The death of [51 Necromancer] Rcend (Human)

in The Ogre's Foot Lounge

from the perspective of [51 Necromancer] Rcend (Human)



< 260h/260H 119v/119V Pos: standing >
The receptionist starts to chant in a deep voice.

< 260h/260H 119v/119V Pos: standing >
You aren't wearing anything!

< 260h/260H 119v/119V Pos: standing >
You are carrying: (26/11)
[5] a small bandage
a quill
a spellbook
a pair of dark black boots
a dark black robe
an evil looking helm
a spellbook
a quill
a hard leather cloak
a thin leather belt
[2] a large wooden torch
a small leather bag
a small leather-bound book
a stout oaken cudgel
a steel warhammer
a two-handed sword
[2] a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace

< 260h/260H 119v/119V Pos: standing >
You aren't wearing anything!

< 260h/260H 119v/119V Pos: standing >
You are carrying: (26/11)
[5] a small bandage
a quill
a spellbook
a pair of dark black boots
a dark black robe
an evil looking helm
a spellbook
a quill
a hard leather cloak
a thin leather belt
[2] a large wooden torch
a small leather bag
a small leather-bound book
a stout oaken cudgel
a steel warhammer
a two-handed sword
[2] a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace

< 260h/260H 119v/119V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of a Human is lying here.
A large sign hangs from the front of the counter here.
The receptionist stands here behind the counter, waiting to help someone.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 260h/260H 119v/119V Pos: standing >

A two-handed sword is made of steel and appears to be of slightly above average quality.
A two-handed sword has an item value of 8.
A two-handed sword is a two-handed sword.

< 260h/260H 119v/119V Pos: standing >
Hint: Most commands have help files.  Type 'help (command)' to learn how to use game commands.

< 260h/260H 119v/119V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
An elite guard looks vitalized.

< 260h/260H 119v/119V Pos: standing >
A tharnadian illusionist starts casting a spell called 'shadow shield'.

< 260h/260H 119v/119V Pos: standing >

< 260h/260H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 260h/260H 119v/119V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'shadow shield'
Shadows start to swirl around and cover a tharnadian illusionist's skin.

< 260h/260H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 260h/260H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 260h/260H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 260h/260H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 260h/260H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 260h/260H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 260h/260H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 260h/260H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 260h/260H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 260h/260H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 260h/260H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 260h/260H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 260h/260H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 260h/260H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 260h/260H 119v/119V Pos: standing >

< 260h/260H 119v/119V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
The corpse of a Human is lying here.
A large sign hangs from the front of the counter here.
The receptionist stands here behind the counter, waiting to help someone.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 260h/260H 119v/119V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 260h/260H 118v/119V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 260h/260H 118v/119V Pos: standing >
You aren't wearing anything!

< 260h/260H 118v/119V Pos: standing >
You are carrying: (26/11)
[5] a small bandage
a quill
a spellbook
a pair of dark black boots
a dark black robe
an evil looking helm
a spellbook
a quill
a hard leather cloak
a thin leather belt
[2] a large wooden torch
a small leather bag
a small leather-bound book
a stout oaken cudgel
a steel warhammer
a two-handed sword
[2] a thin steel dagger
a steel short sword
a steel long sword
a small wooden mace

< 260h/260H 118v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 260h/260H 118v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 260h/260H 118v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 260h/260H 118v/119V Pos: standing >

< 260h/260H 118v/119V Pos: standing >
Hint: Type "toggle" to see a list of various commands you can toggle.  Try them out!  Some are quite handy.

< 260h/260H 118v/119V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'

< 260h/260H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 260h/260H 119v/119V Pos: standing >

< 260h/260H 119v/119V Pos: standing >

< 260h/260H 119v/119V Pos: standing >

< 260h/260H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 260h/260H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 260h/260H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 260h/260H 119v/119V Pos: standing >

< 260h/260H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 260h/260H 119v/119V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 260h/260H 119v/119V Pos: standing >

< 260h/260H 119v/119V Pos: standing >

< 260h/260H 119v/119V Pos: standing >
Alarm bells sound, signalling an invasion!

< 260h/260H 119v/119V Pos: standing >
A Revenant suddenly looks a bit dumb, and madly slams _YOU_!

< 257h/260H 119v/119V Pos: on your ass >
< T: Rcend TP: ass TC:few scratches E: A Revenant sta EP: excellent >
 A Revenant parries your futile lunge at him.

< 257h/260H 119v/119V Pos: on your ass >
< T: Rcend TP: ass TC:few scratches E: A Revenant sta EP: excellent >
 A Revenant's awesome slash grievously wounds you.
YIKES!  Another hit like that, and you've had it!!
A Revenant's mighty pierce causes you to grimace in pain.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Revenant's powerful slash critically injures you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your upper body is disconnected from your legs as a Revenant slashes you.