The death of [52 Decay Priest] Iruz The Empire of Lloth (Orc)

in The Waters of the Abyss

from the perspective of [56 Wildmage] Nib The Resistance (Gnome)

<worn as a badge>    a frost dragon's eye [modified] enchanted by Nib (glowing) [63%]             
<worn on head>       an ancient crown of elven royalty of endurance (magic) (glowing) (humming) [89%]             
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a pulsating diamond earring (glowing)
<worn in ear>        a wyrmskin scale [superior] enchanted by Nib (magic) [64%]             
<worn on face>       the mask of stone form (humming)
<worn around neck>   a gory string of cyclops eyes [modified] enchanted by Aceldama (magic) [77%]             
<worn around neck>   a psionicist locket of power [superior] (magic) (glowing)
<worn on body>       the Living Necroplasm (invis) (magic)[265h 30m 59s]
<worn about body>    the cloak of woven time of intelligence (magic) (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies of strength (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld (magic) (glowing)
<worn on belt buckle>a tome of immeasurable knowledge (magic) (glowing) (humming)
<attached to belt>   a tome of unhuman flesh (magic)
<attached to belt>   a pitch black spellbook (magic) (glowing)
<worn on arms>       some stitched sleeves of the Knights of the Raven of constitution (magic)
<held as shield>     the shield of the earthwyrm [superior] (magic)
<worn around wrist>  a bracelet of finger bones of agility [74%]             
<worn around wrist>  a bracelet of finger bones of health [61%]             
<worn on hands>      the sacred stone claws of Aan [modified] enchanted by Aceldama (magic) [58%]             
<worn on finger>     a bone band [superior] enchanted by Aceldama (magic) (humming)
<worn on finger>     a bone band [superior] enchanted by Aceldama (magic) (humming)
<primary weapon>     the orb of destruction (magic)
<worn on legs>       some stitched leggings of the Knights of the Raven of endurance (magic) [74%]             
<worn on feet>       a pair of shadowseed stone boots [66%]             

        \______/    Set Heading: 45   Set Speed: 0     Crew Stamina: 348
                        Heading: 45       Speed: 0     Repair Stock: 285
         62/65 

< 956h/974H 101v/101V Pos: standing >
Aboard the Frigate Crimson Tide
Obvious exits: -North -South

< 956h/974H 100v/101V Pos: standing >
Aboard the Frigate Crimson Tide
Obvious exits: -North -East -South -West

< 957h/974H 99v/101V Pos: standing >
You disembark this ship.
                      
                      
                      
                      
                      
         S@           
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Frigate Crimson Tide floats here.

< 957h/974H 101v/101V Pos: standing >
                      
                      
                      
                      
                      
          @S          
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Galleon . floats here.

< 957h/974H 45v/101V Pos: standing >
You board the Galleon ..
Aboard the Galleon .
Obvious exits: -North -East -West

< 957h/974H 45v/101V Pos: standing >
Pardon?

< 957h/974H 45v/101V Pos: standing >
Aboard the Galleon .
Obvious exits: -North -East -South -West

< 958h/974H 44v/101V Pos: standing >
On the Bridge of the Galleon .
Obvious exits: -North -East -South -West
*An Orc (medium) Denizen - The Empire of Lloth stands in mid-air here.(holy) (casting) 

< 958h/974H 51v/101V Pos: standing >
An Orc completes his spell...
An Orc utters the word 'zuharuhl'

< 958h/974H 57v/101V Pos: standing >
Your power reserves are not sufficient to cast that spell!

< 958h/974H 71v/101V Pos: standing >
Aboard the Galleon .
Obvious exits: -North -East -South -West

< 958h/974H 87v/101V Pos: standing >
Aboard the Galleon .
Obvious exits: -North -East -West

< 959h/974H 88v/101V Pos: standing >
You sit down and relax.

< 959h/974H 94v/101V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 10 of 11   (   0 seconds)
  3rd circle:  9 of 10   (   0 seconds)
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  6 of  6
  8th circle:  6 of  6
  9th circle:  5 of  5
 10th circle:  5 of  5
 11th circle:  1 of  4   (   4 seconds)
 12th circle:  0 of  1   (   1 seconds)
You begin to invoke evil and assimilate the powers of darkness.

