The death of [56 Thief] Belcon The Empire of Lloth (Goblin)

in The Great Fountain of Tharnadia

from the perspective of [56 Wildmage] Koldyn (Gnome)

<worn as a badge>    the mark of the dagger
<worn on head>       a diabolical flesh crown [80%]             
<worn on eyes>       a turtle shell eyepatch
<worn in ear>        a sapphire earring (glowing)
<worn in ear>        a glittering granite stud
<worn on face>       a leafy mask of Silvanos of charisma
<worn around neck>   a diamond necklace [superior]
<worn around neck>   a diamond necklace of strength
<worn on body>       a human-made cured leather robe
<worn about body>    the cloak of the shadow dragon
<worn about waist>   a belt of dragonslaying
<held as shield>     a gleaming diamond shield from Verspin
<worn around wrist>  a twisted emerald wristguard from Tiamat
<worn around wrist>  a satanic bracelet
<worn on hands>      some well-crafted emerald mitts
<worn on finger>     a rat skull ring
<worn on finger>     a polished scarlet ring
<held>               a warped crystal orb
<worn on legs>       some spiked chainmail leggings
<worn on feet>       a pair of stone boots (glowing)


< 529h/529H 193v/194V Pos: standing >
Segojan Earthcaller's grace flows down on you restoring the power of detect invisibility.
You complete your spell...

< 529h/529H 193v/194V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
The corpse of a Gnome is lying here.
The corpse of the town crier is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A blazing imp hovers in mid-air here. (minion) 
Elmari (Thri-Kreen)(large) stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
The Tharnadian Quartermaster stands here.

< 529h/529H 193v/194V Pos: standing >
You know no such ability!

< 529h/529H 193v/194V Pos: standing >
Autosaving...

< 529h/529H 193v/194V Pos: standing >
Hint: Be sure to have a raft or canoe handy in case you need to cross water.

< 529h/529H 193v/194V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
The corpse of a Gnome is lying here.
The corpse of the town crier is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A blazing imp hovers in mid-air here. (minion) 
Elmari (Thri-Kreen)(large) stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
The Tharnadian Quartermaster stands here.

< 529h/529H 194v/194V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your east.
Kieta who is not far off to your east.
The shady youth who is close by to your west.
A human merchant who is close by to your west.
A stray cat who is close by to your west.
A stray dog who is not far off to your west.
A militia guard who is not far off to your west.
The doctor who is rather far off to your west.

< 529h/529H 194v/194V Pos: standing >
A faint hum can be heard from the titan warhammer of the Snow Ogre kings carried by Elmari.

< 529h/529H 194v/194V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
The corpse of a Gnome is lying here.
The corpse of the town crier is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A blazing imp hovers in mid-air here. (minion) 
Elmari (Thri-Kreen)(large) stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
The Tharnadian Quartermaster stands here.

< 529h/529H 194v/194V Pos: standing >
The town crier says in common 'Remember when leaving the city limits to take caution. Undead and Evil forces prowl the wilderness.'

< 529h/529H 194v/194V Pos: standing >
Elmari chitters 'hrm'

< 529h/529H 194v/194V Pos: standing >
The town crier says in common 'If you have anything and I mean anything for sale,'
The town crier says in common 'you now can auction it - though let's get real,'
The town crier says in common 'you'll just kill for it.'
The town crier snickers softly to himself.

< 529h/529H 194v/194V Pos: standing >
Elmari looks at the town crier.

< 529h/529H 194v/194V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
The corpse of a Gnome is lying here.
The corpse of the town crier is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A blazing imp hovers in mid-air here. (minion) 
Elmari (Thri-Kreen)(large) stands here.
The town crier is standing here, eagerly awaiting to perform his duties.
The Tharnadian Quartermaster stands here.

< 529h/529H 194v/194V Pos: standing >
You start chanting...

