The death of [50 Crusader] Lia The Resistance (Centaur)

in A Dusty Highway

from the perspective of [56 Spiritualist] Zyrl The Empire of Lloth (Kobold)

<worn on head>       a plumed griffon's feather helm and visor [52%]             
<worn on eyes>       the third eye of the mindreaver [poor] [88%]             
<worn in ear>        a lightning earring [superior]
<worn in ear>        a faintly glowing stud [superior]
<worn on face>       the mask of death [modified]
<worn around neck>   some prayer beads of Kossuth [superior] (glowing)
<worn around neck>   a troglodyte witchdoctor's spirit pouch [superior] (magic) (glowing)
<worn on body>       ringmail emblazoned with a mace and skull emblem [superior]
<worn about body>    the shroud of corruption [superior] (magic)
<worn as quiver>     an embroidered illithid-hide backsheath of charisma (magic) [66%]             
<worn about waist>   a fine dragonscale belt [superior]
<worn on belt buckle>a leafy mask of Silvanos (magic)
<worn on arms>       some durethium armplates [modified]
<held as shield>     a crystalline tower shield (magic) (glowing)
<worn around wrist>  a tigerbone bracelet [superior]
<worn on hands>      the woven gloves of the harvest (magic)
<worn on finger>     a tiny amethyst ring [83%]             
<worn on finger>     Finn's signet ring [superior] (magic)
<held>               the holy githzerai bible [modified] (magic) (glowing)
<worn on legs>       some angel feather leggings [poor] (magic)
<worn on feet>       a golden pair of scouting boots [modified] (glowing)

 .***M@*..M^  
 .*******.^^  
 ********M.^  
  ****.***.   
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 534h/829H 49v/203V Pos: standing >
 
  .*****..^   
 *.*M***^..^  
 .***M**..M^  
 .****@**.^^  
 ********M.^  
 *****.***.^  
  ****.**..   
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 534h/829H 48v/203V Pos: standing >
 
  .*M***^..   
 .***M**..M^  
 .*******.^^  
 *****@**M.^  
 *****.***.^  
 *****.**...  
  ***.^**^^   
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
There is a slight disturbance in nature.

< 535h/829H 47v/203V Pos: standing >
 
  ******..M   
 .*******.^^  
 *********.^  
 *****@***.^  
 *****.**...  
 ****.^**^^.  
  ***.*****   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 535h/829H 45v/203V Pos: standing >
 
  *******.^   
 *********.^  
 *****.***.^  
 *****@**...  
 ****.^**^^.  
 ****.*****.  
  ****..***   
Northern Valley of Myrabolus
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
There is a slight disturbance in nature.

< 536h/829H 44v/203V Pos: standing >
 
  ********.   
 *****.***.^  
 *****.**...  
 ****.@**^^.  
 ****.*****.  
 *****..***.  
  ***.^.***   
Small Gnolls Covered with Plantlife
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 536h/829H 42v/203V Pos: standing >
 
  ****.***.   
 *****.**...  
 ****.^**^^.  
 ****.@****.  
 ****M..***.  
 ****.^.****  
  ***.^.***   
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
There is a slight disturbance in nature.

< 536h/829H 41v/203V Pos: standing >
 
  ****.**..   
 ****.^**^^.  
 ****.*****.  
 *****@.***.  
 ****.^.****  
 ****.^.****  
  ***.^..**   
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 536h/829H 40v/203V Pos: standing >
 
  ***.^**^^   
 ****.*****.  
 *****..***.  
 ****.@.****  
 ****.^.****  
 ****.^..***  
  ***.^^.**   
Small Gnolls Covered with Plantlife
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 536h/829H 38v/203V Pos: standing >
 
  ***.*****   
 *****..***.  
 ****.^.****  
 ****.@.****  
 ****.^..***  
 ****.^^.***  
  ***.*^..*   
Small Gnolls Covered with Plantlife
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
There is a slight disturbance in nature.