< 959h/974H 97v/101V Pos: sitting >
You start meditating...

< 959h/974H 101v/101V Pos: sitting >
You feel infused by 12th circle DARK powers!

< 959h/974H 101v/101V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 959h/974H 101v/101V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 959h/974H 101v/101V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 959h/974H 101v/101V Pos: sitting >
You feel infused by 3rd circle DARK powers!

< 959h/974H 101v/101V Pos: sitting >
You feel infused by 2nd circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.

< 960h/974H 101v/101V Pos: sitting >
Doo has just given you his consent.

< 960h/974H 101v/101V Pos: sitting >
You do not see that here.

< 960h/974H 101v/101V Pos: sitting >
You clamber to your feet.

< 960h/974H 101v/101V Pos: standing >
You do not see that here.

< 960h/974H 101v/101V Pos: standing >
No one here by that name.

< 960h/974H 101v/101V Pos: standing >

< 960h/974H 101v/101V Pos: standing >
Aboard the Galleon .
Obvious exits: -North -East -South -West

< 960h/974H 100v/101V Pos: standing >
You do not see that here.

< 960h/974H 100v/101V Pos: standing >
On the Bridge of the Galleon .
Obvious exits: -North -East -South -West
*An Orc (medium) Denizen - The Empire of Lloth stands in mid-air here.(holy)

< 961h/974H 99v/101V Pos: standing >
You start chanting...

< 961h/974H 101v/101V Pos: standing >
You complete your spell...
An Orc snaps into visibility.
[Damage: 101 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Orc.
A glint of maddening touches an Orc's eyes
as unseen powers corrupt him.
An Orc suddenly attacks YOU!
An Orc misses you.
Ice crystals form around an Orc as intense cold causes his body to freeze.
[Damage: 37 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Orc.
[Damage: 35 ] Twin bolts of writhing power slam into an Orc's chest.

< 1100h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 Contact listing                                               H:306 S:0  
=========================================================================|
[YK] Revenge of the Dark Demon      X:65  Y:77  R:30.3  B:29  H:0   S:0  |SRS
[GG] Crimson Tide                   X:51  Y:50  R:1.4   B:92  H:45  S:0  |RP

< 1100h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 You start chanting...

< 1100h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 Casting: solbeeps missile barrage 

< 1100h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 You complete your spell...
[Damage: 47 ] Your missile of force hits an Orc soundly.
[Damage: 53 ] Your missile of force hits an Orc soundly.
[Damage: 51 ] Your missile of force hits an Orc soundly.
[Damage: 39 ] Your missile of force hits an Orc soundly.

< 1252h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  5 ] -=[Your decent bludgeon grazes an Orc.]=-
[Damage:  6 ] -=[Your bludgeon wounds an Orc.]=-
An Orc just barely gets his shield up to block your attack.
[Damage:  6 ] -=[Your decent bludgeon wounds an Orc.]=-
[Damage:  7 ] -=[Your decent bludgeon wounds an Orc.]=-
[Damage:  2 ] -=[Your weak bludgeon grazes an Orc.]=-

< 1272h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 Contact listing                                               H:306 S:0  
=========================================================================|
[YK] Revenge of the Dark Demon      X:65  Y:77  R:30.3  B:29  H:0   S:0  |SRS
[GG] Crimson Tide                   X:51  Y:50  R:1.4   B:92  H:45  S:0  |RP

< 1272h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 An Orc misses you.
You dodge an Orc's vicious attack.
You dodge an Orc's vicious attack.
An Orc snaps into visibility.
You start chanting...

< 1272h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 Casting: solbeeps missile barrage 

< 1271h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!

< 1271h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 You complete your spell...
An Orc snaps into visibility.
[Damage: 39 ] Your missile of force hits an Orc soundly.
[Damage: 44 ] Your missile of force hits an Orc soundly.
[Damage: 47 ] Your missile of force hits an Orc soundly.
[Damage: 49 ] Your missile of force hits an Orc soundly.
Doo has just given you his consent.
An Orc attempts to flee.
An Orc leaves north.

< 1413h/974H 101v/101V Pos: standing >
Doo is now a member of your group.

< 1413h/974H 101v/101V Pos: standing >
You failed.

