The death of [56 Gypsy] Noh (Orc)

in Inside the Eastern City Gates

from the perspective of [56 Cenobite] Druzil (Human)

<worn on body>       a sundress of purity and youth [modified] (glowing) [84%]             

Armor Points: -2  Reduces melee damage taken by 0.2% 
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 12% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 3   Damroll: 4
Alignment: 0  (-1000 to 1000)

Saving Throws: PAR[24]  FEA[24]
               BRE[33]  SPE[33]

Load carried: What load?

< 659h/659H 111v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U

< 659h/659H 110v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 659h/659H 110v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 659h/659H 108v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S

< 659h/659H 106v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 659h/659H 108v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 659h/659H 108v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A young man in leather armor seems to be patrolling outside the gates.

< 659h/659H 110v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 659h/659H 108v/112V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A tharnadian illusionist stands at ease.
A shadow dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 659h/659H 106v/112V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W#
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 659h/659H 104v/112V Pos: standing >
The gates seems to be closed.

< 659h/659H 107v/112V Pos: standing >
The gates seems to be closed.

< 659h/659H 111v/112V Pos: standing >
Ok.

< 659h/659H 112v/112V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 659h/659H 110v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 659h/659H 109v/112V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 659h/659H 108v/112V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W

< 659h/659H 109v/112V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 659h/659H 109v/112V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 659h/659H 110v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 659h/659H 111v/112V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E -S -W
A young man in leather armor seems to be patrolling the walls.

< 659h/659H 111v/112V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Some fleshless fingerbones has been dropped here.
A severed head lies on the ground here.
A long iron rod has been left here.
A tree-pitch torch lies here on the ground, its flame sputtering.
A bloody head is lying here on the ground buzzing with flies.
The bloody head of the necromancer rolls here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
[5] A small bandage rests upon the ground here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A shady looking youth is standing here, eyeing you with a devious glance.
A large wandering dog is here, growling at you.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)

< 659h/659H 110v/112V Pos: standing >
A street sweeper leaves west.
Alarm bells sound, signalling an invasion!

< 659h/659H 110v/112V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 659h/659H 109v/112V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A single rose grows out from the ground. (magic)
A cudgel has been dropped here.
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[4] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[6] A large wooden torch has been discarded here.
An amber-colored metallic rod lies here.
[16] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
The receptionist stands here behind the counter, waiting to help someone.(holy)(Gold Aura)
A water elemental is here, flowing like a living current.
A water elemental is here, flowing like a living current.
A water elemental is here, flowing like a living current.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 659h/659H 111v/112V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.

< 659h/659H 111v/112V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 659h/659H 111v/112V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 659h/659H 111v/112V Pos: standing >
You quickly scan the area.
The mailman who is not far off below you.

< 659h/659H 111v/112V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 659h/659H 110v/112V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
Some fleshless fingerbones has been dropped here.
A severed head lies on the ground here.
A long iron rod has been left here.
A tree-pitch torch lies here on the ground, its flame sputtering.
A bloody head is lying here on the ground buzzing with flies.
The bloody head of the necromancer rolls here.
A gnoby piece of wood, perhaps a small mace, lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
A spellbook has been tossed aside here.
An amber-colored metallic rod lies here.
[5] A small bandage rests upon the ground here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A shady looking youth is standing here, eyeing you with a devious glance.
A large wandering dog is here, growling at you.
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
The Tharnadian Quartermaster stands here.(Gold Aura)

< 659h/659H 109v/112V Pos: standing >
The shady youth looks around as if he's lost something.
The shady youth leaves west.
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
Kieta who is not far off to your east.
The shady youth who is close by to your west.
A street sweeper who is close by to your west.
The shady youth who is close by to your west.
A stray cat who is not far off to your west.
A militia guard who is not far off to your west.
The doctor who is rather far off to your west.

< 659h/659H 109v/112V Pos: standing >
The sun vanishes behind the southern horizon.

< 659h/659H 111v/112V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 659h/659H 112v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A shady looking youth is standing here, eyeing you with a devious glance.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A shady looking youth is standing here, eyeing you with a devious glance.

< 659h/659H 111v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A stray tomcat is darting after rodents, here.
A young man in leather armor seems to be patrolling the area.

< 659h/659H 110v/112V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W

< 659h/659H 111v/112V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your east.
A militia guard who is close by to your east.
The shady youth who is not far off to your east.
A street sweeper who is not far off to your east.
The shady youth who is not far off to your east.
A stray dog who is a brief walk away to your east.
The town crier who is a brief walk away to your east.
The Tharnadian Quartermaster who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A militia guard who is close by to your south.
The doctor who is close by to your west.

< 659h/659H 111v/112V Pos: standing >
A Bend in the Grand Tharnadian Way
Obvious exits: -N -W
A young man in leather armor seems to be patrolling the walls.

< 659h/659H 110v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A stray dog who is close by to your west.
A militia guard who is not far off to your west.
A street sweeper who is a brief walk away to your west.
A religious zealot who is a brief walk away to your west.
The mount who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 659h/659H 110v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N# -E -W
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
A large wandering dog is here, growling at you.

