The death of [55 Death Magus] Ekimensio (Lich)

in The Road Leadings Away From Tharnadia

from the perspective of [56 Wildmage] Nib The Resistance (Gnome)

<worn as a badge>    a spherical chunk of the swamp fane runestone [modified] enchanted by Aceldama (magic) [29%]             
<worn on head>       an ancient crown of elven royalty of endurance (magic) (glowing) (humming) [85%]             
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a wyrmskin scale of constitution (magic) [54%]             
<worn in ear>        a brightly flaming earring of regeneration [87%]             
<worn on face>       the mask of stone form of health (humming) [81%]             
<worn around neck>   a psionicist locket of power [superior] (magic) (glowing)
<worn around neck>   a gory string of cyclops eyes [modified] enchanted by Aceldama (magic)
<worn on body>       a robe of a Netheril Battle Mage bearing the soul of Nib (magic) (humming)
<worn about body>    an ethereal symbiote of the inner planes enchanted by Aceldama (magic) (humming)
<worn on back>       a large leather backpack (illuminating)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies of strength (magic) (glowing) [77%]             
<worn about waist>   the mystical sash of the Netherworld of regeneration (magic) (glowing)
<worn on belt buckle>a tome of immeasurable knowledge (magic) (glowing) (humming)
<attached to belt>   a tome of unhuman flesh (magic) [85%]             
<attached to belt>   a pitch black spellbook (magic) (glowing)
<worn on arms>       some stitched sleeves of the Knights of the Raven of constitution (magic) [79%]             
<held as shield>     the shield of the earthwyrm of regeneration (magic)
<worn around wrist>  a wisp of total and utter blackness of constitution (magic) (glowing)
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing) [71%]             
<worn on hands>      the sacred stone claws of Aan [modified] enchanted by Aceldama (magic) [74%]             
<worn on finger>     a bone band [superior] enchanted by Aceldama (magic) (humming) [85%]             
<worn on finger>     a bone band [superior] enchanted by Aceldama (magic) (humming)
<primary weapon>     the orb of destruction (magic)
<worn on legs>       some stitched leggings of the Knights of the Raven of endurance (magic)
<worn on feet>       the cubes of protection [superior] enchanted by Xanan (humming) [74%]             

Obvious exits: -North -South
A homeless child is here, scrounging around for some food.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A working-class whore is standing here, catwalking around.

< 760h/760H 148v/150V Pos: standing >
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues to an intersection north of
here, while a tight and murky alley leads off to the west.  Keats street heads
off to the south.
Obvious exits: -North -South -West

< 760h/760H 147v/150V Pos: standing >
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason none of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues south, while to the north lies
the Tharnadia-Keats intersection.
Obvious exits: -North -East -South

< 760h/760H 147v/150V Pos: standing >
The Tharnadia-Keats Intersection
   This T intersection connects the Grand Tharnadian Way with Keats street,
forming a small plaza.  The crimson cobblestone's of of Tharnadian intermingle
with the sable stones of Keats in an elaborate pattern, forming the city's
sigil.  Keats street continues its march north and south, while the Grand
Tharnadian Way heads off to the fountain west of here.  To the east lies
the Tharnadian combat arena.
Obvious exits: -North -East -South -West

< 760h/760H 148v/150V Pos: standing >
Keats Street
   A major road only by convenience, Keats street biscects the city from north
to south.  Originally its sable cobblestones were meant to serve as a patrol
path for the city guard.  As the cities construction neared its end, Lord
Kaynor revised building plans to extend the city farther to the east.  This
is the reason few of the buildings exit onto this street.  In the years since
it has been repaved with onyx stones replacing the original sienna-hued cobble
that composed this avenue.   The road continues to an intersection both north
and south of here.  To the west, a small storefront faces the street.
Obvious exits: -North -South -West
A large wandering dog is here, growling at you.

< 760h/760H 148v/150V Pos: standing >
The Northern Keats Intersection
   This enclosed intersection is where the northern wall road meets with Keats
street.  The sable cobblestones of Keats street come to a definate border with
the larger sienna-hued stones of the northern road.  The city's defensive
walls rise fifty feet in the air, protecting against the local creatures and
bandits of the wilds.  Overhead a steel ladder hangs down from the tower
that guards the eastern end of the northern gates.
Obvious exits: -East -South -West -Up
A young man in leather armor seems to be patrolling the walls.