< 1412h/974H 101v/101V Pos: standing >
Aboard the Galleon .
Obvious exits: -South
*An Orc (medium) Denizen - The Empire of Lloth stands in mid-air here.(holy)

< 1412h/974H 100v/101V Pos: standing >
You score a CRITICAL HIT!!!!!
An Orc snaps into visibility.
[Damage: 14 ] -=[Your fine bludgeon strikes an Orc.]=-

< 1423h/974H 100v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 
< 1423h/974H 100v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 An Orc starts casting a spell.

< 1423h/974H 100v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 You feel queasy as the Living Necroplasm sends its tendrils deep into your body, harvesting your lifeforce!

< 1403h/974H 100v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 An Orc completes his spell...
An Orc utters the words 'yjrr pzar'
A torrent of divine energy flows from an Orc into an Orc's body, and his wounds begin to heal!

< 1402h/974H 100v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
An Orc snaps into visibility.
[Damage:  6 ] -=[Your bludgeon grazes an Orc.]=-
[Damage:  7 ] -=[Your decent bludgeon grazes an Orc.]=-
An Orc just barely gets his shield up to block your attack.
[Damage:  4 ] -=[Your crude bludgeon grazes an Orc.]=-
An Orc just barely gets his shield up to block your attack.
[Damage:  3 ] -=[Your weak bludgeon grazes an Orc.]=-

< 1415h/974H 100v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 You dodge an Orc's vicious attack.
You dodge an Orc's vicious attack.
You dodge an Orc's vicious attack.
An Orc snaps into visibility.

< 1414h/974H 100v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 You start chanting...

< 1414h/974H 100v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 Casting: power word stun 

< 1413h/974H 100v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality.
An Orc snaps into visibility.
[Damage: 109 ] You drain an Orc of some of his energy.
An Orc is dazed by your powerful word!
An Orc is stunned!

< 1499h/974H 100v/101V Pos: standing >
<You start chanting...

< 1498h/974H 100v/101V Pos: standing >
<You complete your spell...
An Orc snaps into visibility.
[Damage: 43 ] Your missile of force hits an Orc soundly.
[Damage: 44 ] Your missile of force hits an Orc soundly.
An Orc's medallion of kossuth [superior] was damaged from the massive blow!
[Damage: 38 ] Your missile of force hits an Orc soundly.
[Damage: 53 ] Your missile of force hits an Orc soundly.

< 1499h/974H 100v/101V Pos: standing >
<
< 1499h/974H 100v/101V Pos: standing >
<You start chanting...

< 1499h/974H 100v/101V Pos: standing >
<An Orc attempts to flee.
An Orc leaves south.

< 1498h/974H 100v/101V Pos: standing >
You abort your spell before it's done!

< 1498h/974H 100v/101V Pos: standing >
Pardon?

< 1497h/974H 101v/101V Pos: standing >
On the Bridge of the Galleon .
Obvious exits: -North -East -South -West
*An Orc (medium) Denizen - The Empire of Lloth stands in mid-air here.(holy) (casting) 

< 1497h/974H 100v/101V Pos: standing >

< 1497h/974H 100v/101V Pos: standing >
                      
                      
                      
                      
                      
          @S          
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Galleon . floats here.

< 1496h/974H 100v/101V Pos: standing >
An Orc completes his spell...
An Orc utters the words 'yjrr pzar'
A torrent of divine energy flows from an Orc into an Orc's body, and his wounds begin to heal!
Aboard the Galleon .
Obvious exits: -South

< 1496h/974H 99v/101V Pos: standing >
Slay whom?

< 1496h/974H 99v/101V Pos: standing >
Alas, you cannot go that way. . . .

< 1495h/974H 101v/101V Pos: standing >
You sit down and relax.

< 1494h/974H 101v/101V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 12 of 12
  2nd circle: 11 of 11
  3rd circle: 10 of 10
  4th circle:  9 of  9
  5th circle:  8 of  8
  6th circle:  7 of  7
  7th circle:  5 of  6   (   1 seconds)
  8th circle:  6 of  6
  9th circle:  5 of  5
 10th circle:  5 of  5
 11th circle:  1 of  4   (   4 seconds)
 12th circle:  0 of  1   (   1 seconds)
You begin to invoke evil and assimilate the powers of darkness.

< 1494h/974H 101v/101V Pos: sitting >
You start meditating...

