The death of [56 Controller] Tiri (Gnome)

in The Searing Sands of the Calimshan Desert

from the perspective of [56 Mentalist] Daeros The Empire of Lloth (Kobold)

<worn on head>       the turban of power [poor] (magic)
<worn on eyes>       a jeweled dragonscale visor from Plane of Fire
<worn in ear>        a beautiful dragonscale stud [84%]             
<worn in ear>        a pale magenta earring [poor] (glowing)
<worn on face>       the mask of the plague of charisma [50%]             
<worn around neck>   a necklace of dangling dwarven skulls [modified]
<worn on body>       ringmail emblazoned with a mace and skull emblem [superior]
<worn about body>    the cloak of dragonkind (magic)
<worn on tail>       a fine woven braid of silver and gold [modified] (magic)
<worn about waist>   a belt of fresh blood [modified] [80%]             
<worn on arms>       some sleeves of stretched drow-skin [superior]
<worn around wrist>  a bracelet of wizardry (magic) (glowing)
<worn around wrist>  a beautiful crystal bracelet [modified] (magic)
<worn on hands>      some flaming dragonscale claws
<worn on finger>     some mithril ringlets (magic)
<worn on finger>     a glowing electrum ring [superior] (magic) (illuminating)
<primary weapon>     the dagger of the seers (magic) (humming)
<held>               a warped crystal orb [poor] (magic) [88%]             
<worn on legs>       some angelic diamond leg plates
<worn on feet>       a pair of red suede boots [poor] (magic)

 ^^MMM^@.*.M**  
 .^^MMM^^^^***  
 ..^^MMMM^^^*.  
  ..M^MMMMM^^   
   ...^MMMMM    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East -South -West

< 553h/553H 95v/155V Pos: standing >
You quickly scan the area.
A large swamp rat who is almost out of sight to your north.
A large crocodile who is rather far off to your east.

< 553h/553H 97v/155V Pos: standing >
You start chanting...

< 553h/553H 98v/155V Pos: standing >
Casting: gate 

< 553h/553H 99v/155V Pos: standing >
You complete your spell...
A sudden breeze blows by, creating a cloud of dust that quickly condenses into a rainbow colored portal.
A gateway is opened to the air plane!

< 553h/553H 100v/155V Pos: standing >
You peer into a rainbow colored portal and see...
The Elemental Plane of Air

< 553h/553H 101v/155V Pos: standing >
You enter a rainbow colored portal and reappear elsewhere...
The Elemental Plane of Air
   All around you, guest of wind blow in every direction
as small whirlwinds dance around.
Every so often a small chuck of floating rock can be seen in the distance
and bellowing smoke can sometimes be seen. Gravity does not seem to exist here
and travel looks possible in any direction.
Obvious exits: -North -East -South -West -Up -Down
There is a portal here shimmering in a rainbow of colors. (magic)

< 553h/553H 103v/155V Pos: standing >
You start chanting...

< 553h/553H 104v/155V Pos: standing >
Casting: prismatic cube *

< 553h/553H 106v/155V Pos: standing >
You complete your spell...

< 553h/553H 107v/155V Pos: standing >
The Elemental Plane of Air
Obvious exits: -North -East -South -West -Up -Down
A wall of shifting color is here to the down. (magic)
A wall of shifting color is here to the up. (magic)
A wall of shifting color is here to the west. (magic)
A wall of shifting color is here to the east. (magic)
A wall of shifting color is here to the north. (magic)
There is a portal here shimmering in a rainbow of colors. (magic)

< 553h/553H 109v/155V Pos: standing >
You quickly scan the area.
A winter wolf who is close by to your north.
An air elemental who is not far off to your north.
A powerful jann who is a brief walk away to your north.
A winter wolf who is rather far off to your north.
A winter wolf who is in the distance to your north.
A powerful jann who is in the distance to your north.
A winter wolf who is not far off to your east.
A winter wolf who is a brief walk away to your east.
Daeros who is in the distance to your east.
A winter wolf who is close by to your south.
An air elemental who is not far off to your south.
A jinni noble who is a brief walk away to your south.
A vortex who is rather far off to your south.
A winter wolf who is in the distance to your south.
A powerful jann who is in the distance to your south.
A winter wolf who is not far off to your west.
A winter wolf who is a brief walk away to your west.
Daeros who is in the distance to your west.
A winter wolf who is in the distance above you.
A large air elemental who is close by below you.
Daeros who is in the distance below you.

