The death of [56 Psycheporter] Whorg The Resistance (Grey Elf)

in Reception Room

from the perspective of [56 Thief] Belcon The Empire of Lloth (Goblin)

<worn as a badge>    a sigil of vile corruption enchanted by Belcon (humming)
<worn on head>       the dwarf-bone crown of the troglodytes
<worn on eyes>       some destruction holo-gogs enchanted by Belcon (glowing)
<worn in ear>        an enchanted earring of agility of constitution
<worn in ear>        an ear clasp of petrified dragon claws enchanted by Belcon (illuminating) [82%]             
<worn on face>       the death-mask of Nakral enchanted by Belcon [81%]             
<worn around neck>   an amulet of creation of intelligence (humming)
<worn around neck>   an amulet of creation enchanted by Belcon (humming)
<worn on body>       a suit of wickedly-barbed devil hide enchanted by Belcon (humming)
<worn about body>    a mithril breastplate with a golden cross [superior] enchanted by Belcon (glowing)
<worn on back>       a spidersilk backpack with silver buckles
<worn as quiver>     a tarnished dematite quiver [superior] enchanted by Belcon
<worn about waist>   the spiked circles of bloodletting enchanted by Belcon (humming)
<worn on belt buckle>a hollowed neberi tongue (humming)
<attached to belt>   a vial of liquid time
<worn on arms>       some vambraces of holy might
<worn around wrist>  a spiked adamantite bracer of Khildarak Strongstone
<worn on hands>      a pair of vampiric dragonscale gauntlets enchanted by Belcon
<worn on finger>     a glowing electrum ring enchanted by Belcon (illuminating)
<worn on finger>     ring of the past of intelligence enchanted by Belcon (glowing)
<primary weapon>     the otherworldly dagger of Lokpan with a strange black stone (glowing)
<secondary weapon>   a tricksters dagger of deception and illusions
<worn on legs>       a pair of razor covered legplates enchanted by Belcon (humming) [81%]             
<worn on feet>       a pair of black, buffalo hide shoes [superior] enchanted by Belcon [89%]             

A HUGE stone golem who is almost out of sight to your south.
A HUGE stone golem who is almost out of sight to your south.
Suri, maiden of the earth who is almost out of sight to your south.

< 584h/584H 171v/301V Pos: standing >
Approaching the Artist Colony of Harrow
Obvious exits: -N# -S -W

< 584h/584H 169v/301V Pos: standing >
 
   MMMMMMMMMM^    
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 ^..^..^...MMMMM  
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  ..^M.^.^.^^MM   
   ..^..^^.^^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 167v/301V Pos: standing >
 
   MMMMMMMMMMM    
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 .^.....M^MMMMMM  
 ^^.^^..@.^MMMMM  
 ^^..^..^...MMMM  
 .^^^.^^^.^.^MMM  
  ...^M.^.^.^^M   
   ...^..^^.^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 165v/301V Pos: standing >
 
   ^MMMMMMMMMM    
  ..^^^MMMMMMMM   
 ..^^.^^^MMMMMMM  
 ^.......M^MMMMM  
 .^^.^^.@..^MMMM  
 ^^^..^..^...MMM  
 ..^^^.^^^.^.^MM  
  ....^M.^.^.^^   
   ....^..^^.^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 163v/301V Pos: standing >
 
   MMMMMMMMMMM    
  ^^MMMMMMMMMMM   
 M..^^^MMMMMMMMM  
 ..^^.^^^MMMMMMM  
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 .^^.^^....^MMMM  
 ^^^..^..^...MMM  
  .^^^.^^^.^.^M   
   ...^M.^.^.^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 164v/301V Pos: standing >
 
   MMMMMMMMMM^    
  ^MMMMMMMMMMM^   
 .^^MMMMMMMMMMM^  
 M..^^^MMMMMMMMM  
 ..^^.^^@MMMMMMM  
 ^.......M^MMMMM  
 .^^.^^....^MMMM  
  ^^..^..^...MM   
   ^^^.^^^.^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 162v/301V Pos: standing >
 
   MMMMMMMMMMM    
  ^^MMMMMMMMMMM   
 ^.^^MMMMMMMMMMM  
 .M..^^^MMMMMMMM  
 ...^^.^@.MMMMMM  
 ^^.......M^MMMM  
 ^.^^.^^....^MMM  
  ^^^..^..^...M   
   .^^^.^^^.^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 160v/301V Pos: standing >
 
   ^MMMMMMMMMM    
  .^^MMMMMMMMMM   
 ^^.^^MMMMMMMMMM  
 ^.M..^^^MMMMMMM  
 ^...^^.@..MMMMM  
 .^........M^MMM  
 .^.^^.^^....^MM  
  M^^^..^..^..^   
   ..^^^.^^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 158v/301V Pos: standing >
 
