The death of [56 Wildmage] Ezak (Gnome)

in Kylara's Pet Shoppe

from the perspective of [56 Thief] Belcon The Empire of Lloth (Goblin)

<worn as a badge>    a sigil of vile corruption enchanted by Belcon (humming)
<worn on head>       the dwarf-bone crown of the troglodytes
<worn on eyes>       some destruction holo-gogs enchanted by Belcon (glowing)
<worn in ear>        an ear clasp of petrified dragon claws enchanted by Belcon (illuminating) [82%]             
<worn in ear>        an enchanted earring of agility of constitution
<worn on face>       the death-mask of Nakral enchanted by Belcon [81%]             
<worn around neck>   an amulet of creation of intelligence (humming)
<worn around neck>   an amulet of creation enchanted by Belcon (humming)
<worn on body>       a suit of wickedly-barbed devil hide enchanted by Belcon (humming)
<worn about body>    a mithril breastplate with a golden cross [superior] enchanted by Belcon (glowing)
<worn on back>       a spidersilk backpack with silver buckles
<worn as quiver>     a dolomite quiver enchanted by Belcon
<worn about waist>   the spiked circles of bloodletting enchanted by Belcon (humming)
<worn on belt buckle>a hollowed neberi tongue (humming)
<attached to belt>   a vial of liquid time
<worn on arms>       some vambraces of holy might
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone
<worn on hands>      a pair of vampiric dragonscale gauntlets enchanted by Belcon
<worn on finger>     a glowing electrum ring enchanted by Belcon (illuminating)
<worn on finger>     ring of the past of intelligence enchanted by Belcon (glowing)
<primary weapon>     the otherworldly dagger of Lokpan with a strange black stone (glowing)
<secondary weapon>   a tricksters dagger of deception and illusions
<worn on legs>       a pair of razor covered legplates enchanted by Belcon (humming) [81%]             
<worn on feet>       a pair of black, buffalo hide shoes [superior] enchanted by Belcon [89%]             

Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.

< 548h/547H 241v/301V Pos: standing >
A large rat enters from the west.

< 548h/547H 241v/301V Pos: standing >
Keats Street
Obvious exits: -N -S -W
The corpse of a tharnadian thief-hunter is lying here.
A young man in leather armor seems to be patrolling the area.

< 548h/547H 241v/301V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A young man in leather armor seems to be patrolling the area.

< 548h/547H 240v/301V Pos: standing >
Alas, you cannot go that way. . . .

< 548h/547H 241v/301V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
A street sweeper is cleaning here, singing songs of labor.
A large wandering dog is here, growling at you.

< 548h/547H 240v/301V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 548h/547H 240v/301V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W

< 548h/547H 240v/301V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S

< 548h/547H 240v/301V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W

< 548h/547H 239v/301V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
A colorful patch of rags lays here.
[5] An arrow has been left here.
A small bowl of hot turtle soup has been left here.
A frosty shortsword has been left in the snow.
A small pile of coins lies here.
A seal of the order of the bastine knights lies here.
A spiked suit of fluted dragonscale lays on the ground in a heep.
A cap made from red fungus fibers lies here.
Some superior copper shoes lie here on the ground.
A strange scepter lies here.
A shard of some dark malignent metal lies here abandoned.
[3] A small round shield has been dropped here.
A stray tomcat is darting after rodents, here.

< 548h/547H 239v/301V Pos: standing >
Tharnadian Bank
Obvious exits: -S
A small skull lies here rotting.
A pile of dust of appearance has gathered here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
The corpse of Sarn, the banker is lying here.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.

< 548h/547H 239v/301V Pos: standing >
Your account contains:
    133577 platinum, 5470 gold, 0 silver, 0 copper coins.

< 548h/547H 241v/301V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
A colorful patch of rags lays here.
[5] An arrow has been left here.
A small bowl of hot turtle soup has been left here.
A frosty shortsword has been left in the snow.
A small pile of coins lies here.
A seal of the order of the bastine knights lies here.
A spiked suit of fluted dragonscale lays on the ground in a heep.
A cap made from red fungus fibers lies here.
Some superior copper shoes lie here on the ground.
A strange scepter lies here.
A shard of some dark malignent metal lies here abandoned.
[3] A small round shield has been dropped here.
A stray tomcat is darting after rodents, here.