< 536h/829H 37v/203V Pos: standing >
 
  ****..***   
 ****.^.****  
 ****.^.****  
 ****.@..***  
 ****.^^.***  
 ****.*^..**  
  *****P^.*   
Small Gnolls Covered with Plantlife
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 536h/829H 36v/203V Pos: standing >
 
  ***.^.***   
 ****.^.****  
 ****.^..***  
 ****.@^.***  
 ****.*^..**  
 ******P^.**  
  ***.*.^^.   
Small Gnolls Covered with Plantlife
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 536h/829H 34v/203V Pos: standing >
 
  ***.^.***   
 ****.^..***  
 ****.^^.***  
 ****.@^..**  
 ****M*P^.**  
 .***.*.^^..  
  *****..^^   
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.

< 536h/829H 33v/203V Pos: standing >
 
  ***.^..**   
 ****.^^.***  
 ****.*^..**  
 ****M@P^.**  
 .***.*.^^..  
 .*****..^^.  
  ****.^..^   
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.

< 536h/829H 32v/203V Pos: standing >
 
  ***.^^.**   
 ****.*^..**  
 ****M*^^.**  
 .***.@P^^..  
 .*****..^^.  
 *****.^..^.  
  ****.^^.^   
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 536h/829H 30v/203V Pos: standing >
 
  ***.*^..*   
 ****M*^^.**  
 .***.*P^^..  
 .****@..^^.  
 *****.^..^.  
 .****.^^.^^  
  ****.^^.^   
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 536h/829H 29v/203V Pos: standing >
 
  ***.^^.**   
 ****.*^..**  
 ****M*^^.**  
 .***.@P^^..  
 .*****..^^.  
 *****.^..^.  
  ****.^^.^   
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 537h/829H 27v/203V Pos: standing >
 
  **.^^.***   
 ***.*^..***  
 *****^^.***  
 ***.*@^^..*  
 *****..^^.*  
 ****.^..^..  
  ***.^^.^^   
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
A Gnome (small) - The Resistance sits resting.(Gold Aura)

< 537h/829H 26v/203V Pos: standing >
A Gnome stops sitting around and lays down.

< 538h/829H 27v/203V Pos: standing >
The heat from the sun saps your life away!

< 530h/829H 27v/203V Pos: standing >
Slay whom?

< 530h/829H 29v/203V Pos: standing >
A Gnome clambers to her feet.

< 530h/829H 30v/203V Pos: standing >
A Gnome leaves south.

< 530h/829H 31v/203V Pos: standing >
Slay whom?

< 530h/829H 31v/203V Pos: standing >
 
  ***.^^.**   
 ****.*^..**  
 ****M*^^.**  
 .***.@.^^..  
 .*****..^^.  
 *****.^..^.  
  ****.^^.^   
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 530h/829H 32v/203V Pos: standing >
 
  ***.*^..*   
 ****M*^^.**  
 .***.*.^^..  
 .****@..^^.  
 *****.^..^.  
 .****.^^.^^  
  ****.^^.^   
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 530h/829H 30v/203V Pos: standing >
 
  *****^^.*   
 .***.*.^^..  
 .*****..^^.  
 *****@^..^.  
 .****.^^.^^  
 .****.^^.^M  
  ****..P.^   
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W

< 530h/829H 29v/203V Pos: standing >
 
  ***.*.^^.   
 .*****..^^.  
 *****.^..^.  
 .****@^^.^^  
 .****.^^.^M  
 *****..P.^^  
  *****M^^.   
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W

< 530h/829H 28v/203V Pos: standing >
 
  *****..^^   
 *****.^..^.  
 .****.^^.^^  
 .****@^^.^M  
 *****..P.^^  
 .*****M^^..  
  ******^^^   
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W

< 530h/829H 26v/203V Pos: standing >
 
  ****.^..^   
 .****.^^.^^  
 .****.^^.^M  
 *****@.P.^^  
 .*****M^^..  
 .******^^^^  
  ******.^^   
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W