   ^^MMMMMMMMM    
  ^.^^MMMMMMMMM   
 ^^^.^^MMMMMMMMM  
 .^.M..^^^MMMMMM  
 .^...^^@...MMMM  
 ...........M^MM  
 ..^.^^.^^....^M  
  MM^^^..^..^.^   
   ...^^^.^^^.    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 156v/301V Pos: standing >
 
   ^^^MMMMMMMM    
  ^^.^^MMMMMMMM   
 .^^^.^^MMMMMMMM  
 ..^.M..^^^MMMMM  
 ^.^...^@....MMM  
 ^...........M^M  
 ...^.^^.^^...^^  
  ^MM^^^..^..^.   
   ^...^^^.^^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 155v/301V Pos: standing >
 
   ^^^^MMMMMMM    
  .^^.^^MMMMMMM   
 ^.^^^.^^MMMMMMM  
 M..^.M..^^^MMMM  
 ^^.^...@.....MM  
 .^...........M^  
 ^...^.^^.^^..^^  
  .^MM^^^..^..^   
   ^^...^^^.^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 153v/301V Pos: standing >
 
   M^^^MMMMMMM    
  ^^^^^MMMMMMMM   
 ^.^^.^^MMMMMMMM  
 ^.^^^.^^MMMMMMM  
 M..^.M.@^^^MMMM  
 ^^.^.........MM  
 .^...........M^  
  ...^.^^.^^..^   
   ^M.M^^..^..    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 152v/301V Pos: standing >
 
   MM^^MMMMMMM    
  MM^^^MMMMMMMM   
 ^^^^^^MMMMMMMMM  
 ^.^^.^^MMMMMMMM  
 ^.^^^.^@MMMMMMM  
 M..^.M..^^^MMMM  
 ^^.^.........MM  
  ^...........M   
   ..^.^^.^^..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 151v/301V Pos: standing >
 
   MMM^^MMMMMM    
  ^MM^^^MMMMMMM   
 ^^^^^^^MMMMMMMM  
 .^.^^.^^MMMMMMM  
 ^^.^^^.@.MMMMMM  
 ^M..^.M..^^^MMM  
 ^^^.^........^M  
  .............   
   ...^.^^.^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 148v/301V Pos: standing >
 
   MMMM^^MMMMM    
  .^MM^^^MMMMMM   
 .^^^^^^^MMMMMMM  
 ^.^.^^.^^MMMMMM  
 ^^^.^^^@..MMMMM  
 ^^M..^.M..^^^MM  
 .^^^.^.......^^  
  ............^   
   ^...^.^^.^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 147v/301V Pos: standing >
 
   MMMMM^^MMMM    
  ^.^MM^^^MMMMM   
 ..^^^^^^^MMMMMM  
 ^^.^.^^.^^MMMMM  
 .^^^.^^@...MMMM  
 ^^^M..^.M..^^^M  
 ..^^^.^......^^  
  ............^   
   ^^...^.^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 145v/301V Pos: standing >
 
   M^DMM^MMMMM    
  ^MMMMM^^MMMMM   
 ^^.^MM^^^MMMMMM  
 ..^^^^^^^MMMMMM  
 ^^.^.^^@^^MMMMM  
 .^^^.^^....MMMM  
 ^^^.M.^.M..^^^M  
  .^^^.^......^   
   ...........    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 145v/301V Pos: standing >
 
   MMMMM^MMMMM    
  MM^DMM^MMMMMM   
 ^^MMMMM^^MMMMMM  
 ^^.^MM^^^MMMMMM  
 ..^^^^^@^MMMMMM  
 ^^.^.^^.^^MMMMM  
 .^^^.^^....MMMM  
  ^^.M.^.M..^^^   
   ^^^.^......    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 143v/301V Pos: standing >
 
   M^^M^^MMMMM    
  MMMMMM^MMMMMM   
 MMM^DMM^MMMMMMM  
 ^^MMMMM^^MMMMMM  
 ^^.^MM^@^MMMMMM  
 ..^^^^^.^MMMMMM  
 ^^.^.^^.^^MMMMM  
  ^^^.^^....MMM   
   ^.M.^.M..^^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 141v/301V Pos: standing >
 
   MMMMM^MMMM^    
  MM^^M^^MMMMMM   
 MMMMMMM^MMMMMM^  
 MMM^DMM^MMMMMMM  
 ^^MMMMM@^MMMMMM  
 ^^.^MM^.^MMMMMM  
 ..^^^^^.^MMMMMM  
  ^.^.^^.^^MMMM   
   ^^.^^....MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 139v/301V Pos: standing >
 