< 548h/547H 241v/301V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W

< 548h/547H 243v/301V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S

< 548h/547H 242v/301V Pos: standing >
Alas, you cannot go that way. . . .

< 548h/547H 242v/301V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W

< 548h/547H 242v/301V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
A street sweeper is cleaning here, singing songs of labor.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 548h/547H 244v/301V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
A large wandering dog is here, growling at you.

< 548h/547H 244v/301V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A young man in leather armor seems to be patrolling the area.

< 548h/547H 243v/301V Pos: standing >
Keats Street
Obvious exits: -N -S -W
The corpse of a tharnadian thief-hunter is lying here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 548h/547H 245v/301V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.
A large rat is scurrying about here.
A stray tomcat is darting after rodents, here.

< 548h/547H 244v/301V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large rat is scurrying about here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 548h/547H 244v/301V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
An odd little man, with a shaved head and an orange robe, hums something.(holy)

< 548h/547H 243v/301V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.

< 548h/547H 242v/301V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W

< 548h/547H 242v/301V Pos: standing >
Doctors Office
Obvious exits: -E
A cold mace sits on the ground here. (illuminating)
The doctor on duty reads a current medical journal.

< 548h/547H 241v/301V Pos: standing >
Alas, you cannot go that way. . . .

< 548h/547H 242v/301V Pos: standing >
The doctor tells you, 'Here is a listing of the prices for my services.'
Cure critical wounds     14 platinum
Full heal                28 platinum
Benevolent armor         5 platinum, and 6 gold
Blessing of the Gods     5 platinum, and 6 gold
Antidote                 33 platinum, and 6 gold
Disease removal          36 platinum, and 4 gold
Curse removal            39 platinum, and 2 gold
Cure of blindness        28 platinum
Accelerated healing      140 platinum
Resurrection             280 platinum

< 548h/547H 243v/301V Pos: standing >
The doctor tells you, 'Here is a listing of the prices for my services.'
Cure critical wounds     14 platinum
Full heal                28 platinum
Benevolent armor         5 platinum, and 6 gold
Blessing of the Gods     5 platinum, and 6 gold
Antidote                 33 platinum, and 6 gold
Disease removal          36 platinum, and 4 gold
Curse removal            39 platinum, and 2 gold
Cure of blindness        28 platinum
Accelerated healing      140 platinum
Resurrection             280 platinum

< 548h/547H 244v/301V Pos: standing >
You do not have the funds for the exchange.


< 548h/547H 249v/301V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 548h/547H 250v/301V Pos: standing >
The town crier shouts 'We can use all the warriors and fighters there is!'
The town crier shouts 'Force those evils back into the Underdark where they belong.'

< 548h/547H 251v/301V Pos: standing >
You give the doctor 5 platinum, and 6 gold.

The doctor starts casting a spell.

< 547h/547H 262v/301V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
A large rat who is rather far off to your east.
The Tharnadian Quartermaster who is rather far off to your east.
The town crier who is rather far off to your east.
A militia guard who is in the distance to your east.
A large rat who is in the distance to your east.
A stray cat who is in the distance to your east.

< 547h/547H 263v/301V Pos: standing >
The doctor completes her spell...
The doctor utters the word 'abrazak'
Bands of magic armor wrap around you!
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W

< 547h/547H 265v/301V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.

< 547h/547H 265v/301V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the walls.
A young man in leather armor seems to be patrolling the walls.
An odd little man, with a shaved head and an orange robe, hums something.(holy)

< 547h/547H 264v/301V Pos: standing >
You quickly scan the area.
The baker who is close by to your north.
A large rat who is close by to your east.
A large rat who is close by to your east.
The Tharnadian Quartermaster who is close by to your east.
The town crier who is close by to your east.
A militia guard who is not far off to your east.
A stray cat who is not far off to your east.
Kieta who is a brief walk away to your east.
A militia guard who is close by to your west.
The doctor who is a brief walk away to your west.

< 547h/547H 264v/301V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large rat is scurrying about here.
A large rat is scurrying about here.
The Tharnadian Quartermaster stands here.
The town crier is standing here, eagerly awaiting to perform his duties.