< 530h/829H 25v/203V Pos: standing >
 
  ***.^..^.   
 ****.^^.^^*  
 ****.^^.^M^  
 ****.@P.^^^  
 *****M^^...  
 ******^^^^^  
  *****.^^^   
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W

< 530h/829H 24v/203V Pos: standing >
 
  **.^..^..   
 ***.^^.^^**  
 ***.^^.^M^^  
 ***..@P^^^^  
 ****M^^....  
 *****^^^^^^  
  ****.^^^^   
Small Gnolls Covered with Plantlife
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 530h/829H 22v/203V Pos: standing >
 
  **.^^.^^*   
 ***.^^.^M^^  
 ***..^.^^^^  
 ****M@^....  
 *****^^^^^^  
 *****.^^^^.  
  ****.^^^.   
Small Gnolls Covered with Plantlife
Obvious exits: -N -S -W

< 530h/829H 21v/203V Pos: standing >
 
  **.^..^..   
 ***.^^.^^**  
 ***.^^.^M^^  
 ***..@.^^^^  
 ****M^^....  
 *****^^^^^^  
  ****.^^^^   
Small Gnolls Covered with Plantlife
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
There is a slight disturbance in nature.

< 530h/829H 27v/203V Pos: standing >
 
  *.^..^..*   
 **.^^.^^***  
 **.^^.^M^^^  
 **..^@^^^^^  
 ***M^^.....  
 ****^^^^^^^  
  ***.^^^^.   
Lush Grasslands of a Temperate Valley
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.

< 530h/829H 26v/203V Pos: standing >
Beginning of a Dusty Highway
Obvious exits: -N -S
Fresh blood splatters cover the area.

< 530h/829H 25v/203V Pos: standing >
A Dusty Highway
Obvious exits: -N -S
Puddles of fresh blood cover the ground.

< 530h/829H 23v/203V Pos: standing >
A Dusty Highway
Obvious exits: -N -S -W
Puddles of fresh blood cover the ground.

< 530h/829H 22v/203V Pos: standing >
A Dusty Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The thief stands here, fighting a Gnome.(Red Aura)
The thief stands here, fighting a Gnome.(Red Aura)
A Gnome (small) - The Resistance stands in mid-air here, fighting the thief.(Gold Aura)
The thief stands here, fighting a Gnome.(Red Aura)
There is a slight disturbance in nature.

< 530h/829H 20v/203V Pos: standing >
A Dusty Highway
Obvious exits: -N -S

< 530h/829H 19v/203V Pos: standing >
A Dusty Highway
Obvious exits: -N -S
A travelling merchant seeks out new buyers for his wares.

< 530h/829H 18v/203V Pos: standing >
A Dusty Highway
Obvious exits: -N -S

< 530h/829H 16v/203V Pos: standing >
A Dusty Highway
Obvious exits: -N -S
A travelling merchant seeks out new buyers for his wares.

< 530h/829H 15v/203V Pos: standing >
A Dusty Highway
Obvious exits: -N -S

< 530h/829H 14v/203V Pos: standing >
Slay whom?

< 530h/829H 14v/203V Pos: standing >
A Dusty Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The thief stands here, fighting a Gnome.(Red Aura)
The thief is lying here, mortally wounded.(Red Aura)
A Gnome (small) - The Resistance stands in mid-air here, fighting the thief.(Gold Aura)
The thief stands here, fighting a Gnome.(Red Aura)

< 530h/829H 14v/203V Pos: standing >
You snap into visibility.

< 530h/829H 15v/203V Pos: standing >
< T: thief TP: sta TC: bleeding, close to death E: A Gnome sta EP:  awful >
 The thief attacks a Gnome. [0 hits]

< 530h/829H 15v/203V Pos: standing >
< T: thief TP: ass TC: bleeding, close to death E: A Gnome sta EP:  awful >
 The thief attacks a Gnome. [0 hits]
A Gnome punches the thief to death.
The thief is dead! R.I.P.
The last gasps of the thief cause a sickening chill to run up your spine.

< 530h/829H 15v/203V Pos: standing >
<A Gnome gets some stuff from the corpse of the thief.