< 1494h/974H 101v/101V Pos: sitting >
You feel infused by 12th circle DARK powers!

< 1494h/974H 101v/101V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 1493h/974H 101v/101V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 1493h/974H 101v/101V Pos: sitting >
You feel infused by 11th circle DARK powers!

< 1492h/974H 101v/101V Pos: sitting >
You feel infused by 7th circle DARK powers!
You feel fully infused...
The assimilation process leaves you momentarily shocked.

< 1492h/974H 101v/101V Pos: sitting >
You clamber to your feet.

< 1491h/974H 101v/101V Pos: standing >

< 1490h/974H 101v/101V Pos: standing >
You do not see that here.

< 1490h/974H 101v/101V Pos: standing >
Your Terminal mode is now: GEN .

< 1489h/974H 101v/101V Pos: standing >
Your Terminal mode is now: ANSI.

< 1489h/974H 101v/101V Pos: standing >
 
                      
                      
                      
                      
                      
          @S          
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Galleon . floats here.

< 1488h/974H 101v/101V Pos: standing >
On the Bridge of the Galleon .
Obvious exits: -North -East -South -West

< 1488h/974H 100v/101V Pos: standing >
Looks like an exit.
You extend your sights northward.
Aboard the Galleon .
Obvious exits: -South

< 1487h/974H 100v/101V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Aboard the Galleon .
Obvious exits: -South -West

< 1487h/974H 100v/101V Pos: standing >
Looks like an exit.
You extend your sights southward.
Aboard the Galleon .
Obvious exits: -North -East -South -West

< 1486h/974H 100v/101V Pos: standing >
Looks like an exit.
You extend your sights westward.
Aboard the Galleon .
Obvious exits: -East -South
*An Orc (medium) Denizen - The Empire of Lloth stands in mid-air here.(holy) (casting) 

< 1486h/974H 100v/101V Pos: standing >
You see nothing special...

< 1486h/974H 100v/101V Pos: standing >
You see nothing special...

< 1486h/974H 100v/101V Pos: standing >

< 1485h/974H 100v/101V Pos: standing >
Aboard the Galleon .
Obvious exits: -East -South
*An Orc (medium) Denizen - The Empire of Lloth stands in mid-air here.(holy)

< 1485h/974H 99v/101V Pos: standing >
An Orc snaps into visibility.
[Damage:  6 ] -=[Your bludgeon grazes an Orc.]=-

< 1488h/974H 99v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP: few scratches >
 You feel queasy as the Living Necroplasm sends its tendrils deep into your body, harvesting your lifeforce!

< 1468h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP: few scratches >
 
< 1467h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage:  2 ] -=[Your weak bludgeon grazes an Orc.]=-
An Orc dodges your futile attack.
An Orc dodges your futile attack.
[Damage:  1 ] -=[Your feeble bludgeon grazes an Orc.]=-
An Orc dodges your futile attack.
[Damage:  1 ] -=[Your feeble bludgeon grazes an Orc.]=-

< 1470h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP: few scratches >
 You dodge an Orc's vicious attack.
An Orc misses you.
An Orc misses you.
An Orc snaps into visibility.
An Orc attempts to flee.
An Orc tries to flee, but can't make it out of here!

< 1469h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP: few scratches >
 An Orc attempts to flee.
An Orc leaves east.

< 1469h/974H 101v/101V Pos: standing >
You failed.

< 1469h/974H 101v/101V Pos: standing >

< 1468h/974H 101v/101V Pos: standing >
On the Bridge of the Galleon .
Obvious exits: -North -East -South -West
*An Orc (medium) Denizen - The Empire of Lloth stands in mid-air here.(holy)

< 1468h/974H 100v/101V Pos: standing >
An Orc attempts to flee.
An Orc leaves north.
Slay whom?