< 760h/760H 149v/150V Pos: standing >
Alas, you cannot go that way. . . .

< 760h/760H 149v/150V Pos: standing >
The Northern Wall Road
  The northern wall road leads of to the east and west. Two huge towers flank
either side of this barren wall, providing the militia additional lookouts.
Obvious exits: -East -West
A human merchant from another town stands here, perusing Tharnadia.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
A young man in leather armor seems to be patrolling the area.

< 760h/760H 148v/150V Pos: standing >
Alas, you cannot go that way. . . .

< 760h/760H 149v/150V Pos: standing >
Road Beneath the Northern Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the western defense tower of the
Tharnadian northern gates.  The road continues east to the city gates, and to
the west the road continues on.
Obvious exits: -North -East -West -Up
A large rat is scurrying about here.

< 760h/760H 149v/150V Pos: standing >
Inside the Northern Gates
   Two huge ironbound gates guard the northern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Keats Road leads away
to the south into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the west and to the east.
This area seems to be devoid of magic!
Obvious exits: -North -South
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 760h/760H 148v/150V Pos: standing >
Outside the Northern Gates
   Two huge ironbound gates mark the northern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the east and west for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A stone road
leads away to the south towards the city center.
Obvious exits: -North -South
A spellbook lies here, discarded.
[2] A spellbook has been tossed aside here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 760h/760H 147v/150V Pos: standing >
The Road Leadings Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South
Fresh blood covers everything in the area.
The corpse of the receptionist is lying here.
The corpse of a tharnadian thief-hunter is lying here.
*A Lich (medium) sits resting.(Red Aura)
An impenetrable globe of darkness floats near a Lich's head.
A Lich (medium) Clan Love Corpse sits resting.(Red Aura)
An impenetrable globe of darkness floats near a Lich's head.

< 760h/760H 149v/150V Pos: standing >
The Road Leading Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 760h/760H 147v/150V Pos: standing >
You feel your skin soften and return to normal.

< 760h/760H 150v/150V Pos: standing >
The Road Leading Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 760h/760H 148v/150V Pos: standing >
You say in common 'stone'

< 760h/760H 148v/150V Pos: standing >
The Road Leading Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South

< 760h/760H 146v/150V Pos: standing >
Your flesh magically hardens, turning to stone.

< 760h/760H 147v/150V Pos: standing >
 
   MMMM^**^.^M    
   MMMM^***..^M   
     M^**^*.^M.M  
      *******...  
       *@M**^**.  
        ^M++++++  
       *M+*^*.**  
      M^******.   
    MMMM^***^.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.(holy)
A Decorated Town Guardian stands watch over the city gates.(holy)
A Decorated Town Guardian stands watch over the city gates.(holy)

< 760h/760H 148v/150V Pos: standing >
 
   MMMM^*..M    
  MMMM^**^.^M   
  MMMM^***..^M  
    M^**^*.^M.  
     **@****..  
      *MM**^**  
       ^M+++++  
      *M+*^*.   
     M^*****    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 760h/760H 147v/150V Pos: standing >
 
   MMM^*..M^    
  MMM^**^.^MM   
 MMMM^***..^M^  
   M^**^*.^M.M  
    ***@***...  
     *MM**^**.  
      ^M++++++  
     *M+*^*.*   
    M^******    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 760h/760H 148v/150V Pos: standing >
 
   MM^*..M^.    
  MM^**^.^MM.   
 MMM^***..^M^.  
  M^**^*.^M.M^  
   ****@**....  
    *MM**^**.^  
     ^M+++++++  
    *M+*^*.**   
   M^******.    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 760h/760H 146v/150V Pos: standing >

< 760h/760H 150v/150V Pos: standing >

< 760h/760H 150v/150V Pos: standing >
 
   MM^*..M^.    
  MM^**^.^MM.   
 MMM^***..^M^.  
  M^**^*.^M.M^  
   ****@**....  
    *MM**^**.^  
     ^M+++++++  
    *M+*^*.**   
   M^******.    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 760h/760H 150v/150V Pos: standing >
 
