The death of [54 Anti-Paladin] Naria (Orc)

in Before the Ramparts that Lead to the South Gates of Shady Grove

from the perspective of [54 Anti-Paladin] Naria (Orc)



< 30h/30H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
A spellbook has been tossed aside here.
[2] a satchel used to hold various items lies here.
[4] A long steel sword is here in the dirt.
[5] A thick sword has been tossed aside here.
[5] A steel dagger has been tossed aside here.
[4] A cudgel has been dropped here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[3] An amber-colored metallic rod lies here.
A large stone warhammer has been dropped here.
[47] A small bandage rests upon the ground here.
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
A warg prowls here looking for things to eat.(Red Aura)
A warg prowls here looking for things to eat.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
The Inn of the Shady Grove
Obvious exits: -East -South
A spellbook has been tossed aside here.
[2] a satchel used to hold various items lies here.
[4] A long steel sword is here in the dirt.
[5] A thick sword has been tossed aside here.
[5] A steel dagger has been tossed aside here.
[4] A cudgel has been dropped here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[3] An amber-colored metallic rod lies here.
A large stone warhammer has been dropped here.
[47] A small bandage rests upon the ground here.
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
A warg prowls here looking for things to eat.(Red Aura)
A warg prowls here looking for things to eat.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)

< 30h/30H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
A spellbook has been tossed aside here.
[2] a satchel used to hold various items lies here.
[4] A long steel sword is here in the dirt.
[5] A thick sword has been tossed aside here.
[5] A steel dagger has been tossed aside here.
[4] A cudgel has been dropped here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[3] An amber-colored metallic rod lies here.
A large stone warhammer has been dropped here.
[47] A small bandage rests upon the ground here.
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
A warg prowls here looking for things to eat.(Red Aura)
A warg prowls here looking for things to eat.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
The Inn of the Shady Grove
Obvious exits: -East -South
A spellbook has been tossed aside here.
[2] a satchel used to hold various items lies here.
[4] A long steel sword is here in the dirt.
[5] A thick sword has been tossed aside here.
[5] A steel dagger has been tossed aside here.
[4] A cudgel has been dropped here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[3] An amber-colored metallic rod lies here.
A large stone warhammer has been dropped here.
[47] A small bandage rests upon the ground here.
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
A warg prowls here looking for things to eat.(Red Aura)
A warg prowls here looking for things to eat.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)

< 30h/30H 113v/113V Pos: standing >
You have now turned Paging mode off.

< 30h/30H 113v/113V Pos: standing >

< 30h/30H 113v/113V Pos: standing >
Lohrr makes some strange gestures.
A strange feeling comes upon you.   Like a giant hand, light comes down
from above, grabbing your body, which begins to pulse with colored lights
from inside.  Your head seems to be filled with demons from another plane
as your body dissolves to the elements of time and space itself.
Suddenly a silent explosion of light snaps you back to reality.  You feel
improved!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You raise a level!
You have been fully restored by Lohrr!

< 748h/748H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
A spellbook has been tossed aside here.
[2] a satchel used to hold various items lies here.
[4] A long steel sword is here in the dirt.
[5] A thick sword has been tossed aside here.
[5] A steel dagger has been tossed aside here.
[4] A cudgel has been dropped here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[3] An amber-colored metallic rod lies here.
A large stone warhammer has been dropped here.
[47] A small bandage rests upon the ground here.
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
A warg prowls here looking for things to eat.(Red Aura)
A warg prowls here looking for things to eat.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)
Congratulations! You have completed the The Journey Begins achievement!
This achievement rewards an item! Check your inventory by typing i!
Congratulations! You have completed the The Sailor's Tattoo achievement!
This achievement rewards a small Sailor's Tattoo on your forearm.
Check the docks for your reward: A free sloop!
(Type 'list hull' at any docks where you can buy a ship.)
Autosaving...

< 748h/748H 113v/113V Pos: standing >

		Character attributes for Naria

Level: 54   Race: Orc   Class: Anti-Paladin 
Age: 20 yrs / 0 mths  Height: 69 inches Weight: 167 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 109 ( 90)    Pow:  83 ( 83)
Dex:  80 ( 80)    Int:  76 ( 80)   
Agi:  76 ( 80)    Wis:  72 ( 80)
Con: 116 ( 92)    Cha:  70 ( 82)   Luc:  80 ( 80)
Equipped Items:   0     Carried weight:   18

Armor Points: 22  Increases melee damage taken by 2.2%
Melee Critical Percentage(int): 8%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 7% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 4   Damroll: 5
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[26]  FEA[26]
               BRE[34]  SPE[34]

Load carried: No Sweat

< 748h/748H 113v/113V Pos: standing >
Sathe shouts across the world in goblin 'Ouch!'