< 530h/829H 15v/203V Pos: standing >
<A Gnome puts some stuff into the bag of impossibilities.

< 530h/829H 15v/203V Pos: standing >
<A Gnome leaves south.

< 530h/829H 15v/203V Pos: standing >
What should the spell be cast upon?  You must specify a target!

< 530h/829H 15v/203V Pos: standing >
A Dusty Highway
Obvious exits: -N -S
Fresh blood splatters cover the area.

< 530h/829H 13v/203V Pos: standing >
Slay whom?

< 530h/829H 14v/203V Pos: standing >
A Dusty Highway
Obvious exits: -N -S
Fresh blood covers everything in the area.

< 530h/829H 12v/203V Pos: standing >
Slay whom?
A Gnome enters from the south.

< 530h/829H 13v/203V Pos: standing >
A Dusty Highway
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A travelling merchant seeks out new buyers for his wares.

< 530h/829H 12v/203V Pos: standing >
A Dusty Highway
Obvious exits: -N -S

< 530h/829H 10v/203V Pos: standing >
A Dusty Highway
Obvious exits: -N -S
A few drops of fresh blood are scattered around the area.
A travelling merchant seeks out new buyers for his wares.

< 530h/829H 10v/203V Pos: standing >
A Dusty Highway
Obvious exits: -N -S
Puddles of fresh blood cover the ground.

< 530h/829H 9v/203V Pos: standing >
A Dusty Highway
Obvious exits: -N -S
Fresh blood splatters cover the area.
A Gnome (small) - The Resistance stands in mid-air here.(Gold Aura)

< 530h/829H 8v/203V Pos: standing >
A Dusty Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of the thief is lying here.
A grinning thief quietly stalks the area here.(Red Aura)
A Gnome enters from the south.

< 530h/829H 6v/203V Pos: standing >
You snap into visibility.

< 530h/829H 7v/203V Pos: standing >
< T: Zyrl TP: sta TC: few wounds E: A Gnome sta EP:  awful >
 Mielikki's blessing fades.
Mielikki's blessing fades.

< 387h/686H -28v/168V Pos: standing >
< T: Zyrl TP: sta TC: few wounds E: A Gnome sta EP:  awful >
 The heat from the sun saps your life away!

< 369h/686H -28v/168V Pos: standing >
< T: Zyrl TP: sta TC: few wounds E: A Gnome sta EP:  awful >
 A Gnome begins moving into position for a combination...

< 369h/686H -28v/168V Pos: standing >
< T: Zyrl TP: sta TC: few wounds E: A Gnome sta EP:  awful >
 You snap into visibility.
-=[a Gnome attacks you.]=- [6 hits]

< 353h/686H -28v/168V Pos: standing >
< T: Zyrl TP: sta TC: few wounds E: A Gnome sta EP:  awful >
 A Gnome sits down.

< 353h/686H -28v/168V Pos: standing >
< T: Zyrl TP: sta TC: few wounds E: A Gnome sit EP:  awful >
 A Gnome's leap knocks into you, sending you slightly off balance...

< 353h/686H -28v/168V Pos: sitting >
< T: Zyrl TP: sit TC: few wounds E: A Gnome sta EP:  awful >
 The thief attacks a Gnome. [0 hits]
You snap into visibility.
-=[You attack a Gnome.]=- [0 hits]

< 353h/686H -28v/168V Pos: sitting >
< T: Zyrl TP: sit TC: few wounds E: A Gnome sta EP:  awful >
 The thief enters from the east.

< 353h/686H -28v/168V Pos: sitting >
< T: Zyrl TP: sit TC: few wounds E: A Gnome sta EP:  awful >
 You snap into visibility.
You feel yourself slowing down.
You have been blinded!
-=[someone attacks you.]=- [6 hits]

< 327h/686H -28v/168V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sta EP:  awful >
 You snap into visibility.
-=[someone attacks you.]=- [6 hits]

< 308h/686H -28v/168V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sta EP:  awful >
 Someone extends his vibrating hand, and touches you - sending spasms of agony through you.

