The death of [55 Death Magus] Zloe (Lich)

in Road beneath the Gate Tower

from the perspective of [56 Swordsman] Deaththri The Empire (Thri-Kreen)

<floating about head>a dark purple ioun stone[200h 21m 47s]
<worn as a badge>    the mark of the saboteur enchanted by Deaththri
<worn on head>       the helmet of the Vampire Gods (magic)
<worn on eyes>       devil eyes of the ghargatula of dexterity enchanted by Deaththri (magic) [80%]             
<worn on face>       the death-mask of Nakral (magic)
<worn around neck>   a necklace of dangling bones and relics (magic) (humming)
<worn around neck>   a necklace of dangling bones and relics [superior] (magic) (humming) [64%]             
<worn about body>    a cloak of protection enchanted by Deaththri (magic)
<worn as quiver>     a pantherhide quiver [poor] (magic) (glowing) (illuminating) [80%]             
<worn about waist>   a firey-eyed skull-buckled black leather belt (magic) (glowing) [89%]             
<worn on belt buckle>a snuggly cuddlebunny (humming) [64%]             
<worn on arms>       the armplates of the Cosmos (magic)
<worn on lower arms> some scintillating sleeves enchanted by Deaththri (magic)
<worn around wrist>  the bracer of Uz's alliance enchanted by Deaththri
<worn around wrist>  the ancestral bracelet of Sevenoaks enchanted by Deaththri (magic) [80%]             
<worn on lower wrist>a bracelet of dracolich hide enchanted by Deaththri (magic) (humming)
<worn on lower wrist>the bracer of the whirlwinds enchanted by Deaththri (glowing) (humming)
<worn on hands>      Tempest, the swirling gauntlets of storms (magic)
<worn on lower hands>the gauntlets of a Living Legend (magic) (glowing)
<primary weapon>     an ancient adamantium warhammer of dwarven kings enchanted by Deaththri (magic) [85%]             
<secondary weapon>   an ancient adamantium warhammer of dwarven kings enchanted by Deaththri (magic)
<third weapon>       the unholy avenger named 'Bloodlust' (magic) (glowing)[237h 25m 44s]
<fourth weapon>      a vorpal sword named 'Shimmer' (magic) (humming)
<worn on legs>       the legplates of the Storm enchanted by Deaththri (magic)

Obvious exits: -E -W
A young man in leather armor has been posted here to guard the bridge.
A young man in leather armor has been posted here to guard the bridge.

< 795h/795H 241v/247V Pos: standing >
The Great Spanning Bridge
Obvious exits: -E -W

< 795h/795H 241v/247V Pos: standing >
The Center of the Great Spanning Bridge
Obvious exits: -E -W
A daedalian fountain stands here, exquisitely rendered in onyx stone.

< 795h/795H 240v/247V Pos: standing >
The Great Spanning Bridge
Obvious exits: -E -W

< 795h/795H 240v/247V Pos: standing >
The Great Spanning Bridge
Obvious exits: -E -W
A young man in leather armor has been posted here to guard the bridge.
A young man in leather armor has been posted here to guard the bridge.

< 795h/795H 239v/247V Pos: standing >
The Tannadian Side of the Great Spanning Bridge
Obvious exits: -E -W

< 795h/795H 239v/247V Pos: standing >
The Third Floor Hallway
Obvious exits: -N -E -S -W

< 795h/795H 239v/247V Pos: standing >
The Top of Some Stairs
Obvious exits: -W -D
A grounds keeper is cleaning here, singing songs to Mielikki.(Gold Aura)

< 795h/795H 238v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 239v/247V Pos: standing >
The Bottom of Some Stairs
Obvious exits: -W -U

< 795h/795H 238v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 240v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 240v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 241v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 241v/247V Pos: standing >
The Second Floor Hallway
Obvious exits: -N -E -S -W#

< 795h/795H 241v/247V Pos: standing >
A faint hum can be heard from the gauntlets of a Living Legend you are carrying.
The door seems to be closed.

