The death of [56 Wildmage] Koldyn (Gnome)

in The Grand Tharnadian Way

from the perspective of [56 Wildmage] Koldyn (Gnome)

<worn as a badge>    a symbol of a sword thrust through a cresent moon [superior]
<worn on head>       a diabolical flesh crown [80%]             
<worn on face>       a leafy mask of Silvanos of charisma
<worn around neck>   a diamond necklace [superior]
<worn around neck>   a diamond necklace of strength
<worn on body>       a human-made cured leather robe
<worn about body>    opalescent robes of the archmagi (glowing)
<worn about waist>   a fancy tool belt
<held as shield>     a gleaming diamond shield from Verspin
<worn around wrist>  a golden chain [superior]
<worn on hands>      some well-crafted emerald mitts
<worn on finger>     a polished scarlet ring
<held>               a chrome dragon eye
<worn on feet>       some boots of forest running

   M^...+...    
  ^.M^..+....   
 *....M.+..^.M  
 ^**.^.^+..^..  
 +M++++@+.....  
 *.****.+.....  
 **....^+....^  
  ..^MM.+.^^.   
   ^M^..+...    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 385h/385H 124v/169V Pos: standing >
 
   ^M^...+..    
  ^^.M^..+...   
 **....M.+..^.  
 *^**.^.^+..^.  
 M+M+++@++....  
 ^*.****.+....  
 ***....^+....  
  ^..^MM.+.^^   
   .^M^..+..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 385h/385H 124v/169V Pos: standing >
 
   .^M^...+.    
  .^^.M^..+..   
 ***....M.+..^  
 **^**.^.^+..^  
 ++M+M+@+++...  
 *^*.****.+...  
 ****....^+...  
  *^..^MM.+.^   
   M.^M^..+.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 385h/385H 123v/169V Pos: standing >
 
   ..^M^...+    
  *.^^.M^..+.   
 ****....M.+..  
 +**^**.^.^+..  
 M++M+M@++++..  
 +*^*.****.+..  
 *****....^+..  
  **^..^MM.+.   
   *M.^M^..+    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 385h/385H 122v/169V Pos: standing >
 
   *..^M^...    
  ^*.^^.M^..+   
 *****....M.+.  
 M+**^**.^.^+.  
 ^M++M+@+++++.  
 M+*^*.****.+.  
 ******....^+.  
  ***^..^MM.+   
   ^*M.^M^..    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
An elite Tharnadian warrior stands here, poised and ready for combat.
An elite Tharnadian warrior stands here, poised and ready for combat.
Meldar the Tharnadian Marshall in mid-air sits atop a noble white steed.

< 385h/385H 122v/169V Pos: standing >
 
   **..^M^..    
  *^*.^^.M^..   
 ******....M.+  
 *M+**^**.^.^+  
  ^MM+M@M+++++  
 *M+*^*.****.+  
 ^******....^+  
  ^***^..^MM.   
   *^*M.^M^.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 385h/385H 121v/169V Pos: standing >
An elite highwayman enters from the west.
 
   ***..^M^.    
  **^*.^^.M^.   
 *******....M.  
  *M+**^**.^.^  
   ^MM+@MM++++  
  *M+*^*.****.  
 M^******....^  
  M^***^..^MM   
   M*^*M.^M^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 385h/385H 121v/169V Pos: standing >
 
   ^***..^M^    
  ^**^*.^^.M^   
  *******....M  
   *M+**^**.^.  
    ^MM@+MM+++  
   *M+*^*.****  
  M^******....  
  MM^***^..^M   
   MM*^*M.^M    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W

< 385h/385H 120v/169V Pos: standing >
 
   M^***..^M    
  M^**^*.^^.M   
   *******....  
    *M+**^**.^  
     ^M@++MM++  
    *M+*^*.***  
   M^******...  
  MMM^***^..^   
   MMM*^*M.^    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
An elite highwayman stands here, protecting the roads of Tharnadia.

