The death of [56 Frost Magus] Thal (Kobold)

in A Quiet Barracks

from the perspective of [56 Psycheporter] Whorg The Resistance (Grey Elf)

<worn as a badge>    a ball of crackling energy (magic) (glowing) [21%]             
<worn on head>       the crown of might [modified] (magic)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a mithril and gold earring [superior]
<worn in ear>        a tiny orb of obsidian (magic)
<worn on face>       the terrifying visage of the great wraith Dranum (magic)[319h 16m 28s]
<worn around neck>   a cloak of demonic subterfuge (magic)
<worn around neck>   a gory string of cyclops eyes [poor] (magic) [54%]             
<worn on body>       the chameleon suit of transformation of agility
<worn about body>    a long, flowing cape of hellfire of precision enchanted by Nib (magic) (glowing) [39%]             
<worn on back>       a big big bag for a little person (illuminating)
<worn as quiver>     a tarnished dematite quiver [modified] [67%]             
<worn about waist>   the masters belt [superior] enchanted by Nib (glowing) [61%]             
<worn on belt buckle>a dark bound tome (magic) [75%]             
<worn on arms>       a set of spiked dragonscale arm plates (magic)
<worn around wrist>  a transparent sheen of slime
<worn around wrist>  a black bracer of agility enchanted by Nib (magic) (humming)
<worn on hands>      some black leather gloves with mithril blades of endurance
<worn on finger>     a ring of luck [poor]
<worn on finger>     an obsidian circle [modified] (magic)
<primary weapon>     a gladius called 'Backstabber' (magic) (glowing)[122h 10m 14s]
<secondary weapon>   a wicked black dagger named 'Sanguine Blessing' (magic)
<worn on legs>       the leggings of a MaDMaN of constitution (magic) [51%]             
<worn on feet>       Krindor's Boots of the Night[241h 19m 28s]

A drow guard watches the area for signs of trouble.(Red Aura)
A small child skips about the area, watching people go by.(Red Aura)

< 660h/660H 141v/149V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W
A steeder walks around here making clicking-sounds.(Red Aura)

< 660h/660H 141v/149V Pos: standing >
The Outer Wall
Obvious exits: -N -S

< 660h/660H 142v/149V Pos: standing >
The Outer Wall
Obvious exits: -N -W
A steeder walks around here making clicking-sounds.(Red Aura)

< 660h/660H 141v/149V Pos: standing >
Alas, you cannot go that way. . . .

< 660h/660H 142v/149V Pos: standing >
The End of the Wall
Obvious exits: -N -E

< 660h/660H 142v/149V Pos: standing >
Alas, you cannot go that way. . . .

< 660h/660H 145v/149V Pos: standing >
A Back Alley
Obvious exits: -N -S

< 660h/660H 145v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 147v/149V Pos: standing >
A Back Alley
Obvious exits: -N -S
A gnoll commoner walks about the city.(Red Aura)
A bugbear mercenary roams the back alley.(Red Aura)
A goblin mercenary lurks here.(Red Aura)

< 660h/660H 147v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 147v/149V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!

< 660h/660H 147v/149V Pos: standing >
A Back Alley
Obvious exits: -N -S

< 660h/660H 147v/149V Pos: standing >
You feel a blast of cold!
The End of the Wall
Obvious exits: -N -E

< 660h/660H 145v/149V Pos: standing >
Alas, you cannot go that way. . . .

< 660h/660H 145v/149V Pos: standing >
The Outer Wall
Obvious exits: -N -W
A steeder walks around here making clicking-sounds.(Red Aura)

< 660h/660H 144v/149V Pos: standing >
You feel the hatred in your heart subside.

< 660h/660H 145v/149V Pos: standing >
You feel a blast of cold!

< 660h/660H 149v/149V Pos: standing >
You feel less like a lion and more like your normal self.
You feel less like a lion and more like your normal self.

< 660h/660H 149v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 149v/149V Pos: standing >
You feel a blast of cold!

< 660h/660H 149v/149V Pos: standing >

< 660h/660H 149v/149V Pos: standing >

< 660h/660H 149v/149V Pos: standing >
You feel a blast of cold!

< 660h/660H 149v/149V Pos: standing >
You quickly scan the area.
A steeder who is not far off to your north.
A drow guard who is a brief walk away to your north.
A small child who is a brief walk away to your north.

