The death of [56 Druid] Inizz (Halfling)

in Outside the Eastern City Gates

from the perspective of [56 Enslaver] Tokull (Drow Elf)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       the mighty crown of the gith (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        the earring of a MaDMaN (magic)
<worn in ear>        an earring of wonderous power (magic) (glowing)
<worn on face>       the mask of stone form (humming)
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn around neck>   the fang of inhabitation [superior] (magic) [83%]             
<worn on body>       the cloak of woven time (magic) (glowing) [73%]             
<worn about body>    a cloak of elvenkind (magic)
<worn as quiver>     a faded dragonscale quiver [modified] (magic) [29%]             
<worn about waist>   Jadem's magical device of protection (glowing)
<worn on arms>       the sleeves of a MaDMaN (magic)
<worn around wrist>  a bracelet of finger bones of regeneration
<worn on hands>      a virulent case of herpes simplex
<worn on finger>     a glowing electrum ring (magic) (illuminating)
<worn on finger>     the ring of illusions (magic)
<wielding twohanded> a silverish staff (magic)
<worn on legs>       a pair of flayed illithid hide leggings [poor] (glowing) [48%]             
<worn on feet>       some enchanted boots [superior] (magic) [86%]             


Obvious exits: -N -S -W# -U
The corpse of a militia guard is lying here.
The corpse of A tharnadian illusionist is lying here.
A large wandering dog is here, growling at you.

< 637h/676H 199v/243V Pos: standing >
Saving Tokull.

< 637h/676H 209v/243V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
The corpse of a militia guard is lying here.
The corpse of A tharnadian illusionist is lying here.
A large wandering dog is here, growling at you.

< 638h/676H 211v/243V Pos: standing >
A stray dog leaves north.

		Score information for Tokull

Level: 56   Race: Drow Elf   Class: Psionicist / Enslaver Sex: Male
Hit points: 643(676)   Mana: 1104(1104)   Moves: 217(243)
Coins carried:    4 platinum    19 gold     0 silver     0 copper
Coins in bank: 56999 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 5 hours/ 21 minutes
Received data: 3.3947 MB this session.
Send data:     0.0191 MB this session.
Compression ratio: none
Send data:     0.0191 MB this session.
Status:  Standing.
HardCore pts:   +1425.44
Epic points(total): 1436(11078) Current task: find runestone of Nakral's Crypt
Epic Bonus: Health Regen Bonus (400.00%)
Frags:   +6.91   Deaths:   0
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Good Fire Cold Lightning Gas Acid
Protected by:    Slow Poison
Enchantments:    Inertial-Barrier Ultravision Farsee Fly Aware Haste Invisibility Sneaking Tower of Iron Will
Stat pool timeout: none
Bartender Quests Remaining: 2
Combat Pulse:   17 Spell Pulse:  0.80 
Leaderboard Points: 1425 

Active Spells:
--------------
stone skin (4 minutes)
molecular control (9 minutes)
flesh armor (14 minutes)
enhance strength (45 minutes)
enhance constitution (45 minutes)
enhance dexterity (45 minutes)
enhance agility (45 minutes)
intellect fortress (13 minutes)
tower of iron will (15 minutes)
dexterity (36 minutes)
strength (36 minutes)
Battle Mages Aura (no expiration timer)
aura sight (7 minutes)
cannibalize (9 minutes)
combat mind (48 minutes)
inertial barrier (19 minutes)
energy containment (24 minutes)
fly (8 minutes)


< 643h/676H 217v/243V Pos: standing >
Pardon?

< 677h/676H 243v/243V Pos: standing >
You quickly scan the area.
A stray dog who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
Sarn, the banker who is not far off to your north.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A working commoner who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 677h/676H 243v/243V Pos: standing >
Road Beneath the Gate Tower
Obvious exits: -N -S -W# -U
The corpse of a militia guard is lying here.
The corpse of A tharnadian illusionist is lying here.

< 677h/676H 243v/243V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a militia guard is lying here.
An elite guard is lying here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are residual brain waves in the area.

< 677h/676H 242v/243V Pos: standing >
You quickly scan the area.
A stray dog who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
Sarn, the banker who is a brief walk away to your north.
A Halfling who is close by to your east.
A tharnadian illusionist who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A controller who is close by to your east.
An elite guard who is close by to your east.
A religious zealot who is a brief walk away to your east.
A large rat who is rather far off to your east.
A militia guard who is rather far off to your east.
A stray dog who is not far off to your south.
A human merchant who is rather far off to your west.

< 677h/676H 242v/243V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W
There are residual brain waves in the area.

< 677h/676H 241v/243V Pos: standing >
You failed.

