The death of [1 Warrior] Deathligas (Human)

in The Ogre's Foot Inn

from the perspective of [53 Mentalist] Serral The Empire (Drow Elf)

<worn on head>       an ancient crown of elven royalty enchanted by Xanan (glowing) (humming)
<worn on eyes>       a bone visor [superior]
<worn in ear>        the earring of a MaDMaN enchanted by Xanan [66%]             
<worn in ear>        the living essence of Dranum [poor]
<worn on face>       the mask of the plague
<worn around neck>   a jade necklace (glowing)
<worn around neck>   an angelic platinum gorget from Shairak and Smokeveil Forest [83%]             
<worn on body>       the cloak of woven time (glowing)
<worn about body>    Daganar's cloak of stealth (glowing) [86%]             
<worn on back>       a pretty doll [71%]             
<worn as quiver>     a beautiful steel quiver [80%]             
<worn about waist>   a belt of fresh blood of agility enchanted by Xanan [78%]             
<worn on belt buckle>A swirling mass of black smoke and hot ash [superior] (humming)
<attached to belt>   a tome of wizardry [88%]             
<held as shield>     a small round wooden shield
<worn around wrist>  a bracelet of finger bones [superior] enchanted by Xanan
<worn around wrist>  a bracelet of finger bones [modified] enchanted by Xanan
<worn on hands>      some massive studded mithril fists [modified] enchanted by Xanan
<worn on finger>     a ring of twisted gray mist enchanted by Xanan
<worn on finger>     a shimmering mithril signet
<primary weapon>     the staff of blue flames (glowing) (illuminating)[118h 38m 42s]
<worn on legs>       some leggings of red flames
<worn on feet>       a pair of boots emitting dust [poor] (glowing) [79%]             

Deathli is already under the influence of haste.

< 753h/753H 210v/210V Pos: standing >
You say 'globe'
The flames of your staff of blue flames intensify.
Ashyel begins to shimmer.
You begin to shimmer.
Limn begins to shimmer.
Shagrath begins to shimmer.
a winged hellhound begins to shimmer.
Xanan begins to shimmer.
Deathli begins to shimmer.

< 753h/753H 210v/210V Pos: standing >
You say 'fly'
The flames of your staff of blue flames intensify.

< 753h/753H 210v/210V Pos: standing >
You say 'stone'
The flames of your staff of blue flames intensify.
Their skin is already hard as a rock!
Their skin is already hard as a rock!
Their skin is already hard as a rock!
Their skin is already hard as a rock!
Their skin is already hard as a rock!
Their skin is already hard as a rock!
Their skin is already hard as a rock!
Their skin is already hard as a rock!
Their skin is already hard as a rock!
Their skin is already hard as a rock!
Their skin is already hard as a rock!
Their skin is already hard as a rock!
Their skin is already hard as a rock!
Their skin is already hard as a rock!
Their skin is already hard as a rock!
Their skin is already hard as a rock!
Their skin is already hard as a rock!

< 753h/753H 210v/210V Pos: standing >
You start chanting...

< 753h/753H 210v/210V Pos: standing >
Gukk giggles at Straut.

< 753h/753H 210v/210V Pos: standing >
Limn closes his book and grins malevolently.
Gellz clambers to his feet.

< 753h/753H 210v/210V Pos: standing >
Casting: stornogs spheres *

< 753h/753H 210v/210V Pos: standing >
Limn thanks Gellz heartily.

< 753h/753H 210v/210V Pos: standing >
Casting: stornogs spheres 
Limn clambers to his feet.

< 753h/753H 210v/210V Pos: standing >
Gellz starts casting a spell.

< 753h/753H 210v/210V Pos: standing >
You complete your spell...
Spheres begin rotating around you.

< 753h/753H 210v/210V Pos: standing >
Straut winces in pain, as the flames surrounding his sword are too much for him to handle!

< 753h/753H 210v/210V Pos: standing >
Gellz completes his spell...
Gellz utters the word 'zuharuhl'

< 753h/753H 210v/210V Pos: standing >
You sit down and relax.

< 753h/753H 210v/210V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - prismatic cube
(10th circle)  1 - farsee
               2 - group stone skin
               1 - elemental aura
( 9th circle)  1 - relocate
               1 - fly
               3 - gate
( 8th circle)  1 - detect invisibility
               3 - disintegrate
               1 - improved invisibility
( 7th circle)  3 - fireball
               1 - haste
               2 - dimension door
( 6th circle)  4 - teleport
               3 - stone skin
( 5th circle)  1 - identify
               1 - wall of stone
               5 - contain being
( 4th circle)  1 - weapon enchantment
               2 - lightning bolt
               5 - wall of force
               1 - reveal true name
( 3rd circle)  1 - strength
               4 - dispel magic
               4 - acidimmolate
               1 - agility
( 2nd circle)  6 - sleep
               5 - mirror image
( 1st circle)  3 - minor creation
               7 - magic missile
               2 - detect magic

And you are currently memorizing the following spells:
    4 seconds:  ( 5th) wall of stone
   11 seconds:  (11th) stornogs spheres

You can memorize 1 11th circle spell(s).
You continue your study.