< 547h/547H 265v/301V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.

< 547h/547H 265v/301V Pos: standing >
Kieta's Adventurer Supply Shoppe
Obvious exits: -W
Kieta is stocking the shelves of her store.(holy)

< 547h/547H 264v/301V Pos: standing >
Alas, you cannot go that way. . . .

< 547h/547H 265v/301V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.

< 547h/547H 265v/301V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 547h/547H 265v/301V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A stray cat who is close by to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your east.
A human merchant who is not far off to your east.
A militia guard who is a brief walk away to your east.
A stray cat who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A tough mercenary who is rather far off to your south.

< 547h/547H 265v/301V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 547h/547H 265v/301V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.
A human merchant from another town stands here, perusing Tharnadia.

< 547h/547H 266v/301V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.

< 547h/547H 265v/301V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 547h/547H 264v/301V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[3] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
A net with large, sharp spikes lays here discarded.
A stray tomcat is darting after rodents, here.

< 547h/547H 264v/301V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
Sarn, the banker who is a brief walk away to your north.
A homeless peasant who is rather far off to your east.
A militia guard who is rather far off to your east.
A militia guard who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.

< 547h/547H 264v/301V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
The corpse of A tharnadian illusionist is lying here.
The corpse of an elite guard is lying here.
The corpse of a controller is lying here.
The corpse of A tharnadian illusionist is lying here.
[4] The corpse of an elite guard is lying here.
[5] A small bandage rests upon the ground here.
[2] A large wooden torch has been discarded here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A two-handed sword, nearly six feet in length, lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
A long steel sword is here in the dirt.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.

< 547h/547H 266v/301V Pos: standing >
You quickly scan the area.
A homeless peasant who is not far off to your east.
A militia guard who is a brief walk away to your east.
A stray cat who is close by to your west.
A militia guard who is a brief walk away to your west.
A militia guard who is rather far off to your west.
A human merchant who is rather far off to your west.

< 547h/547H 267v/301V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 547h/547H 268v/301V Pos: standing >
The town crier shouts 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts 'Trolls, giants, and many dangers may threaten your lives.'

< 547h/547H 276v/301V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
[3] The corpse of an elite guard is lying here.
The corpse of a militia guard is lying here.
A net with large, sharp spikes lays here discarded.
A stray tomcat is darting after rodents, here.

< 547h/547H 277v/301V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
Sarn, the banker who is a brief walk away to your north.
A homeless peasant who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A militia guard who is close by to your south.
A militia guard who is not far off to your south.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is a brief walk away to your west.

< 547h/547H 277v/301V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W -U
A crafting recipe lies here collecting dust.
A large wandering dog is here, growling at you.

< 547h/547H 277v/301V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
A colorful patch of rags lays here.
[5] An arrow has been left here.
A small bowl of hot turtle soup has been left here.
A frosty shortsword has been left in the snow.
A small pile of coins lies here.
A seal of the order of the bastine knights lies here.
A spiked suit of fluted dragonscale lays on the ground in a heep.
A cap made from red fungus fibers lies here.
Some superior copper shoes lie here on the ground.
A strange scepter lies here.
A shard of some dark malignent metal lies here abandoned.
[3] A small round shield has been dropped here.

< 547h/547H 277v/301V Pos: standing >
Tharnadian Bank
Obvious exits: -S
A small skull lies here rotting.
A pile of dust of appearance has gathered here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
[2] A steel dagger has been tossed aside here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
A spellbook lies here, discarded.
[5] A small bandage rests upon the ground here.
The corpse of Sarn, the banker is lying here.
A large wooden counter is here, with a sign posted on it.
A greedy looking banker stands behind the counter, eyeing you curiously.

< 547h/547H 277v/301V Pos: standing >
Alas, you cannot go that way. . . .

< 547h/547H 278v/301V Pos: standing >
Your account contains:
    132466 platinum, 5470 gold, 0 silver, 0 copper coins.

< 547h/547H 282v/301V Pos: standing >
the corpse of Sarn, the banker does not contain the coins.

