east.
You follow Duid.

The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
Puddles of fresh blood cover the ground.
A severed eye, optical nerve and all, lay forgotten on the ground here. (glowing)
A decaying chunk of cracked leather has been discarded here..
A shining earring lies here. (glowing)
A black mask has been left here.
A head lies here. (glowing) (humming)
A bracelet made of drow  fingers lies here. (glowing)
A legendary lost bracelet is lying here glowing bright red.
Someone has plucked the wings of a shadow dragon and left them here. (glowing)
Someone dropped a really nice backpack here. (illuminating)
The room is lit by a hot blue flame coming from a small shield. (illuminating)
What MaDMaN would have left his sleeves here?
A pair of deep blue boots lie here.
A helm reeking of mystic powers rests here. (glowing) [64%]             
Mystical and cosmic, robes have been dropped here. (glowing)
A collar lies here, smoldering in the dust. (glowing)
A medallion sits on the ground here. (glowing)
The signet ring of Hammerhelm has been left here.
A badge of the Vistani has been left here.
[3] A rather large leather backpack lies here.
A ring slowly flickers in and out of existence here.
A thin pair of gloves have been dropped here.
Some stitched leggings of the Knights of the Raven lie here, forgotten.
[2] Here, a pile of disgusting scalps is tied together by a thread. (humming)
A necklace of undead beholder eyes has been left here.
[3] A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
[6] A large shrimp lies here dead as a bat.
A two-handed sword, nearly six feet in length, lies here.
The corpse of a Human is lying here.
The corpse of a Grey Elf is lying here.
[4] The corpse of a Human is lying here.
The corpse of a Grey Elf is lying here.
[2] The corpse of a Human is lying here.
A large sign hangs from the front of the counter here.
Duid (Grey Elf)(medium) stands in mid-air here.
Deathmage (Gnome)(small) stands here.(Gold Aura)
Snibbles Officer of Arcane Hooligans (Grey Elf)(medium) stands here.
Nz (Gnome)(small) stands here.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
A fire elemental is here blazing with heat!
A fire elemental is here blazing with heat!
A Corridor
  The corridor is long and you can see doors on both side of it all
the way down.
Obvious exits: -North -East -South -West -Up
[2] a satchel used to hold various items lies here. (illuminating)
A lyre made out of a set of bamboo stalks lies here.
[4] An arrow has been left here.
A small flute made from a hollowed reed lies here.
a fragment of a soul lies here. (humming) (illuminating)
A large stone warhammer has been dropped here.
The Blade of Paladins lies upon the ground here. (illuminating)
A silver edged axe lies on the ground.
A tarnished dragonscale switchblade lies here on the ground.
A horned battle helmet is here.
A pile of rough leather lies on the ground.
This twined rope is a symbol of mixed emotions.
A mithril bracer marked with a bloody fist lies here.
A black leather bracelet lies on the ground here.
A wicked looking stiletto lies here, begging you to take it.
A brutal leather tower shield lies here on the ground.
A beautiful sapphire necklace lies here on the ground.
a shimmering obsidian coif from The Great Realm of Duris lies here on the ground.
a hardened clay circlet from Ako Village lies here on the ground.
A ring lies here, hidden in the leaves.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
[2] A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[3] A large wooden torch has been discarded here.
[7] A small bandage rests upon the ground here.
[3] A steel bastard sword lies discarded here.
[3] A small round shield has been dropped here.
A Lich (medium) sits resting.

< 1316h/1316H 201v/203V Pos: standing >
You score a CRITICAL HIT!!!
A Lich is disrupted from meditation.
A Lich moans loudly in confusion as his contact with dark powers is disturbed.
[Damage: 257 ] A Lich makes a strange sound as you place Tiamat's poison tail stinger in his back.
You twist the blade and watch as a a Lich writhes in agony.
[Damage: 163 ] A Lich makes a strange sound but is suddenly very silent as you place a wicked black dagger named 'Sanguine Blessing' [modified] in his back.
A Lich is dead! R.I.P.
You receive your share of experience.