   MMMMM^M^M^.    
  MMMMMM^MMMM^.   
 MMM^^M^^MMMMMM^  
 MMMMMMM^MMMMMM^  
 MMM^DMM@MMMMMMM  
 ^^MMMMM.^MMMMMM  
 ^^.^MM^.^MMMMMM  
  .^^^^^.^MMMMM   
   .^.^^.^^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 136v/301V Pos: standing >
 
   M^M^^.^M^M.    
  MMMMMM^M^M^..   
 MMMMMMM^MMMM^..  
 MMM^^M^^MMMMMM^  
 MMMMMMM@MMMMMM^  
 MMM^DMM.MMMMMMM  
 ^^MMMMM.^MMMMMM  
  ^.^MM^.^MMMMM   
   ^^^^^.^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 134v/301V Pos: standing >
 
   M^^^^^.....    
  MM^M^^.^M^M.*   
 MMMMMMM^M^M^..*  
 MMMMMMM^MMMM^..  
 MMM^^M^@MMMMMM^  
 MMMMMMM.MMMMMM^  
 MMM^DMM.MMMMMMM  
  ^MMMMM.^MMMMM   
   .^MM^.^MMMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 132v/301V Pos: standing >
You quickly scan the area.
Valyn who is not far off to your west.
An elite guard specialist who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.
An elite guard who is in the distance to your west.

< 584h/584H 134v/301V Pos: standing >
 
   MM^^^^^....    
  MMM^M^^.^M^M.   
 MMMMMMMM^M^M^..  
 MMMMMMMM^MMMM^.  
 MMMM^^M@.MMMMMM  
 ^MMMMMMM.MMMMMM  
 ^MMM^DMM.MMMMMM  
  ^^MMMMM.^MMMM   
   ^.^MM^.^MMM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 132v/301V Pos: standing >
 
   ^MM^^^^^...    
  MMMM^M^^.^M^M   
 MMMMMMMMM^M^M^.  
 MMMMMMMMM^MMMM^  
 MMMMM^^@^.MMMMM  
 +^MMMMMMM.MMMMM  
 ^^MMM^DMM.MMMMM  
  .^^MMMMM.^MMM   
   ^^.^MM^.^MM    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Valyn, the great elven ranger, stands here, peering this way and that.

< 584h/584H 129v/301V Pos: standing >
 
   M^MM^^^^^..    
  MMMMM^M^^.^M^   
 MMMMMMMMMM^M^M^  
 MMMMMMMMMM^MMMM  
 MMMMMM^@M^.MMMM  
 ++^MMMMMMM.MMMM  
 M^^MMM^DMM.MMMM  
  ^.^^MMMMM.^MM   
   .^^.^MM^.^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 584h/584H 127v/301V Pos: standing >
A Mountain Trail
Obvious exits: -E -W

< 584h/584H 127v/301V Pos: standing >
The East Gates of Kimordril
Obvious exits: -E -W#
An elite guard specialist of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.
An elite guard of Kimordril is here, vigilantly watching the gates.

< 584h/584H 126v/301V Pos: standing >
The gate seems to be closed.

< 584h/584H 127v/301V Pos: standing >
The gate seems to be closed.

< 584h/584H 128v/301V Pos: standing >
The gate seems to be closed.

< 584h/584H 128v/301V Pos: standing >
The gate seems to be closed.

< 584h/584H 129v/301V Pos: standing >
Ok.

< 584h/584H 130v/301V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 584h/584H 130v/301V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 584h/584H 129v/301V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 584h/584H 129v/301V Pos: standing >
You quickly scan the area.
An elite guard specialist who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.

< 584h/584H 130v/301V Pos: standing >
You quickly scan the area.
An elite guard specialist who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.
An elite guard who is a brief walk away to your east.

< 584h/584H 130v/301V Pos: standing >
An Inclined Pathway
Obvious exits: -E -S -U

< 584h/584H 131v/301V Pos: standing >
Alas, you cannot go that way. . . .

< 584h/584H 132v/301V Pos: standing >
You quickly scan the area.
An elite guard specialist who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.
An elite guard who is rather far off to your east.

< 584h/584H 133v/301V Pos: standing >
An Inclined Pathway
Obvious exits: -W -D

< 584h/584H 133v/301V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.

< 584h/584H 133v/301V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W
An elite dwarven guard of Kimordril is here.

< 584h/584H 133v/301V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
A dwarven commoner who is not far off to your west.
A large dog who is not far off to your west.
A huge rat who is a brief walk away to your west.
The Kimordril Quartermaster who is a brief walk away to your west.
The gully dwarf town crier who is a brief walk away to your west.
A large dog who is in the distance to your west.

< 584h/584H 133v/301V Pos: standing >
An Inclined Pathway
Obvious exits: -E -W

< 584h/584H 134v/301V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
An elite guard who is not far off to your east.
A dwarven commoner who is close by to your west.
A large dog who is close by to your west.
A huge rat who is not far off to your west.
The Kimordril Quartermaster who is not far off to your west.
The gully dwarf town crier who is not far off to your west.
A large dog who is rather far off to your west.

