The death of [52 Shadowmage] Zlorc (Gnome)

in The Ogre's Foot Inn

from the perspective of [52 Shadowmage] Zlorc (Gnome)



< 305h/305H 100v/100V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North# -Up -Down
[5] A small bandage rests upon the ground here.
A spellbook lies here, discarded.
A spellbook has been tossed aside here.
[2] A large wooden torch has been discarded here.
A warhammer with a sturdy-looking steel head lies here.
[2] A steel dagger has been tossed aside here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A grounds keeper is cleaning here, singing songs to Mielikki.

< 305h/305H 99v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 305h/305H 99v/100V Pos: standing >
Alarm bells sound, signalling an invasion!

< 305h/305H 99v/100V Pos: standing >
You don't have that spell memorized.
Alarm bells sound, signalling an invasion!

< 305h/305H 99v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 305h/305H 99v/100V Pos: standing >
The door seems to be closed.

< 305h/305H 99v/100V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 305h/305H 99v/100V Pos: standing >
You aren't wearing anything!

< 305h/305H 99v/100V Pos: standing >
The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
Fresh blood splatters cover the area.
The corpse of a Human is lying here.
[49] A small bandage rests upon the ground here.
[4] A large stone warhammer has been dropped here.
[20] A large wooden torch has been discarded here.
[10] A stout cudgel carved from oak wood lies here.
[10] A warhammer with a sturdy-looking steel head lies here.
[10] A two-handed sword, nearly six feet in length, lies here.
[14] A steel dagger has been tossed aside here.
[10] A steel short sword lies discarded here.
[10] A steel long sword has been left here.
[10] A gnoby piece of wood, perhaps a small mace, lies here.
A large sign hangs from the front of the counter here.
A winged beast from hell stands here reeking with malevolence.
A beautiful pegasus stands here tossing his mane.
A magnificent white warhorse stands here quietly.
The receptionist stands here behind the counter, waiting to help someone.
A tharnadian illusionist is lying in mid-air here.
A beautiful black Arabian gelding stands here.
A sturdy looking mount is here, all saddled up and ready to ride.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 305h/305H 99v/100V Pos: standing >
Alarm bells sound, signalling an invasion!

< 305h/305H 99v/100V Pos: standing >
You are carrying: (0/11)
Nothing.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 305h/305H 99v/100V Pos: standing >

< 305h/305H 99v/100V Pos: standing >
Examine what?

< 305h/305H 99v/100V Pos: standing >
You are carrying: (0/11)
Nothing.

< 305h/305H 99v/100V Pos: standing >
You aren't wearing anything!
Alarm bells sound, signalling an invasion!

< 305h/305H 99v/100V Pos: standing >

< 305h/305H 99v/100V Pos: standing >
A tharnadian illusionist clambers to his feet.

< 305h/305H 99v/100V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North# -Up -Down
[5] A small bandage rests upon the ground here.
A spellbook lies here, discarded.
A spellbook has been tossed aside here.
[2] A large wooden torch has been discarded here.
A warhammer with a sturdy-looking steel head lies here.
[2] A steel dagger has been tossed aside here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A grounds keeper is cleaning here, singing songs to Mielikki.

< 305h/305H 98v/100V Pos: standing >
The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
Fresh blood splatters cover the area.
The corpse of a Human is lying here.
[49] A small bandage rests upon the ground here.
[4] A large stone warhammer has been dropped here.
[20] A large wooden torch has been discarded here.
[10] A stout cudgel carved from oak wood lies here.
[10] A warhammer with a sturdy-looking steel head lies here.
[10] A two-handed sword, nearly six feet in length, lies here.
[14] A steel dagger has been tossed aside here.
[10] A steel short sword lies discarded here.
[10] A steel long sword has been left here.
[10] A gnoby piece of wood, perhaps a small mace, lies here.
A large sign hangs from the front of the counter here.
A winged beast from hell stands here reeking with malevolence.
A beautiful pegasus stands here tossing his mane.
A magnificent white warhorse stands here quietly.
The receptionist stands here behind the counter, waiting to help someone.
A tharnadian illusionist stands here watching for intruders.
A beautiful black Arabian gelding stands here.
A sturdy looking mount is here, all saddled up and ready to ride.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 305h/305H 99v/100V Pos: standing >
A Lich snaps into visibility.

< 305h/305H 99v/100V Pos: standing >

< 305h/305H 99v/100V Pos: standing >
A Lich snaps into visibility.
Your instincts force you into a BloodLust!

< 305h/305H 99v/100V Pos: standing >
The receptionist turns and says, 'The town is under attack!'
  'Try to get a portal out of here, or run to another exit!'
  'Please hurry great adventurer, the town needs you.'
The receptionist wishes you good luck. 
Sorry, but you cannot do that here!

< 500h/500H 99v/100V Pos: standing >
The Ogre's Foot Lounge
   One-hundred feet square, this lounge makes up the lower floor of the Ogre's
Foot Inn.  A slatestone hearth is built into the east wall, to warm the inn on
those frigid nights associated with the northern climates.  Four plush leather
couches encircle the fireplace, creating an area where patrons and adventurers
gather to share tales and ale.  A small bar runs along the southern wall,
around which some warriors wait looking for work.  At the room's center, an
ornate oak staircase spirals in through the ceiling, its wooden steps leading
to the inn upstairs.
Obvious exits: -North# -Up -Down
[5] A small bandage rests upon the ground here.
A spellbook lies here, discarded.
A spellbook has been tossed aside here.
[2] A large wooden torch has been discarded here.
A warhammer with a sturdy-looking steel head lies here.
[2] A steel dagger has been tossed aside here.
[2] A stout cudgel carved from oak wood lies here.
[2] A gnoby piece of wood, perhaps a small mace, lies here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A grounds keeper is cleaning here, singing songs to Mielikki.