   MMM^*..M^    
  MMM^**^.^MM   
 MMMM^***..^M^  
   M^**^*.^M.M  
    ***@***...  
     *MM**^**.  
      ^M++++++  
     *M+*^*.*   
    M^******    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 760h/760H 148v/150V Pos: standing >
 
   MMMM^*..M    
  MMMM^**^.^M   
  MMMM^***..^M  
    M^**^*.^M.  
     **@****..  
      *MM**^**  
       ^M+++++  
      *M+*^*.   
     M^*****    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 760h/760H 146v/150V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A large rat who is rather far off to your south.

< 760h/760H 146v/150V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
A large rat who is rather far off to your south.

< 760h/760H 150v/150V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.

< 760h/760H 150v/150V Pos: standing >

< 760h/760H 150v/150V Pos: standing >
 
   MMM^*..M^    
  MMM^**^.^MM   
 MMMM^***..^M^  
   M^**^*.^M.M  
    ***@***...  
     *M+**^**.  
      ^M++++++  
     *M+*^*.*   
    M^******    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 760h/760H 148v/150V Pos: standing >
 
   MMMM^*..M    
  MMMM^**^.^M   
  MMMM^***..^M  
    M^**^*.^M.  
     **@****..  
      *M+**^**  
       ^M+++P+  
      *M+*^*.   
     M^*****    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 760h/760H 146v/150V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
A large rat who is rather far off to your south.

< 760h/760H 146v/150V Pos: standing >
 
   MMM^*..M^    
  MMM^**^.^MM   
 MMMM^***..^M^  
   M^**^*.^M.M  
    ***@***...  
     *M+**^**.  
      ^MMP++++  
     *M+*^*.*   
    M^******    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 760h/760H 148v/150V Pos: standing >
 
   MM^*..M^.    
  MM^**^.^MM.   
 MMM^***..^M^.  
  M^**^*.^M.M^  
   ****@**....  
    *M+**^**.^  
     ^MP++++++  
    *M+*^*.**   
   M^******.    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 760h/760H 146v/150V Pos: standing >
 
   MMM^*..M^    
  MMM^**^.^MM   
 MMMM^***..^M^  
   M^**^*.^M.M  
    ***@***...  
     *P+**^**.  
      ^MM+++++  
     *M+*^*.*   
    M^******    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 760h/760H 147v/150V Pos: standing >
 
   MMMM^*..M    
  MMMM^**^.^M   
  MMMM^***..^M  
    M^**^*.^M.  
     **@****..  
      PM+**^**  
       ^MM++++  
      *M+*^*.   
     M^*****    
A Dark Forest with Tall Evergreens
Obvious exits: -North -East -South -West

< 760h/760H 146v/150V Pos: standing >
You quickly scan the area.
Keane who is close by to your south.
Kami who is close by to your south.
Deathswash who is close by to your south.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is a brief walk away to your south.
A large rat who is rather far off to your south.

< 760h/760H 150v/150V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your south.
A Town Guardian who is close by to your south.
An elite guard who is not far off to your south.
A controller who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is not far off to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.
An elite guard who is a brief walk away to your south.

< 760h/760H 150v/150V Pos: standing >
Deathswash sneaks in from the east.
Kami enters from the east.
Keane enters from the east.
A beautiful pegasus trots in from the east.

< 760h/760H 150v/150V Pos: standing >
 
   MMMM^**^.^M    
   MMMM^***..^M   
     M^**^*.^M.M  
      *******...  
       *@+**^**.  
        ^M+M++++  
       *M+*^*.**  
      M^******.   
    MMMM^***^.    
A Recently Rebuilt Stone Highway
Obvious exits: -North -East -South -West
A Decorated Town Guardian stands watch over the city gates.(holy)
A Decorated Town Guardian stands watch over the city gates.(holy)
A Decorated Town Guardian stands watch over the city gates.(holy)

< 760h/760H 148v/150V Pos: standing >
Outside the Northern Gates
   Two huge ironbound gates mark the northern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the east and west for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A stone road
leads away to the south towards the city center.
Obvious exits: -North -South
A spellbook lies here, discarded.
[2] A spellbook has been tossed aside here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 760h/760H 147v/150V Pos: standing >
Deathswash sneaks in from elsewhere.
Kami enters from elsewhere.
Keane enters from elsewhere.
A beautiful pegasus trots in from elsewhere.