< 547h/547H 283v/301V Pos: standing >
Ok.
You put 1206 platinum, 1 gold, 7 silver, and 6 copper coins into a bottomless bag of the illithids.

< 547h/547H 283v/301V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -S -W
A colorful patch of rags lays here.
[5] An arrow has been left here.
A small bowl of hot turtle soup has been left here.
A frosty shortsword has been left in the snow.
A small pile of coins lies here.
A seal of the order of the bastine knights lies here.
A spiked suit of fluted dragonscale lays on the ground in a heep.
A cap made from red fungus fibers lies here.
Some superior copper shoes lie here on the ground.
A strange scepter lies here.
A shard of some dark malignent metal lies here abandoned.
[3] A small round shield has been dropped here.

< 547h/547H 283v/301V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 547h/547H 285v/301V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A stray tomcat is darting after rodents, here.

< 547h/547H 284v/301V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -S

< 547h/547H 284v/301V Pos: standing >
Alas, you cannot go that way. . . .

< 547h/547H 284v/301V Pos: standing >
A Bend in the Wall Road
Obvious exits: -S -W

< 547h/547H 284v/301V Pos: standing >
The Northern Wall Road
Obvious exits: -N -E -W
A street sweeper is cleaning here, singing songs of labor.
A young man in leather armor seems to be patrolling the area.

< 547h/547H 284v/301V Pos: standing >
The Northern Wall Road
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling the area.
A large wandering dog is here, growling at you.

< 547h/547H 283v/301V Pos: standing >
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A young man in leather armor seems to be patrolling the area.

< 547h/547H 282v/301V Pos: standing >
The Northern Wall Road
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 547h/547H 282v/301V Pos: standing >
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
A stray tomcat is darting after rodents, here.

< 547h/547H 281v/301V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W#

< 547h/547H 281v/301V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A shady mercenary who is close by to your east.
A stray cat who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A stray dog who is rather far off to your east.
A street sweeper who is in the distance to your east.
A militia guard who is in the distance to your east.

< 547h/547H 281v/301V Pos: standing >
A shady mercenary enters from the east.

< 547h/547H 282v/301V Pos: standing >
The glass seems to be closed.

< 547h/547H 283v/301V Pos: standing >
The glass seems to be closed.

< 547h/547H 283v/301V Pos: standing >
Ok.

< 547h/547H 284v/301V Pos: standing >
Kylara's Pet Shoppe
Obvious exits: -E
A few drops of fresh blood are scattered around the area.
[20] The corpse of a raccoon is lying here.
The corpse of Kylara Nevicck is lying here.
[22] The corpse of a raccoon is lying here.
[3] a bottle of past experiences rests here (glowing)
A cute and furry raccoon stands here. (minion) 
A Gnome (small) sits resting.

< 547h/547H 284v/301V Pos: standing >
Ok.

< 547h/547H 285v/301V Pos: standing >
You no longer regenerate.

< 547h/547H 286v/301V Pos: standing >
A Gnome closes his book and smiles broadly.

< 547h/547H 287v/301V Pos: standing >
You snap into visibility.
[Damage: 156 ] A Gnome makes a strange sound as you place the otherworldly dagger of Lokpan with a strange black stone in his back.

< 547h/547H 287v/301V Pos: standing >
< T: Twiddles TP: sta TC:excellent E: A Gnome sit EP:  nasty wounds >
 You snap into visibility.
A Gnome attacks you. [0 hits]
A Gnome clambers to his feet.

< 547h/547H 287v/301V Pos: standing >
< T: Twiddles TP: sta TC:excellent E: A Gnome sta EP:  nasty wounds >
 You snap into visibility.
You do an amazing maneuver, tripping a Gnome.

< 547h/547H 287v/301V Pos: standing >
< T: Twiddles TP: sta TC:excellent E: A Gnome ass EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 31 ] You score a DEVASTATING HIT!!!!!
[Damage: 96 ] You score a DEVASTATING HIT!!!!!
[Damage: 93 ] You successfully stab a Gnome in the heart, killing him instantly.
A Gnome's shimmering green cloak was completely destroyed by the massive blow!
A Gnome's symbol of Baphomet was completely destroyed by the massive blow!
A Gnome is dead! R.I.P.
You receive your share of experience.