< 529h/529H 194v/194V Pos: standing >
You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality.
[Damage: 103 ] The town crier crumples as you kill him by draining his energy.
The town crier is dead! R.I.P.
You receive your share of experience.
The last gasps of the town crier cause a sickening chill to run up your spine.
You have killed 1 of 1 Human(s) for boon # 1305.

< 611h/529H 194v/194V Pos: standing >
You get a few coins from the corpse of the town crier.
There were: 6 platinum coins, 18 gold coins. 

< 611h/529H 194v/194V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of the town crier is made of flesh and appears to be of average quality.
The corpse of the town crier has an item value of 1.
It appears to be the corpse of the town crier.
Nothing.

< 611h/529H 194v/194V Pos: standing >
the corpse of the town crier does not contain the coins.

< 611h/529H 194v/194V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of the town crier is made of flesh and appears to be of average quality.
The corpse of the town crier has an item value of 1.
It appears to be the corpse of the town crier.
Nothing.

< 611h/529H 194v/194V Pos: standing >
the corpse of the town crier does not contain the coins.

< 611h/529H 194v/194V Pos: standing >
Deathsorc attempts to stab you in the back, but your shadow shield quickly absorbs the impact before fading away!
Out of nowhere, Deathsorc stabs you in the back.
Sorry, you aren't allowed to do that in combat.

< 610h/529H 194v/194V Pos: standing >
< T: Koldyn TP: sta TC:excellent E: Deathsorc sta EP: excellent >
 The Tharnadian Quartermaster watches the battle in amusement.

< 610h/529H 194v/194V Pos: standing >
< T: Koldyn TP: sta TC:excellent E: Deathsorc sta EP: excellent >
 Deathsorc anticipates your attack and masterfully parries your blow.
Deathsorc parries your futile lunge at him.
Deathsorc dances an amazing maneuver in battle, tripping you.

< 610h/529H 194v/194V Pos: on your ass >
< T: Koldyn TP: ass TC:excellent E: Deathsorc sta EP: excellent >
 Deathsorc slips beneath your guard, dealing you a vicious attack!
Deathsorc's fine pierce wounds you.
Deathsorc's decent pierce grazes you.
Deathsorc's fine pierce wounds you.
Deathsorc's pierce wounds you.
Deathsorc's fine pierce wounds you.
Deathsorc's decent pierce wounds you.
Deathsorc's fine pierce wounds you.
Deathsorc's pierce wounds you.
Deathsorc's impressive pierce wounds you.

< 538h/529H 194v/194V Pos: on your ass >
< T: Koldyn TP: ass TC:excellent E: Deathsorc sta EP: excellent >
 Elmari topples over himself as he tries to bash Deathsorc.

< 538h/529H 194v/194V Pos: on your ass >
< T: Koldyn TP: ass TC:excellent E: Deathsorc sta EP: excellent >
 Deathsorc anticipates your attack and masterfully parries your blow.

< 538h/529H 194v/194V Pos: on your ass >
< T: Koldyn TP: ass TC:excellent E: Deathsorc sta EP: excellent >
 Deathsorc's pierce wounds you.
Deathsorc's powerful pierce strikes you.
Deathsorc's fine pierce wounds you.
Deathsorc's fine pierce wounds you.
Deathsorc's powerful pierce strikes you hard.
Deathsorc's pierce strikes you hard.
Deathsorc slips beneath your guard, dealing you a vicious attack!
Deathsorc's powerful pierce strikes you hard.
Deathsorc's fine pierce wounds you.

< 349h/529H 194v/194V Pos: on your ass >
< T: Koldyn TP: ass TC: few wounds E: Deathsorc sta EP: excellent >
 Elmari clambers to his feet.

< 349h/529H 194v/194V Pos: on your ass >
< T: Koldyn TP: ass TC: few wounds E: Deathsorc sta EP: excellent >
 The Tharnadian Quartermaster frowns in boredom at the obviously one-sided struggle.

