The death of [56 Mentalist] Daeros The Empire of Lloth (Kobold)

in Rounding A Corner Towards The City

from the perspective of [56 Cenobite] Laz The Resistance (Human)

<floating about head>a mirrored ioun stone[274h 13m 45s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik enchanted by Laz (magic) [35%]             
<worn on head>       the shadowy crown of damnation (magic)
<worn on eyes>       the eyepatch of immortality enchanted by Laz (magic) (glowing) [76%]             
<worn in ear>        the earring of a MaDMaN enchanted by Laz (magic) [45%]             
<worn in ear>        the earring of the Dragon Lords [65%]             
<worn on face>       the mask of stone form (humming) (illuminating)
<worn around neck>   a spectral holy symbol of Berronar Truesilver enchanted by Laz [28%]             
<worn around neck>   a holy symbol of the Ravenkind enchanted by Laz (magic) (glowing) [88%]             
<worn on body>       the platemail of might [superior] enchanted by Laz (magic) (glowing) [56%]             
<worn about body>    a cloak of Elvenkind (glowing) (humming)[345h 38m 26s]
<worn as quiver>     the quiver of holding (magic)
<worn about waist>   a gnomish harm prevention belt [modified] enchanted by Laz (magic) (glowing)
<worn on belt buckle>the tome of Strahd (magic) (glowing)
<attached to belt>   a glowing azure potion (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing) [61%]             
<worn on arms>       some glowing sleeves made of devil skin [superior] enchanted by Laz (magic) (glowing)
<held as shield>     'Einjar' the titan shield of purity (magic) (glowing)[207h 11m 1s]
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing)
<worn around wrist>  a wisp of total and utter blackness (magic) (glowing)
<worn on hands>      a pair of stone gauntlets [superior] (glowing)
<worn on finger>     a band of parting prevented [modified] enchanted by Laz (magic) (glowing) [87%]             
<worn on finger>     a wispy astral-twined mindstone ring[345h 38m 28s]
<primary weapon>     the holy mace of the efreeti (magic) (glowing)[405h 18m 19s]
<worn on legs>       some slime-covered aboleth skin [superior] enchanted by Laz (magic) (glowing) [53%]             
<worn on feet>       the slippers of rot and decay enchanted by Laz

Qad steps out of a moonwell.

< 1001h/1001H 132v/195V Pos: standing >
You start chanting...

< 1001h/1001H 134v/195V Pos: standing >
Casting: vitality 

< 1001h/1001H 137v/195V Pos: standing >
Lathander the Morninglord's grace flows down on you refreshing your wind power!
You complete your spell...
You feel vitalized.

< 1001h/1001H 139v/195V Pos: standing >
Lurt clambers to his feet.

< 1225h/1225H 139v/195V Pos: standing >
The day has begun.

< 1225h/1225H 141v/195V Pos: standing >
You start chanting...

< 1225h/1225H 142v/195V Pos: standing >
Qad starts following you.

< 1225h/1225H 145v/195V Pos: standing >
Casting: vitality 
Qad has just given you his consent.

< 1225h/1225H 145v/195V Pos: standing >
Lathander the Morninglord's grace flows down on you refreshing your wind power!
You complete your spell...
You vitalize Nib.

< 1225h/1225H 146v/195V Pos: standing >

< 1225h/1225H 149v/195V Pos: standing >
Qad is now a member of your group.

< 1225h/1225H 150v/195V Pos: standing >
You start chanting...

< 1225h/1225H 151v/195V Pos: standing >

< 1225h/1225H 152v/195V Pos: standing >
Casting: vitality 

< 1225h/1225H 154v/195V Pos: standing >
You complete your spell...
You vitalize the deer.

< 1225h/1225H 155v/195V Pos: standing >

< 1225h/1225H 155v/195V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.

< 1225h/1225H 156v/195V Pos: standing >
The etherportal crumbles to dust and blows away.

< 1225h/1225H 162v/195V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.