< 385h/385H 119v/169V Pos: standing >
 
   MM^***..^    
   M^**^*.^^.   
    *******...  
     *M+**^**.  
      ^@M+++M+  
     *M+*^*.**  
    M^******..  
  MMMM^***^..   
   MMMM*^*M.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 385h/385H 119v/169V Pos: standing >
The Great Crossroad
Obvious exits: -E -W
A tough looking warrior is scanning the landscape beyond the walls.

< 385h/385H 119v/169V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
An elite highwayman who is a brief walk away to your east.
A homeless peasant who is not far off to your west.
A militia guard who is not far off to your west.

< 385h/385H 120v/169V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your east.
A Town Guardian who is close by to your east.
An elite highwayman who is rather far off to your east.
A homeless peasant who is not far off to your west.
A militia guard who is not far off to your west.

< 385h/385H 121v/169V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 385h/385H 122v/169V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A homeless peasant is here, looking lost and hungry.
A young man in leather armor seems to be patrolling outside the gates.

< 385h/385H 121v/169V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -D

< 385h/385H 119v/169V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
An odd little man, with a shaved head and an orange robe, hums something.

< 385h/385H 118v/169V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 118v/169V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 119v/169V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 385h/385H 117v/169V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
An odd little man, with a shaved head and an orange robe, hums something.

< 385h/385H 117v/169V Pos: standing >
You start chanting...

< 385h/385H 118v/169V Pos: standing >
Casting: bigbys crushing hand *

< 385h/385H 120v/169V Pos: standing >
You complete your spell...
[Damage: 296 ] Your fist crushes a religious zealot, leaving nothing but a smear of blood on the ground.
A religious zealot is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a religious zealot's last actions in this world.
You have killed 1 of 1 Human(s) for boon # 1305.

< 385h/385H 121v/169V Pos: standing >
You get a few coins from the corpse of a religious zealot.
There were: 3 gold coins, 7 silver coins, 6 copper coins. 

< 385h/385H 122v/169V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a religious zealot is made of flesh and appears to be of average quality.
The corpse of a religious zealot has an item value of 1.
It appears to be the corpse of a religious zealot.
Nothing.

< 385h/385H 122v/169V Pos: standing >
the corpse of a religious zealot does not contain the coins.

< 385h/385H 123v/169V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a religious zealot is made of flesh and appears to be of average quality.
The corpse of a religious zealot has an item value of 1.
It appears to be the corpse of a religious zealot.
Nothing.

< 385h/385H 123v/169V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -W -U
Fresh blood covers everything in the area.
The corpse of a religious zealot is lying here.

< 385h/385H 124v/169V Pos: standing >
You quickly scan the area.
You see nothing.

< 385h/385H 125v/169V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W

< 385h/385H 124v/169V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S

< 385h/385H 122v/169V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 123v/169V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 123v/169V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W

< 385h/385H 122v/169V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -W
A young man in leather armor seems to be patrolling outside the gates.

< 385h/385H 120v/169V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S -W
A young man in leather armor seems to be patrolling outside the gates.

< 385h/385H 118v/169V Pos: standing >
Outside the Eastern City Gates
Obvious exits: -E -W
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.
A tough looking warrior is scanning the landscape beyond the walls.

< 385h/385H 117v/169V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'

< 385h/385H 118v/169V Pos: standing >
Inside the Eastern City Gates
Obvious exits: -N -E -S -W
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 385h/385H 116v/169V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -E -W

< 385h/385H 115v/169V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
An elite guard who is not far off to your east.
A tharnadian illusionist who is not far off to your east.
A controller who is not far off to your east.
An elite guard who is not far off to your east.
A militia guard who is a brief walk away to your east.
A militia guard who is in the distance to your east.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A human merchant who is not far off to your west.

< 385h/385H 117v/169V Pos: standing >
The Great Bazaar
Obvious exits: -E -S -W
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.

< 385h/385H 117v/169V Pos: standing >
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
A militia guard is posted here, keeping watch over the bazaar.
A human merchant from another town stands here, perusing Tharnadia.

< 385h/385H 116v/169V Pos: standing >
The Great Bazaar
Obvious exits: -N -E -S -W

< 385h/385H 116v/169V Pos: standing >
Keats Street
Obvious exits: -N -E -S
A soulful mandolin is here wishing to return to the hills.