< 795h/795H 242v/247V Pos: standing >
The door seems to be closed.

< 795h/795H 242v/247V Pos: standing >
The door seems to be closed.

< 795h/795H 243v/247V Pos: standing >
The door seems to be closed.

< 795h/795H 243v/247V Pos: standing >
The door seems to be closed.

< 795h/795H 244v/247V Pos: standing >
The door seems to be closed.

< 795h/795H 245v/247V Pos: standing >
Ok.

< 795h/795H 246v/247V Pos: standing >
It's already open!

< 795h/795H 246v/247V Pos: standing >
It's already open!

< 795h/795H 247v/247V Pos: standing >
It's already open!

< 795h/795H 247v/247V Pos: standing >
It's already open!

< 795h/795H 247v/247V Pos: standing >
A Walkway to the Inner Keep
Obvious exits: -E -W

< 795h/795H 246v/247V Pos: standing >
The Parapets of Caer Tannad
Obvious exits: -N -E -S -D
[3] A glowing quill rests upon the ghastly ground here. (glowing)
[6] A spellbook rests upon the gloomy ground here.

< 795h/795H 245v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 245v/247V Pos: standing >
Down a Steel Ladder
Obvious exits: -U -D

< 795h/795H 244v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 245v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 245v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 246v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 247v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 247v/247V Pos: standing >
On a Steel Ladder
Obvious exits: -U -D

< 795h/795H 246v/247V Pos: standing >
Up a Steel Ladder
Obvious exits: -U -D

< 795h/795H 245v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 245v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 245v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 246v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 246v/247V Pos: standing >
A Dark Hallway
Obvious exits: -N -S -U

< 795h/795H 246v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 246v/247V Pos: standing >
A Dark Hallway
Obvious exits: -N -S
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 795h/795H 245v/247V Pos: standing >
A Bend in the Dark Hallway
Obvious exits: -N -E

< 795h/795H 244v/247V Pos: standing >
A Dark Hallway
Obvious exits: -E -W

< 795h/795H 243v/247V Pos: standing >
A Dark Hallway
Obvious exits: -E -W

< 795h/795H 243v/247V Pos: standing >
A Dark Hallway
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the area.

< 795h/795H 242v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 243v/247V Pos: standing >
A Dark Hallway
Obvious exits: -N -W
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
Steo (Gnome)(small) sits resting.(Red Aura)
Melmba the redeemed stands here, a faint holy aura radiating from deep within.(Gold Aura)

< 795h/795H 243v/247V Pos: standing >
The receptionist suddenly attacks Steo!
A Dark Hallway
Obvious exits: -N -S

< 795h/795H 243v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 246v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 247v/247V Pos: standing >
Inside the Gates of Caer Tannad
Obvious exits: -N -E -S
There are residual brain waves in the area.

< 795h/795H 246v/247V Pos: standing >
Outside the Gates of Caer Tannad
Obvious exits: -E -W
A war-hardened warrior is scanning the landscape for trouble.(Gold Aura)
A war-hardened warrior is scanning the landscape for trouble.(Gold Aura)

< 795h/795H 245v/247V Pos: standing >
A Path up the Shr'nn Mesa
Obvious exits: -N -S -W -D

< 795h/795H 243v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 243v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 244v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 244v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 246v/247V Pos: standing >
A Path up the Shr'nn Mesa
Obvious exits: -U -D
A grounds keeper is cleaning here, singing songs to Mielikki.(Gold Aura)

< 795h/795H 245v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 245v/247V Pos: standing >
A Path up the Shr'nn Mesa
Obvious exits: -U -D

< 795h/795H 243v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 243v/247V Pos: standing >
A Path up the Shr'nn Mesa
Obvious exits: -U -D

< 795h/795H 241v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 242v/247V Pos: standing >
The Bottom of a Steep Rise up the Shr'nn Mesa
Obvious exits: -E -U
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 795h/795H 240v/247V Pos: standing >
A Landing on the Shr'nn Mesa
Obvious exits: -E -W

< 795h/795H 239v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 240v/247V Pos: standing >
A faint hum can be heard from the helmet of the Vampire Gods you are carrying.
A Landing in the Path up the Shr'nn Mesa
Obvious exits: -W -D
A diminutive old man sits here, scribbling on some vellum.