< 677h/676H 243v/243V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a militia guard is lying here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 677h/676H 242v/243V Pos: standing >
An elite guard suddenly attacks YOU!
An elite guard's attack glances off of your stone hide!
You snap into visibility.
An elite guard's feeble punch grazes you.
Sorry, you aren't allowed to do that in combat.

< 676h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:excellent E: elite sta EP: excellent >
 The first rays of sunlight signal that day is approaching.
You failed.

< 676h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:excellent E: elite sta EP: excellent >
 An elite guard suddenly attacks YOU!
An elite guard's weak slash grazes you.
A Halfling enters from the east.

< 675h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: elite sta EP: excellent >
 An elite guard suddenly attacks YOU!
An elite guard's punch grazes you.

< 674h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: elite sta EP: excellent >
 A Halfling starts casting a spell.
You attempt to flee...
The Grand Tharnadian Way
Obvious exits: -E -W
Alarm bells sound, signalling an invasion!
You flee westward!

< 674h/676H 218v/243V Pos: standing >
Saving Tokull.

< 674h/676H 227v/243V Pos: standing >
You failed.

< 677h/676H 237v/243V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a militia guard is lying here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
There are residual brain waves in the area.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 677h/676H 242v/243V Pos: standing >
You failed.

< 677h/676H 242v/243V Pos: standing >
You dodge a bash from an elite guard, who loses his balance and falls.
You snap into visibility.

< 677h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:excellent E: elite ass EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 677h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:excellent E: elite ass EP: excellent >
 An elite guard suddenly attacks YOU!
You feel your skin soften and return to normal.
You snap into visibility.
An elite guard's feeble punch grazes you.

< 676h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:excellent E: elite ass EP: excellent >
 A Halfling enters from the east.

< 676h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:excellent E: elite ass EP: excellent >
 You snap into visibility.
[Damage:  4 ] Your crude bludgeon grazes an elite guard.
[Damage:  6 ] Your decent bludgeon grazes an elite guard.
[Damage:  2 ] Your weak bludgeon grazes an elite guard.
[Damage:  2 ] Your weak bludgeon grazes an elite guard.
A Halfling starts casting an offensive spell.

< 676h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:excellent E: elite ass EP: few scratches >
 You begin to focus your will...
You snap into visibility.

< 676h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:excellent E: elite ass EP: few scratches >
 A Halfling completes his spell...
A Halfling utters the words 'braae ha ghaiz'
You resist the effects of a Halfling's spell!

< 676h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:excellent E: elite ass EP: few scratches >
 You parry an elite guard's lunge at you.

< 676h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:excellent E: elite ass EP: few scratches >
 Casting: spinal corruption 

< 676h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:excellent E: elite ass EP: few scratches >
 An elite guard recognizes you, and charges to attack!
You dodge a bash from an elite guard, who loses his balance and falls.
You snap into visibility.
Your mental manipulations become a reality...

< 676h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:excellent E: elite ass EP: few scratches >
 A Halfling leaves east.

< 676h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:excellent E: elite ass EP: few scratches >
 You failed.

< 676h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:excellent E: elite ass EP: few scratches >
 You parry an elite guard's lunge at you.
You snap into visibility.
An elite guard's kick crashes into your chest.

< 668h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: elite ass EP: few scratches >
 You dodge an elite guard's vicious attack.
You snap into visibility.

< 668h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: elite ass EP: few scratches >
 You miss an elite guard.
You snap into visibility.
[Damage:  4 ] Your bludgeon grazes an elite guard.
[Damage:  2 ] Your weak bludgeon grazes an elite guard.
This being a hometown, you receive fewer exps...
[Damage:  5 ] Your crude bludgeon grazes an elite guard.

< 668h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: elite ass EP: few scratches >
 Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a militia guard is lying here.
An elite guard is lying here, fighting YOU!
An elite guard is lying here, fighting YOU!
An elite guard stands here, fighting YOU!

< 668h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: elite ass EP: few scratches >
 You parry an elite guard's lunge at you.
You failed.

< 668h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: elite ass EP: few scratches >
 You parry an elite guard's lunge at you.

< 668h/676H 242v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: elite ass EP: few scratches >
 You attempt to flee...
Road beneath the Gate Tower
Obvious exits: -N -S -U
The corpse of a militia guard is lying here.
The corpse of a tharnadian thief-hunter is lying here.
Alarm bells sound, signalling an invasion!
You flee southward!

< 668h/676H 221v/243V Pos: standing >
You failed.

< 668h/676H 226v/243V Pos: standing >
Saving Tokull.

< 668h/676H 232v/243V Pos: standing >
Autosaving...

< 668h/676H 234v/243V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
The corpse of a militia guard is lying here.
An elite guard is lying here.
An elite guard is lying here.
A tough looking warrior is scanning the landscape beyond the walls.