< 385h/385H 115v/169V Pos: standing >
Alas, you cannot go that way. . . .

< 385h/385H 115v/169V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A large wandering dog is here, growling at you.

< 385h/385H 115v/169V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Peradur (Grey Elf)(medium) stands in mid-air here.
A young man in leather armor seems to be patrolling the area.
*The town crier is standing here, eagerly awaiting to perform his duties.
*The Tharnadian Quartermaster stands here.

< 385h/385H 115v/169V Pos: standing >
Hint: Highlord Protectors mark safe zones for new goodrace players.  If you find a Highlord Protector corpse, you'd best be on the look out!

< 385h/385H 115v/169V Pos: standing >
You sit down and relax.

< 385h/385H 117v/169V Pos: sitting >
You have memorized the following spells:
(11th circle)  4 - solbeeps missile barrage
(10th circle)  1 - chain lightning
               3 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               1 - prismatic ray
               2 - chaos volley
( 8th circle)  1 - fly
               3 - immolate
               2 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  2 - teleport
               5 - fireball
( 5th circle)  5 - cone of cold
               2 - dimension door
               1 - coldshield
( 4th circle)  1 - wizard eye
               1 - levitate
               7 - dispel magic
( 3rd circle)  9 - shocking grasp
               1 - agility
( 2nd circle)  9 - chill touch
               2 - strength
( 1st circle)  2 - minor creation
               9 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    5 seconds:  (10th) bigbys crushing hand

You can memorize no more spells.
You continue your study.

< 385h/385H 118v/169V Pos: sitting >
You start meditating...

< 385h/385H 120v/169V Pos: sitting >
Aloz enters from the south.

< 385h/385H 121v/169V Pos: sitting >
A militia guard leaves east.
Peradur leaves north.

< 385h/385H 122v/169V Pos: sitting >
You have finished memorizing bigbys crushing hand.
Your studies are complete.

< 385h/385H 134v/169V Pos: sitting >

< 385h/385H 136v/169V Pos: sitting >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A young man in leather armor seems to be patrolling the area.
Aloz (Gnome)(small) stands in mid-air here.
*The town crier is standing here, eagerly awaiting to perform his duties.
*The Tharnadian Quartermaster stands here.

< 385h/385H 138v/169V Pos: sitting >
The snow is coming down faster now.
You clamber to your feet.

< 385h/385H 141v/169V Pos: standing >
You see nothing special about him.
Aloz appears to be Gnome and is in excellent condition.
He's small in size.
He's surrounded by a diffuse globe of light!
He has little gills in his neck!

<worn as a badge>    a badge of holy patronage [poor] (illuminating)
<worn on head>       a twisted steel hood
<worn on eyes>       the eye of gorgimera Xiizhaha [superior] (glowing) [88%]             
<worn in ear>        a gnomish ear amplifier [superior]
<worn in ear>        a gnomish ear amplifier [modified]
<worn on face>       the mask of vitality (glowing)
<worn around neck>   an unearthly cured leather torque
<worn around neck>   a superior granite medallion
<worn about body>    a black silken cloak
<worn about waist>   a thin length of twisted cord [superior]
<held as shield>     a twined copper shield from The Savannah of Broken Trusts
<worn around wrist>  a black and white zebra-hide wristband [superior] [82%]             
<worn around wrist>  a bracelet of twisted roots [superior] (glowing)
<worn on hands>      some fragile cured leather gauntlets
<worn on finger>     a ring of the hierophant
<held>               a carved femur of a stupid barb of wisdom (glowing) (illuminating)
<worn on feet>       a light pair of winged sandals (illuminating) [80%]             

< 385h/385H 144v/169V Pos: standing >
Peradur enters from the north.
The lich of A tharnadian illusionist enters from the east.
The lich of the receptionist enters from the east.
The lich of a tharnadian thief-hunter enters from the east.

< 385h/385H 144v/169V Pos: standing >
Peradur leaves east.

< 385h/385H 147v/169V Pos: standing >
A Lich starts casting an offensive spell.