< 249h/686H -28v/168V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sta EP: pretty hurt >
 You feel your induced slowness dissipate.
You snap into visibility.
-=[You attack someone.]=- [0 hits]

< 249h/686H -28v/168V Pos: sitting >
< T: someone TP: sit TC: nasty wounds E: someone sta EP: pretty hurt >
 You snap into visibility.
Someone spins around on her foot and swings at you with her leg...
...then spins around and roundkicks you in the solar plexus...
...then pounds your face with a series of swift jabs...
...then grabs you by the arm, twists you around, and kicks you in the back...
...then nails you with a swift uppercut...
...then whirls around behind you sending a crushing blow to your spine...
...then, summoning the incredible power of her chi, delivers a double-handed open-palmed blow directly to YOUR torso!
You feel a cloak of blindness dissolve.
You snap into visibility.
You try to dispel a Gnome's magic.
and you fail miserably...
[Damage:  6 ] -=[a Gnome attacks you.]=- [5 hits]

< 146h/686H -28v/168V Pos: sitting >
< T: Zyrl TP: sit TC:pretty hurt E: A Gnome sta EP: pretty hurt >
 Sorry, you aren't allowed to do that in combat.

< 146h/686H -28v/168V Pos: sitting >
< T: Zyrl TP: sit TC:pretty hurt E: A Gnome sta EP: pretty hurt >
 You can't do this sitting!

< 146h/686H -28v/168V Pos: sitting >
< T: Zyrl TP: sit TC:pretty hurt E: A Gnome sta EP: pretty hurt >
 You can't do this sitting!

< 146h/686H -28v/168V Pos: sitting >
< T: Zyrl TP: sit TC:pretty hurt E: A Gnome sta EP: pretty hurt >
 You clamber to your feet.

< 146h/686H -28v/168V Pos: standing >
< T: Zyrl TP: sta TC:pretty hurt E: A Gnome sta EP: pretty hurt >
 You start chanting...
You snap into visibility.

< 146h/686H -28v/168V Pos: standing >
< T: Zyrl TP: sta TC:pretty hurt E: A Gnome sta EP: pretty hurt >
 You snap into visibility.
-=[a Gnome attacks you.]=- [4 hits]

< 130h/686H -28v/168V Pos: standing >
< T: Zyrl TP: sta TC:pretty hurt E: A Gnome sta EP:  nasty wounds >
 Casting: sunray 

< 130h/686H -28v/168V Pos: standing >
< T: Zyrl TP: sta TC:pretty hurt E: A Gnome sta EP:  nasty wounds >
 You snap into visibility.
You complete your spell...
[Damage: 106 ] You unleash light in a focused, searing ray at a Gnome!

< 130h/686H -28v/168V Pos: standing >
< T: Zyrl TP: sta TC:pretty hurt E: A Gnome sta EP:  awful >
 You snap into visibility.
-=[You attack a Gnome.]=- [0 hits]

< 130h/686H -28v/168V Pos: standing >
< T: Zyrl TP: sta TC:pretty hurt E: A Gnome sta EP:  awful >
 You start chanting...

< 130h/686H -28v/168V Pos: standing >
< T: Zyrl TP: sta TC:pretty hurt E: A Gnome sta EP:  awful >
 You feel yourself slowing down.
-=[a Gnome attacks you.]=- [5 hits]

< 110h/686H -28v/168V Pos: standing >
< T: Zyrl TP: sta TC:pretty hurt E: A Gnome sta EP:  awful >
 You snap into visibility.
Casting: sunray 

< 110h/686H -28v/168V Pos: standing >
< T: Zyrl TP: sta TC:pretty hurt E: A Gnome sta EP:  awful >
 You snap into visibility.
You complete your spell...
[Damage: 111 ] A Gnome is struck by your ray of sunlight, and is destroyed instantly!
A Gnome's carved turquoise stud melted from the intense heat!
A Gnome's badge of armageddon of dexterity melted from the intense heat!
A Gnome is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!