< 659h/659H 111v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 659h/659H 110v/112V Pos: standing >
An Arch Before the Keeps
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)
A sturdy looking mount is here, all saddled up and ready to ride.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
An elite guard gasps in astonishment at you! Eeek!

< 659h/659H 111v/112V Pos: standing >
Outside the Western Arch
Obvious exits: -E -W

< 659h/659H 110v/112V Pos: standing >
You quickly scan the area.
A street sweeper who is close by to your east.
A religious zealot who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A militia guard who is a brief walk away to your east.

< 659h/659H 112v/112V Pos: standing >
An Arch Before the Keeps
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
An odd little man, with a shaved head and an orange robe, hums something.(holy)(Gold Aura)
A sturdy looking mount is here, all saddled up and ready to ride.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A religious zealot points his finger at you.

< 659h/659H 110v/112V Pos: standing >
The Western Wall Road
Obvious exits: -N -S
A large rat is scurrying about here.

< 659h/659H 109v/112V Pos: standing >
A Bend in the Wall Road
Obvious exits: -N -E -W

< 659h/659H 108v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 659h/659H 108v/112V Pos: standing >
Autosaving...

< 659h/659H 109v/112V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -S -W

< 659h/659H 111v/112V Pos: standing >
You quickly scan the area.
A homeless child who is close by to your north.
The beggar who is close by to your north.
A homeless peasant who is close by to your north.
A homeless peasant who is close by to your north.
A homeless peasant who is close by to your north.
A large rat who is not far off to your west.
A stray cat who is not far off to your west.
A militia guard who is not far off to your west.

< 659h/659H 111v/112V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -E

< 659h/659H 110v/112V Pos: standing >
You quickly scan the area.
A homeless child who is not far off to your north.
The beggar who is not far off to your north.
A homeless peasant who is not far off to your north.
A homeless peasant who is not far off to your north.
A homeless peasant who is not far off to your north.
A shady mercenary who is close by to your east.
The shady youth who is close by to your east.
The dangerous looking rogue who is close by to your east.
A stray cat who is not far off to your east.
A huge rat who is not far off to your east.
A huge rat who is not far off to your east.

< 659h/659H 112v/112V Pos: standing >
A Bend in the Eidolon Road
Obvious exits: -E -S -W
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
A shady looking youth is standing here, eyeing you with a devious glance.
A dangerous looking rogue mercenary is here, looking extremely alarmed.(Red Aura)

< 659h/659H 111v/112V Pos: standing >
A Bend in the Eidolon Road
Obvious exits: -N -E# -S -W
A homeless peasant is here, looking lost and hungry.(Gold Aura)
A working-class whore is standing here, catwalking around.

< 659h/659H 110v/112V Pos: standing >
A Bend in the Eidolon Road
Obvious exits: -E -S -W
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)
A shady looking youth is standing here, eyeing you with a devious glance.
A dangerous looking rogue mercenary is here, looking extremely alarmed.(Red Aura)

< 659h/659H 111v/112V Pos: standing >
A Bend in the Eidolon Road
Obvious exits: -N -W
A stray tomcat is darting after rodents, here.
A huge rat is here, eyeing you with a vicious hunger.
A huge rat is here, eyeing you with a vicious hunger.

< 659h/659H 110v/112V Pos: standing >
Eidolon Road
Obvious exits: -N -E -S

< 659h/659H 109v/112V Pos: standing >
You quickly scan the area.
The dangerous looking rogue who is close by to your north.
A tough mercenary who is close by to your north.
A battle scarred mercenary who is close by to your north.
A huge rat who is close by to your north.
A homeless child who is close by to your north.
A scumbag drunk who is a brief walk away to your east.
A scumbag drunk who is a brief walk away to your east.
A scumbag drunk who is a brief walk away to your east.
A scumbag drunk who is a brief walk away to your east.
A scumbag drunk who is a brief walk away to your east.
A filthy drunk who is a brief walk away to your east.
The bartender who is a brief walk away to your east.
A stray cat who is close by to your south.
A huge rat who is close by to your south.
A huge rat who is close by to your south.

< 659h/659H 111v/112V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'
A Murky Alley
Obvious exits: -E -S -W

< 659h/659H 111v/112V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -E -W
A shady looking youth is standing here, eyeing you with a devious glance.

< 659h/659H 110v/112V Pos: standing >
Alarm bells sound, signalling an invasion!

< 659h/659H 110v/112V Pos: standing >
A Bend in a Murky Alley
Obvious exits: -N -E -S
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 659h/659H 111v/112V Pos: standing >
A Murky Alley
Obvious exits: -E -W
A shady looking mercenary stands here, eyeing you with open contempt.(Red Aura)

< 659h/659H 110v/112V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 659h/659H 109v/112V Pos: standing >
You quickly scan the area.
A militia guard who is not far off to your north.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
A human merchant who is a brief walk away to your south.
A shady mercenary who is close by to your west.
A street sweeper who is not far off to your west.

< 659h/659H 111v/112V Pos: standing >
Alarm bells sound, signalling an invasion!

< 659h/659H 111v/112V Pos: standing >
Alas, you cannot go that way. . . .