< 349h/529H 194v/194V Pos: on your ass >
< T: Koldyn TP: ass TC: few wounds E: Deathsorc sta EP: excellent >
 Elmari suddenly attacks Deathsorc!
Elmari's crush grazes Deathsorc.

< 349h/529H 194v/194V Pos: on your ass >
< T: Koldyn TP: ass TC: few wounds E: Deathsorc sta EP: few scratches >
 Deathsorc's pierce strikes you hard.
Deathsorc's powerful pierce strikes you hard.
Deathsorc's pierce wounds you.
Deathsorc's pierce reached your arm severing tendons and muscles.
Deathsorc's powerful pierce strikes you very hard.
Deathsorc's fine pierce strikes you.

< 212h/529H 194v/194V Pos: on your ass >
< T: Koldyn TP: ass TC: nasty wounds E: Deathsorc sta EP: few scratches >
 Deathsorc parries your futile lunge at him.

< 212h/529H 194v/194V Pos: on your ass >
< T: Koldyn TP: ass TC: nasty wounds E: Deathsorc sta EP: few scratches >
 Sorry, you can't do that while laying around.

< 212h/529H 194v/194V Pos: on your ass >
< T: Koldyn TP: ass TC: nasty wounds E: Deathsorc sta EP: few scratches >
 Sorry, you can't do that while laying around.

< 212h/529H 194v/194V Pos: on your ass >
< T: Koldyn TP: ass TC: nasty wounds E: Deathsorc sta EP: few scratches >
 Deathsorc's fine pierce strikes you.
Deathsorc's fine pierce strikes you.
Deathsorc's decent pierce wounds you.
Deathsorc's pierce strikes you.
Deathsorc's fine pierce strikes you.
Deathsorc's pierce wounds you.
Deathsorc's pierce strikes you.
Deathsorc's decent pierce strikes you.
You clamber to your feet.

< 149h/529H 194v/194V Pos: standing >
< T: Koldyn TP: sta TC:pretty hurt E: Deathsorc sta EP: few scratches >
 The first hint of daylight can be seen on the northern horizon.

< 149h/529H 194v/194V Pos: standing >
< T: Koldyn TP: sta TC:pretty hurt E: Deathsorc sta EP: few scratches >
 You start chanting...

< 149h/529H 194v/194V Pos: standing >
< T: Koldyn TP: sta TC:pretty hurt E: Deathsorc sta EP: few scratches >
 Deathsorc parries Elmari's lunge at him.
Elmari suddenly appears a bit confused!
Elmari's crush grazes Deathsorc.
Deathsorc parries Elmari's lunge at him.
Deathsorc parries Elmari's lunge at him.
Elmari's decent crush grazes Deathsorc.
Deathsorc anticipates Elmari's attack and masterfully parries the incoming blow.
Deathsorc dodges Elmari's attack.
Deathsorc parries Elmari's lunge at him.
Deathsorc parries Elmari's lunge at him.
Deathsorc dodges Elmari's attack.
Deathsorc parries Elmari's lunge at him.
Deathsorc anticipates Elmari's attack and masterfully parries the incoming blow.
Deathsorc dodges Elmari's attack.
Elmari's crush grazes Deathsorc.

< 149h/529H 194v/194V Pos: standing >
< T: Koldyn TP: sta TC:pretty hurt E: Deathsorc sta EP: few scratches >
 Casting: shadow shield 
Deathsorc looks at you.

< 149h/529H 194v/194V Pos: standing >
< T: Koldyn TP: sta TC:pretty hurt E: Deathsorc sta EP: few scratches >
 You complete your spell...
You feel a strange shadowy mist cover your body.
You are rescued by Elmari, you are confused, but grateful!

< 149h/529H 194v/194V Pos: standing >
Deathsorc's pierce grazes Elmari.
Deathsorc's feeble pierce grazes Elmari.
Deathsorc's weak pierce grazes Elmari.
Deathsorc's pierce grazes Elmari.

