The death of [1 Monk] Nibafk (Human)

in The Great Bazaar

from the perspective of [56 Minstrel] Aretean The Empire of Lloth (Troll)

<worn as a badge>    badge of the Darvanu [81%]             
<worn on head>       a fanged dragonscale helm
<worn on eyes>       glyphs of power tattooed around one eye
<worn in ear>        a decent gem earring from The Behemoth Herders [87%]             
<worn in ear>        a dangling crimson earring
<worn on face>       the mask of bloodlust [superior] (glowing) [41%]             
<worn around neck>   a duergar pendant of undead warding (magic) [77%]             
<worn around neck>   a mithril amulet of the magi [superior]
<worn on body>       a sundress of purity and youth [poor] (glowing)
<worn about body>    a flowing black bodycloak [superior]
<worn about waist>   a spiritist's medicine pouch [52%]             
<worn on arms>       some knight's stone sleeves [81%]             
<worn around wrist>  a carved bronze bracer [60%]             
<worn around wrist>  a spiked brace of armageddon
<worn on hands>      some decent diamond gauntlets from Shairak and Smokeveil Forest
<worn on finger>     a thick and jagged onyx ring
<worn on finger>     a ring of the weretor [superior] (magic) (glowing)
<primary weapon>     the glowing stiletto 'Sunfist' [poor]
<held>               a strange purple drum
<worn on feet>       a pair of dwarf-hide boots [modified] [87%]             

A large wooden counter is here, with a sign posted on it.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
Iruzl Legionnaire of The Empire (Orc)(medium) sits resting.(Red Aura)
Choro sneaks in from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Inic enters from the south.
Slaag enters from the south.
Straut enters from the south.
Straut enters from the south.
Gukk enters from the south.
A swarm of insects enters from the south.
Rhoka enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Yans enters from the south.
Zyr enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 902h/902H 131v/133V Pos: standing >
Iruzl raises his unholy symbol and smiles malevolently.
Xanan sings a song to summon the storms.
Deathli leaves south.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Deathli.

A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North -South -West
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
Inic enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Slaag enters from the north.
Straut enters from the north.
Alarm bells sound, signalling an invasion!
Straut enters from the north.
Gukk enters from the north.
A swarm of insects enters from the north.
Rhoka enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Yans enters from the north.
Alarm bells sound, signalling an invasion!
Zyr enters from the north.
Alarm bells sound, signalling an invasion!
Xanan sneaks in from the north.

< 902h/902H 130v/133V Pos: standing >
Your group consists of (16/30):
( Head)   620/620   hit,  118/120  move Hudini
(Front)   789/714   hit,  145/148  move Choro
(Front)   416/416   hit,  211/213  move Daeros
(Front)  1416/1415  hit,  155/156  move Xanan
(Front)  1092/1092  hit,  169/171  move Jixam
(Front)  1008/1008  hit,  268/278  move Inic
(Front)  1723/1723  hit,  126/128  move Slaag
(Front)  1312/1319  hit,  173/175  move Straut
(Front)  1849/1849  hit,  163/165  move Yans
(Front)  1212/1212  hit,  234/235  move Belcon
(Front)  1114/1114  hit,  169/172  move Gukk
(Front)                                Iruzl
(Front)   902/902   hit,  130/133  move Aretean
(Front)   482/482   hit,  211/213  move Zyr
(Front)   487/487   hit,  121/123  move Rhoka
(Front)  1230/1230  hit,  111/112  move Deathli
Deathli leaves south.
You follow Deathli.

Road Beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the northern defense tower of the
Tharnadian eastern gates.  To the west a small dwelling sags between its
neighbors.  The road continues north, while the city gates lie to the south.
Obvious exits: -North -South -West# -Up
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Inic enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Slaag enters from the north.
Alarm bells sound, signalling an invasion!
Straut enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Straut enters from the north.
Gukk enters from the north.
Alarm bells sound, signalling an invasion!
A swarm of insects enters from the north.
Rhoka enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Yans enters from the north.
Zyr enters from the north.
Alarm bells sound, signalling an invasion!

< 902h/902H 129v/133V Pos: standing >
The night has begun.