< 553h/553H 109v/155V Pos: standing >
You start chanting...

< 553h/553H 111v/155V Pos: standing >
Casting: gate 

< 553h/553H 112v/155V Pos: standing >
You complete your spell...
A sudden breeze blows by, creating a cloud of dust that quickly condenses into a rainbow colored portal.
A gateway is opened to the prime plane!

< 553h/553H 112v/155V Pos: standing >
You peer into a rainbow colored portal and see...
The Greater Kilfray River

< 553h/553H 114v/155V Pos: standing >
You start chanting...

< 553h/553H 116v/155V Pos: standing >
Casting: gate 

< 553h/553H 117v/155V Pos: standing >
You complete your spell...
A sudden breeze blows by, creating a cloud of dust that quickly condenses into a rainbow colored portal.
A gateway is opened to the prime plane!

< 553h/553H 118v/155V Pos: standing >
You peer into a rainbow colored portal and see...
The Foul Bog of Chief Bloodeye

< 553h/553H 120v/155V Pos: standing >
You start chanting...

< 553h/553H 120v/155V Pos: standing >
Casting: gate 

< 553h/553H 122v/155V Pos: standing >
You complete your spell...
A sudden breeze blows by, creating a cloud of dust that quickly condenses into a rainbow colored portal.
A gateway is opened to the prime plane!

< 553h/553H 122v/155V Pos: standing >
You peer into a rainbow colored portal and see...
The Tropical Forests of Khomani-Khan

< 553h/553H 124v/155V Pos: standing >
Owner               Artifact

Iruz                the sphere of wind
Nibl                tendrils of shadowy mist
Nzzn                the mystic axe of the dragonkind
Nib                 the Living Necroplasm
Kras                the globe of shadows
Xephyri             Chaos, The Unholy Avenger
Iruzl               the platemail of the DragonLord
Markul              Lyrical Instrument of Time
Aceldama            the holy mace of the efreeti

       ------Summary------
         Goodies:      5
         Evils:        4
         Total:        9

< 553h/553H 125v/155V Pos: standing >
Owner               Unique

Xzyobis             the crown of Aramus
Xephyr              the terrifying visage of the great wraith Dranum
Laz                 'Einjar' the titan shield of purity
Jube                the orb of elemental fire
Ace                 the cloak of the stalker
Uzzac               a wispy astral-twined mindstone ring
Iruz                a death ring of Tezcatlipoca
Gelanki             a blood red sword named 'Death Rider'
Limn                the wondrous mace of the Sea
Gellz               the totem of Mox
Kesk                the staff of blue flames
Iruzl               the eyes of the mindflayer
Higgs               a set of gartham hide sleeves
Duce                the robe of Lost Souls
Bardo               the instrument of lyrical mastery
Gelcro              a large gold-rimmed church door
Jixam               a frost-covered braided necklace
Nzzn                an obsidian buckle named "Rage"
Gellz               the dark heart of Dreggan Wood
Gelcro              some platinum linked sleeves of life
Sopi                some fingerless gloves of su-monster skin
Drozk               the orb of the sea
Shagrath            the stone mace 'Godsfury'
Ashh                an umbilical cord from a pregnant duergar
Griz                the wailing face of a drow banshee
Iruz                a haze of swirling green vapor
Gelcro              Utgard-Loki's crystal ball
Jixam               a cold saber called 'icicle'
Xzyobis             a gilded Songbird charm
Gellz               Tsunami, the trident of storms
Amsu                a swirling staff of air conjuration
Jube                some platemail of colorless salamander scales

       ------Summary------
         Goodies:      11
         Evils:        21
         Total:        32

< 553h/553H 131v/155V Pos: standing >
You peer into a rainbow colored portal and see...
The Tropical Forests of Khomani-Khan

< 553h/553H 135v/155V Pos: standing >
You don't have that spell memorized.

