The death of [56 Thief] Belcon The Empire of Lloth (Goblin)

in A Dark Forest with Tall Evergreens

from the perspective of [56 Thief] Belcon The Empire of Lloth (Goblin)

<worn as a badge>    a sigil of vile corruption enchanted by Belcon (magic) (humming)
<worn on head>       the dwarf-bone crown of the troglodytes (magic)
<worn on eyes>       some destruction holo-gogs enchanted by Belcon (magic) (glowing)
<worn in ear>        a wad of spawn goo of dexterity enchanted by Belcon (magic) (humming)
<worn in ear>        a tiny orb of obsidian of intelligence (magic) [75%]             
<worn on face>       the death-mask of Nakral enchanted by Belcon (magic) [81%]             
<worn around neck>   an amulet of creation of intelligence (magic) (humming)
<worn around neck>   an amulet of creation enchanted by Belcon (magic) (humming)
<worn on body>       a suit of wickedly-barbed devil hide enchanted by Belcon (magic) (humming)
<worn about body>    a mithril breastplate with a golden cross [superior] enchanted by Belcon (magic) (glowing)
<worn on back>       a spidersilk backpack with silver buckles
<worn as quiver>     a dolomite quiver enchanted by Belcon (magic)
<worn about waist>   the spiked circles of bloodletting enchanted by Belcon (humming)
<worn on belt buckle>a hollowed neberi tongue (humming)
<attached to belt>   a vial of liquid time (magic)
<worn on arms>       some vambraces of holy might (magic)
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone (magic)
<worn on finger>     ring of the past of intelligence enchanted by Belcon (magic) (glowing)
<worn on finger>     a glowing electrum ring enchanted by Belcon (magic) (illuminating)
<primary weapon>     the otherworldly dagger of Lokpan with a strange black stone (magic) (glowing)
<secondary weapon>   a tricksters dagger of deception and illusions (magic)
<worn on legs>       a pair of razor covered legplates enchanted by Belcon (humming) [81%]             
<worn on feet>       boots of thundering might of dexterity (magic) (humming) [40%]             

A Lich snaps into visibility.
You snap into visibility.
The electrical arcs turn your exposed flesh black!

< 334h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
Your improved dexterity grants you an additional attack!
[Damage:  1 ] [Damage:  1 ] The legendary dagger fills you with the Power and Knowledge of Illusions and Trickery.
Their skin is already hard as a rock!
Your eyes tingle.
As the arcane wind hits a Lich and returns back you, you feel infused with stolen magic.
You score a DEVASTATING HIT!!!!!
A Lich snaps into visibility.
[Damage:  9 ] [Damage:  1 ] Your attack glances off of a Lich's stone hide!
[Damage:  1 ] You attack a Lich. [5 hits]

< 318h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!

< 308h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: excellent >
 A Lich snaps into visibility.
A Lich attacks an elite guard. [1 hits]

< 308h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: excellent >
 You snap into visibility.
A Lich snaps into visibility.
[Damage: 56 ] You find weakness in a Lich's defenses and land a sneaky surprise attack!
You lash out from the shadows, hitting a Lich right in the face, causing them to temporarily black out.

< 308h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: few scratches >
 You snap into visibility.
The electrical arcs turn your exposed flesh black!

< 301h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: excellent >
 You snap into visibility.
The electrical arcs turn your exposed flesh black!
A Lich starts casting an offensive spell.
A Lich snaps into visibility.

< 292h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You score a DEVASTATING HIT!!!!!
A Lich snaps into visibility.
[Damage:  9 ] [Damage:  1 ] You score a DEVASTATING HIT!!!!!
[Damage:  9 ] [Damage:  1 ] [Damage:  1 ] Your%s pierce %s.
You attack a Lich. [5 hits]
An elite guard attacks a Lich. [1 hits]

< 283h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: few scratches >
 An elite guard's attack glances off of a Lich's stone hide!
An elite guard attacks a Lich. [2 hits]

< 283h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: few scratches >
 A Lich completes his spell...
A Lich utters the word 'uwwarahz'
A fiery conflagration spews from a Lich striking you full on!
You snap into visibility.
A Lich attacks an elite guard. [2 hits]

< 233h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: excellent >
 A Lich snaps into visibility.
The electrical arcs turn your exposed flesh black!