< 902h/902H 130v/133V Pos: standing >
Your group consists of (16/30):
( Head)   620/620   hit,  120/120  move Hudini
(Front)   789/714   hit,  146/148  move Choro
(Front)   416/416   hit,  213/213  move Daeros
(Front)  1416/1415  hit,  156/156  move Xanan
(Front)  1092/1092  hit,  170/171  move Jixam
(Front)  1008/1008  hit,  270/278  move Inic
(Front)  1723/1723  hit,  126/128  move Slaag
(Front)  1312/1319  hit,  173/175  move Straut
(Front)  1849/1849  hit,  163/165  move Yans
(Front)  1212/1212  hit,  235/235  move Belcon
(Front)  1114/1114  hit,  170/172  move Gukk
(Front)                                Iruzl
(Front)   902/902   hit,  131/133  move Aretean
(Front)   482/482   hit,  213/213  move Zyr
(Front)   487/487   hit,  121/123  move Rhoka
(Front)  1230/1230  hit,  112/112  move Deathli

< 902h/902H 131v/133V Pos: standing >
Deathli leaves north.
You follow Deathli.

A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North -South -West
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
Alarm bells sound, signalling an invasion!
Inic enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Slaag enters from the south.
Straut enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Straut enters from the south.
Gukk enters from the south.
A swarm of insects enters from the south.
Rhoka enters from the south.
Alarm bells sound, signalling an invasion!
Yans enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Zyr enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 902h/902H 130v/133V Pos: standing >
Deathli leaves north.
You follow Deathli.

Tharnadian Bank
   This sizeable structure smells of ink and paper, and looks quite clean
compared to the rest of town outside.  There is a large counter sitting
just behind a set of cell bars, very much resembling the kind of bars one
might find in a jail house.  Behind the bars and counter a large safe sits
off to one side, though it is not accessable from here due to the cell bars.
The road along the city wall is south of here.
Obvious exits: -South
Fresh blood covers everything in the area.
The corpse of Sarn, the banker is lying here.
A large wooden counter is here, with a sign posted on it.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
Iruzl Legionnaire of The Empire (Orc)(medium) stands in mid-air here.(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Inic enters from the south.
Slaag enters from the south.
Alarm bells sound, signalling an invasion!
Straut enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Straut enters from the south.
Gukk enters from the south.
A swarm of insects enters from the south.
Rhoka enters from the south.
Yans enters from the south.
Alarm bells sound, signalling an invasion!
Zyr enters from the south.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 902h/902H 129v/133V Pos: standing >
Your group consists of (16/30):
( Head)   620/620   hit,  118/120  move Hudini
(Front)   789/714   hit,  145/148  move Choro
(Front)   416/416   hit,  211/213  move Daeros
(Front)  1416/1415  hit,  155/156  move Xanan
(Front)  1092/1092  hit,  169/171  move Jixam
(Front)  1008/1008  hit,  270/278  move Inic
(Front)  1723/1723  hit,  125/128  move Slaag
(Front)  1312/1319  hit,  172/175  move Straut
(Front)  1849/1849  hit,  163/165  move Yans
(Front)  1212/1212  hit,  233/235  move Belcon
(Front)  1114/1114  hit,  169/172  move Gukk
(Front)   982/896   hit,  234/234  move Iruzl
(Front)   902/902   hit,  130/133  move Aretean
(Front)   482/482   hit,  211/213  move Zyr
(Front)   487/487   hit,  120/123  move Rhoka
(Front)  1230/1230  hit,  112/112  move Deathli

< 902h/902H 130v/133V Pos: standing >
Deathli shouts out loudly.. MOVING!!!!

< 902h/902H 130v/133V Pos: standing >
You are already standing.

< 902h/902H 131v/133V Pos: standing >
You are surrounded by a blue glow.

< 902h/902H 131v/133V Pos: standing >
Deathli leaves south.
You follow Deathli.

A Bend in the Wall Road
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  When Lord Kaynor had the city
constructed he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  The defensive walls
rise up nearly fifty feet here, and are almost ten feet thick.  The city bank
lies to the north, its ornate ivory entrance seems out of place in this part
of the city.  The road continues to the west and to the south.
Obvious exits: -North -South -West
Puddles of fresh blood cover the ground.
The corpse of a militia guard is lying here.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!
Inic enters from the north.
Slaag enters from the north.
Straut enters from the north.
Alarm bells sound, signalling an invasion!
Iruzl enters from the north.
Alarm bells sound, signalling an invasion!
Belcon sneaks in from the north.
Straut enters from the north.
Gukk enters from the north.
A swarm of insects enters from the north.
Rhoka enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Yans enters from the north.
Alarm bells sound, signalling an invasion!
Zyr enters from the north.

