The death of [3 Paladin] Sopiafk (Human)

in The Great Crossroad

from the perspective of [3 Paladin] Sopiafk (Human)

<worn on body>       a suit of spiked leather armor
<worn about body>    a hard leather cloak
<worn about waist>   a thin leather belt
<worn on arms>       a pair of studded leather sleeves
<wielding twohanded> a large two-handed sword
<worn on legs>       a pair of studded leather leggings
<worn on feet>       a pair of studded leather boots

A Drow Elf (medium) (HardCore) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 47h/47H 111v/117V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the words 'sfahzqh jioculoae'
A dark chill from beyond the grave permeates the air around a Drow Elf.
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 47h/47H 110v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 47h/47H 108v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
A large rat is scurrying about here.

< 47h/47H 107v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 47h/47H 107v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 47h/47H 106v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 47h/47H 105v/117V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
[2] The corpse of an elite guard is lying here.
A Drow Elf (medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) (HardCore) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 47h/47H 104v/117V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *++**^**.  
      ^@DC++++  
     *M+D^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 47h/47H 103v/117V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *++**^**.^  
     ^+@C+++++  
    *M+D^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
The corpse of a Human is lying here.
The corpse of a highwayman is lying here.

< 47h/47H 102v/117V Pos: standing >
 
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *++**^**.^.  
    ^+D@++++++  
   *M+D^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
The corpse of a Human is lying here.

< 47h/47H 102v/117V Pos: standing >
 
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *++**^**.^.^  
   ^+DC@++++++  
  *M+D^*.****.  
 M^******....^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 47h/47H 101v/117V Pos: standing >
 
   ^***..^M^    
  M**^*.^^.M^   
  *******....M  
   *++**^**.^.  
    ^+D@++++++  
   *M+D^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
The corpse of a Human is lying here.

< 47h/47H 101v/117V Pos: standing >
 
   M^***..^M    
  MM**^*.^^.M   
   *******....  
    *++**^**.^  
     ^+@C+++++  
    *M+D^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
The corpse of a Human is lying here.
The corpse of a highwayman is lying here.

< 47h/47H 100v/117V Pos: standing >
 
   MM^***..^    
   MM**^*.^^.   
    *******...  
     *++**^**.  
      ^@DC++++  
     *M+D^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 47h/47H 100v/117V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
[2] The corpse of an elite guard is lying here.
A Drow Elf (medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) (HardCore) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 47h/47H 99v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 47h/47H 98v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 47h/47H 96v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
A large rat is scurrying about here.

< 47h/47H 95v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 47h/47H 95v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 47h/47H 95v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 47h/47H 95v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 47h/47H 96v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 47h/47H 96v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 47h/47H 94v/117V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
[2] The corpse of an elite guard is lying here.
A Drow Elf (medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) (HardCore) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 47h/47H 94v/117V Pos: standing >
 
   MM^***..^    
   MM**^*.^^.   
    *******...  
     *++**^**.  
      ^@DC++++  
     *M+D^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 47h/47H 93v/117V Pos: standing >
 
   M^***..^M    
  MM**^*.^^.M   
   *******....  
    *++**^**.^  
     ^+@C+++++  
    *M+D^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West
The corpse of a Human is lying here.
The corpse of a highwayman is lying here.

< 47h/47H 92v/117V Pos: standing >
 
   ^***..^M^    
  M**^*.^^.M^   
  *******....M  
   *++**^**.^.  
    ^+D@++++++  
   *M+D^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
The corpse of a Human is lying here.

< 47h/47H 91v/117V Pos: standing >
 
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *++**^**.^.^  
   ^+DC@++++++  
  *M+D^*.****.  
 M^******....^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 47h/47H 91v/117V Pos: standing >
You recite a chant and a blue glow radiates from your finger tips.
You are surrounded by a blue glow.

< 47h/47H 94v/117V Pos: standing >
 
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *++**^**.^.  
    ^+D@++++++  
   *M+D^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
The corpse of a Human is lying here.

< 47h/47H 99v/117V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *++**^**.^  
     ^+@C+++++  
    *M+D^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West
The corpse of a Human is lying here.
The corpse of a highwayman is lying here.

< 47h/47H 98v/117V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *++**^**.  
      ^@DC++++  
     *M+D^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 47h/47H 101v/117V Pos: standing >
Taunting requires someone to taunt.

< 47h/47H 101v/117V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
A few drops of fresh blood are scattered around the area.
[2] The corpse of an elite guard is lying here.
A Drow Elf (medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) (HardCore) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 47h/47H 101v/117V Pos: standing >
Taunting requires someone to taunt.

< 47h/47H 101v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 47h/47H 100v/117V Pos: standing >
Taunting requires someone to taunt.

< 47h/47H 100v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A large rat is scurrying about here.

< 47h/47H 99v/117V Pos: standing >
Taunting requires someone to taunt.

< 47h/47H 99v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 47h/47H 97v/117V Pos: standing >
Taunting requires someone to taunt.

< 47h/47H 97v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 47h/47H 98v/117V Pos: standing >
Taunting requires someone to taunt.

< 47h/47H 98v/117V Pos: standing >
Alas, you cannot go that way. . . .

< 47h/47H 98v/117V Pos: standing >
Taunting requires someone to taunt.

< 47h/47H 99v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A large rat is scurrying about here.

< 47h/47H 104v/117V Pos: standing >
Who?

< 47h/47H 104v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 47h/47H 102v/117V Pos: standing >
Who?