< 221h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: excellent >
 You snap into visibility.
The electrical arcs turn your exposed flesh black!

< 211h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: excellent >
 You snap into visibility.
The electrical arcs turn your exposed flesh black!
A Lich starts casting an offensive spell.

< 202h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  1 ] A Lich's shadowy staff of damnation flares brilliantly as it intercepts your attack and savagely strikes back!
[Damage:  1 ] Your attack glances off of a Lich's stone hide!
[Damage:  1 ] The legplates of the Storm sizzles with energy as you try to hit a Lich.
A Lich's shadowy staff of damnation flares brilliantly as it intercepts your attack and savagely strikes back!
You attack a Lich. [3 hits]

< 202h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: few scratches >
 PooF! You perform an evasive maneouver, quickling darting into the shadows!

< 202h/604H 258v/259V Pos: standing >
A Lich snaps into visibility.
A Lich completes his spell...
A Lich utters the word 'uwwarahz'
A fiery conflagration spews from a Lich striking you full on!
You snap into visibility.
Sorry, you aren't allowed to do that in combat.

< 153h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 153h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: excellent >
 A Lich snaps into visibility.
You snap into visibility.
The electrical arcs turn your exposed flesh black!
An elite guard attacks a Lich. [1 hits]
A Lich starts casting an offensive spell.
A Human looks at you.

< 143h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: few scratches >
 The electrical arcs turn your exposed flesh black!

< 133h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: excellent >
 The arcs of electricty surrounding you ground out!
A Lich snaps into visibility.
An elite guard ignites into black flames as he hits a Lich!
An elite guard is burned severely as he hits a Lich!
An elite guard attacks a Lich. [2 hits]

< 133h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: few scratches >
 A Lich snaps into visibility.
A Lich completes his spell...
A Lich utters the word 'uwwarahz'
A fiery conflagration spews from a Lich striking you full on!
You snap into visibility.
Your improved dexterity grants you an additional attack!
[Damage:  1 ] You slip beneath a Lich's guard dealing a vicious attack!
You surprise a Lich with a blow to the back, leaving him momentarily confused.
[Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] [Damage:  1 ] You attack a Lich. [5 hits]

< 82h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: few scratches >
 A Lich snaps into visibility.
You snap into visibility.
The fire burns white hot as it consumes your flesh!
You wish that your wounds would stop BLEEDING so much!

< 57h/604H 258v/259V Pos: standing >
< T: elite TP: sta TC:few scratches E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
You wish that your wounds would stop BLEEDING so much!
You attempt to flee...
The Ogre's Foot Lounge
Obvious exits: -N -U -D
[2] The corpse of a Human is lying here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A long steel sword is here in the dirt.
[5] A small bandage rests upon the ground here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Alarm bells sound, signalling an invasion!
You flee downward!

< 48h/604H 248v/259V Pos: standing >
The arcs of electricty surrounding you ground out!

< 48h/604H 248v/259V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 51h/604H 248v/259V Pos: standing >
You snap into visibility.
The fire burns white hot as it consumes your flesh!
You wish that your wounds would stop BLEEDING so much!

< 40h/604H 250v/259V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A large two-handed sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of the town crier is lying here.
The corpse of a Human is lying here.
A vial filled with a brick-colored liquid lies here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
A Centaur (large) stands here.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.

< 44h/604H 249v/259V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A few drops of fresh blood are scattered around the area.
A young man in leather armor seems to be patrolling the area.
A large wandering dog is here, growling at you.

< 47h/604H 249v/259V Pos: standing >
Keats Street
Obvious exits: -N -E -S
A neon blue potion sits on the floor.
A few coins lie scattered here.
A skull shoulder guard lined with feeathers has been left here.
A rather odd smelling belt is on the ground here.
A longsword lies in the dirt here, glowing mildly. (magic) (glowing)
The corpse of a Gnome is lying here.
Alarm bells sound, signalling an invasion!