< 748h/748H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
A spellbook has been tossed aside here.
[2] a satchel used to hold various items lies here.
[4] A long steel sword is here in the dirt.
[5] A thick sword has been tossed aside here.
[5] A steel dagger has been tossed aside here.
[4] A cudgel has been dropped here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[3] An amber-colored metallic rod lies here.
A large stone warhammer has been dropped here.
[47] A small bandage rests upon the ground here.
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
A warg prowls here looking for things to eat.(Red Aura)
A warg prowls here looking for things to eat.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 748h/748H 113v/113V Pos: standing >

< 748h/748H 113v/113V Pos: standing >

< 748h/748H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
A spellbook has been tossed aside here.
[2] a satchel used to hold various items lies here.
[4] A long steel sword is here in the dirt.
[5] A thick sword has been tossed aside here.
[5] A steel dagger has been tossed aside here.
[4] A cudgel has been dropped here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[3] An amber-colored metallic rod lies here.
A large stone warhammer has been dropped here.
[47] A small bandage rests upon the ground here.
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
An orc warrior stands ready to fight.(Red Aura)
A warg prowls here looking for things to eat.(Red Aura)
A warg prowls here looking for things to eat.(Red Aura)
An orc anti-paladin surveys the area for intruders.(Red Aura)
An orcish guard stands here patrolling.(Red Aura)

< 748h/748H 113v/113V Pos: standing >
Pardon?

< 748h/748H 113v/113V Pos: standing >
Pardon?

< 748h/748H 113v/113V Pos: standing >
You aren't wearing anything!

< 748h/748H 113v/113V Pos: standing >
You are carrying: (15/10)
a rugged adventurers satchel
[5] a small bandage
a large two-handed sword
a suit of spiked leather armor
a bronze skull cap
[2] a thick spiked leather bracer
some thick leather gloves
a pair of studded leather boots
a pair of studded leather leggings
a pair of studded leather sleeves

< 748h/748H 113v/113V Pos: standing >
Hint: Typing "aggressive 0" will make you automatically attack any aggressive monsters that enter the room. Type "aggressioff" to turn this off.

< 748h/748H 113v/113V Pos: standing >
An orc anti-paladin starts casting a spell.

< 748h/748H 113v/113V Pos: standing >
An orc anti-paladin completes his spell...
An orc anti-paladin utters the words 'qare xabrae'
An orc anti-paladin points at an orcish guard.

< 748h/748H 113v/113V Pos: standing >
Vak has entered the game.

< 748h/748H 113v/113V Pos: standing >
Vak leaves south.

< 748h/748H 113v/113V Pos: standing >
Vak enters from the south.

< 748h/748H 113v/113V Pos: standing >
The Bar of Dancing Flame
   Chairs and tables can be found through out this room. This bar serves as
a gathering place for social events. Many drunks can always be found here.
There is a large counter along the west wall where most of the drunks are
gathered drinking heartily. Drinks and other items are available for sample
in this store. The only exits are down and north out of the this bar.
Obvious exits: -North -Down
A mighty board stands here held up by great swords reading 'Flame Board.'
A dancing elven girl dances along her way through the bar.(Red Aura)
(Q)Ixie, the bartender, stands behind the counter ready to serve you.(Red Aura)

< 748h/748H 112v/113V Pos: standing >
A Small Side Street of the Grove
  This pathway is almost ten feet wide and is heavily littered with trash
and other debris.  Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Among these puddles of water are scattered lose change
and other unwanted items that people have carelessly dropped. The only
exits are east and up which lead into various parts of town.
Obvious exits: -East -Up
Running about town, this female orc is restocking her low supplies.(Red Aura)

< 748h/748H 111v/113V Pos: standing >
A Small Side Street of the Grove
  This pathway is almost ten feet wide and is heavily littered with trash
and other debris.  Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Rotten corpses of some animals are seen along the
side of this street. There is a potent stench of decay in this area. The
only exits are east and west leading into various parts of the Grove.
Obvious exits: -East -West
An orcish elite in mid-air sits atop a large warhorse.(Red Aura)
A draft horse stands here nibbling on your sleeve.(Red Aura)
An orcish guard sits atop a draft horse.(Red Aura)

< 748h/748H 110v/113V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East -South -West
An orcish assassin prowls the area hunting his new prey.
A drunken orc wanders about lost out of his mind.(Red Aura)
(Q)An old orcish woman cries over the loss of her spouse.(Red Aura)