< 47h/47H 103v/117V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
[2] The corpse of an elite guard is lying here.
A Drow Elf (medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) (HardCore) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 47h/47H 102v/117V Pos: standing >
You taunt a Drow Elf.

< 47h/47H 102v/117V Pos: standing >
 
   MMM***..^    
   M^**^*.^^.   
    *******...  
     *++**^**.  
      ^@DC++++  
     *M+D^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*..    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 47h/47H 101v/117V Pos: standing >
Who?

< 47h/47H 102v/117V Pos: standing >
 
   MM***..^M    
  M^**^*.^^.M   
   *******....  
    *++**^**.^  
     ^+@C+++++  
    *M+D^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*..^    
A Recently Rebuilt Stone Highway
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West
The corpse of a Human is lying here.
The corpse of a highwayman is lying here.

< 47h/47H 101v/117V Pos: standing >
Who?

< 47h/47H 101v/117V Pos: standing >
 
   M***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *++**^**.^.  
    ^+D@++++++  
   *M+D^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*..^M    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
The corpse of a Human is lying here.

< 47h/47H 100v/117V Pos: standing >
Who?

< 47h/47H 101v/117V Pos: standing >
 
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *++**^**.^.^  
   ^+DC@++++++  
  *M+D^*.****.  
 M^******....^  
  M^***^..^MM   
   M*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 47h/47H 100v/117V Pos: standing >
Who?

< 47h/47H 100v/117V Pos: standing >
 
   MM***..^M^.    
  M^**^*.^^.M^.   
   *******....M.  
    *++**^**.^.^  
     ^+D@+++++++  
    *M+D^*.****.  
   M^******....^  
  MMM^***^..^MM   
   MMM*^*..^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
The corpse of a Human is lying here.

< 47h/47H 103v/117V Pos: standing >
Who?

< 47h/47H 104v/117V Pos: standing >
 
   MMM***..^M^    
   M^**^*.^^.M^   
    *******....M  
     *++**^**.^.  
      ^+@C++++++  
     *M+D^*.****  
    M^******....  
  MMMM^***^..^M   
   MMMM*^*..^M    
A Recently Rebuilt Stone Highway
An unnatural darkness fills this area.
Obvious exits: -North -East -South -West
The corpse of a Human is lying here.
The corpse of a highwayman is lying here.

< 47h/47H 103v/117V Pos: standing >
Who?

< 47h/47H 103v/117V Pos: standing >
 
   MMMM***..^M    
    M^**^*.^^.M   
     *******....  
      *++**^**.^  
       ^@DC+++++  
      *M+D^*.***  
     M^******...  
   MMMM^***^..^   
   MMMMM*^*..^    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West

< 47h/47H 103v/117V Pos: standing >
Who?

< 47h/47H 103v/117V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
[2] The corpse of an elite guard is lying here.
A Drow Elf (medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) (HardCore) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 47h/47H 102v/117V Pos: standing >
You taunt a Drow Elf.

< 47h/47H 102v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 47h/47H 102v/117V Pos: standing >
Who?

< 47h/47H 102v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
A large rat is scurrying about here.

< 47h/47H 100v/117V Pos: standing >
Who?

< 47h/47H 100v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -Down
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 47h/47H 99v/117V Pos: standing >
Who?

< 47h/47H 99v/117V Pos: standing >
A large rat enters from the east.

< 47h/47H 105v/117V Pos: standing >

< 47h/47H 109v/117V Pos: standing >
A large rat leaves down.

< 47h/47H 113v/117V Pos: standing >
A religious zealot leaves east.

< 47h/47H 115v/117V Pos: standing >

< 47h/47H 117v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)

< 47h/47H 115v/117V Pos: standing >
A religious zealot starts casting a spell.

< 47h/47H 116v/117V Pos: standing >
The Road Leading From Tharnadia
   This road leads away from Tharnadia, toward the lands east.  This section
of earth is lower than the areas flanking the Tharnadian countryside, the
result of an earthquake many centuries ago.  Green grasses flank the road, and
a small forest opens to the south and north.  The road continues west toward
the city gates, and east toward a stone ramp.
Obvious exits: -East -West

< 47h/47H 115v/117V Pos: standing >
The Great Crossroad
   The Great Crossroads separate the mighty city of Tharnadia from the wilderness
and the dangers of the outside world.  The spires of the city can be seen off in
the distance to the west, while a mighty fortress rises up just to the east of
here.  All newcomers to the Realms are warned about leaving the protection of the
city, and should do so only when they feel confident.  A tall sign points in
every direction here, listing off points of interest and some of the other major
hometowns that lie scattered across this contintent.
A bright light fills this area.
Obvious exits: -East -West
[2] The corpse of an elite guard is lying here.
A Drow Elf (medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Drow Elf (medium) (HardCore) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.

< 47h/47H 114v/117V Pos: standing >
A Drow Elf puts some stuff into a rugged adventurers satchel.

< 47h/47H 114v/117V Pos: standing >
You are briefly surrounded by a red aura!
Divine power encases you as you turn to battle evil.
You are knocked to the ground by a Drow Elf's skillful bash!

< 46h/47H 116v/117V Pos: sitting >
< T: Sopiafk TP: sit TC:few scratches E: A Drow Elf sta EP: excellent >
 That last attack was particularly invasive, and you feel your collective power decrease.
You crumple to the ground, blood seeping from your ears as your mind is torn to pieces.
Your bronze skull cap shattered in bits as the tortured body spasms and quivers!