< 1225h/1225H 163v/195V Pos: standing >
 
   MMMM^^*^..M    
  MMMM^^^***..*   
 MMM^^^*********  
 ^^^^.^^*^^M****  
 ^^.^^**@^****M*  
 M^^*...^M******  
 ..**.M^MM^*****  
  ***.*^M^^*M**   
   ...*^^M^*M*    
A Thick Forest of Tanglewood
Obvious exits: -N -E -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*Qad - The Resistance (Dwarf)(huge) in mid-air sits atop a huge boar.(Gold Aura)
*Jair HoodRat - The Resistance (Revenant)(large) stands in mid-air here.(Gold Aura)
*Nib - The Resistance (Gnome)(small) stands in mid-air here.(Red Aura)
*A deer darts out of the foliage.
*Lurt - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1225h/1225H 167v/195V Pos: standing >
You feel nature's energy flow into your 6th circle of knowledge.
Your communion with nature is now complete...

< 1225h/1225H 169v/195V Pos: standing >

< 1225h/1225H 173v/195V Pos: standing >

< 1225h/1225H 174v/195V Pos: standing >
You start chanting...

< 1225h/1225H 176v/195V Pos: standing >
Casting: vitality 

< 1225h/1225H 179v/195V Pos: standing >
Lathander the Morninglord's grace flows down on you refreshing your wind power!
You complete your spell...
You vitalize Qad.

< 1225h/1225H 181v/195V Pos: standing >
Saving Laz.

< 1225h/1225H 185v/195V Pos: standing >
 
   MMMMM^^*^..    
  MMMMM^^^***.M   
 MMMM^^^********  
 M^^^^.^^*^^M***  
 ^^^.^^*@P^****M  
 ^.^^*.M.^M*****  
 ^M.**.*^MM^****  
  ****.*^M^^*M*   
   ....*^^M^*M    
A Thick Forest of Tanglewood
Obvious exits: -N -E -S -W
Qad rides in on a huge boar from the east.

< 1225h/1225H 183v/195V Pos: standing >
 
   MMMM^^^***.    
  MMM^^^*******   
 M^^^^.^^*^^****  
 ^^^.^^***^*****  
 ^.^^*.M@^M*****  
 ^M.**.*^MM^****  
 *****.*^M^^****  
  .....*^^M^***   
   ******^^***    
Vast Grasslands Within the DarkPeak Valley
Obvious exits: -N -E -S -W
Qad rides in on a huge boar from the north.

< 1225h/1225H 182v/195V Pos: standing >
Looks like an exit.
You extend your sights northward.
 
   MMMM^^^***.    
  MMM^^^*******   
 M^^^^.^^*^^****  
 ^^^.^^***^*****  
 ^.^^*.M@^M*****  
 ^M.**.*^MM^****  
 *****.*^M^^****  
  .....*^^M^***   
   ******^^***    
A Thick Forest of Tanglewood
Obvious exits: -N -E -S -W

< 1225h/1225H 183v/195V Pos: standing >
A Thin Trail Winding Up the Mountain
Obvious exits: -N -W
Qad rides in on a huge boar from the west.

< 1225h/1225H 184v/195V Pos: standing >
Your group consists of ( 5/30):
( Head)  1225/1225  hit,  185/195  move Laz
(Front)  1076/1007  hit,  177/178  move Jair
(Front)   869/869   hit,  148/150  move Lurt
(Front)   865/865   hit,  181/185  move Nib
(Front)  1494/1494  hit,  147/147  move Qad

< 1225h/1225H 185v/195V Pos: standing >
A Thin Trail Winding To The West
Obvious exits: -S -W
Qad rides in on a huge boar from the south.
Lurt sneaks in from the south.
Jair sneaks in from the south.

< 1225h/1225H 188v/195V Pos: standing >
Winding Further Around the Mountain
Obvious exits: -N -E
A deer stands here looking skittish at every sound.
A deer stands here looking skittish at every sound.
Qad rides in on a huge boar from the east.
The deer sneaks in from the east.

< 1225h/1225H 186v/195V Pos: standing >
The Trail Straightens
Obvious exits: -N -S
A deer stands here looking skittish at every sound.
A deer stands here looking skittish at every sound.
Qad rides in on a huge boar from the south.
Nib sneaks in from the south.

