The death of [53 Monk] Jindl (Orc)

in Before the Ramparts that Lead to the South Gates of Shady Grove

from the perspective of [53 Monk] Jindl (Orc)



< 1h/454H 112v/113V Pos: standing >
The House of the Poor
   This small room near the inn is barely lighted.  There are
rotten fumes of decay present in this room.   The poor and the
helpless come to seek shelter here within this room. A large well
sits in the corner of this room ready to accept the unwanted items
and any donations.  The room here is littered with a variety of
items.  There is only one exit out of this room.
Obvious exits: -West
A few drops of fresh blood are scattered around the area.
A large well sits in the corner of this room.
A stray dog spends his days chasing rats through the back alleys.
An orc anti-paladin surveys the area for intruders.
A cowardly orcish girl tries to hide herself in protection.

< 1h/454H 112v/113V Pos: standing >
The Inn of the Shady Grove
   The small and simple room here is decorated with a variety of
plants and pieces of furniture.  The room is constructed from stone
and mortar.  The room glows an erie yellow from the large candles
which burn on the counter along the west wall.  A hallway can be
seen just beyond the counter where visitors have taken some time
off.  There are exits leading into the House of the Poor and the
Bar of the Dancing Flame.
Obvious exits: -East -South
A few drops of fresh blood are scattered around the area.
A spellbook has been tossed aside here.
[2] a satchel used to hold various items lies here.
[4] A long steel sword is here in the dirt.
[5] A thick sword has been tossed aside here.
[5] A steel dagger has been tossed aside here.
[4] A cudgel has been dropped here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[3] An amber-colored metallic rod lies here.
A large stone warhammer has been dropped here.
[47] A small bandage rests upon the ground here.
An orc warrior stands ready to fight.
An orc warrior stands ready to fight.
An orc warrior stands ready to fight.
An orc warrior stands ready to fight.
An orc warrior stands ready to fight.
A warg prowls here looking for things to eat.
A warg prowls here looking for things to eat.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 2h/454H 111v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 2h/454H 112v/113V Pos: standing >
Hint: Type "spells" to see what spells your class is able to use.

< 3h/454H 113v/113V Pos: standing >
You start to chant in a deep voice.
You forgot the words for the chant.

< 3h/454H 113v/113V Pos: standing >
An orc anti-paladin starts casting a spell.

< 4h/454H 113v/113V Pos: standing >
An orc anti-paladin completes his spell...
An orc anti-paladin utters the words 'ofzahzf gsufuh xabrae'
An orc anti-paladin points at a snarling warg.
A snarling warg glows visibly as a faint white halo surrounds him.

< 4h/454H 113v/113V Pos: standing >
Your throat suddenly becomes dry.

< 5h/454H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
A few drops of fresh blood are scattered around the area.
A spellbook has been tossed aside here.
[2] a satchel used to hold various items lies here.
[4] A long steel sword is here in the dirt.
[5] A thick sword has been tossed aside here.
[5] A steel dagger has been tossed aside here.
[4] A cudgel has been dropped here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[3] An amber-colored metallic rod lies here.
A large stone warhammer has been dropped here.
[47] A small bandage rests upon the ground here.
An orc warrior stands ready to fight.
An orc warrior stands ready to fight.
An orc warrior stands ready to fight.
An orc warrior stands ready to fight.
An orc warrior stands ready to fight.
A warg prowls here looking for things to eat.
A warg prowls here looking for things to eat.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 6h/454H 113v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 6h/454H 113v/113V Pos: standing >
The Inn of the Shady Grove
Obvious exits: -East -South
A few drops of fresh blood are scattered around the area.
A spellbook has been tossed aside here.
[2] a satchel used to hold various items lies here.
[4] A long steel sword is here in the dirt.
[5] A thick sword has been tossed aside here.
[5] A steel dagger has been tossed aside here.
[4] A cudgel has been dropped here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[3] An amber-colored metallic rod lies here.
A large stone warhammer has been dropped here.
[47] A small bandage rests upon the ground here.
An orc warrior stands ready to fight.
An orc warrior stands ready to fight.
An orc warrior stands ready to fight.
An orc warrior stands ready to fight.
An orc warrior stands ready to fight.
A warg prowls here looking for things to eat.
A warg prowls here looking for things to eat.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 6h/454H 113v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 7h/454H 113v/113V Pos: standing >
The House of the Poor
   This small room near the inn is barely lighted.  There are
rotten fumes of decay present in this room.   The poor and the
helpless come to seek shelter here within this room. A large well
sits in the corner of this room ready to accept the unwanted items
and any donations.  The room here is littered with a variety of
items.  There is only one exit out of this room.
Obvious exits: -West
Fresh blood splatters cover the area.
A large well sits in the corner of this room.
A stray dog spends his days chasing rats through the back alleys.
An orc anti-paladin surveys the area for intruders.
A cowardly orcish girl tries to hide herself in protection.