< 149h/529H 194v/194V Pos: standing >
The Tharnadian Quartermaster frowns in boredom at the obviously one-sided struggle.

< 150h/529H 194v/194V Pos: standing >
You attempt to flee...
The 'Mighty Anvil'
Obvious exits: -S -W -U
A glowing dagger is here on the ground.
Lying here is a dark dagger.
An iron dagger lies here.
A polished steel dagger lies here.
a simple dagger lays where it was thrown
A tiny bronze dagger lies here in a small puddle of blood.
A sharpened rock has been dropped here.
A twisted bone dagger rests upon the ghastly ground.
Someone has discarded a dagger engulfed in mist.
A sharp dagger of the bounty hunter lies here. (illuminating)
A sacrifical dagger is here, discarded.
A black-handled dagger hangs on the wall.
A dagger bearing the crest of Bloodstone is lying here.
a jagged dagger lies on the ground.
A jodani wood sheaf arrow has fallen here.
The flask contains a thin, dark green liquid with odd black chunks.
A potion is laying here.
A magical adamantium warhammer lies on the floor.
A small sword was abandoned here.
A silvery sword lies discarded here. (glowing)
A vicious looking sword was dropped here.
A glowing longsword lies here. (illuminating)
A soft leather jacket has been discarded here.
A suit of spiked leather armor lies here.
Some leather leggings were left here.
A pair of blacksteel boots stand here.
A small wooden shield is lying on the ground.
A book is layinger here discarded.
A tiny ring lies here nearly hidden for its size.
Some adamantine leggings have been discarded here.
A fine suit of drow chainmail has been left here.
A full suit of bloodmail lies here. (glowing)
A high collar made from a triceratops frill lies here. (humming)
A blazing imp hovers in mid-air here. (minion) 
Jodnan, the blacksmith stands here working his metals.
You flee northward!

< 150h/529H 169v/194V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of the town crier is lying here.
The corpse of a Gnome is lying here.
The corpse of the town crier is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A blazing imp hovers in mid-air here. (minion) 
Elmari (Thri-Kreen)(large) stands here.
The Tharnadian Quartermaster stands here.

< 158h/529H 175v/194V Pos: standing >
Before you can react Deathsorc suddenly lashes at you.
OUCH!  That really did HURT!
Deathsorc steps quickly into the shadows and darts quickly at your face, causing you to temporarily black out.
You have been blinded!
Sorry, you aren't allowed to do that in combat.

< 98h/529H 177v/194V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 98h/529H 177v/194V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 98h/529H 177v/194V Pos: standing >
< T: someone TP: sta TC:pretty hurt E: someone sta EP:  small wounds >
 Someone's feeble pierce grazes you.
Someone's feeble pierce grazes you.
Someone's feeble pierce grazes you.
Someone's pierce grazes you.
Someone's fine pierce strikes you hard.
Someone's fine pierce strikes you hard.
Someone's feeble pierce wounds you.

< 76h/529H 177v/194V Pos: standing >
< T: someone TP: sta TC: awful E: someone sta EP:  small wounds >
 You attempt to flee...
You can't see a damn thing, you're blinded!
You flee northward!

< 76h/529H 147v/194V Pos: standing >
You can't see a damn thing, you're blinded!

< 78h/529H 152v/194V Pos: standing >
You feel a cloak of blindness dissolve.