< 676h/676H 242v/243V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
Fresh blood splatters cover the area.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Halfling (small) stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
There are residual brain waves in the area.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 676h/676H 241v/243V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
There are residual brain waves in the area.

< 676h/676H 239v/243V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
Militia forces muster to bolster the town's defenses against the invaders!!!

< 676h/676H 238v/243V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling outside the gates.
There are residual brain waves in the area.
Alarm bells sound, signalling an invasion!

< 676h/676H 238v/243V Pos: standing >
Alas, you cannot go that way. . . .

< 676h/676H 240v/243V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
A large rat is scurrying about here.
A young man in leather armor seems to be patrolling outside the gates.
There are residual brain waves in the area.

< 676h/676H 243v/243V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
There are residual brain waves in the area.

< 676h/676H 241v/243V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -S -W

< 676h/676H 241v/243V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
There are residual brain waves in the area.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 676h/676H 239v/243V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your east.
A militia guard who is not far off to your east.
A Halfling who is close by to your west.
A tharnadian illusionist who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.

< 676h/676H 239v/243V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
Obvious exits: -E -W
Fresh blood splatters cover the area.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Halfling (small) stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 676h/676H 242v/243V Pos: standing >

		Score information for Tokull

Level: 56   Race: Drow Elf   Class: Psionicist / Enslaver Sex: Male
Hit points: 676(676)   Mana: 1079(1104)   Moves: 243(243)
Coins carried:    4 platinum    19 gold     0 silver     0 copper
Coins in bank: 56999 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 5 hours/ 22 minutes
Received data: 3.4210 MB this session.
Send data:     0.0194 MB this session.
Compression ratio: none
Send data:     0.0194 MB this session.
Status:  Standing.
HardCore pts:   +1425.44
Epic points(total): 1436(11078) Current task: find runestone of Nakral's Crypt
Epic Bonus: Health Regen Bonus (400.00%)
Frags:   +6.91   Deaths:   0
Detecting:       Invisible Evil Good Magic Life
Protected from:  Evil Good Fire Cold Lightning Gas Acid
Protected by:    Slow Poison
Enchantments:    Inertial-Barrier Ultravision Farsee Fly Aware Haste Invisibility Sneaking Tower of Iron Will
Stat pool timeout: none
Bartender Quests Remaining: 2
Combat Pulse:   17 Spell Pulse:  0.80 
Leaderboard Points: 1425 

Active Spells:
--------------
molecular control (8 minutes)
flesh armor (13 minutes)
enhance strength (44 minutes)
enhance constitution (44 minutes)
enhance dexterity (44 minutes)
enhance agility (44 minutes)
intellect fortress (12 minutes)
tower of iron will (14 minutes)
dexterity (35 minutes)
strength (35 minutes)
Battle Mages Aura (no expiration timer)
aura sight (6 minutes)
cannibalize (8 minutes)
combat mind (47 minutes)
inertial barrier (18 minutes)
energy containment (23 minutes)
fly (7 minutes)


< 676h/676H 243v/243V Pos: standing >
You feel your skin harden to stone.

< 676h/676H 243v/243V Pos: standing >
You snap into visibility.
YOU'RE HIT!  A lightning bolt from a Halfling has reached its goal.

< 650h/676H 243v/243V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
Obvious exits: -E -W
Fresh blood splatters cover the area.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Halfling (small) stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
There are residual brain waves in the area.

< 656h/676H 243v/243V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
There are residual brain waves in the area.

< 662h/676H 241v/243V Pos: standing >

1st CIRCLE:
adrenaline control         
combat mind                
ego whip                   
excogitate                 

2nd CIRCLE:
ballistic attack           
enhance agility            
enhance constitution       
enhance dexterity          
enhance strength           

3rd CIRCLE:
aura sight                 
lend health                
molecular agitation        

4th CIRCLE:
ego blast                  
energy containment         
flesh armor                

5th CIRCLE:
inflict pain               

6th CIRCLE:
awe                        
cell adjustment            
create sound               
flight                     
intellect fortress         

7th CIRCLE:
detonate                   
tower of iron will         

8th CIRCLE:
cannibalize                
ectoplasmic form           
inertial barrier           
molecular control          

9th CIRCLE:
ether warp                 
psychic crush              

10th CIRCLE:
death field                
wormhole                   

11th CIRCLE:
biofeedback                

12th CIRCLE:
enrage                     
spinal corruption          


< 675h/676H 241v/243V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
There are residual brain waves in the area.

< 677h/676H 241v/243V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A militia guard who is close by to your east.
A Halfling who is not far off to your west.
A tharnadian illusionist who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.
A controller who is not far off to your west.
An elite guard who is not far off to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.
An elite guard who is a brief walk away to your west.