< 7h/454H 112v/113V Pos: standing >
The Inn of the Shady Grove
   The small and simple room here is decorated with a variety of
plants and pieces of furniture.  The room is constructed from stone
and mortar.  The room glows an erie yellow from the large candles
which burn on the counter along the west wall.  A hallway can be
seen just beyond the counter where visitors have taken some time
off.  There are exits leading into the House of the Poor and the
Bar of the Dancing Flame.
Obvious exits: -East -South
A few drops of fresh blood are scattered around the area.
A spellbook has been tossed aside here.
[2] a satchel used to hold various items lies here.
[4] A long steel sword is here in the dirt.
[5] A thick sword has been tossed aside here.
[5] A steel dagger has been tossed aside here.
[4] A cudgel has been dropped here.
[5] A gnoby piece of wood, perhaps a small mace, lies here.
[3] An amber-colored metallic rod lies here.
A large stone warhammer has been dropped here.
[47] A small bandage rests upon the ground here.
An orc warrior stands ready to fight.
An orc warrior stands ready to fight.
An orc warrior stands ready to fight.
An orc warrior stands ready to fight.
An orc warrior stands ready to fight.
A warg prowls here looking for things to eat.
A warg prowls here looking for things to eat.
An orc anti-paladin surveys the area for intruders.
An orcish guard stands here patrolling.

< 8h/454H 111v/113V Pos: standing >
The Bar of Dancing Flame
   Chairs and tables can be found through out this room. This bar serves as
a gathering place for social events. Many drunks can always be found here.
There is a large counter along the west wall where most of the drunks are
gathered drinking heartily. Drinks and other items are available for sample
in this store. The only exits are down and north out of the this bar.
Obvious exits: -North -Down
Fresh blood covers everything in the area.
A mighty board stands here held up by great swords reading 'Flame Board.'
An orcish elite searches the area here for any signs of problems.
A dancing elven girl dances along her way through the bar.
(Q)Ixie, the bartender, stands behind the counter ready to serve you. (casting) 

< 8h/454H 110v/113V Pos: standing >
An orcish assassin enters from below.

< 8h/454H 110v/113V Pos: standing >
A Small Side Street of the Grove
  This pathway is almost ten feet wide and is heavily littered with trash
and other debris.  Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Among these puddles of water are scattered lose change
and other unwanted items that people have carelessly dropped. The only
exits are east and up which lead into various parts of town.
Obvious exits: -East -Up

< 8h/454H 111v/113V Pos: standing >
Alas, you cannot go that way. . . .

< 8h/454H 112v/113V Pos: standing >
A Small Side Street of the Grove
  This pathway is almost ten feet wide and is heavily littered with trash
and other debris.  Many visitors to the city use this pathway to acess the
inn and bar which lie just ahead. Large puddles of water gather here due to
poor drainage system. Rotten corpses of some animals are seen along the
side of this street. There is a potent stench of decay in this area. The
only exits are east and west leading into various parts of the Grove.
Obvious exits: -East -West
Puddles of fresh blood cover the ground.
An orcish street sweeper is here cleaning the city from rubbish.

< 8h/454H 112v/113V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path, west into an alley, and east to the bakery.
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A wandering orcish soul, flying about here, is searching for a new victim.
(Q)An old orcish woman cries over the loss of her spouse. (casting) 

< 9h/454H 111v/113V Pos: standing >
An old orcish woman completes her spell...
An old orcish woman utters the words 'gsufuh abrazak'
An old orcish woman points at a wandering soul.
A wandering soul is briefly surrounded by a purple aura.