< 748h/748H 109v/113V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and there is an exit east to the shopping district
of the city.
Obvious exits: -North -East -South
A cowardly orcish girl tries to hide herself in protection.(Red Aura)

< 748h/748H 108v/113V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. The Guard Barracks
of the Black Order of Orcs is located just to the west with the Shady
Jewelers to the east.
Obvious exits: -North -East -South -West

< 748h/748H 107v/113V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path and a small
scribers shop to the east.
Obvious exits: -North -East -South

< 748h/748H 107v/113V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East -South -West

< 748h/748H 106v/113V Pos: standing >
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East -West -Down#
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
Newly recruited by Shady Grove, a young orc sentinel watches the gates.(Red Aura)
A massive umber hulk stands here chained to the ground.(Red Aura)
The orc gate guard of the Shady Grove stands here on duty.(Red Aura)

< 748h/748H 105v/113V Pos: standing >
The black seems to be closed.

< 748h/748H 105v/113V Pos: standing >
Ok.

< 748h/748H 108v/113V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...

   Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above.  These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger.  The gates to the
city are large and black.  Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up
A cute kitten rolls on the ground here playing with a ball of yarn.(Red Aura)

< 748h/748H 108v/113V Pos: standing >
A cute kitten leaves south.

< 748h/748H 111v/113V Pos: standing >
Hint: If you run across a witch doctor in your journeys, look at the products he offers. His spells last a few days or until you die.

< 748h/748H 113v/113V Pos: standing >
The sun starts to set in the south.

< 748h/748H 113v/113V Pos: standing >
Hint: Visited Vella's brothel yet? Try giving an 'employee' a bit of gold!

< 748h/748H 113v/113V Pos: standing >
Autosaving...

< 748h/748H 113v/113V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 748h/748H 113v/113V Pos: standing >
A cute kitten enters from the south.

< 748h/748H 113v/113V Pos: standing >
Hint: Before you sell something try getting a 'value' from the shopkeeper, as different shopkeepers will buy things from you at different prices.

< 748h/748H 113v/113V Pos: standing >
An orcish elite enters from above.
A cute kitten leaves south.

< 748h/748H 113v/113V Pos: standing >
The sun vanishes behind the southern horizon.

< 748h/748H 113v/113V Pos: standing >
Hint: When casting offensive spells make sure you are careful about noticing new mobs entering with the same target name.

< 748h/748H 113v/113V Pos: standing >
A cute kitten enters from the south.

< 748h/748H 113v/113V Pos: standing >
An orcish elite leaves up.

< 748h/748H 113v/113V Pos: standing >
The night has begun.

< 748h/748H 113v/113V Pos: standing >
In his haste to slam you around, a Revenant slips and falls!
A Revenant is stunned!

< 748h/748H 113v/113V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by a Revenant.

< 748h/748H 113v/113V Pos: standing >
An orcish elite enters from above.

< 748h/748H 113v/113V Pos: standing >
An orcish elite suddenly attacks a Revenant!
An orcish elite's punch grazes a Revenant.

< 748h/748H 113v/113V Pos: standing >
A Revenant clambers to his feet.

< 748h/748H 113v/113V Pos: standing >
A Revenant settles to his knees.

< 748h/748H 113v/113V Pos: standing >
A Revenant's leap knocks into you, sending you slightly off balance...
You feel unholy power coursing through your limbs!

< 748h/748H 113v/113V Pos: sitting >
< T: orcish TP: sta TC:excellent E: A Revenant sta EP: excellent >
 A Revenant parries your futile lunge at him.

< 748h/748H 113v/113V Pos: sitting >
< T: orcish TP: sta TC:excellent E: A Revenant sta EP: excellent >
 Hint: You gain much more experience when you heal a person engaged in melee combat.

< 748h/748H 113v/113V Pos: sitting >
< T: orcish TP: sta TC:excellent E: A Revenant sta EP: excellent >
 A Revenant's slash wounds an orcish elite.
A Revenant's the mystical longsword of Volo the Traveler glows brilliantly!
A Revenant appears invigorated.
A Revenant's mighty pierce strikes an orcish elite.
A Revenant's powerful slash wounds an orcish elite.
A Revenant's fine slash grazes an orcish elite.
A Revenant's slash wounds an orcish elite.
A Revenant's slash strikes an orcish elite.
A Revenant's powerful slash wounds an orcish elite.
A Revenant's slash wounds an orcish elite.
A Revenant's impressive pierce wounds an orcish elite.