< 795h/795H 238v/247V Pos: standing >
A Steep Path up the Shr'nn Mesa
Obvious exits: -U -D
A squirrel is wandering around here.(Gold Aura)

< 795h/795H 237v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 237v/247V Pos: standing >
The Bottom of a Steep Path up the Shr'nn Mesa
Obvious exits: -E -U

< 795h/795H 236v/247V Pos: standing >
The Top of a rise in the Path up the Shr'nn Mesa
Obvious exits: -W -D

< 795h/795H 235v/247V Pos: standing >
Before a Rise in the Path up the Shr'nn Mesa
Obvious exits: -E -U

< 795h/795H 233v/247V Pos: standing >
Outside the Western Arch
Obvious exits: -E -W

< 795h/795H 232v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 232v/247V Pos: standing >
An Arch Before the Keeps
Obvious exits: -N -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are residual brain waves in the area.

< 795h/795H 231v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 232v/247V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 795h/795H 231v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 232v/247V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N# -E -W
A young man in leather armor seems to be patrolling the area.
A young cleric is standing here, smiling at you warmly. (casting) (Gold Aura)

< 795h/795H 231v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 232v/247V Pos: standing >
A young cleric completes her spell...
A young cleric utters the words 'sfahzqhuai yfaw yufz'

< 795h/795H 237v/247V Pos: standing >
A young cleric starts casting a spell.
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W
A devious looking cat burglar is standing here, ready to cut your throat out.(Red Aura)

< 795h/795H 244v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 245v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 245v/247V Pos: standing >
Your flesh softens.
Your skin loses its barklike texture.
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W

< 795h/795H 246v/247V Pos: standing >
Hint: Boats are sold in many hometowns. These will allow you to cross river and other bodies of water. 
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A young cleric is standing here, smiling at you warmly.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
An odd little man, with a shaved head and an orange robe, hums something. (casting) (Gold Aura)
There are residual brain waves in the area.

< 795h/795H 245v/247V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
The corpse of a Barbarian is lying here.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 795h/795H 244v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 247v/247V Pos: standing >

< 795h/795H 247v/247V Pos: standing >

< 795h/795H 247v/247V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
The corpse of a Barbarian is lying here.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
There are residual brain waves in the area.

< 795h/795H 247v/247V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A young cleric is standing here, smiling at you warmly.(Gold Aura)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 795h/795H 246v/247V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
There are residual brain waves in the area.

< 795h/795H 245v/247V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A young cleric is standing here, smiling at you warmly.(Gold Aura)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
There are residual brain waves in the area.

< 795h/795H 245v/247V Pos: standing >
A Commoner's Dwelling
Obvious exits: -N
An iron wood-burning stove stands here. (glowing)
A female commoner is stretched out, sound asleep.(Gold Aura)
A working commoner is stretched out, sound asleep.(Gold Aura)

< 795h/795H 244v/247V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A young cleric is standing here, smiling at you warmly.(Gold Aura)
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 795h/795H 246v/247V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
The corpse of a Barbarian is lying here.
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.

< 795h/795H 245v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 795h/795H 245v/247V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
The corpse of a stray dog is lying here.
The corpse of the town crier is lying here.
The corpse of a militia guard is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling the area.
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)
There are residual brain waves in the area.

< 795h/795H 246v/247V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A thick syrup slowly seeps into the ground.
A strip of cured leather lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
Jevad (Halfling)(small) stands here.(Gold Aura)
There are residual brain waves in the area.

< 795h/795H 245v/247V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
The corpse of a stray dog is lying here.
The corpse of the town crier is lying here.
The corpse of a militia guard is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling the area.
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling the area.
The Tharnadian Quartermaster stands here.(Gold Aura)

< 795h/795H 244v/247V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.
There are residual brain waves in the area.