< 385h/385H 148v/169V Pos: standing >
A militia guard enters from the east.

< 385h/385H 148v/169V Pos: standing >
Aloz leaves east.

< 385h/385H 149v/169V Pos: standing >
A Lich stops invoking abruptly!

< 385h/385H 149v/169V Pos: standing >
Peradur enters from the east.
The lich of A tharnadian illusionist leaves east.
The lich of the receptionist leaves east.
The lich of a tharnadian thief-hunter leaves east.

< 385h/385H 150v/169V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
*The lich of a tharnadian thief-hunter stands here. (minion) 
*The lich of the receptionist stands here. (minion) 
*The lich of A tharnadian illusionist stands here. (minion) 
A Lich (medium) Clan Love Corpse stands in mid-air here.
An impenetrable globe of darkness floats near a Lich's head.
A young man in leather armor seems to be patrolling the walls.
Sparkling magic surrounds a Lich as he begins his chant.
A Lich starts casting an offensive spell.

< 385h/385H 150v/169V Pos: standing >
A Lich completes his spell...
A Lich utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Lich engulfs you.
OUCH!  That really did HURT!

< 320h/385H 150v/169V Pos: standing >
< T: Koldyn TP: sta TC: small wounds E: A Lich sta EP: excellent >
 Autosaving...
You dodge a Lich's vicious attack.
You dodge a Lich's vicious attack.

< 320h/385H 150v/169V Pos: standing >
< T: Koldyn TP: sta TC: small wounds E: A Lich sta EP: excellent >
 A Lich dodges your futile attack.
A Lich dodges your futile attack.

< 320h/385H 150v/169V Pos: standing >
< T: Koldyn TP: sta TC: small wounds E: A Lich sta EP: excellent >
 
< 320h/385H 150v/169V Pos: standing >
< T: Koldyn TP: sta TC: small wounds E: A Lich sta EP: excellent >
 The lich of a tharnadian thief-hunter suddenly attacks YOU!
The lich of a tharnadian thief-hunter snaps into visibility.
The lich of a tharnadian thief-hunter misses you.
A Lich starts casting an offensive spell.

< 320h/385H 150v/169V Pos: standing >
< T: Koldyn TP: sta TC: small wounds E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
You attempt to flee...
PANIC!  You couldn't escape!

< 283h/385H 150v/169V Pos: standing >
< T: Koldyn TP: sta TC: few wounds E: A Lich sta EP: excellent >
 The lich of a tharnadian illusionist suddenly attacks YOU!
The lich of a tharnadian illusionist snaps into visibility.
The lich of a tharnadian illusionist's feeble punch grazes you.
A Lich completes his spell...
A Lich utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Lich engulfs you.
OUCH!  That really did HURT!

< 219h/385H 150v/169V Pos: standing >
< T: Koldyn TP: sta TC: few wounds E: A Lich sta EP: excellent >
 Aloz enters from the south.

< 219h/385H 150v/169V Pos: standing >
< T: Koldyn TP: sta TC: few wounds E: A Lich sta EP: excellent >
 A militia guard enters from the west.

< 219h/385H 150v/169V Pos: standing >
< T: Koldyn TP: sta TC: few wounds E: A Lich sta EP: excellent >
 You attempt to flee...
Keats Street
Obvious exits: -N -S -W
A large wandering dog is here, growling at you.
An odd little man, with a shaved head and an orange robe, hums something.
You flee northward!

< 219h/385H 127v/169V Pos: standing >
The chaotic shield surrounding you flares as it absorbs some of a Lich's spell.
Your spell has no effect!
The electrical arcs turn your exposed flesh black!

< 207h/385H 127v/169V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
A young man in leather armor seems to be patrolling the area.
Aloz (Gnome)(small) stands in mid-air here, fighting a Lich.
The lich of a tharnadian thief-hunter stands here. (minion) 
*The lich of the receptionist stands here. (minion) 
The lich of A tharnadian illusionist stands here. (minion) 
A Lich (medium) Clan Love Corpse stands in mid-air here, fighting Aloz.
An impenetrable globe of darkness floats near a Lich's head.
A young man in leather armor seems to be patrolling the walls.