< 51h/604H 248v/259V Pos: standing >
The arcs of electricty surrounding you ground out!

< 55h/604H 249v/259V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a Goblin is lying here.
The corpse of a Githzerai is lying here.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
There are Goblin tracks going east.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 62h/604H 248v/259V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
The corpse of a Human is lying here.
A human merchant from another town stands here, perusing Tharnadia.
Alarm bells sound, signalling an invasion!

< 65h/604H 248v/259V Pos: standing >
You snap into visibility.
The fire burns white hot as it consumes your flesh!
You wish that your wounds would stop BLEEDING so much!
The Great Bazaar
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 43h/604H 247v/259V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A few coins lie scattered here.

< 46h/604H 247v/259V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Alarm bells sound, signalling an invasion!

< 50h/604H 246v/259V Pos: standing >
The iron seems to be closed.

< 54h/604H 247v/259V Pos: standing >
The fire burns white hot as it consumes your flesh!
You wish that your wounds would stop BLEEDING so much!
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 31h/604H 247v/259V Pos: standing >
Ok.

< 45h/604H 249v/259V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
A crafting recipe lies here collecting dust.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A long steel sword is here in the dirt.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders. (casting) 
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
There are Goblin tracks going east.
There are Centaur tracks going west.
Alarm bells sound, signalling an invasion!

< 49h/604H 248v/259V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 53h/604H 247v/259V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 56h/604H 245v/259V Pos: standing >
You grin as the shadows slowly coalesce around you.
You snap into visibility.
The fire burns white hot as it consumes your flesh!
You wish that your wounds would stop BLEEDING so much!
The Road Leading From Tharnadia
Obvious exits: -N -W
There are some tracks heading west.
Alarm bells sound, signalling an invasion!

< 36h/604H 244v/259V Pos: standing >
Alas, you cannot go that way. . . .

< 39h/604H 244v/259V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
There are Centaur tracks going south.

< 43h/604H 243v/259V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Fresh blood covers everything in the area.
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A young man in leather armor seems to be patrolling outside the gates.
There are Goblin tracks going east.
There are some tracks heading west.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 46h/604H 241v/259V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
There are some tracks heading west.

< 50h/604H 240v/259V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D
A really bloody and butchered heart lies here.

< 53h/604H 238v/259V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Alarm bells sound, signalling an invasion!

< 57h/604H 236v/259V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
There are some tracks heading west.
There are some tracks heading west.

< 61h/604H 235v/259V Pos: standing >
You snap into visibility.
The fire burns white hot as it consumes your flesh!
You wish that your wounds would stop BLEEDING so much!
The Great Crossroad
Obvious exits: -E -W
Fresh blood splatters cover the area.
The corpse of a Gnome is lying here.
A tough looking warrior is scanning the landscape beyond the walls.
There are Goblin tracks going east.
There are some tracks heading west.
Alarm bells sound, signalling an invasion!

< 39h/604H 233v/259V Pos: standing >
 
  M^**^*.^^   
   *******..  
    *M+**^**  
     ^@....M  
    *M+*^*.*  
   M^******.  
  MMM^***^.   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
[4] A small bandage rests upon the ground here.

< 46h/604H 233v/259V Pos: standing >
 
  ^**^*.^^.   
  *******...  
   *M+**^**.  
    ^.@...+M  
   *M+*^*.**  
  M^******..  
  MM^***^..   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
An amber-colored metallic rod lies here.
A small bandage rests upon the ground here.
There are some tracks heading west.

< 50h/604H 233v/259V Pos: standing >
The fire burns white hot as it consumes your flesh!
You wish that your wounds would stop BLEEDING so much!
 
  **^*.^^.M   
 *******....  
  *M+**^**.^  
   ^..@..+MM  
  *M+*^*.***  
 M^******...  
  M^***^..^   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
There are Centaur tracks going west.