< 795h/795H 244v/247V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 795h/795H 243v/247V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 795h/795H 243v/247V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 795h/795H 243v/247V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
There are residual brain waves in the area.

< 795h/795H 242v/247V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 795h/795H 242v/247V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.
Ghat (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
*Keane Member of Arcane Hooligans (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are residual brain waves in the area.

< 795h/795H 241v/247V Pos: standing >
A Lich enters from the north.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
There are residual brain waves in the area.

< 795h/795H 241v/247V Pos: standing >
A faint hum can be heard from the legplates of the Storm enchanted by Deaththri you are carrying.

< 795h/795H 242v/247V Pos: standing >
No-one by that name here...

< 795h/795H 247v/247V Pos: standing >
Bash who?

< 795h/795H 247v/247V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.
Ghat (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A tharnadian thief-hunter crouches here.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter crouches here.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
*Keane Member of Arcane Hooligans (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 795h/795H 245v/247V Pos: standing >
You quickly scan the area.
Sarn, the banker who is a brief walk away to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A religious zealot who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A Lich who is close by to your south.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your west.

< 795h/795H 245v/247V Pos: standing >
Bash who?

< 795h/795H 245v/247V Pos: standing >
Ghat sneaks south.

< 795h/795H 245v/247V Pos: standing >
Pardon?

< 795h/795H 245v/247V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.
A tharnadian thief-hunter crouches here.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tharnadian thief-hunter crouches here.(Gold Aura)
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
*Keane Member of Arcane Hooligans (Dwarf)(medium) stands in mid-air here.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 795h/795H 245v/247V Pos: standing >
A faint hum can be heard from the legplates of the Storm enchanted by Deaththri you are carrying.
You quickly scan the area.
Sarn, the banker who is a brief walk away to your north.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A tharnadian illusionist who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is not far off to your east.
A religious zealot who is a brief walk away to your east.
Ghat who is close by to your south.
A Lich who is close by to your south.
A militia guard who is close by to your south.
A militia guard who is close by to your south.
A tharnadian thief-hunter who is close by to your south.
A militia guard who is not far off to your west.

< 795h/795H 245v/247V Pos: standing >

< 795h/795H 245v/247V Pos: standing >

< 795h/795H 245v/247V Pos: standing >

< 795h/795H 245v/247V Pos: standing >

< 795h/795H 245v/247V Pos: standing >

< 795h/795H 245v/247V Pos: standing >
Bash who?

< 795h/795H 245v/247V Pos: standing >

< 795h/795H 245v/247V Pos: standing >
Road beneath the Gate Tower
Obvious exits: -N -S -U
Puddles of fresh blood cover the ground.
The corpse of a tharnadian thief-hunter is lying here.
A Lich (medium) stands in mid-air here.(Red Aura)
A young man in leather armor seems to be patrolling the walls.
A militia guard stands here, fighting a Lich.

< 795h/795H 244v/247V Pos: standing >
You snap into visibility.
[Damage:  1 ] Your bash knocks a Lich to the ground!

< 795h/795H 244v/247V Pos: standing >
< T: Deaththri TP: sta TC:excellent E: A Lich sit EP: excellent >
 You snap into visibility.
A Lich attacks you. [0 hits]
Your improved dexterity grants you an additional attack!
[Damage: 36 ] [Damage: 20 ] [Damage: 23 ] [Damage: 13 ] [Damage: 23 ] [Damage: 13 ] [Damage: 17 ] [Damage: 22 ] [Damage: 35 ] [Damage: 16 ] [Damage: 35 ] [Damage:  9 ] You score a DEVASTATING HIT!!!!!
[Damage: 93 ] You smash ancient adamantium warhammer of dwarven kings enchanted by Deaththri into the earth releasing a HUGE eruption of LiGhTNinG!!
Your pure arcane focus causes your spell to burst through a Lich's magical resistance!
[Damage: 34 ] Your lightning bolt shatters a Lich to pieces.
A Lich is dead! R.I.P.
You receive your share of experience.