< 677h/676H 241v/243V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
There are residual brain waves in the area.

< 677h/676H 239v/243V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Halfling (small) stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
There are residual brain waves in the area.

< 677h/676H 240v/243V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
There are residual brain waves in the area.

< 677h/676H 243v/243V Pos: standing >
The great city gates of Tharnadia lie to the west.
You extend your sights westward.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Halfling (small) stands here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 677h/676H 243v/243V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your east.
A militia guard who is not far off to your east.
A Halfling who is close by to your west.
A tharnadian illusionist who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A controller who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is not far off to your west.
An elite guard who is not far off to your west.

< 677h/676H 243v/243V Pos: standing >
YOU'RE HIT!  A lightning bolt from a Halfling has reached its goal.

< 643h/676H 243v/243V Pos: standing >
You failed.

< 652h/676H 243v/243V Pos: standing >
A Grey Elf sneaks in from the west.
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A Halfling (small) stands here. (casting) 
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
There are residual brain waves in the area.
Alarm bells sound, signalling an invasion!

< 657h/676H 241v/243V Pos: standing >
A Halfling completes his spell...
A Halfling utters the words 'diesilla barh'
YOU'RE HIT!  A lightning bolt from a Halfling has reached its goal.
You begin to focus your will...

< 631h/676H 241v/243V Pos: standing >
<A controller recognizes you, and charges to attack!
A controller suddenly attacks YOU!
A controller misses you.

< 631h/676H 241v/243V Pos: standing >
<A Halfling dodges your futile attack.
A Halfling dodges your futile attack.
A Halfling dodges your futile attack.
You feel your skill in 2h bludgeon improving.
[Damage:  2 ] Your weak bludgeon grazes a Halfling.

< 631h/676H 241v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: A Halfling sta EP: excellent >
 An elite guard recognizes you, and charges to attack!
You dodge a bash from an elite guard, who loses his balance and falls.
You snap into visibility.
Casting: psychic crush 

< 631h/676H 241v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: A Halfling sta EP: excellent >
 Your mental manipulations become a reality...
A Halfling suddenly clutches their head, as if trying to shrug off some unknown malady.
[Damage: 237 ] A Halfling's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.

< 631h/676H 241v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 An elite guard recognizes you, and charges to attack!
An elite guard suddenly attacks YOU!
An elite guard's punch grazes you.

< 630h/676H 241v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 You parry a Halfling's lunge at you.

< 630h/676H 241v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 A Halfling starts casting a spell.
You begin to focus your will...
You snap into visibility.

< 630h/676H 241v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 You dodge a bash from an elite guard, who loses his balance and falls.

< 630h/676H 241v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 You snap into visibility.
Casting: psychic crush 
An elite guard's feeble punch grazes you.

< 628h/676H 241v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: A Halfling sta EP:  few wounds >
 A Halfling completes his spell...
A Halfling utters the words 'iahjcandusg hajqp'
A Halfling gently touches a Halfling's body, and his wounds begin to heal!
Your mental manipulations become a reality...
[Damage: 217 ] A Halfling's eyes briefly cloud over as his entire psyche is wracked with wonderfully intense pain.
A Halfling turns green and pukes all over the place. Yuck!

< 628h/676H 241v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: A Halfling sta EP:  awful >
 You dodge a controller's vicious attack.
A controller misses you.
You dodge a controller's feeble leg sweep.
You snap into visibility.

< 628h/676H 241v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: A Halfling sta EP:  awful >
 You dodge a bash from an elite guard, who loses his balance and falls.
You score a CRITICAL HIT!!!!!
[Damage: 10 ] Your fine bludgeon strikes a Halfling.
A Halfling dodges your futile attack.
A Halfling dodges your futile attack.
[Damage:  2 ] Your weak bludgeon wounds a Halfling.
You begin to focus your will...

< 628h/676H 241v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: A Halfling sta EP: pretty hurt >
 You dodge a bash from a tharnadian illusionist, who loses his balance and falls.
You dodge a bash from an elite guard, who loses his balance and falls.
A Halfling attempts to flee.
A Halfling tries to flee, but can't make it out of here!

< 628h/676H 241v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 You parry a Halfling's lunge at you.

< 628h/676H 241v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 You dodge an elite guard's vicious attack.
You duck under an elite guard's lame kick.
You snap into visibility.

< 628h/676H 241v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 Casting: psychic crush 

< 628h/676H 241v/243V Pos: standing >
< T: Tokull TP: sta TC:few scratches E: A Halfling sta EP:  nasty wounds >
 You snap into visibility.
Your mental manipulations become a reality...
[Damage: 217 ] A Halfling crumples to the ground, blood seeping from his ears as your psychic crush tears his mind to pieces.
A Halfling is dead! R.I.P.
You receive your share of experience.