< 660h/660H 149v/149V Pos: standing >
You quickly scan the area.
A steeder who is not far off to your north.
A drow guard who is a brief walk away to your north.
A small child who is a brief walk away to your north.

< 660h/660H 149v/149V Pos: standing >
You quickly scan the area.
A steeder who is not far off to your north.
A drow guard who is a brief walk away to your north.
A small child who is a brief walk away to your north.

< 660h/660H 149v/149V Pos: standing >
You feel a blast of cold!
You quickly scan the area.
A steeder who is not far off to your north.
A drow guard who is a brief walk away to your north.
A small child who is a brief walk away to your north.

< 660h/660H 149v/149V Pos: standing >
You quickly scan the area.
A steeder who is not far off to your north.
A drow guard who is a brief walk away to your north.
A small child who is a brief walk away to your north.

< 660h/660H 149v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 149v/149V Pos: standing >
The Outer Wall
Obvious exits: -N -S

< 660h/660H 147v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 147v/149V Pos: standing >
You quickly scan the area.
A steeder who is close by to your north.
A red shape who is not far off to your north.
A red shape who is a brief walk away to your north.
A steeder who is close by to your south.

< 660h/660H 147v/149V Pos: standing >
You quickly scan the area.
A steeder who is close by to your north.
A red shape who is not far off to your north.
A red shape who is a brief walk away to your north.
A steeder who is close by to your south.

< 660h/660H 147v/149V Pos: standing >
The Outer Wall
Obvious exits: -N -S -W
A steeder walks around here making clicking-sounds.(Red Aura)

< 660h/660H 145v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 145v/149V Pos: standing >
You quickly scan the area.
A red shape who is close by to your north.
A red shape who is not far off to your north.
A steeder who is not far off to your south.
A red shape who is not far off to your west.
A red shape who is not far off to your west.
A red shape who is not far off to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.

< 660h/660H 146v/149V Pos: standing >
A Back Alley
Obvious exits: -E -W

< 660h/660H 147v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 147v/149V Pos: standing >
A Back Alley
Obvious exits: -E -S -W
A bugbear mercenary roams the back alley.(Red Aura)
An orc mercenary lurks here.(Red Aura)
An ogre mercenary lurks here.(Red Aura)

< 660h/660H 145v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 145v/149V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!

< 660h/660H 149v/149V Pos: standing >
A Back Alley
Obvious exits: -N -E -S -W
A steeder walks around here making clicking-sounds.(Red Aura)
A bugbear mercenary roams the back alley.(Red Aura)
A bugbear mercenary roams the back alley.(Red Aura)

< 660h/660H 147v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 147v/149V Pos: standing >
You quickly scan the area.
A red shape who is a brief walk away to your north.
A bugbear mercenary who is close by to your east.
An orc mercenary who is close by to your east.
An ogre mercenary who is close by to your east.
A steeder who is a brief walk away to your east.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is close by to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.

< 660h/660H 147v/149V Pos: standing >
You quickly scan the area.
A red shape who is a brief walk away to your north.
A bugbear mercenary who is close by to your east.
An orc mercenary who is close by to your east.
An ogre mercenary who is close by to your east.
A steeder who is a brief walk away to your east.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is close by to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.

< 660h/660H 147v/149V Pos: standing >
A bugbear mercenary enters from the south.

< 660h/660H 147v/149V Pos: standing >
A Back Alley
Obvious exits: -N
A goblin mercenary lurks here.(Red Aura)
An orc mercenary lurks here.(Red Aura)
A small child skips about the area, watching people go by.(Red Aura)
An orc mercenary lurks here.(Red Aura)
A goblin mercenary lurks here.(Red Aura)
An ogre mercenary lurks here.(Red Aura)

< 660h/660H 145v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 145v/149V Pos: standing >
A Back Alley
Obvious exits: -N -E -S -W
A bugbear mercenary roams the back alley.(Red Aura)
A steeder walks around here making clicking-sounds.(Red Aura)
A bugbear mercenary roams the back alley.(Red Aura)
A bugbear mercenary roams the back alley.(Red Aura)

< 660h/660H 147v/149V Pos: standing >
A Back Alley
Obvious exits: -E -W
An orc mercenary lurks here.(Red Aura)

< 660h/660H 145v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 145v/149V Pos: standing >
Tvlar Street
Obvious exits: -N -E -S -W

< 660h/660H 147v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 147v/149V Pos: standing >
You feel the hatred in your heart subside.