< 584h/584H 135v/301V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.
A large dog wanders around here, looking for food.

< 584h/584H 138v/301V Pos: standing >
You quickly scan the area.
A brutish bartender who is not far off to your north.
An elite guard who is not far off to your east.
An elite guard who is a brief walk away to your east.
A huge rat who is not far off to your south.
A huge rat who is close by to your west.
The Kimordril Quartermaster who is close by to your west.
The gully dwarf town crier who is close by to your west.
A large dog who is a brief walk away to your west.

< 584h/584H 139v/301V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W

< 584h/584H 141v/301V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U
A huge rat scurries along here, whiskers wiggling.

< 584h/584H 140v/301V Pos: standing >
Alas, you cannot go that way. . . .

< 584h/584H 141v/301V Pos: standing >
You quickly scan the area.
A dwarven commoner who is not far off to your north.
A large dog who is not far off to your north.
A brutish bartender who is rather far off to your north.
Ratroper who is close by above you.

< 584h/584H 142v/301V Pos: standing >
The Bank of Kimordril
Obvious exits: -D
A large wooden counter is here, with a sign posted on it.
Ratroper is here, ready to take your money.

< 584h/584H 143v/301V Pos: standing >
Goldsmiths Guild
Obvious exits: -N -U
A huge rat scurries along here, whiskers wiggling.

< 584h/584H 143v/301V Pos: standing >
Southeast Corner of the Guild Square
Obvious exits: -N -E -S -W

< 584h/584H 144v/301V Pos: standing >
East Side of the Guild Square
Obvious exits: -N -E -S -W
A dwarven commoner is here, shopping around the square.
A large dog wanders around here, looking for food.

< 584h/584H 143v/301V Pos: standing >
Northeast Corner of the Guild Square
Obvious exits: -N -E -S -W

< 584h/584H 143v/301V Pos: standing >
The Mother Lode
Obvious exits: -E -S -U
A mighty board stands here held up by great swords reading 'Flame Board.'
A brutish bartender serves drinks to his patrons here.

< 584h/584H 143v/301V Pos: standing >
You quickly scan the area.
A patrolling guard who is close by to your east.
A young male dwarf who is close by to your east.
A young female dwarf who is close by to your east.
A shopping commoner who is close by to your east.
A dwarven postal clerk who is close by to your east.
A dwarven commoner who is not far off to your south.
A large dog who is not far off to your south.
A huge rat who is rather far off to your south.
An honor guard who is close by above you.
An honor guard who is close by above you.
General Kimordril who is close by above you.
A large pony who is close by above you.
A Grey Elf who is close by above you.
A beautiful pegasus who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.

< 584h/584H 143v/301V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 584h/584H 148v/301V Pos: standing >
Looks like an exit.

< 584h/584H 150v/301V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 584h/584H 152v/301V Pos: standing >
Reception Room
Obvious exits: -D
A large dwarf is here, keeping an eye on the area.
A large dwarf is here, keeping an eye on the area.
General Kimordril sits atop a large pony.
A Grey Elf (medium) ThE FuRY - The Resistance stands here.
A beautiful pegasus stands here tossing his mane.
An elite dwarven guard of Kimordril is here.
An elite dwarven guard of Kimordril is here.

< 584h/584H 162v/301V Pos: standing >
You think you noticed an opening in your victim defenses...

< 584h/584H 163v/301V Pos: standing >
You snap into visibility.
[Damage: 162 ] A Grey Elf makes a strange sound as you place the otherworldly dagger of Lokpan with a strange black stone in his back.

< 584h/584H 163v/301V Pos: standing >
< T: Rangertest TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 You snap into visibility.
A Grey Elf attacks you. [0 hits]

< 584h/584H 164v/301V Pos: standing >
< T: Rangertest TP: sta TC:excellent E: A Grey Elf sta EP:  nasty wounds >
 You snap into visibility.
You do an amazing maneuver, tripping a Grey Elf.

< 584h/584H 164v/301V Pos: standing >
< T: Rangertest TP: sta TC:excellent E: A Grey Elf ass EP:  nasty wounds >
 An elite guard is waving a platinum coin around wanting to make a bet on the outcome.

< 584h/584H 164v/301V Pos: standing >
< T: Rangertest TP: sta TC:excellent E: A Grey Elf ass EP:  nasty wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 39 ] You slip beneath a Grey Elf's guard dealing a vicious attack!
[Damage: 38 ] [Damage: 25 ] You score a DEVASTATING HIT!!!!!
[Damage: 99 ] You successfully stab a Grey Elf in the heart, killing him instantly.
A Grey Elf is dead! R.I.P.
You receive your share of experience.