< 902h/902H 131v/133V Pos: standing >
Deathli leaves south.
You follow Deathli.

Road Beneath the Gate Tower
   This moderately sized road runs along the inner edge of the high city walls
here, paved with large flat slabs of granite.  The defensive walls rise up
nearly fifty feet here, and are almost ten feet thick.  When Lord Kaynor had
the city built he made sure it was protected, even though the twin keeps were
built as the last mainstay of defense for the people.  This portion of the
road is enclosed by a tower which rises overhead.  A long steel ladder pokes
out through the ceiling, allowing access to the northern defense tower of the
Tharnadian eastern gates.  To the west a small dwelling sags between its
neighbors.  The road continues north, while the city gates lie to the south.
Obvious exits: -North -South -West# -Up
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Inic enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Slaag enters from the north.
Straut enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Iruzl enters from the north.
Alarm bells sound, signalling an invasion!
Straut enters from the north.
Gukk enters from the north.
A swarm of insects enters from the north.
Rhoka enters from the north.
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Yans enters from the north.
Alarm bells sound, signalling an invasion!
Zyr enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 902h/902H 130v/133V Pos: standing >
Your group consists of (16/30):
( Head)   620/620   hit,  119/120  move Hudini
(Front)   789/714   hit,  145/148  move Choro
(Front)   416/416   hit,  212/213  move Daeros
(Front)  1416/1415  hit,  156/156  move Xanan
(Front)  1092/1092  hit,  169/171  move Jixam
(Front)  1008/1008  hit,  274/278  move Inic
(Front)  1723/1723  hit,  126/128  move Slaag
(Front)  1313/1319  hit,  173/175  move Straut
(Front)  1849/1849  hit,  163/165  move Yans
(Front)  1212/1212  hit,  234/235  move Belcon
(Front)  1114/1114  hit,  170/172  move Gukk
(Front)   981/896   hit,  233/234  move Iruzl
(Front)   902/902   hit,  131/133  move Aretean
(Front)   482/482   hit,  212/213  move Zyr
(Front)   487/487   hit,  121/123  move Rhoka
(Front)  1230/1230  hit,  112/112  move Deathli

< 902h/902H 131v/133V Pos: standing >
You sing a song that makes your heart swell with pride.
You feel your skill in drums improving.

< 902h/902H 131v/133V Pos: standing >
Deathli leaves south.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Deathli.

Inside the Eastern City Gates
   Two huge ironbound gates guard the eastern entrance to Tharnadia here,
standing nearly twenty feet tall.  The gates are fastened to huge stone towers
on either side, making this entrance seem very secure and protected.  A system
of ropes and pulleys hold the door up, reducing its weight and making it
easily opened and closed by a single operator.  The Great Tharnadian Way leads
away to the west into the heart of the city, while the gateway exits out into
a vast grassy plains with mountains in the distance.  The wall road leads to
the north and to the south.
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
[3] The corpse of an elite guard is lying here.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
Inic enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Slaag enters from the north.
Straut enters from the north.
Iruzl enters from the north.
Alarm bells sound, signalling an invasion!
Straut enters from the north.
Gukk enters from the north.
Alarm bells sound, signalling an invasion!
A swarm of insects enters from the north.
Rhoka enters from the north.
Yans enters from the north.
Alarm bells sound, signalling an invasion!
Zyr enters from the north.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 902h/902H 130v/133V Pos: standing >
Xanan sings a song to summon the storms.

< 902h/902H 131v/133V Pos: standing >
Your group consists of (16/30):
( Head)   620/620   hit,  119/120  move Hudini
(Front)   789/714   hit,  145/148  move Choro
(Front)   416/416   hit,  212/213  move Daeros
(Front)  1416/1415  hit,  155/156  move Xanan
(Front)  1092/1092  hit,  170/171  move Jixam
(Front)  1008/1008  hit,  275/278  move Inic
(Front)  1723/1723  hit,  126/128  move Slaag
(Front)  1313/1319  hit,  173/175  move Straut
(Front)  1849/1849  hit,  164/165  move Yans
(Front)  1212/1212  hit,  234/235  move Belcon
(Front)  1114/1114  hit,  170/172  move Gukk
(Front)   981/896   hit,  233/234  move Iruzl
(Front)   902/902   hit,  131/133  move Aretean
(Front)   482/482   hit,  212/213  move Zyr
(Front)   487/487   hit,  121/123  move Rhoka
(Front)  1230/1230  hit,  111/112  move Deathli

< 902h/902H 131v/133V Pos: standing >
Autosaving...
Deathli leaves west.
You follow Deathli.