< 553h/553H 137v/155V Pos: standing >
You peer into a rainbow colored portal and see...
The Tropical Forests of Khomani-Khan

< 553h/553H 137v/155V Pos: standing >
You sit down and relax.

< 553h/553H 138v/155V Pos: sitting >
You have memorized the following spells:
(10th circle)  1 - farsee
               2 - group stone skin
               1 - elemental aura
( 9th circle)  1 - fly
( 8th circle)  5 - disintegrate
( 7th circle)  4 - fireball
               1 - haste
               1 - dimension door
( 6th circle)  2 - teleport
               3 - stone skin
               1 - feeblemind
( 5th circle)  2 - identify
               3 - wall of stone
               3 - contain being
( 4th circle)  1 - ray of enfeeblement
               1 - wall of force
( 3rd circle)  1 - strength
               5 - dispel magic
               1 - acidimmolate
               1 - agility
( 2nd circle)  1 - sleep
               3 - mirror image
( 1st circle)  4 - minor creation
               4 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 6th) stone skin
    4 seconds:  ( 9th) gate
    6 seconds:  (11th) prismatic cube
    8 seconds:  ( 9th) gate
   11 seconds:  ( 9th) gate
   13 seconds:  ( 9th) gate

You can memorize 2 1st, 6 2nd, 2 3rd and 7 4th circle spell(s).
You continue your study.

< 553h/553H 138v/155V Pos: sitting >
You start meditating...

< 553h/553H 139v/155V Pos: sitting >
You have finished memorizing stone skin.

< 553h/553H 141v/155V Pos: sitting >
You have finished memorizing gate.

< 553h/553H 144v/155V Pos: sitting >
You have finished memorizing prismatic cube.

< 553h/553H 147v/155V Pos: sitting >
You have finished memorizing gate.

< 553h/553H 150v/155V Pos: sitting >
You have finished memorizing gate.

< 553h/553H 153v/155V Pos: sitting >

		Score information for Daeros

Level: 51   Race: Kobold   Class: Summoner / Summoner Sex: Male
Hit points: 553(553)  Moves: 154(155)
Coins carried:    0 platinum     0 gold     9 silver     6 copper
Coins in bank: 1618 platinum  4155 gold     0 silver     0 copper
Playing time: 8 days / 5 hours/ 36 minutes
Received data: 0.0241 MB this session.
Send data:     0.0006 MB this session.
Compression ratio: 77%
Title: Worshipper - The Empire of Lloth
Status:  Sitting around, resting.
         Memorizing Meditating
Epic points: 2774  Skill points: 10
Epic Bonus: Epic Points Bonus (0.00%)
Frags:   -0.99   Deaths:   91
Detecting:       Invisible Evil Magic Life
Protected from:  Fire Cold
Protected by:    Greater Spirit Ward
Enchantments:    Ultravision Farsee Fly Aware Haste
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse:   14 Spell Pulse:  0.60 
Leaderboard Points: 1037 

Active Spells:
--------------
stone skin (3 minutes)
conjure elemental (less than a minute remaining)
farsee (53 minutes)
detect invisibility (2 minutes)
fly (53 minutes)
greater spirit ward (28 minutes)
detect magic (12 minutes)
agility (13 minutes)
strength (13 minutes)
elemental aura (9 minutes)
vitality (3 minutes)
haste (7 minutes)


< 553h/553H 154v/155V Pos: sitting >

		Character attributes for Daeros

Level: 51   Race: Kobold   Class: Summoner / Summoner 
Age: 31 yrs / 3 mths  Height: 43 inches Weight: 61 lbs  Size: small