< 1225h/1225H 185v/195V Pos: standing >
A Split In The Trail
Obvious exits: -N -E -S
Qad rides in on a huge boar from the south.
Lurt sneaks in from the south.

< 1225h/1225H 185v/195V Pos: standing >
You feel your skin soften and return to normal.
Your heroic urges slowly fade away.
Lurt's pupils dialate and return to normal.

< 1197h/1197H 186v/195V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 1197h/1197H 188v/195V Pos: standing >
The Path Comes To A Halt AT Pile Of Rocks
Obvious exits: -W -D#
Qad rides in on a huge boar from the west.
The deer sneaks in from the west.
Jair sneaks in from the west.

< 1225h/1225H 186v/195V Pos: standing >
You quickly scan the area.
You see nothing.

< 1225h/1225H 188v/195V Pos: standing >
Autosaving...

< 1225h/1225H 191v/195V Pos: standing >
The trap seems to be closed.

< 1225h/1225H 193v/195V Pos: standing >
Ok.
The deer stops using an ugly green horn [modified].

< 1225h/1225H 194v/195V Pos: standing >
A Steep Shaft Leading Down
Obvious exits: -U -D
Qad rides in on a huge boar from above.
Lurt sneaks in from above.
The deer sneaks in from above.
Jair sneaks in from above.
The deer grabs an ugly green horn [modified].

< 1225h/1225H 193v/195V Pos: standing >
The deer starts playing an ugly green horn [modified] and singing aloud.

< 1225h/1225H 193v/195V Pos: standing >

< 1225h/1225H 193v/195V Pos: standing >
Ok.

< 1225h/1225H 193v/195V Pos: standing >
You grin as you realize you're floating, with no floor in the room.
Bottom Of The Shaft
Obvious exits: -N -E -U
Qad rides in on a huge boar from above.
Nib sneaks in from above.

< 1225h/1225H 191v/195V Pos: standing >
Alas, you cannot go that way. . . .

< 1225h/1225H 191v/195V Pos: standing >
Alas, you cannot go that way. . . .

< 1225h/1225H 191v/195V Pos: standing >
You feel your skin harden to stone.

< 1225h/1225H 192v/195V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is close by to your east.

< 1225h/1225H 193v/195V Pos: standing >
Narrow Tunnel Amongst The Obsidian
Obvious exits: -N -S
Qad rides in on a huge boar from the south.

< 1225h/1225H 193v/195V Pos: standing >
A Smaller Tunnel Going North and South
Obvious exits: -N -S
Qad rides in on a huge boar from the south.

< 1225h/1225H 191v/195V Pos: standing >
A Leveling Out With A Side Tunnel
Obvious exits: -N -S -U
Qad rides in on a huge boar from the south.

< 1225h/1225H 189v/195V Pos: standing >
You quickly scan the area.
You see nothing.

< 1225h/1225H 190v/195V Pos: standing >
The Large Path Curves Around To The East
Obvious exits: -E -S -W
Qad rides in on a huge boar from the south.
Lurt sneaks in from the south.
Jair sneaks in from the south.

< 1225h/1225H 190v/195V Pos: standing >
You quickly scan the area.
A hobgoblin guard who is not far off to your east.
A hobgoblin guard who is not far off to your east.
A nightmare who is not far off to your east.
The rough rakshasa commander who is not far off to your east.

< 1225h/1225H 192v/195V Pos: standing >
The deer sings a song to protect him from the world.
You quickly scan the area.
A hobgoblin guard who is not far off to your east.
A hobgoblin guard who is not far off to your east.
A nightmare who is not far off to your east.
The rough rakshasa commander who is not far off to your east.

< 1225h/1225H 193v/195V Pos: standing >
Nearing A Large Pair Of Gates Inset In The Rock
Obvious exits: -E -W
Qad rides in on a huge boar from the west.
Nib sneaks in from the west.