< 80h/529H 154v/194V Pos: standing >
The 'Mighty Anvil'
Obvious exits: -S -W -U
Puddles of fresh blood cover the ground.
A glowing dagger is here on the ground.
Lying here is a dark dagger.
An iron dagger lies here.
A polished steel dagger lies here.
a simple dagger lays where it was thrown
A tiny bronze dagger lies here in a small puddle of blood.
A sharpened rock has been dropped here.
A twisted bone dagger rests upon the ghastly ground.
Someone has discarded a dagger engulfed in mist.
A sharp dagger of the bounty hunter lies here. (illuminating)
A sacrifical dagger is here, discarded.
A black-handled dagger hangs on the wall.
A dagger bearing the crest of Bloodstone is lying here.
a jagged dagger lies on the ground.
A jodani wood sheaf arrow has fallen here.
The flask contains a thin, dark green liquid with odd black chunks.
A potion is laying here.
A magical adamantium warhammer lies on the floor.
A small sword was abandoned here.
A silvery sword lies discarded here. (glowing)
A vicious looking sword was dropped here.
A glowing longsword lies here. (illuminating)
A soft leather jacket has been discarded here.
A suit of spiked leather armor lies here.
Some leather leggings were left here.
A pair of blacksteel boots stand here.
A small wooden shield is lying on the ground.
A book is layinger here discarded.
A tiny ring lies here nearly hidden for its size.
Some adamantine leggings have been discarded here.
A fine suit of drow chainmail has been left here.
A full suit of bloodmail lies here. (glowing)
A high collar made from a triceratops frill lies here. (humming)
Deathsorc (Human)(small) stands in mid-air here.
A blazing imp hovers in mid-air here. (minion) 
Jodnan, the blacksmith stands here working his metals.

< 81h/529H 155v/194V Pos: standing >

		Score information for Koldyn

Level: 56   Race: Gnome   Class: Sorcerer / Wildmage Sex: Male
Hit points: 82(529)  Moves: 156(194)
Coins carried:    6 platinum    18 gold     0 silver     0 copper
Coins in bank: 4797 platinum   851 gold   150 silver   179 copper
Playing time: 0 days / 9 hours/ 31 minutes
Received data: 1.0110 MB this session.
Send data:     0.0054 MB this session.
Compression ratio: none
Send data:     0.0054 MB this session.
Status:  Standing.
Epic points(total): 153(1250) Current task: find runestone of Tower of High Sorcery
Epic Bonus: No Epic Bonus (0.00%)
Frags:   -1.50   Deaths:   4
Detecting:       Invisible Heat
Protected from:  All but High Circle Spells
Enchantments:    Ultravision Farsee Fly Aware Haste
Stat pool timeout: none
Bartender Quests Remaining: 2
Combat Pulse:   14 Spell Pulse:  0.60 
Leaderboard Points:  411 
Afflicted with:  Deaf

Active Spells:
--------------
shadow shield (4 minutes)
deflect (no expiration timer)
haste (12 minutes)
strength (53 minutes)
agility (53 minutes)
fly (109 minutes)
detect invisibility (53 minutes)
globe of invulnerability (4 minutes)
roar of heroes (less than a minute remaining)
accelerated healing (36 minutes)
rested bonus (76 minutes)


< 82h/529H 156v/194V Pos: standing >
You do not see or have the corpse.

< 83h/529H 157v/194V Pos: standing >
You do not see that here.

< 83h/529H 158v/194V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of the town crier is lying here.
The corpse of a Gnome is lying here.
The corpse of the town crier is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A blazing imp hovers in mid-air here. (minion) 
Elmari (Thri-Kreen)(large) stands here.
The Tharnadian Quartermaster stands here.

< 84h/529H 158v/194V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
A large wandering dog is here, growling at you.
A shady looking youth is standing here, eyeing you with a devious glance.
A stray tomcat is darting after rodents, here.

< 85h/529H 158v/194V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A human merchant from another town stands here, perusing Tharnadia.

< 86h/529H 157v/194V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A young man in leather armor seems to be patrolling the area.

< 86h/529H 157v/194V Pos: standing >
Doctors Office
Obvious exits: -E
Fresh blood splatters cover the area.
A cold mace sits on the ground here. (illuminating)
The doctor on duty reads a current medical journal.

< 87h/529H 157v/194V Pos: standing >
Alas, you cannot go that way. . . .