The Grand Tharnadian Way
   This broad avenue runs through the center of Tharnadia, continuing to the
east of here.  There are onyx menhirs standing every five feet along the side
of the road, silent sentinels on its journey through the city.  Small crimson
cobblestones make up the roadway, each fitted to its neighbor through a tongue
and groove system.  The street looks highly traveled, with buildings flanking
the road as far off as the eye can see. To the west of here, the Great Bazaar,
where visiting merchants peddle their goods, opens up.
Obvious exits: -East -West
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Inic enters from the east.
Slaag enters from the east.
Alarm bells sound, signalling an invasion!
Straut enters from the east.
Iruzl enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Straut enters from the east.
Gukk enters from the east.
Alarm bells sound, signalling an invasion!
A swarm of insects enters from the east.
Rhoka enters from the east.
Alarm bells sound, signalling an invasion!
Alarm bells sound, signalling an invasion!
Yans enters from the east.
Alarm bells sound, signalling an invasion!
Zyr enters from the east.
Alarm bells sound, signalling an invasion!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 902h/902H 132v/133V Pos: standing >
Your group consists of (16/30):
( Head)   620/620   hit,  119/120  move Hudini
(Front)   788/714   hit,  147/148  move Choro
(Front)   416/416   hit,  212/213  move Daeros
(Front)  1416/1415  hit,  156/156  move Xanan
(Front)  1092/1092  hit,  170/171  move Jixam
(Front)  1008/1008  hit,  277/278  move Inic
(Front)  1723/1723  hit,  127/128  move Slaag
(Front)  1313/1319  hit,  174/175  move Straut
(Front)  1849/1849  hit,  164/165  move Yans
(Front)  1212/1212  hit,  234/235  move Belcon
(Front)  1114/1114  hit,  171/172  move Gukk
(Front)   981/896   hit,  233/234  move Iruzl
(Front)   902/902   hit,  132/133  move Aretean
(Front)   482/482   hit,  212/213  move Zyr
(Front)   487/487   hit,  122/123  move Rhoka
(Front)  1230/1230  hit,  112/112  move Deathli
Deathli leaves west.
Militia forces muster to bolster the town's defenses against the invaders!!!
You follow Deathli.

The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
east, the Grand Tharnadian Way makes its way toward the eastern gates
of the city.  The bazaar continues to the south and west of here.
Obvious exits: -East -South -West
A wooden stall stands here, goods displayed upon its counter.
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!
Inic enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Slaag enters from the east.
Straut enters from the east.
Iruzl enters from the east.
Straut enters from the east.
Gukk enters from the east.
Alarm bells sound, signalling an invasion!
A swarm of insects enters from the east.
Rhoka enters from the east.
Alarm bells sound, signalling an invasion!
Yans enters from the east.
Zyr enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!

< 902h/902H 131v/133V Pos: standing >
Deathli leaves west.
Alarm bells sound, signalling an invasion!
You follow Deathli.

The Center of the Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  This part of the market is
the only place where you can walk without bumping into people.  The bazaar
continues on in every direction from here.
Obvious exits: -North -East -South -West
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
Militia forces muster to bolster the town's defenses against the invaders!!!
Inic enters from the east.
Alarm bells sound, signalling an invasion!
Slaag enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Straut enters from the east.
Iruzl enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Straut enters from the east.
Gukk enters from the east.
A swarm of insects enters from the east.
Rhoka enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Alarm bells sound, signalling an invasion!
Yans enters from the east.
Zyr enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 902h/902H 131v/133V Pos: standing >
Your group consists of (16/30):
( Head)   620/620   hit,  119/120  move Hudini
(Front)   788/714   hit,  146/148  move Choro
(Front)   416/416   hit,  212/213  move Daeros
(Front)  1416/1415  hit,  156/156  move Xanan
(Front)  1092/1092  hit,  169/171  move Jixam
(Front)  1008/1008  hit,  277/278  move Inic
(Front)  1723/1723  hit,  126/128  move Slaag
(Front)  1314/1319  hit,  173/175  move Straut
(Front)  1849/1849  hit,  163/165  move Yans
(Front)  1212/1212  hit,  235/235  move Belcon
(Front)  1114/1114  hit,  170/172  move Gukk
(Front)   981/896   hit,  233/234  move Iruzl
(Front)   902/902   hit,  131/133  move Aretean
(Front)   482/482   hit,  213/213  move Zyr
(Front)   487/487   hit,  121/123  move Rhoka
(Front)  1230/1230  hit,  112/112  move Deathli