< 660h/660H 147v/149V Pos: standing >
You quickly scan the area.
A red shape who is close by to your north.
An orc mercenary who is close by to your east.
A bugbear mercenary who is not far off to your east.
A steeder who is not far off to your east.
A bugbear mercenary who is not far off to your east.
A bugbear mercenary who is not far off to your east.
A red shape who is a brief walk away to your east.
A red shape who is a brief walk away to your east.
A red shape who is a brief walk away to your east.
A red shape who is close by to your west.
A red shape who is close by to your west.
A red shape who is close by to your west.
A red shape who is close by to your west.
A red shape who is close by to your west.
A red shape who is close by to your west.
A red shape who is close by to your west.

< 660h/660H 149v/149V Pos: standing >
You quickly scan the area.
A red shape who is close by to your north.
An orc mercenary who is close by to your east.
A bugbear mercenary who is not far off to your east.
A steeder who is not far off to your east.
A bugbear mercenary who is not far off to your east.
A bugbear mercenary who is not far off to your east.
A red shape who is a brief walk away to your east.
A red shape who is a brief walk away to your east.
A red shape who is a brief walk away to your east.
A red shape who is a brief walk away to your east.
A red shape who is close by to your west.
A red shape who is close by to your west.
A red shape who is close by to your west.
A red shape who is close by to your west.
A red shape who is close by to your west.
A red shape who is close by to your west.
A red shape who is close by to your west.

< 660h/660H 149v/149V Pos: standing >
Tvlar Street
Obvious exits: -N -E -S -W
The corpse of a gnoll commoner is lying here.
The corpse of a insane duergar is lying here.

< 660h/660H 147v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 147v/149V Pos: standing >
You quickly scan the area.
A red shape who is not far off to your north.
A red shape who is close by to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your west.
A red shape who is not far off to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.

< 660h/660H 147v/149V Pos: standing >
You quickly scan the area.
A red shape who is not far off to your north.
A red shape who is close by to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your west.
A red shape who is not far off to your west.
A red shape who is a brief walk away to your west.
A red shape who is a brief walk away to your west.

< 660h/660H 147v/149V Pos: standing >
Tvlar Street
Obvious exits: -N -E# -S -W#

< 660h/660H 145v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 145v/149V Pos: standing >
Tvlar Street
Obvious exits: -N -E# -S -W#
The corpse of a gnoll commoner is lying here.

< 660h/660H 147v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 147v/149V Pos: standing >
Tvlar Street
Obvious exits: -N -E# -S -W#

< 660h/660H 145v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 145v/149V Pos: standing >
You quickly scan the area.
A red shape who is in the distance to your north.
A red shape who is close by to your south.

< 660h/660H 149v/149V Pos: standing >
You quickly scan the area.
A red shape who is in the distance to your north.
A red shape who is close by to your south.

< 660h/660H 149v/149V Pos: standing >
Tvlar Street
Obvious exits: -N -E# -S# -W#
Some nicely-tempered copper has been left here.
A gnoll commoner walks about the city.(Red Aura)

< 660h/660H 147v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 147v/149V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!

< 660h/660H 147v/149V Pos: standing >

< 660h/660H 149v/149V Pos: standing >
Tvlar Street
Obvious exits: -N -E# -S -W#

< 660h/660H 147v/149V Pos: standing >
You feel the hatred in your heart subside.
Tvlar Street
Obvious exits: -N -E# -S -W#
The corpse of a gnoll commoner is lying here.

< 660h/660H 145v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 145v/149V Pos: standing >
Ok.

< 660h/660H 149v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 149v/149V Pos: standing >
You quickly scan the area.
A red shape who is rather far off to your north.
A gnoll commoner who is not far off to your south.

< 660h/660H 149v/149V Pos: standing >
You quickly scan the area.
A red shape who is rather far off to your north.
A gnoll commoner who is not far off to your south.

< 660h/660H 149v/149V Pos: standing >
The door is open.
You extend your sights eastward.
A Quiet Barracks
Obvious exits: -E -W
[4] The corpse of a duergar warrior is lying here.

< 660h/660H 149v/149V Pos: standing >
Ok.

< 660h/660H 149v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 149v/149V Pos: standing >
Tvlar Street
Obvious exits: -N -E# -S -W#

< 660h/660H 147v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 147v/149V Pos: standing >
You quickly scan the area.
A red shape who is in the distance to your north.
A gnoll commoner who is close by to your south.