< 32h/604H 232v/259V Pos: standing >
 
  ******...   
  *M+**^**.^  
   ^....++MM  
  *M+*@*.***  
 M^******...  
 MM^***^..^M  
  MM*^*..^M   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 36h/604H 232v/259V Pos: standing >
 
 +*.M.  
 M*@**  
 ***^.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 40h/604H 230v/259V Pos: standing >
 
 M*.**  
 **@^.  
 *^*..  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 47h/604H 229v/259V Pos: standing >
 
 **.^.  
 *^@..  
 ^**..  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 50h/604H 227v/259V Pos: standing >
 
 *^...  
 ^*@..  
 ^M*.^  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 54h/604H 226v/259V Pos: standing >
 
 ^*...  
 ^M@.^  
 ^**M^  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 57h/604H 224v/259V Pos: standing >
The fire burns white hot as it consumes your flesh!
You wish that your wounds would stop BLEEDING so much!
 
 ^M..^  
 ^*@M^  
 ^^**^  
A Dark Forest with Tall Evergreens
Obvious exits: -N -S -W

< 40h/604H 223v/259V Pos: standing >
 
 ^*.M^  
 ^^@*^  
 M^^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 44h/604H 221v/259V Pos: standing >
 
  MM^**.^M^   
 MMM^**M^M.^  
  MM^^**^M^.  
   MM^@*.M..  
   MM^**...^  
    M^**....  
    M^^*.^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 47h/604H 220v/259V Pos: standing >
 
 M^.*.  
 M^@*.  
 M^**.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 51h/604H 218v/259V Pos: standing >
 
 M^.*.  
 M^@*.  
 M^^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 54h/604H 217v/259V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 61h/604H 217v/259V Pos: standing >
You snap into visibility.
The fire burns white hot as it consumes your flesh!
You wish that your wounds would stop BLEEDING so much!

< 49h/604H 218v/259V Pos: standing >
The fiery conflagration subsides!

< 63h/604H 220v/259V Pos: standing >
The fiery conflagration subsides!

< 91h/604H 224v/259V Pos: standing >
The fiery conflagration subsides!

< 120h/604H 227v/259V Pos: standing >
A Lich sneaks in from the north.

< 191h/604H 236v/259V Pos: standing >
A Lich sneaks north.

< 195h/604H 237v/259V Pos: standing >
A Lich starts casting an offensive spell.

< 220h/604H 240v/259V Pos: standing >
A Lich completes his spell...
A Lich utters the words 'buoblg qfjgpuio paie'
A huge fist sent by a Lich grabs you, and begins crushing your body.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 63h/604H 242v/259V Pos: standing >
<Your improved dexterity grants you an additional attack!
A Lich snaps into visibility.
[Damage:  1 ] [Damage:  1 ] Your attack glances off of a Lich's stone hide!
[Damage:  1 ] [Damage:  1 ] [Damage:  1 ] You attack a Lich. [5 hits]

< 63h/604H 242v/259V Pos: standing >
< T: Belcon TP: sta TC: awful E: A Lich sta EP: few scratches >
 A Lich snaps into visibility.
You snap into visibility.
A Lich attacks you. [0 hits]
A Lich starts casting an offensive spell.

< 63h/604H 242v/259V Pos: standing >
< T: Belcon TP: sta TC: awful E: A Lich sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
A Lich snaps into visibility.
[Damage:  1 ] [Damage:  1 ] You score a DEVASTATING HIT!!!!!
[Damage:  9 ] Your attack glances off of a Lich's stone hide!
A Lich snaps into visibility.
[Damage:  1 ] A Lich's shadowy staff of damnation flares brilliantly as it intercepts your attack and savagely strikes back!
You attack a Lich. [4 hits]
Pardon?

< 63h/604H 242v/259V Pos: standing >
< T: Belcon TP: sta TC: awful E: A Lich sta EP: few scratches >
 A Lich snaps into visibility.
A Lich completes his spell...
A Lich utters the words 'buoblg qfjgpuio paie'
You snap into visibility.
A huge fist crushes you completely, leaving nothing but a wet smear.
Your pair of vampiric dragonscale gauntlets enchanted by Belcon was completely destroyed by the massive blow!