< 9h/454H 111v/113V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Grove. The road here is roughly
thirty feet wide.  A variety of shoppes and taverns can be found on this
pathway. Running along side of the many buildings, innocent citizens can be
seen moving from shop to shop conducting their business. This road also serves
home to many various stray animals and beggars. There are exits to the north
and south along this path and there is an exit east to the shopping district
of the city.
Obvious exits: -North -East -South
Fresh blood splatters cover the area.
An orcish thief watches his next victim closely.
An orc guard of the Black Order is here watching your every action.

< 9h/454H 112v/113V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. The Guard Barracks
of the Black Order of Orcs is located just to the west with the Shady
Jewelers to the east.
Obvious exits: -North -East -South -West

< 10h/454H 111v/113V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path and a small
scribers shop to the east.
Obvious exits: -North -East -South
Fresh blood splatters cover the area.
Running about town, this female orc is restocking her low supplies.
Crawling about, this baby orc is crying loudly.

< 10h/454H 111v/113V Pos: standing >
The Path of the Damned
   Lined with stones of all shapes and sizes, the Path of the Damned serves
as the main north-south road through the Shady Grove. The road here is
roughly thirty feet wide.  A variety of shoppes and taverns can be found
on this pathway. Running along side of the many buildings, innocent
citizens can be seen moving from shop to shop conducting their business.
This road also serves home to many various stray animals and beggars.
There are exits to the north and south along this path. On the west side
of the pathway, there is a small stone tower rising above the city. On
the east side is the southern branch of the Bank of the Shady.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
Crawling about, this baby orc is crying loudly.

< 11h/454H 112v/113V Pos: standing >
The South Gates of the Shady Grove
  A large city dwells before your eyes. Many citizens have made this city
their home.  Citizens of the Shady Grove can been seen running about tending
to their tasks at hand. The black obsidian gates closing off the city exit to
the south is here along with many guards protecting it from unlawful entry.
Eyes from above the city wall watch every move. There are exits to the north,
west, and east leading into various parts of the city. The exit beyond the
gate downwards leads to a ramp that descends into a deep moat.
Obvious exits: -North -East -West -Down#
A few drops of fresh blood are scattered around the area.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
The orc gate guard of the Shady Grove stands here on duty.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
Newly recruited by Shady Grove, a young orc sentinel watches the gates.
A massive umber hulk stands here chained to the ground.
The orc gate guard of the Shady Grove stands here on duty.

< 11h/454H 111v/113V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 13h/454H 113v/113V Pos: standing >
An orcish shaman enters from the west.

< 16h/454H 113v/113V Pos: standing >
Hint: The Priest of Winterhaven will cast beneficial spells upon you if you stay by him.  Sometimes he might not notice you though!

< 18h/454H 113v/113V Pos: standing >
An orcish shaman starts casting a spell.

< 19h/454H 113v/113V Pos: standing >
An orcish shaman completes his spell...
An orcish shaman utters the words 'gsufuh abrazak'
An orcish shaman is briefly surrounded by a purple aura.

< 19h/454H 113v/113V Pos: standing >

< 20h/454H 113v/113V Pos: standing >
An orcish shaman leaves west.

< 20h/454H 113v/113V Pos: standing >
Before the Ramparts that Lead to the South Gates of Shady Grove
A massive moat was recently built before the gates. From within the deep moat,
a long ramp leads upwards to the south gates of Shady Grove. The moat is
currently dry...

   Standing before the magnificent entryway into the city, one easily notices
the many eyes watching from above.  These eyes of the sentries on the city wall
mark your entry into the city and keep an eye out for danger.  The gates to the
city are large and black.  Constructed from black obsidian forged in the fiery
pits of a volcanoe, these gates have kept unwanted visitors out of the city. On
the other side of the gates, many guards can be seen standing stern and
attending to their tasks at hand.
Obvious exits: -South -Up
A few drops of fresh blood are scattered around the area.
The corpse of an Orc is lying here.
A blood golem stands blankly after re-animation here. (minion) 
A blood golem stands blankly after re-animation here. (minion) 
A bone golem stands blankly after re-animation here. (minion) 
A black dracolich is here, with flesh hanging off its rotting bones. (minion) 
A black dracolich is here, with flesh hanging off its rotting bones. (minion) 
Someone gives an order to his followers.
A blood golem suddenly attacks YOU!
-=[A blood golem's impressive maul grievously wounds you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A blood golem suddenly attacks YOU!
A blood golem's final devastating maul sends you to meet your maker.