< 660h/660H 147v/149V Pos: standing >
You quickly scan the area.
A red shape who is in the distance to your north.
A gnoll commoner who is close by to your south.

< 660h/660H 147v/149V Pos: standing >
Ok.

< 660h/660H 147v/149V Pos: standing >
You quickly scan the area.
A red shape who is in the distance to your north.
A red shape who is close by to your east.
A red shape who is close by to your east.
A red shape who is close by to your east.
A red shape who is close by to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your east.
A red shape who is not far off to your east.
A gnoll commoner who is close by to your south.

< 660h/660H 147v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 147v/149V Pos: standing >
The door is open.
You extend your sights eastward.
A Quiet Barracks
Obvious exits: -E -W
An ogre warrior is stretched out, sound asleep.(Red Aura)
An ogre warrior is stretched out, sound asleep.(Red Aura)
An ogre warrior is stretched out, sound asleep.(Red Aura)
An ogre warrior is stretched out, sound asleep.(Red Aura)

< 660h/660H 147v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 147v/149V Pos: standing >
Ok.

< 660h/660H 147v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 147v/149V Pos: standing >
Ok.

< 660h/660H 147v/149V Pos: standing >
The door is open.
You extend your sights westward.
A Quiet Barracks
Obvious exits: -E -W
An orc warrior is stretched out, sound asleep.(Red Aura)
An orc warrior is stretched out, sound asleep.(Red Aura)
An orc warrior is stretched out, sound asleep.(Red Aura)
An orc warrior is stretched out, sound asleep.(Red Aura)

< 660h/660H 147v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 147v/149V Pos: standing >
Ok.

< 660h/660H 147v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 147v/149V Pos: standing >
You quickly scan the area.
A gnoll commoner who is close by to your south.

< 660h/660H 147v/149V Pos: standing >
You quickly scan the area.
A gnoll commoner who is close by to your south.

< 660h/660H 147v/149V Pos: standing >
Tvlar Street
Obvious exits: -N -E# -S -W#
The corpse of a gnoll commoner is lying here.

< 660h/660H 147v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 147v/149V Pos: standing >
Ok.

< 660h/660H 147v/149V Pos: standing >
The door is open.
You extend your sights westward.
A Quiet Barracks
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
[4] The corpse of a troll warrior is lying here.
The spectre of a goblin warrior stands here. (minion) (Red Aura)
The spectre of a goblin warrior stands here. (minion) (Red Aura)
The spectre of a goblin warrior stands here. (minion) (Red Aura)
The spectre of a goblin warrior stands here. (minion) (Red Aura)
The spectre of a goblin warrior stands here. (minion) (Red Aura)
A Drider (large) Legionnaire of The Empire stands, floating here (Newbie).(Red Aura)
A Kobold (small) sits resting.

< 660h/660H 147v/149V Pos: standing >
You slide into the shadows quickly...

< 660h/660H 147v/149V Pos: standing >
A Quiet Barracks
Obvious exits: -E -W
Puddles of fresh blood cover the ground.
[4] The corpse of a troll warrior is lying here.
The spectre of a goblin warrior stands here. (minion) (Red Aura)
The spectre of a goblin warrior stands here. (minion) (Red Aura)
The spectre of a goblin warrior stands here. (minion) (Red Aura)
The spectre of a goblin warrior stands here. (minion) (Red Aura)
The spectre of a goblin warrior stands here. (minion) (Red Aura)
A Drider (large) Legionnaire of The Empire stands, floating here (Newbie).(Red Aura)
A Kobold (small) sits resting.

< 660h/660H 145v/149V Pos: standing >
You snap into visibility.
[Damage: 179 ] A Drider makes a strange sound as you place a gladius called 'Backstabber' in his back.
With a swift tug you wrench the weapon free, ramming it into a Drider's spine!.
[Damage: 13 ] A Drider makes a strange sound as you place a gladius called 'Backstabber' in his back.
You feel your skill in critical stab improving.
[Damage: 210 ] A Drider makes a strange sound but is suddenly very silent as you place a wicked black dagger named 'Sanguine Blessing' in his back.
A Drider is dead! R.I.P.
You receive your share of experience.
A Drider's death cry reverberates in your head as he falls to the ground.
A Drider stops following a Kobold.
The spectre of a goblin warrior stops following a Drider.
The spectre of a goblin warrior stops following a Drider.
The spectre of a goblin warrior stops following a Drider.
The spectre of a goblin warrior stops following a Drider.
The spectre of a goblin warrior stops following a Drider.