< 748h/748H 113v/113V Pos: sitting >
< T: orcish TP: sta TC: small wounds E: A Revenant sta EP: excellent >
 A Revenant parries an orcish elite's lunge at him.
A Revenant parries an orcish elite's lunge at him.
A Revenant easily ducks under an orcish elite's lame kick.

< 748h/748H 113v/113V Pos: sitting >
< T: orcish TP: sta TC: small wounds E: A Revenant sta EP: excellent >
 A Revenant parries your futile lunge at him.

< 748h/748H 113v/113V Pos: sitting >
< T: orcish TP: sta TC: small wounds E: A Revenant sta EP: excellent >
 A Revenant turns to focus his attack on Naria!

< 748h/748H 113v/113V Pos: sitting >
< T: Naria TP: sit TC:excellent E: A Revenant sta EP: excellent >
 A Revenant's powerful slash strikes you.
A Revenant's slash wounds you.
A Revenant's impressive slash strikes you.
A Revenant's powerful slash strikes you.
A Revenant's fine slash wounds you.
A Revenant misses you.
A Revenant's slash wounds you.
A Revenant's fine pierce wounds you.

< 620h/748H 113v/113V Pos: sitting >
< T: Naria TP: sit TC: small wounds E: A Revenant sta EP: excellent >
 A Revenant parries an orcish elite's lunge at him.
An orcish elite's feeble punch grazes a Revenant.
A Revenant parries an orcish elite's lunge at him.

< 620h/748H 113v/113V Pos: sitting >
< T: Naria TP: sit TC: small wounds E: A Revenant sta EP: excellent >
 You miss a Revenant.

< 620h/748H 113v/113V Pos: sitting >
< T: Naria TP: sit TC: small wounds E: A Revenant sta EP: excellent >
 A faint hum can be heard from Tiamat's poison tail stinger carried by a Revenant.

< 620h/748H 113v/113V Pos: sitting >
< T: Naria TP: sit TC: small wounds E: A Revenant sta EP: excellent >
 A Revenant's powerful slash strikes you.
A Revenant's mighty slash strikes you very hard.
OUCH!  That really did HURT!
A Revenant's slash strikes you.
A Revenant's impressive slash strikes you.
A Revenant's powerful slash strikes you.
A Revenant's impressive slash strikes you.
A Revenant's fine pierce wounds you.

< 393h/748H 113v/113V Pos: sitting >
< T: Naria TP: sit TC: few wounds E: A Revenant sta EP: excellent >
 A Revenant parries an orcish elite's lunge at him.
A Revenant parries an orcish elite's lunge at him.
A Revenant parries an orcish elite's lunge at him.

< 393h/748H 113v/113V Pos: sitting >
< T: Naria TP: sit TC: few wounds E: A Revenant sta EP: excellent >
 A Revenant brandishes their weapons in a formal stance...

< 393h/748H 113v/113V Pos: sitting >
< T: Naria TP: sit TC: few wounds E: A Revenant sta EP: excellent >
 A Revenant parries your futile lunge at him.

< 393h/748H 113v/113V Pos: sitting >
< T: Naria TP: sit TC: few wounds E: A Revenant sta EP: excellent >
 A Revenant's slash wounds you.
A Revenant's mighty pierce seriously wounds you.
OUCH!  That really did HURT!
A Revenant's slash strikes you.
A Revenant's impressive slash strikes you.
A Revenant's powerful slash strikes you very hard.
A Revenant's powerful slash strikes you very hard.
A Revenant's powerful pierce strikes you very hard.

< 163h/748H 113v/113V Pos: sitting >
< T: Naria TP: sit TC:pretty hurt E: A Revenant sta EP: excellent >
 A Revenant dodges an orcish elite's attack.
A Revenant dodges an orcish elite's attack.
An orcish elite's punch grazes a Revenant.

< 163h/748H 113v/113V Pos: sitting >
< T: Naria TP: sit TC:pretty hurt E: A Revenant sta EP: excellent >
 A faint hum can be heard from the mystical longsword of Volo the Traveler carried by a Revenant.
A Revenant becomes a FLuRrY of weapons as they begin their onslaught...
A Revenant's slash seriously wounds you.
A Revenant's powerful pierce seriously wounds you.
A Revenant's slash strikes you very hard.
You wish that your wounds would stop BLEEDING so much!
A Revenant's powerful pierce enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
A Revenant's powerful slash causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Revenant parries your futile lunge at him.

< 22h/748H 113v/113V Pos: sitting >
< T: Naria TP: sit TC: awful E: A Revenant sta EP: excellent >
 Your upper body is disconnected from your legs as a Revenant slashes you.