< 207h/385H 127v/169V Pos: standing >
A militia guard stands to the side, evaluating the fray.
The chaotic shield surrounding you flares as it absorbs some of a Lich's spell.
You feel more dexterous.
The electrical arcs turn your exposed flesh black!
You miss a Lich.
A Lich's shadowy staff of damnation flares brilliantly as it intercepts your attack and savagely strikes back!

< 174h/385H 127v/169V Pos: standing >
< T: Aloz TP: sta TC: small wounds E: A Lich sta EP: excellent >
 A militia guard enters from the west.

< 174h/385H 127v/169V Pos: standing >
< T: Aloz TP: sta TC: small wounds E: A Lich sta EP: excellent >
 A Lich starts casting an offensive spell.

< 174h/385H 127v/169V Pos: standing >
< T: Aloz TP: sta TC: small wounds E: A Lich sta EP: excellent >
 The lich of the receptionist suddenly attacks Aloz!
The lich of the receptionist snaps into visibility.
The lich of the receptionist's feeble punch grazes Aloz.

< 174h/385H 127v/169V Pos: standing >
< T: Aloz TP: sta TC: small wounds E: A Lich sta EP: excellent >
 Aloz attempts to flee.
Aloz leaves north.

< 174h/385H 127v/169V Pos: standing >
<A Lich completes his spell...
A Lich utters the words 'electrical execution'
A huge shower of arcing electricity from a Lich engulfs you.
OUCH!  That really did HURT!

< 117h/385H 127v/169V Pos: standing >
< T: Koldyn TP: sta TC: nasty wounds E: A Lich sta EP: excellent >
 The electrical arcs turn your exposed flesh black!
You attempt to flee...
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
Peradur (Grey Elf)(medium) stands in mid-air here.
A young man in leather armor seems to be patrolling the area.
*The town crier is standing here, eagerly awaiting to perform his duties.
*The Tharnadian Quartermaster stands here.
You flee westward!

< 99h/385H 96v/169V Pos: standing >
The electrical arcs turn your exposed flesh black!

< 82h/385H 96v/169V Pos: standing >
The lich of A tharnadian illusionist enters from the east.
The lich of a tharnadian thief-hunter enters from the east.

< 82h/385H 97v/169V Pos: standing >
The Grand Tharnadian Way
Obvious exits: -N -E -W
A few drops of fresh blood are scattered around the area.
A large wandering dog is here, growling at you.

< 82h/385H 96v/169V Pos: standing >
The electrical arcs turn your exposed flesh black!
You wish that your wounds would stop BLEEDING so much!
The Grand Tharnadian Way
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A stray tomcat is darting after rodents, here.

< 44h/385H 96v/169V Pos: standing >
The chaotic shield surrounding you flares as it absorbs some of a Lich's spell.
The electrical arcs turn your exposed flesh black!
You wish that your wounds would stop BLEEDING so much!
A Bend in the Grand Tharnadian Way
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
An odd little man, with a shaved head and an orange robe, hums something.
A young man in leather armor seems to be patrolling the walls.

< 33h/385H 95v/169V Pos: standing >
The chaotic shield surrounding you flares as it absorbs some of a Lich's spell.
You begin to shimmer.
The electrical arcs turn your exposed flesh black!
You wish that your wounds would stop BLEEDING so much!

< 18h/385H 96v/169V Pos: standing >
The chaotic shield surrounding you flares as it absorbs some of a Lich's spell.
You feel Balador's protection wash over you.
The electrical arcs turn your exposed flesh black!
You wish that your wounds would stop BLEEDING so much!
Doctors Office
Obvious exits: -E
Fresh blood covers everything in the area.
The doctor on duty reads a current medical journal.

< 10h/385H 96v/169V Pos: standing >
The electrical arcs turn your exposed flesh black!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The world starts spinning, and your ears are ringing!

< -2h/385H 97v/169V Pos: standing >
Your bain overloads causing immediate death!!!
Your sun ring [superior] exploded spreading charges of electrical energy!