< 660h/660H 146v/149V Pos: standing >
You get a small pile of coins from the corpse of Zrouli.
There were: 35 platinum coins, 53 gold coins, 53 silver coins, 76 copper coins. 

< 660h/660H 149v/149V Pos: standing >
The spectre of a goblin warrior recognizes a Kobold, and charges to attack!
A Kobold shrieks in shock from the severed tupor link.
The spectre of a goblin warrior places a steel dagger in the back of a Kobold, resulting in some strange noises and some blood.

< 660h/660H 149v/149V Pos: standing >
The spectre of a goblin warrior suddenly attacks YOU!
The spectre of a goblin warrior suddenly appears a bit confused!
You watch in glee as the spectre of a goblin warrior looks dazzled.
You snap into visibility.
A Kobold attacks the spectre of a goblin warrior. [1 hits]

< 659h/660H 149v/149V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: undead sta EP: excellent >
 Out of nowhere, the spectre of a goblin warrior stabs you in the back.

< 609h/660H 149v/149V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: undead sta EP: excellent >
 The spectre of a goblin warrior recognizes a Kobold, and charges to attack!
The spectre of a goblin warrior attacks a Kobold. [0 hits]
A Kobold clambers to his feet.

< 609h/660H 149v/149V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: undead sta EP: excellent >
 The spectre of a goblin warrior suddenly becomes incorporeal and vanishes from your sight!
The spectre of a goblin warrior suddenly ceases to be only to materialize nearby.
You snap into visibility.
-=[the spectre of a goblin warrior attacks you.]=- [0 hits]

< 609h/660H 149v/149V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: undead sta EP: excellent >
 The spectre of a goblin warrior attempts to flee.
The spectre of a goblin warrior leaves east.
-=[a red shape attacks you.]=- [0 hits]
A Kobold attacks the spectre of a goblin warrior. [1 hits]

< 609h/660H 149v/149V Pos: standing >
The spectre of a goblin warrior suddenly becomes incorporeal and vanishes from your sight!
The spectre of a goblin warrior suddenly ceases to be only to materialize nearby.
The spectre of a goblin warrior attacks a Kobold. [0 hits]

< 609h/660H 149v/149V Pos: standing >
Into what?

< 609h/660H 149v/149V Pos: standing >
You attempt to flee...
A Quiet Barracks
Obvious exits: -E -W#
A troll warrior is stretched out, sound asleep.(Red Aura)
A troll warrior is stretched out, sound asleep.(Red Aura)
A troll warrior is stretched out, sound asleep.(Red Aura)
A troll warrior is stretched out, sound asleep.(Red Aura)
Oops, trying to juggle too many loose coins, you drop a few.
You flee westward!

< 609h/660H 137v/149V Pos: standing >
Saving Whorg.

< 609h/660H 138v/149V Pos: standing >
Backstab who?

< 609h/660H 141v/149V Pos: standing >
Backstab who?

< 610h/660H 142v/149V Pos: standing >
A Quiet Barracks
Obvious exits: -E -W
A few drops of fresh blood are scattered around the area.
The corpse of a Drider is lying here.
[4] The corpse of a troll warrior is lying here.
The spectre of a goblin warrior stands here.(Red Aura)
The spectre of a goblin warrior stands here.(Red Aura)
The spectre of a goblin warrior stands here.(Red Aura)
The spectre of a goblin warrior stands in mid-air here, fighting a Kobold.(Red Aura)
A Kobold (small) stands in mid-air here, fighting the spectre of a goblin warrior. (casting) 
Oops, trying to juggle too many loose coins, you drop a few.

< 610h/660H 142v/149V Pos: standing >
You snap into visibility.
[Damage:  5 ] You feel your skill in critical stab improving.
[Damage: 204 ] A Kobold makes a strange sound but is suddenly very silent as you place a wicked black dagger named 'Sanguine Blessing' in his back.
A Kobold's masterly-crafted stone gauntlets was completely destroyed by the massive blow!
A Kobold's gleaming brass pendant from BogenTok was completely destroyed by the massive blow!
A Kobold's frozen sapphire pants from BogenTok was completely destroyed by the massive blow!
A Kobold's hardened cured leather shoes from BogenTok was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.