  Actual (Base)     Actual (Base)
Str:  74 ( 82)    Pow:  84 ( 88)
Dex: 116 (105)    Int: 153 (122)   
Agi: 236 (196)    Wis:  97 ( 92)
Con:  72 ( 75)    Cha:  87 ( 87)   Luc:  82 ( 82)
Equipped Items:  20     Carried weight:   34

Armor Points: -214  Reduces melee damage taken by 21.4% 
Melee Critical Percentage(int): 18%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 12% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 100% 
Hitroll: 8   Damroll: 10
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[-6]  FEA[9]
               BRE[36]  SPE[-49]

Load carried: Very Light

< 553h/553H 155v/155V Pos: sitting >
You have finished memorizing gate.
Your studies are complete.

< 553h/553H 155v/155V Pos: sitting >
You clamber to your feet.

< 553h/553H 155v/155V Pos: standing >
You start chanting...

< 553h/553H 155v/155V Pos: standing >
Casting: gate 

< 553h/553H 155v/155V Pos: standing >
You complete your spell...
A sudden breeze blows by, creating a cloud of dust that quickly condenses into a rainbow colored portal.
A gateway is opened to the prime plane!

< 553h/553H 155v/155V Pos: standing >
You peer into a rainbow colored portal and see...
A Marshy Clearing with Patches of Tanglebush

< 553h/553H 155v/155V Pos: standing >
You start chanting...

< 553h/553H 155v/155V Pos: standing >
Casting: gate 

< 553h/553H 155v/155V Pos: standing >
You complete your spell...
A sudden breeze blows by, creating a cloud of dust that quickly condenses into a rainbow colored portal.
A gateway is opened to the prime plane!

< 553h/553H 155v/155V Pos: standing >
You peer into a rainbow colored portal and see...
The Great Forest of Aravne

< 553h/553H 155v/155V Pos: standing >
Bash
=========================================
Syntax:         bash <victim>

To bash someone is to attempt to knock that person over. If you succeed,
you will inflict minor damage and cause the victim to fall down. Both you
and the victim will then be unable to respond to any commands for a short
duration. If you fail to bash successfully, you will lose your balance and
fall. It is impossible to bash someone who is sitting/resting already. It is
much easier to bash someone if you are using a shield. Some creatures
may be unbashable due to size or other considerations.

A successful bash depends upon the dexterity of the basher and the agility
of the target. Characters with higher dexterity will be successful more often. 

NOTE: Bash will not work in places where there is no footing.


==See also==
warrior, paladin, bodyslam, kneel, shieldless bash

The following help topics also matched your search:
 Doorbash
 Shieldless bash

The following character attributes are used in execution of this ability (if any):
Char's Strength.
Char's Dexterity.
Victim's Agility.
Char's Luck.

< 553h/553H 155v/155V Pos: standing >
A rainbow colored portal dissolves in a swirl of colors and is gone.

< 553h/553H 155v/155V Pos: standing >
You start chanting...

< 553h/553H 155v/155V Pos: standing >
Casting: gate 

< 553h/553H 155v/155V Pos: standing >
You complete your spell...
A sudden breeze blows by, creating a cloud of dust that quickly condenses into a rainbow colored portal.
A gateway is opened to the prime plane!

< 553h/553H 155v/155V Pos: standing >
You peer into a rainbow colored portal and see...
The Foul Bog of Chief Bloodeye

< 553h/553H 155v/155V Pos: standing >
You start chanting...

< 553h/553H 155v/155V Pos: standing >
Casting: gate 

< 553h/553H 155v/155V Pos: standing >
You complete your spell...
A sudden breeze blows by, creating a cloud of dust that quickly condenses into a rainbow colored portal.
A gateway is opened to the prime plane!

< 553h/553H 155v/155V Pos: standing >
You peer into a rainbow colored portal and see...
Grassy Hills Covered with Exotic Shrubs

< 553h/553H 155v/155V Pos: standing >
A rainbow colored portal dissolves in a swirl of colors and is gone.