< 760h/760H 150v/150V Pos: standing >
You quickly scan the area.
A Lich who is close by to your north.
A Lich who is close by to your north.
A Town Guardian who is in the distance to your north.
A Town Guardian who is in the distance to your north.
A Town Guardian who is in the distance to your north.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
An elite guard who is close by to your south.
A large rat who is not far off to your south.

< 760h/760H 150v/150V Pos: standing >
The Road Leadings Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South
Fresh blood covers everything in the area.
The corpse of the receptionist is lying here.
The corpse of a tharnadian thief-hunter is lying here.
*A Lich (medium) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Lich's head.
A Lich (medium) Clan Love Corpse stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Lich's head.

< 760h/760H 149v/150V Pos: standing >
Outside the Northern Gates
   Two huge ironbound gates mark the northern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the east and west for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A stone road
leads away to the south towards the city center.
Obvious exits: -North -South
A spellbook lies here, discarded.
[2] A spellbook has been tossed aside here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A beautiful pegasus stands here tossing his mane. (minion) (Gold Aura)
Keane Member of Arcane Hooligans (Dwarf)(medium) stands in mid-air here.(holy)(Gold Aura)
Kami (Githzerai)(medium) stands in mid-air here.(Red Aura)
Deathswash Senior of Arcane Hooligans (Revenant)(medium) stands in mid-air here.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Deathswash sneaks north.
Kami leaves north.
Keane leaves north.
A beautiful pegasus leaves north.

< 760h/760H 147v/150V Pos: standing >
Inside the Northern Gates
   Two huge ironbound gates guard the northern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Keats Road leads away
to the south into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the west and to the east.
This area seems to be devoid of magic!
Obvious exits: -North -South
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 760h/760H 146v/150V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
A controller who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A beautiful pegasus who is not far off to your north.
Keane who is not far off to your north.
Kami who is not far off to your north.
Deathswash who is not far off to your north.
A Lich who is not far off to your north.
A Lich who is not far off to your north.

< 760h/760H 150v/150V Pos: standing >
Outside the Northern Gates
   Two huge ironbound gates mark the northern entrance to Tharnadia here,
standing twenty feet high, and surrounded by two fifty foot stone towers.  The
city seems quite well protected behind this great display of defensive might,
with arrow slits and defensive measures lining the towers.  The city walls
extend to the east and west for quite a distance, completely surrounding the
city up to the large cliffs upon which the twin keeps are built.  A stone road
leads away to the south towards the city center.
Obvious exits: -North -South
A spellbook lies here, discarded.
[2] A spellbook has been tossed aside here.
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 760h/760H 149v/150V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Road Leadings Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South
Fresh blood covers everything in the area.
The corpse of the receptionist is lying here.
The corpse of a tharnadian thief-hunter is lying here.
A beautiful pegasus stands in mid-air here, fighting a Lich. (minion) (Gold Aura)
Keane Member of Arcane Hooligans (Dwarf)(medium) stands in mid-air here, fighting a Lich.(holy)(Gold Aura)
Kami (Githzerai)(medium) stands in mid-air here. (casting) (Red Aura)
Deathswash Senior of Arcane Hooligans (Revenant)(medium) is lying in mid-air here, fighting a Lich.(Gold Aura)
A Lich (medium) sits in mid-air here, fighting Keane.(Red Aura)
An impenetrable globe of darkness floats near a Lich's head.
A Lich (medium) Clan Love Corpse stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Lich's head.