< 87h/529H 157v/194V Pos: standing >
Alas, you cannot go that way. . . .

< 88h/529H 158v/194V Pos: standing >
You get a pile of coins from your rugged adventurers satchel.
There were: 2705 platinum coins, 2 gold coins, 8 silver coins, 2 copper coins. 

< 95h/529H 166v/194V Pos: standing >
You give the doctor 28 platinum.

The doctor starts casting a spell.

< 102h/529H 173v/194V Pos: standing >
The doctor completes her spell...
A torrent of divine energy flows from the doctor into your body, and your wounds begin to heal!
Your heroic urges slowly fade away.

< 433h/506H 180v/194V Pos: standing >
Hint: Different equipment will give you different bonuses. After wearing a new piece of equipment, type "attribute" to see if there are any differences.

< 434h/506H 181v/194V Pos: standing >
You give the doctor 28 platinum.

The doctor starts casting a spell.

< 437h/506H 184v/194V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 443h/506H 190v/194V Pos: standing >
The doctor completes her spell...
A torrent of divine energy flows from the doctor into your body, and your wounds begin to heal!

< 526h/529H 191v/194V Pos: standing >
You sit down and relax.

< 526h/529H 192v/194V Pos: sitting >
You have memorized the following spells:
(11th circle)  4 - solbeeps missile barrage
(10th circle)  5 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               3 - electrical execution
( 8th circle)  1 - fly
               3 - immolate
               1 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               3 - power word blind
               1 - power word stun
( 6th circle)  2 - teleport
               5 - fireball
( 5th circle)  5 - cone of cold
               2 - dimension door
               1 - coldshield
( 4th circle)  1 - wizard eye
               1 - levitate
               7 - dispel magic
( 3rd circle)  9 - shocking grasp
               1 - agility
( 2nd circle)  9 - chill touch
               2 - strength
( 1st circle)  2 - minor creation
               9 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    3 seconds:  (12th) chaotic ripple
    6 seconds:  ( 8th) shadow shield

You can memorize no more spells.
You continue your study.

< 528h/529H 194v/194V Pos: sitting >
You feel completely aligned with your spirit as you sink in meditation...

< 529h/529H 194v/194V Pos: sitting >
You have finished memorizing chaotic ripple.

< 529h/529H 194v/194V Pos: sitting >
You have finished memorizing shadow shield.
Your studies are complete.

< 529h/529H 194v/194V Pos: sitting >
You clamber to your feet.

< 529h/529H 194v/194V Pos: standing >
Doctors Office
Obvious exits: -E
Fresh blood splatters cover the area.
A cold mace sits on the ground here. (illuminating)
The doctor on duty reads a current medical journal.

< 529h/529H 194v/194V Pos: standing >
You are already standing.

< 529h/529H 194v/194V Pos: standing >

		Score information for Koldyn

Level: 56   Race: Gnome   Class: Sorcerer / Wildmage Sex: Male
Hit points: 529(529)  Moves: 194(194)
Coins carried: 2657 platinum     0 gold     8 silver     2 copper
Coins in bank: 4797 platinum   851 gold   150 silver   179 copper
Playing time: 0 days / 9 hours/ 31 minutes
Received data: 1.0213 MB this session.
Send data:     0.0055 MB this session.
Compression ratio: none
Send data:     0.0055 MB this session.
Status:  Standing.
Epic points(total): 153(1250) Current task: find runestone of Tower of High Sorcery
Epic Bonus: No Epic Bonus (0.00%)
Frags:   -1.50   Deaths:   4
Detecting:       Invisible Heat
Protected from:  All but High Circle Spells
Enchantments:    Ultravision Farsee Fly Aware Haste
Stat pool timeout: none
Bartender Quests Remaining: 2
Combat Pulse:   14 Spell Pulse:  0.60 
Leaderboard Points:  411 
Afflicted with:  Deaf

Active Spells:
--------------
roar of heroes (5 minutes)
shadow shield (3 minutes)
deflect (no expiration timer)
haste (11 minutes)
strength (52 minutes)
agility (52 minutes)
fly (108 minutes)
detect invisibility (52 minutes)
globe of invulnerability (3 minutes)
accelerated healing (35 minutes)
rested bonus (75 minutes)


< 529h/529H 194v/194V Pos: standing >
You do not see or have the corpse.