< 553h/553H 155v/155V Pos: standing >
You don't have that spell memorized.

< 553h/553H 155v/155V Pos: standing >
You peer into a rainbow colored portal and see...
Grassy Hills Covered with Exotic Shrubs

< 553h/553H 155v/155V Pos: standing >
You sit down and relax.

< 553h/553H 155v/155V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - prismatic cube
(10th circle)  1 - farsee
               2 - group stone skin
               1 - elemental aura
( 9th circle)  1 - fly
( 8th circle)  5 - disintegrate
( 7th circle)  4 - fireball
               1 - haste
               1 - dimension door
( 6th circle)  2 - teleport
               4 - stone skin
               1 - feeblemind
( 5th circle)  2 - identify
               3 - wall of stone
               3 - contain being
( 4th circle)  1 - ray of enfeeblement
               1 - wall of force
( 3rd circle)  1 - strength
               5 - dispel magic
               1 - acidimmolate
               1 - agility
( 2nd circle)  1 - sleep
               3 - mirror image
( 1st circle)  4 - minor creation
               4 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    2 seconds:  ( 9th) gate
    4 seconds:  ( 9th) gate
    6 seconds:  ( 9th) gate
    9 seconds:  ( 9th) gate

You can memorize 2 1st, 6 2nd, 2 3rd and 7 4th circle spell(s).
You continue your study.

< 553h/553H 155v/155V Pos: sitting >
You start meditating...

< 553h/553H 155v/155V Pos: sitting >
You have finished memorizing gate.

< 553h/553H 155v/155V Pos: sitting >
You have finished memorizing gate.

< 553h/553H 155v/155V Pos: sitting >
A rainbow colored portal dissolves in a swirl of colors and is gone.
You have finished memorizing gate.

< 553h/553H 155v/155V Pos: sitting >
You have finished memorizing gate.
Your studies are complete.

< 553h/553H 155v/155V Pos: sitting >
You clamber to your feet.

< 553h/553H 155v/155V Pos: standing >
You start chanting...

< 553h/553H 155v/155V Pos: standing >
Casting: gate 

< 553h/553H 155v/155V Pos: standing >
A rainbow colored portal dissolves in a swirl of colors and is gone.
You complete your spell...
A sudden breeze blows by, creating a cloud of dust that quickly condenses into a rainbow colored portal.
A gateway is opened to the prime plane!

< 553h/553H 155v/155V Pos: standing >
You peer into a rainbow colored portal and see...
Snow Capped Hills of the Tundra

< 553h/553H 155v/155V Pos: standing >
You start chanting...

< 553h/553H 155v/155V Pos: standing >
Casting: gate 

< 553h/553H 155v/155V Pos: standing >
You complete your spell...
A sudden breeze blows by, creating a cloud of dust that quickly condenses into a rainbow colored portal.
A gateway is opened to the prime plane!

< 553h/553H 155v/155V Pos: standing >
You peer into a rainbow colored portal and see...
Endless Plains of Grassy Pastures

< 553h/553H 155v/155V Pos: standing >
The taste of blood slowly fades from your body.
You start chanting...

< 553h/553H 155v/155V Pos: standing >
Casting: gate 

< 553h/553H 155v/155V Pos: standing >
You complete your spell...
A sudden breeze blows by, creating a cloud of dust that quickly condenses into a rainbow colored portal.
A gateway is opened to the prime plane!

< 553h/553H 155v/155V Pos: standing >
You peer into a rainbow colored portal and see...
Sand Dunes of the Calimshan Desert

< 553h/553H 155v/155V Pos: standing >
You enter a rainbow colored portal and reappear elsewhere...
 