< 1225h/1225H 193v/195V Pos: standing >
Looks like an exit.
You extend your sights eastward.
At The Gates Set In The Rock
Obvious exits: -E# -W
A hobgoblin is guarding the gates idly.(Red Aura)
A hobgoblin is guarding the gates idly.(Red Aura)
The rough rakshasa commander, floating sits atop a nightmare.(holy)(Red Aura)

< 1225h/1225H 193v/195V Pos: standing >
The Large Path Curves Around To The East
Obvious exits: -E -S -W
Qad rides in on a huge boar from the east.
Lurt sneaks in from the east.
Nib says in common 'sanguine'

< 1225h/1225H 191v/195V Pos: standing >
A Leveling Out With A Side Tunnel
Obvious exits: -N -S -U
Qad rides in on a huge boar from the north.
The deer sneaks in from the north.

< 1225h/1225H 189v/195V Pos: standing >
A Smaller Tunnel Going North and South
Obvious exits: -N -S
Qad rides in on a huge boar from the north.

< 1225h/1225H 187v/195V Pos: standing >
Narrow Tunnel Amongst The Obsidian
Obvious exits: -N -S
Qad rides in on a huge boar from the north.
Nib sneaks in from the north.
Nib puts a wicked black dagger named 'Sanguine Blessing' [modified] into a bottomless bag of the illithids.

< 1225h/1225H 186v/195V Pos: standing >
The deer sings a song to protect him from the world.
Bottom Of The Shaft
Obvious exits: -N -E -U
Qad rides in on a huge boar from the north.
Lurt sneaks in from the north.
The deer sneaks in from the north.

< 1225h/1225H 187v/195V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Guard Post In Front Of The Mines
Obvious exits: -E# -W
A hobgoblin stands growling at everything and everyone.(Red Aura)

< 1225h/1225H 189v/195V Pos: standing >
A Guard Post In Front Of The Mines
Obvious exits: -E# -W
A hobgoblin stands growling at everything and everyone.(Red Aura)
Qad rides in on a huge boar from the west.
The deer sneaks in from the west.

< 1225h/1225H 190v/195V Pos: standing >
The door seems to be closed.

< 1225h/1225H 190v/195V Pos: standing >
Ok.
Nib stops using a MaDMaNs stabber.

< 1225h/1225H 191v/195V Pos: standing >
Beginning Of A Hallway Through The Mine
Obvious exits: -E -W
Qad rides in on a huge boar from the west.
Nib wields a wicked black dagger named 'Sanguine Blessing' [modified].

< 1225h/1225H 189v/195V Pos: standing >
Nib says in common 'sanguine'
Nib's wicked black dagger named 'Sanguine Blessing' [modified] hums briefly.

< 1225h/1225H 190v/195V Pos: standing >
Nib stops using a wicked black dagger named 'Sanguine Blessing' [modified].

< 1225h/1225H 191v/195V Pos: standing >
Nib wields a MaDMaNs stabber.

< 1225h/1225H 191v/195V Pos: standing >
Nib puts a wicked black dagger named 'Sanguine Blessing' [modified] into a bottomless bag of the illithids.

< 1225h/1225H 192v/195V Pos: standing >
Ok.

< 1225h/1225H 193v/195V Pos: standing >
A Hallway Through The Mine
Obvious exits: -N -E -S -W
Qad rides in on a huge boar from the west.
Lurt sneaks in from the west.
Jair sneaks in from the west.

< 1225h/1225H 192v/195V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by Jair.
A Hallway Through The Mine
Obvious exits: -E -W
Qad rides in on a huge boar from the west.
The deer sneaks in from the west.
Jair sneaks in from the west.

< 1225h/1225H 190v/195V Pos: standing >
The Center Of The Mine Hallway
Obvious exits: -N -E -S -W
Qad rides in on a huge boar from the west.
Nib sneaks in from the west.
The deer sneaks in from the west.

< 1225h/1225H 189v/195V Pos: standing >
Guard Post In Front Of The Orc Mines
Obvious exits: -N# -S
A hobgoblin stands growling at everything and everyone.(Red Aura)
Qad rides in on a huge boar from the south.
Lurt sneaks in from the south.
The deer sneaks in from the south.

< 1225h/1225H 189v/195V Pos: standing >
The door seems to be closed.

< 1225h/1225H 190v/195V Pos: standing >
The deer sings a song to protect him from the world.
Ok.