< 1467h/974H 100v/101V Pos: standing >
Aboard the Galleon .
Obvious exits: -South
*An Orc (medium) Denizen - The Empire of Lloth stands in mid-air here.(holy)

< 1467h/974H 99v/101V Pos: standing >
An Orc snaps into visibility.
[Damage:  7 ] -=[Your bludgeon grazes an Orc.]=-

< 1473h/974H 99v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
[Damage:  1 ] -=[Your feeble bludgeon grazes an Orc.]=-
[Damage:  4 ] -=[Your crude bludgeon grazes an Orc.]=-
An Orc dodges your futile attack.
An Orc blocks your lunge and then slams his shield into you.
[Damage:  4 ] -=[Your crude bludgeon grazes an Orc.]=-
You score a CRITICAL HIT!!!!!
[Damage: 13 ] -=[Your fine bludgeon wounds an Orc.]=-

< 1486h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP: few scratches >
 Your ship sinks and you swim out in time!

 
                      
                      
                      
                      
                      
          @S          
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East -South -West
The Galleon . floats here.

< 1486h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP: few scratches >
 You dodge an Orc's vicious attack.
You dodge an Orc's vicious attack.
You dodge an Orc's vicious attack.

< 1485h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP: few scratches >
  
                      
                      
                      
                      
                      
          @S          
                      
                      
                      
                      
                      
The Waters of the Abyss
Obvious exits: -North -East -South -West
*An Orc (medium) Denizen - The Empire of Lloth stands in mid-air here, fighting YOU!(holy)

< 1484h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
An Orc snaps into visibility.
[Damage:  2 ] -=[Your bludgeon grazes an Orc.]=-
[Damage:  4 ] -=[Your crude bludgeon grazes an Orc.]=-
An Orc dodges your futile attack.
You score a CRITICAL HIT!!!!!
[Damage: 13 ] -=[Your fine bludgeon wounds an Orc.]=-
[Damage:  3 ] -=[Your bludgeon grazes an Orc.]=-

< 1499h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP: few scratches >
 You start chanting...

< 1498h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP: few scratches >
 You dodge an Orc's vicious attack.
You dodge an Orc's vicious attack.
An Orc misses you.

< 1497h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP: few scratches >
 You complete your spell...
An Orc snaps into visibility.
[Damage: 166 ] An Orc is grabbed by your giant fist, which begins crushing him.

< 1499h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 You start chanting...

< 1498h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  small wounds >
 You complete your spell...
An Orc snaps into visibility.
[Damage: 164 ] An Orc is grabbed by your giant fist, which begins crushing him.
An Orc starts casting an offensive spell.

< 1499h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 You start chanting...

< 1499h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 Casting: bigbys crushing hand *

< 1498h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  few wounds >
 You complete your spell...
An Orc snaps into visibility.
[Damage: 166 ] An Orc is grabbed by your giant fist, which begins crushing him.

< 1499h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 An Orc snaps into visibility.
An Orc completes his spell...
An Orc utters the word 'gjifal'
A translucent field flashes around your body upon contact with an Orc's assault, deflecting it back at him!
An Orc unleashes light in a focused, searing ray at an Orc!

< 1498h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 You start chanting...

< 1498h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 An Orc starts casting a spell.

< 1498h/974H 101v/101V Pos: standing >
< T: Nib TP: sta TC:excellent E: An Orc sta EP:  nasty wounds >
 You complete your spell...
An Orc snaps into visibility.
[Damage: 101 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Orc.
Ice crystals form around an Orc as intense cold causes his body to freeze.
[Damage: 37 ] You shatter the fabric of reality sending ripples of ChAoTiC energy flowing into an Orc.
[Damage: 38 ] BOOOOOOOOOM!
an Orc explodes in flames as a GIGANTIC fireball engulfs him.
Clutching his head an Orc tries to escape the
maddening images circling him.
An Orc is stunned!
[Damage: 35 ] Twin bolts of writhing power slam into an Orc's chest.

< 1499h/974H 101v/101V Pos: standing >
An Orc stops chanting abruptly!
You start chanting...

< 1498h/974H 101v/101V Pos: standing >
You complete your spell...
Your wild magic sends ShOckwAvEs through the fabric of reality.
An Orc snaps into visibility.
[Damage: 57 ] An Orc screams out in pain!
You barely control the magic. Energies flow into you!
[Damage: 50 ] Your missile of force hits an Orc soundly.
An Orc is incapacitated and will slowly die, if not aided.
[Damage: 43 ] Your force missile slams into an Orc, leaving nothing but a bloody mess.
An Orc's Daganar's cloak of stealth was completely destroyed by the massive blow!
An Orc's medallion of kossuth [superior] was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!