< 500h/500H 98v/100V Pos: standing >
Being the ferocious sort, you charge at the enemy!
[Damage:  1 ] Your crude punch strikes a grounds keeper.

< 500h/500H 99v/100V Pos: standing >
< T: Zlorc TP: sta TC:excellent E: grounds sta EP:  small wounds >
 Militia forces muster to bolster the town's defenses against the invaders!!!

< 500h/500H 99v/100V Pos: standing >
< T: Zlorc TP: sta TC:excellent E: grounds sta EP:  small wounds >
 A Lich snaps into visibility.

< 500h/500H 99v/100V Pos: standing >
< T: Zlorc TP: sta TC:excellent E: grounds sta EP:  small wounds >
 You feel less energetic as a Lich drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 377h/500H 99v/100V Pos: standing >
< T: Zlorc TP: sta TC: small wounds E: grounds sta EP:  small wounds >
 A Lich snaps into visibility.

< 377h/500H 99v/100V Pos: standing >
< T: Zlorc TP: sta TC: small wounds E: grounds sta EP:  small wounds >
 [Damage:  1 ] Your crude punch strikes a grounds keeper.

< 377h/500H 99v/100V Pos: standing >
< T: Zlorc TP: sta TC: small wounds E: grounds sta EP:  small wounds >
 You feel less energetic as a Lich drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 279h/500H 99v/100V Pos: standing >
< T: Zlorc TP: sta TC: few wounds E: grounds sta EP:  small wounds >
 A grounds keeper misses you.

< 279h/500H 99v/100V Pos: standing >
< T: Zlorc TP: sta TC: few wounds E: grounds sta EP:  small wounds >
 A Lich snaps into visibility.

< 279h/500H 99v/100V Pos: standing >
< T: Zlorc TP: sta TC: few wounds E: grounds sta EP:  small wounds >
 You feel less energetic as a Lich drains you.
OUCH!  That really did HURT!
Your life energy was drained, leaving you a bit shaken.

< 176h/500H 99v/100V Pos: standing >
< T: Zlorc TP: sta TC: nasty wounds E: grounds sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 176h/500H 99v/100V Pos: standing >
< T: Zlorc TP: sta TC: nasty wounds E: grounds sta EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 176h/500H 99v/100V Pos: standing >
< T: Zlorc TP: sta TC: nasty wounds E: grounds sta EP:  small wounds >
 A Lich snaps into visibility.

< 176h/500H 99v/100V Pos: standing >
< T: Zlorc TP: sta TC: nasty wounds E: grounds sta EP:  small wounds >
 You attempt to flee...
The Ogre's Foot Inn
   A large counter sits nestled against the east wall here, accompanied by a
huge rack behind it.  It appears that this is where tired and worn out
adventurers can come to get a good nights rest before continuing on the next
day.  A spiral oak staircase leads downwards to the inn's lounge, where most
of the city's warriors wait for work.  Attached to the front of the counter is
a large sign.
Obvious exits: -West -Down
Fresh blood splatters cover the area.
The corpse of a Human is lying here.
[49] A small bandage rests upon the ground here.
[4] A large stone warhammer has been dropped here.
[20] A large wooden torch has been discarded here.
[10] A stout cudgel carved from oak wood lies here.
[10] A warhammer with a sturdy-looking steel head lies here.
[10] A two-handed sword, nearly six feet in length, lies here.
[14] A steel dagger has been tossed aside here.
[10] A steel short sword lies discarded here.
[10] A steel long sword has been left here.
[10] A gnoby piece of wood, perhaps a small mace, lies here.
A large sign hangs from the front of the counter here.
A tharnadian illusionist stands here watching for intruders.
A winged beast from hell stands here reeking with malevolence.
A beautiful pegasus stands here tossing his mane.
A magnificent white warhorse stands here quietly.
The receptionist stands here behind the counter, waiting to help someone.
A beautiful black Arabian gelding stands here.
A sturdy looking mount is here, all saddled up and ready to ride.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
You flee upward!

< 176h/500H 75v/100V Pos: standing >
Being the ferocious sort, you charge at the enemy!
[Damage:  1 ] Your punch strikes a black arabian mount.

< 176h/500H 75v/100V Pos: standing >
< T: Zlorc TP: sta TC: nasty wounds E: arabian sta EP:  small wounds >
 
< 176h/500H 75v/100V Pos: standing >
< T: Zlorc TP: sta TC: nasty wounds E: arabian sta EP:  small wounds >
 A Lich avoids being bashed by a tharnadian illusionist, who loses his balance and falls.
A Lich snaps into visibility.
Darius has entered the game.

< 176h/500H 75v/100V Pos: standing >
< T: Zlorc TP: sta TC: nasty wounds E: arabian sta EP:  small wounds >
 An elite guard makes a valiant attempt to bash a Lich, but simply falls through him.
An elite guard suddenly attacks a Lich!
An elite guard's weak punch grazes a Lich.
A tharnadian illusionist's punch grazes a Lich.

< 176h/500H 75v/100V Pos: standing >
< T: Zlorc TP: sta TC: nasty wounds E: arabian sta EP:  small wounds >
 You feel less energetic as a Lich drains you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your life energy was drained, leaving you a bit shaken.

< 55h/500H 75v/100V Pos: standing >
< T: Zlorc TP: sta TC: awful E: arabian sta EP:  small wounds >
 A Lich snaps into visibility.
A Lich's crude punch grazes a tharnadian illusionist.
A Lich misses a tharnadian illusionist.

< 55h/500H 75v/100V Pos: standing >
< T: Zlorc TP: sta TC: awful E: arabian sta EP:  small wounds >
 As a Lich drains your last bit of energy, you look forward to the peace of the graveyard.