< 1225h/1225H 190v/195V Pos: standing >
Beginning of A Well Cleared Mine
Obvious exits: -S -W
Qad rides in on a huge boar from the south.

< 1225h/1225H 189v/195V Pos: standing >
Ok.

< 1225h/1225H 191v/195V Pos: standing >
Alas, you cannot go that way. . . .

< 1225h/1225H 192v/195V Pos: standing >
A Well Cleared Mine Tunnel
Obvious exits: -N -E
Qad rides in on a huge boar from the east.
Lurt sneaks in from the east.

< 1225h/1225H 191v/195V Pos: standing >
Further Down A Well Cleared Mine Tunnel
Obvious exits: -N -S
Qad rides in on a huge boar from the south.
Lurt sneaks in from the south.
Jair sneaks in from the south.

< 1225h/1225H 189v/195V Pos: standing >
Nearing The End Of The Cleared Mine Tunnel
Obvious exits: -N -S
Qad rides in on a huge boar from the south.
Jair sneaks in from the south.

< 1225h/1225H 188v/195V Pos: standing >
A Quickly Expanding Mine
Obvious exits: -S
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
An orc miner swarms with his fellows to mine for Torg.(Red Aura)
Qad rides in on a huge boar from the south.

< 1225h/1225H 189v/195V Pos: standing >
Alas, you cannot go that way. . . .

< 1225h/1225H 189v/195V Pos: standing >
You find a secret entrance!

< 1225h/1225H 194v/195V Pos: standing >
The deer sings a song to protect him from the world.

< 1225h/1225H 195v/195V Pos: standing >

< 1225h/1225H 195v/195V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti you are carrying.

< 1225h/1225H 195v/195V Pos: standing >

< 1225h/1225H 195v/195V Pos: standing >

< 1225h/1225H 195v/195V Pos: standing >

< 1225h/1225H 195v/195V Pos: standing >
The stone seems to be closed.

< 1225h/1225H 195v/195V Pos: standing >
Nearing The End Of The Cleared Mine Tunnel
Obvious exits: -N -S
Qad rides in on a huge boar from the north.
Lurt sneaks in from the north.

< 1225h/1225H 193v/195V Pos: standing >
That's not a container.

< 1225h/1225H 193v/195V Pos: standing >
Alas, you cannot go that way. . . .

< 1225h/1225H 193v/195V Pos: standing >
Further Down A Well Cleared Mine Tunnel
Obvious exits: -N -S
Qad rides in on a huge boar from the north.
Nib sneaks in from the north.
The deer sneaks in from the north.
Jair sneaks in from the north.

< 1225h/1225H 191v/195V Pos: standing >
Alas, you cannot go that way. . . .

< 1225h/1225H 191v/195V Pos: standing >
A Well Cleared Mine Tunnel
Obvious exits: -N -E
Qad rides in on a huge boar from the north.
Nib sneaks in from the north.
Lurt sneaks in from the north.
The deer sneaks in from the north.
Jair sneaks in from the north.

< 1225h/1225H 189v/195V Pos: standing >
The deer sings a song to protect him from the world.

< 1225h/1225H 191v/195V Pos: standing >
Beginning of A Well Cleared Mine
Obvious exits: -S# -W
Qad rides in on a huge boar from the west.
The deer sneaks in from the west.

< 1225h/1225H 190v/195V Pos: standing >
The door seems to be closed.

< 1225h/1225H 190v/195V Pos: standing >
Ok.

< 1225h/1225H 191v/195V Pos: standing >
Guard Post In Front Of The Orc Mines
Obvious exits: -N -S
A hobgoblin stands growling at everything and everyone.(Red Aura)
Qad rides in on a huge boar from the north.
The deer sneaks in from the north.

< 1225h/1225H 190v/195V Pos: standing >
Ok.

< 1225h/1225H 192v/195V Pos: standing >
The Center Of The Mine Hallway
Obvious exits: -N -E -S -W
Qad rides in on a huge boar from the north.
Nib sneaks in from the north.

< 1225h/1225H 190v/195V Pos: standing >
Further Down The Hallway
Obvious exits: -E -W
Qad rides in on a huge boar from the west.
Lurt sneaks in from the west.