< 529h/529H 194v/194V Pos: standing >
You do not see that here.

< 529h/529H 194v/194V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A street sweeper is cleaning here, singing songs of labor.
A young man in leather armor seems to be patrolling the area.
Oops, trying to juggle too many loose coins, you drop a few.

< 529h/529H 193v/194V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A human merchant from another town stands here, perusing Tharnadia.
Oops, trying to juggle too many loose coins, you drop a few.

< 529h/529H 192v/194V Pos: standing >
Into what?

< 529h/529H 194v/194V Pos: standing >
Ok.
You put 2636 platinum, 0 gold, 8 silver, and 2 copper coins into a rugged adventurers satchel.

< 529h/529H 194v/194V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
Fresh blood splatters cover the area.
A shady looking youth is standing here, eyeing you with a devious glance.
A stray tomcat is darting after rodents, here.
A large wandering dog is here, growling at you.

< 529h/529H 193v/194V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
The corpse of the Tharnadian Quartermaster is lying here.
The corpse of the town crier is lying here.
The corpse of a Gnome is lying here.
The corpse of the town crier is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Rramqa (Human)(medium) stands in mid-air here.
A Goblin (small) Protectores Augusti of The Empire &+ stands in mid-air here.

< 529h/529H 192v/194V Pos: standing >
Rramqa settles to his knees.

< 529h/529H 192v/194V Pos: standing >
Rramqa's springleap knocks a Goblin to the ground, yet with great dexterity he rolls back onto his feet.

< 529h/529H 193v/194V Pos: standing >
You start chanting...

< 529h/529H 194v/194V Pos: standing >
You complete your spell...
[Damage: 138 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Goblin.
A glint of maddening touches a Goblin's eyes
as unseen powers corrupt him.
A Goblin turns to focus his attack on Rramqa!
[Damage: 48 ] Twin bolts of writhing power slam into a Goblin's chest.
Darkness flows from the rift encasing a Goblin in an impenetrable shell.
A Goblin seems to be blinded!
Rramqa rises to his feet.

< 529h/529H 194v/194V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.
Rramqa suddenly attacks a Goblin!
Rramqa's impressive slash strikes a Goblin hard.
Rramqa's flaming axe of the Illithid lords burns a Goblin with a godly fire!
Rramqa's crude slash wounds a Goblin.
Rramqa's longsword called 'Flame of the North' burns a Goblin with a godly fire!

< 529h/529H 194v/194V Pos: standing >
Rramqa deflects a Goblin's blow and strikes back at him!
Rramqa's slash strikes a Goblin.
Rramqa's flaming axe of the Illithid lords burns a Goblin with a godly fire!
A Goblin's pierce grazes Rramqa.
A Goblin's feeble pierce grazes Rramqa.
Rramqa parries a Goblin's lunge at him.
A Goblin's feeble pierce grazes Rramqa.
Rramqa parries a Goblin's lunge at him.
Rramqa deflects a Goblin's blow and strikes back at him!
Rramqa's slash strikes a Goblin.
Rramqa's longsword called 'Flame of the North' burns a Goblin with a godly fire!

< 529h/529H 194v/194V Pos: standing >
You complete your spell...
[Damage: 175 ] Your fist crushes a Goblin, leaving nothing but a smear of blood on the ground.
A Goblin's the cubes of protection of health was completely destroyed by the massive blow!
A Goblin is dead! R.I.P.
You receive your share of experience.