< 659h/659H 112v/112V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 659h/659H 112v/112V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 659h/659H 111v/112V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A militia guard who is not far off to your east.
An Orc who is in the distance to your east.
Deathcav who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A human merchant who is rather far off to your south.

< 659h/659H 111v/112V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W
A human merchant from another town stands here, perusing Tharnadia.

< 659h/659H 110v/112V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 659h/659H 109v/112V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.

< 659h/659H 108v/112V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 659h/659H 109v/112V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A tharnadian thief-hunter stands in mid-air here, fighting an Orc.(holy)(Gold Aura)
A tharnadian thief-hunter stands in mid-air here, fighting an Orc.(holy)(Gold Aura)
A tharnadian thief-hunter stands in mid-air here, fighting an Orc.(holy)(Gold Aura)
An Orc (medium) sits in mid-air here, fighting Deathcav.(Red Aura)
Deathcav (Human)(medium) stands in mid-air here, fighting an Orc.(holy)(Gold Aura)
An elite guard is lying in mid-air here.
An elite guard stands in mid-air here, fighting an Orc.
An elite guard sits in mid-air here, fighting an Orc.

< 659h/659H 108v/112V Pos: standing >
Deathcav parries an Orc's lunge at him.
An Orc snaps into visibility.

< 659h/659H 112v/112V Pos: standing >
An Orc blocks an elite guard's lunge at him.
An Orc snaps into visibility.
An elite guard's crude punch strikes an Orc.
An elite guard's punch strikes an Orc.
You start chanting...

< 659h/659H 112v/112V Pos: standing >
A tharnadian thief-hunter's crude punch strikes an Orc.
An Orc blocks a tharnadian thief-hunter's lunge at him.
A tharnadian thief-hunter's decent punch strikes an Orc hard.
A tharnadian thief-hunter kicks an Orc in the stomach, rendering him breathless.

< 659h/659H 112v/112V Pos: standing >
A tharnadian thief-hunter's weak punch strikes an Orc.
An Orc blocks a tharnadian thief-hunter's lunge at him.
A tharnadian thief-hunter kicks an Orc in the stomach, rendering him breathless.

< 659h/659H 112v/112V Pos: standing >
Deathcav's slash strikes an Orc.
Deathcav's a MaDMaNs mangler eminates a soft glow and Deathcav looks refreshed!
A torrent of divine energy flows from Deathcav into Deathcav's body, and his wounds begin to heal!
An Orc blocks Deathcav's lunge at him.
Deathcav's slash strikes an Orc very hard.
An Orc blocks Deathcav's lunge at him.
Deathcav's fine slash strikes an Orc very hard.
An Orc blocks Deathcav's lunge at him.

< 659h/659H 112v/112V Pos: standing >
Casting: sunray ***

< 659h/659H 112v/112V Pos: standing >
A tharnadian thief-hunter enters from the north.

< 659h/659H 112v/112V Pos: standing >
An Orc clambers to his feet.

< 659h/659H 112v/112V Pos: standing >
An Orc blocks a tharnadian thief-hunter's lunge at him.
An Orc snaps into visibility.
A tharnadian thief-hunter's punch seriously wounds an Orc.
A tharnadian thief-hunter kicks an Orc in the stomach, rendering him breathless.

< 659h/659H 112v/112V Pos: standing >
Casting: sunray **
A tharnadian thief-hunter suddenly attacks an Orc!
A tharnadian thief-hunter's fine crush seriously wounds an Orc.

< 659h/659H 112v/112V Pos: standing >
A tharnadian thief-hunter enters from the north.
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!

< 659h/659H 112v/112V Pos: standing >
An Orc avoids being bashed by a tharnadian thief-hunter, who loses his balance and falls.

< 659h/659H 112v/112V Pos: standing >
An elite guard clambers to his feet.
Deathcav anticipates an Orc's attack and masterfully parries the incoming blow.
Deathcav dodges an Orc's attack.

< 659h/659H 112v/112V Pos: standing >
Casting: sunray *

< 659h/659H 112v/112V Pos: standing >
Casting: sunray 

< 659h/659H 112v/112V Pos: standing >
An Orc snaps into visibility.
An elite guard's fine slash strikes an Orc.
An Orc's shield of the earthwyrm blocks an elite guard's attack.
An Orc avoids being bashed by an elite guard, who loses his balance and falls.
An Orc dodges an elite guard's attack.
An elite guard's crude punch seriously wounds an Orc.
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!

< 659h/659H 112v/112V Pos: standing >
An Orc's shield of the earthwyrm blocks a tharnadian thief-hunter's attack.
An Orc blocks a tharnadian thief-hunter's lunge at him.
An Orc's shield of the earthwyrm blocks a tharnadian thief-hunter's attack.

< 659h/659H 112v/112V Pos: standing >
You complete your spell...
An Orc snaps into visibility.
[Damage: 146 ] An Orc is struck by your ray of sunlight, and is destroyed instantly!
An Orc's sleeves of Arkan'non melted from the intense heat!
An Orc is dead! R.I.P.
You receive your share of experience.