< 1225h/1225H 189v/195V Pos: standing >
You quickly scan the area.
A Kobold who is not far off to your east.
A Duergar who is not far off to your east.
A Duergar who is not far off to your east.
An Orc who is not far off to your east.

< 1225h/1225H 191v/195V Pos: standing >
The End Of The Hallway Through The Mine
Obvious exits: -N -E -W
Qad rides in on a huge boar from the west.
The deer sneaks in from the west.

< 1225h/1225H 189v/195V Pos: standing >
You quickly scan the area.
A large hobgoblin guard who is close by to your north.
A large hobgoblin guard who is close by to your north.
A large hobgoblin guard who is close by to your north.
A large hobgoblin guard who is close by to your north.
A large hobgoblin guard who is close by to your north.
A Kobold who is close by to your east.
A Duergar who is close by to your east.
A Duergar who is close by to your east.
An Orc who is close by to your east.

< 1225h/1225H 191v/195V Pos: standing >

< 1225h/1225H 192v/195V Pos: standing >
Rounding A Corner Towards The City
Obvious exits: -N -W
A Kobold (small) Legionnaire of The Empire stands here.(Red Aura)
A Duergar (medium) Magister Militum of The Empire stands in mid-air here.(Red Aura)
A Duergar (medium) Legionnaire of The Empire stands in mid-air here.(holy)(Red Aura)
An Orc (medium) Lightning of -=<[ The Thunder ]>=- stands in mid-air here.(holy)
Qad rides in on a huge boar from the west.
Nib sneaks in from the west.
The deer sneaks in from the west.
Jair sneaks in from the west.

< 1225h/1225H 191v/195V Pos: standing >
Nib snaps into visibility.
Nib dances an amazing maneuver in battle, and trips up a Duergar!

< 1225h/1225H 192v/195V Pos: standing >
A Duergar attacks Nib. [1 hits]

< 1225h/1225H 193v/195V Pos: standing >
Lurt starts casting an offensive spell.
Lurt snaps into visibility.

< 1225h/1225H 193v/195V Pos: standing >
The deer sings a song to protect him from the world.

< 1225h/1225H 194v/195V Pos: standing >
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Kobold.
Lurt's iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
You start chanting...
You snap into visibility.

< 1225h/1225H 195v/195V Pos: standing >
Nib snaps into visibility.
Nib attacks a Duergar. [4 hits]

< 1225h/1225H 195v/195V Pos: standing >
Lurt starts casting an offensive spell.
Lurt snaps into visibility.
Jair snaps into visibility.
Jair leaps at a Duergar only to realize he is down already.

< 1225h/1225H 195v/195V Pos: standing >
Casting: sunray 

< 1225h/1225H 195v/195V Pos: standing >
You complete your spell...
[Damage: 46 ] You unleash light in a focused, searing ray at a Duergar!

< 1225h/1225H 195v/195V Pos: standing >
Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Kobold.
Lurt's iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
Nib snaps into visibility.
Nib attacks a Duergar. [5 hits]
Qad dismounts a huge boar.

< 1225h/1225H 195v/195V Pos: standing >
Qad suddenly attacks a Duergar!
Qad snaps into visibility.

< 1225h/1225H 195v/195V Pos: standing >
Lurt snaps into visibility.
A Kobold attacks Lurt. [0 hits]

< 1225h/1225H 195v/195V Pos: standing >
Nib snaps into visibility.
A Duergar tries to knee Nib, but can't quite reach.
A Duergar attacks Nib. [2 hits]

< 1225h/1225H 195v/195V Pos: standing >
A Duergar's skin seems to turn to stone.
A huge boar suddenly attacks a Duergar!
You start chanting...
You snap into visibility.
Lurt starts casting an offensive spell.
Lurt snaps into visibility.

< 1225h/1225H 195v/195V Pos: standing >
The deer starts casting an offensive spell.
The deer snaps into visibility.

< 1225h/1225H 195v/195V Pos: standing >
Nib attacks a Duergar. [5 hits]

< 1225h/1225H 195v/195V Pos: standing >
Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Kobold.
The force of Lurt's iceball shatters any hopes a Kobold had of living a long and happy life.
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!