   ***^^MMM^    
  ***^MMMM^^.   
 .^^^MMMM^^...  
 .^^^MM^^^....  
 .^^MMM@^M..^.  
 +^MMM^M^.....  
 ^MMMM^^...P..  
  MM^^^M....^   
   M^^..M...    
Sand Dunes of the Calimshan Desert
Obvious exits: -East -South -West
There is a portal here shimmering in a rainbow of colors. (magic)

< 553h/553H 155v/155V Pos: standing >
You must wait a short time before calling another minion into existence.

< 553h/553H 155v/155V Pos: standing >
 
   ***^^MMM^    
  ***^MMMM^^.   
 .^^^MMMM^^...  
 .^^^MM^^^....  
 .^^MMM@^M..^.  
 M^MMM^M^...P.  
 ^MMMM^^......  
  MM^^^M....^   
   M^^..M...    
Sand Dunes of the Calimshan Desert
Obvious exits: -East -South -West
There is a portal here shimmering in a rainbow of colors. (magic)

< 553h/553H 155v/155V Pos: standing >
 
   **^MMMM^^    
  ^^^MMMM^^..   
 .^^^MM^^^....  
 .^^MMM^^.M.^.  
 M^MMM^@^...P.  
 ^MMMM^^......  
 MMM^^^M....^M  
  MM^^..M...^   
   ^^.......    
Sand Dunes of the Calimshan Desert
Obvious exits: -North -East -South -West
A wemic scout walks through here, scanning for danger.

< 553h/553H 153v/155V Pos: standing >
You quickly scan the area.
A sand spider who is not far off to your east.
A sand spider who is a brief walk away to your south.
A sand viper who is almost out of sight to your south.

< 553h/553H 153v/155V Pos: standing >
 
   *^MMMM^^.    
  ^^MMMM^^...   
 ^^^MM^^^.....  
 ^^MMM^^.M.^..  
 ^MMM^M@...P..  
 MMMM^^......M  
 MM^^^M....^MM  
  M^^..M...^M   
   ^.......M    
Sand Dunes of the Calimshan Desert
Obvious exits: -North -East -South -West

< 553h/553H 151v/155V Pos: standing >
You quickly scan the area.
A sand spider who is close by to your east.
A lesser conjured being who is rather far off to your east.
An elderly mage who is rather far off to your east.
A wemic scout who is a brief walk away to your south.
A wemic scout who is close by to your west.

< 553h/553H 151v/155V Pos: standing >
 
   ^MMMM^^..    
  ^MMMM^^....   
 ^^MM^^^......  
 ^MMM^^.M.^...  
 MMM^M^@..P...  
 MMM^^......MM  
 M^^^M....^MMM  
  ^^..M...^MM   
   .......MM    
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
A sand spider crawls through here, seemingly gliding across the desert.(Red Aura)

< 553h/553H 150v/155V Pos: standing >
 
   MMMM^^...    
  MMMM^^.....   
 ^MM^^^.......  
 MMM^^.M.^...^  
 MM^M^.@.P...^  
 MM^^......MM^  
 ^^^M....^MMM^  
  ^..M...^MM^   
   ......MM.    
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West

< 553h/553H 148v/155V Pos: standing >
 
   MMM^^....    
  MMM^^......   
 MM^^^.......^  
 MM^^.M.^...^^  
 M^M^..@P...^.  
 M^^......MM^.  
 ^^M....^MMM^.  
  ..M...^MM^.   
   .....MM.^    
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West

< 553h/553H 147v/155V Pos: standing >
 
   MM^^....^    
  MM^^.......   
 M^^^.......^.  
 M^^.M.^...^^.  
 ^M^...@...^..  
 ^^......MM^..  
 ^M....^MMM^..  
  .M...^MM^..   
   ....MM.^.    
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
A being formed from crystalized magic awaits orders from their master. (minion) 
An elderly man walks here, pondering the intricacies of the world. (minion) 
A Gnome (small) stands in mid-air here.

< 553h/553H 145v/155V Pos: standing >
You see nothing special about him.
This Gnome is in excellent condition.
He's small in size.
He is in the front rank.