< 760h/760H 149v/150V Pos: standing >
The Road Leadings Away From Tharnadia
   This road leads away from Tharnadia, toward the lands north. This
section of earth is lower than the areas flanking the Tharnadian
countryside, the result of an earthquake many centuries ago. Green
grasses flank the road, and a some forest and plains opens to the
east and west. The road continues south toward the city gates, and
north towards the open road.
Obvious exits: -North -South
Fresh blood covers everything in the area.
The corpse of the receptionist is lying here.
The corpse of a tharnadian thief-hunter is lying here.
A beautiful pegasus stands in mid-air here, fighting a Lich. (minion) (Gold Aura)
Keane Member of Arcane Hooligans (Dwarf)(medium) stands in mid-air here, fighting a Lich.(holy)(Gold Aura)
Kami (Githzerai)(medium) stands in mid-air here.(Red Aura)
Deathswash Senior of Arcane Hooligans (Revenant)(medium) is lying in mid-air here, fighting a Lich.(Gold Aura)
*A Lich (medium) sits in mid-air here, fighting Keane.(Red Aura)
An impenetrable globe of darkness floats near a Lich's head.
A Lich (medium) Clan Love Corpse stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Lich's head.

< 760h/760H 148v/150V Pos: standing >
A Lich starts casting an offensive spell called 'electrical execution'.

< 760h/760H 148v/150V Pos: standing >
You start chanting...
You snap into visibility.

< 760h/760H 149v/150V Pos: standing >
Sparkling magic surrounds Kami as he begins his chant.
Kami starts casting an offensive spell.

< 760h/760H 150v/150V Pos: standing >
A Lich completes his spell...
A Lich utters the words 'zrzqhfuqar znzjudihuai'
Kami is engulfed by a shower of arcing electricity sent by a Lich.
A Lich misses Kami.
A Lich misses Kami.

< 760h/760H 150v/150V Pos: standing >
You complete your spell...
A Lich snaps into visibility.
[Damage: 138 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into a Lich.
A tentacle of solified mist coils itself around a Lich
tossing her to the ground.
[Damage: 48 ] Twin bolts of writhing power slam into a Lich's chest.
Kami completes his spell...
Kami utters the words 'izoahuzz qaijudigguai bragh'
Kami's concussion blast rips into a Lich, shattering her soul!

< 760h/760H 150v/150V Pos: standing >
A Lich snaps into visibility.
Deathswash's feeble slash wounds a Lich.
Deathswash's pierce strikes a Lich.
Deathswash's Tiamat's poison tail stinger strikes out in a blur of speed at a Lich.
Deathswash's spell flows around a Lich, leaving her unharmed!
Deathswash's weak pierce strikes a Lich.
A Lich starts casting an offensive spell called 'electrical execution'.

< 760h/760H 150v/150V Pos: standing >
Alas, you cannot go that way. . . .

< 760h/760H 150v/150V Pos: standing >
A Lich completes his spell...
A Lich utters the words 'zrzqhfuqar znzjudihuai'
Kami is engulfed by a shower of arcing electricity sent by a Lich.

< 760h/760H 150v/150V Pos: standing >
A beautiful pegasus's feeble thrash wounds a Lich.
A beautiful pegasus misses a Lich.
Keane's feeble slash wounds a Lich.
Keane's the holy avenger of Ambran eminates a soft glow and Keane looks refreshed!
The room lights up!
Keane's feeble slash wounds a Lich.

< 760h/760H 150v/150V Pos: standing >
A Lich's spell flows around Kami, leaving him unharmed!

< 760h/760H 150v/150V Pos: standing >
A Lich starts casting an offensive spell called 'electrical execution'.

< 760h/760H 150v/150V Pos: standing >
Keane parries a Lich's lunge at him.
You start chanting...
Sparkling magic surrounds you as you begin your chant.
You snap into visibility.

< 760h/760H 150v/150V Pos: standing >
A Lich completes his spell...
A Lich utters the words 'zrzqhfuqar znzjudihuai'
Kami is engulfed by a shower of arcing electricity sent by a Lich.

< 760h/760H 150v/150V Pos: standing >
You complete your spell...
A Lich snaps into visibility.
[Damage: 52 ] Your force missile slams into a Lich, leaving nothing but a bloody mess.
A Lich's scepter of kilospanatis was completely destroyed by the massive blow!
A Lich's twisted dragonscale heater shield was completely destroyed by the massive blow!
A Lich's ring of the void [superior] was completely destroyed by the massive blow!
A Lich is dead! R.I.P.
You receive your share of experience.