< 902h/902H 131v/133V Pos: standing >
A Human enters from the west.
Deathli leaves west.
Alarm bells sound, signalling an invasion!
You follow Deathli.

The Great Bazaar
   This huge wide open area, probably five hundred feet square, serves as the
focal point of Tharnadia's trade with the surrounding lands.  Laid out in a
giant L and paved with cobblestones, this place easily hold two to three
thousand people at any given time during the trading season.  Here merchants
of all kinds could set up temporary shops, or sell out of their carts, the
many goods that flow in and out of the great city.  Through an arch to the
west, Keats street can be seen making its north to south bisection of the
city.  The bazaar continues to the north, east, and south of here.
Obvious exits: -North -East -South -West
Deathli Magister Militum of The Empire (Duergar)(medium) stands in mid-air here.(Red Aura)
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)
Alarm bells sound, signalling an invasion!
Inic enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Slaag enters from the east.
Alarm bells sound, signalling an invasion!
Straut enters from the east.
Iruzl enters from the east.
Straut enters from the east.
Gukk enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
A swarm of insects enters from the east.
Rhoka enters from the east.
Alarm bells sound, signalling an invasion!
Yans enters from the east.
Zyr enters from the east.
Militia forces muster to bolster the town's defenses against the invaders!!!
Xanan sneaks in from the east.

< 902h/902H 131v/133V Pos: standing >
A militia guard suddenly attacks Deathli!
A militia guard misses Deathli.
A militia guard misses Deathli.

< 902h/902H 131v/133V Pos: standing >
Your group consists of (16/30):
( Head)   620/620   hit,  119/120  move Hudini
(Front)   788/714   hit,  146/148  move Choro
(Front)   416/416   hit,  212/213  move Daeros
(Front)  1416/1415  hit,  155/156  move Xanan
(Front)  1092/1092  hit,  170/171  move Jixam
(Front)  1008/1008  hit,  278/278  move Inic
(Front)  1723/1723  hit,  126/128  move Slaag
(Front)  1314/1319  hit,  173/175  move Straut
(Front)  1849/1849  hit,  163/165  move Yans
(Front)  1212/1212  hit,  234/235  move Belcon
(Front)  1114/1114  hit,  170/172  move Gukk
(Front)   981/896   hit,  233/234  move Iruzl
(Front)   902/902   hit,  131/133  move Aretean
(Front)   482/482   hit,  212/213  move Zyr
(Front)   487/487   hit,  121/123  move Rhoka
(Front)  1230/1230  hit,  111/112  move Deathli

< 902h/902H 131v/133V Pos: standing >
You sing a song that makes your heart swell with pride.
A Human enters from the east.
A Human is knocked to the ground by Choro's skillful bash!

< 902h/902H 132v/133V Pos: standing >
Choro blocks a Human's lunge at him.

< 902h/902H 133v/133V Pos: standing >
Xanan sings a song to summon the storms.
Xanan's cyclone tears and pummels a militia guard until a militia guard's lifeless body collapses.
A militia guard is dead! R.I.P.
You receive your share of experience.
A militia guard's death cry reverberates in your head as he falls to the ground.

< 902h/902H 133v/133V Pos: standing >
Slaag gets something from the corpse of a militia guard.

< 902h/902H 133v/133V Pos: standing >
A faint hum can be heard from the mace of the earth carried by Yans.
Slay whom?

< 902h/902H 133v/133V Pos: standing >
Choro's pierce strikes a Human very hard.
Choro's fine pierce enshrouds a Human in a mist of blood.
A Human is stunned!
Choro's fine pierce grievously wounds a Human.
A Human is mortally wounded, and will die soon, if not aided.
Choro stabs the heart of a Human who falls to the ground clutching at the wound.
A Human is dead! R.I.P.
You receive your share of experience.