<worn as a badge>    a dark ruby badge from The Motte and Bailey of Duke Delwyn
<worn on head>       a spiked stone helm of endurance
<worn on eyes>       a drow-made bone visor
<worn in ear>        a foul smelling rat ear
<worn on face>       a mask of white feathers
<worn around neck>   a necklace of fangs (magic) (glowing)
<worn around neck>   a decent steel amulet
<worn on body>       an elegant silk gown
<worn about body>    a long fur [modified]
<worn about waist>   an angelic obsidian girth
<worn on arms>       some frozen limestone sleeves
<held as shield>     a burnt obsidian tower shield from Newhaven
<worn around wrist>  a legendary ivory bracer
<worn around wrist>  a golden chain [modified]
<worn on finger>     a diabolical granite band from The Great Realm of Duris
<primary weapon>     a silver elven longsword (magic) (glowing)
<worn on legs>       a pair of smelly britches
<worn on feet>       some grey-skin boots

< 553h/553H 147v/155V Pos: standing >
A Gnome gives an order to his followers.
An elderly mage starts casting a spell called 'haste'.

< 553h/553H 147v/155V Pos: standing >
You start chanting...

< 553h/553H 148v/155V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Gnome!
[Damage: 84 ] You smile happily as your disintegration ray hits a Gnome!

< 553h/553H 149v/155V Pos: standing >
You start chanting...

< 553h/553H 150v/155V Pos: standing >
An elderly mage completes his spell...
An elderly mage utters the word 'paghz'
A Gnome starts to move with uncanny speed!

< 553h/553H 151v/155V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Gnome!
[Damage: 93 ] You smile happily as your disintegration ray hits a Gnome!

< 553h/553H 152v/155V Pos: standing >
A Gnome leaves west.
An elderly mage leaves west.
A lesser conjured being leaves west.

< 553h/553H 152v/155V Pos: standing >
You failed.

< 553h/553H 153v/155V Pos: standing >
 
   MMM^^....    
  MMM^^......   
 MM^^^.......^  
 MM^^M..^...^^  
 M^M^P.@....^.  
 M^^......MM^.  
 ^^M....^MMM^.  
  ..M...^MM^.   
   .....MM.^    
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.

< 553h/553H 152v/155V Pos: standing >
 
   MMMM^^...    
  MMMM^^.....   
 ^MM^^^.......  
 MMM^^M..^...^  
 MM^M^P@.....^  
 MM^^......MM^  
 ^^^M....^MMM^  
  ^..M...^MM^   
   ......MM.    
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.

< 553h/553H 150v/155V Pos: standing >
 
   ^MMMM^^..    
  ^MMMM^^....   
 ^^MM^^^......  
 ^MMM^^M..^...  
 MMM^M^@......  
 MMM^^......MM  
 M^^^M....^MMM  
  ^^......^MM   
   ...M...MM    
The Searing Sands of the Calimshan Desert
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
A being formed from crystalized magic awaits orders from their master. (minion) 
An elderly man walks here, pondering the intricacies of the world. (minion) 
A Gnome (small) stands in mid-air here, fighting a sand spider.
A sand spider stands, floating here, fighting a Gnome.(Red Aura)

< 553h/553H 149v/155V Pos: standing >
You start chanting...

< 553h/553H 149v/155V Pos: standing >
A lesser conjured being says 'For glory!'
A lesser conjured being suddenly attacks a sand spider!
A lesser conjured being's crude crush strikes a sand spider hard.

< 553h/553H 150v/155V Pos: standing >
You complete your spell...
You grin evilly as you send a green beam of disintegration streaking towards a Gnome!
[Damage: 78 ] You disintegrate a Gnome into small bits!
A Gnome's grey-skin boots was disintegrated by the negative energy!
A Gnome makes a magical gesture, sending an elderly mage back to the nether plane.
An elderly mage stops following a Gnome.
A Gnome makes a magical gesture, sending a lesser conjured being back to the nether plane.
A lesser conjured being stops following a Gnome.
A Gnome is dead! R.I.P.
You receive your share of experience.