< 753h/753H 210v/210V Pos: sitting >
You have to write quit - no less, to quit!

< 753h/753H 210v/210V Pos: sitting >
You start meditating...

< 753h/753H 210v/210V Pos: sitting >
Gellz starts casting a spell.

< 753h/753H 210v/210V Pos: sitting >
Straut winces in pain, as the flames surrounding his sword are too much for him to handle!

< 753h/753H 210v/210V Pos: sitting >
Lag sucks Straut into the eternal plane of nothingness.

< 753h/753H 210v/210V Pos: sitting >
Lag sucks Straut into the eternal plane of nothingness.

< 753h/753H 210v/210V Pos: sitting >
You have finished memorizing wall of stone.

< 753h/753H 210v/210V Pos: sitting >
Gellz completes his spell...

< 753h/753H 210v/210V Pos: sitting >
The illusion surrounding Daeros fades apart!
Gellz starts casting a spell.

< 753h/753H 210v/210V Pos: sitting >

< 753h/753H 210v/210V Pos: sitting >
You have finished memorizing stornogs spheres.
Your studies are complete.
You are memorizing stornogs spheres, which will take about 6 seconds.

< 753h/753H 210v/210V Pos: sitting >
Gellz completes his spell...

< 753h/753H 210v/210V Pos: sitting >
You start meditating...

< 753h/753H 210v/210V Pos: sitting >
A faint hum can be heard from the stone mace 'Godsfury' carried by Shagrath.
Gellz starts casting a spell.

< 753h/753H 210v/210V Pos: sitting >
Gellz completes his spell...

< 753h/753H 210v/210V Pos: sitting >
Daeros starts moaning.

< 753h/753H 210v/210V Pos: sitting >
You have finished memorizing stornogs spheres.
Your studies are complete.
Gellz sits down in a comfortable spot.

< 753h/753H 210v/210V Pos: sitting >
Gellz takes out his unholy symbol and begins praying intently.

< 753h/753H 210v/210V Pos: sitting >
Daeros starts casting a spell.

< 753h/753H 210v/210V Pos: sitting >
You clamber to your feet.

< 753h/753H 210v/210V Pos: standing >

=-=-=-=-=-=-=-=-=-=--= Duris Mud Leader Board =-=-=-=-=-=-=-=-=-=-=-

   Name                      Score
   ----                      -----
   Nib                      5421.24	
   Laz                      4063.82	
   Saif                     2484.45	
   Aktosh                   2340.84	
   Aceldama                 2148.03	
   Noz                      1860.09	
   Roigo                    1773.62	
   Morrigu                  1752.62	
   Doo                      1747.36	
   Xanan                    1709.76	
   Bryken                   1703.55	
   Tiu                      1666.77	
   Vokir                    1651.14	
   Lurt                     1637.33	
   Qad                      1633.34	
   Aram                     1624.88	
   Railyn                   1591.26	
   Kesk                     1591.03	
   Rif                      1566.78	
   Saarano                  1518.56	


< 753h/753H 210v/210V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        
   Tharnadia Rifts                               
   The Battlefield                               (slightly good)
   Clan Stoutdorf Settlement                     (slightly good)
   Kobold Settlement                             (slightly good)
   Pits of Cerberus                              (slightly good)
   Orrak                                         (slightly good)
   Pharr Valley Swamp                            
   The Swamp Laboratory of Khul'Lor              (slightly evil)
   Myrloch Vale                                  (extremely good)
   Village of Werrun                             (extremely good)
   The Dark Stone Tower of the Northern Realms   (slightly evil)
   The Stone Tomb of Kelek                       (very evil)
  *Tower of High Sorcery                         (extremely good)
   Nizari                                        (good)
   Bloodstone Keep                               (slightly evil)
  *The Elemental Groves                          (evil)
  *Faerie Realm                                  (very good)
   Temple of Flames                              (slightly evil)
   The Prisons of Carthapia                      (slightly evil)
   The High Moor Forest                          (good)
   Fort Boyard                                   (slightly good)
   Labyrinth of No Return                        (evil)
   Drustl's Yerdonia Enslaved                    (slightly good)
   The Obsidian Citadel                          (slightly evil)
   The Temple of the Sun                         (slightly good)
   The Mountain of the Banished                  (slightly evil)
   Nakral's Crypt                                (slightly good)
   The Ruins of Undermountain                    (slightly evil)
   The Outcasts Tower                            (extremely good)
   The Lair of the Swamp Troll King              (extremely evil)
   The Fields Between                            (slightly evil)
   The Githyanki Fortress                        (extremely good)
   Crystalspyre Mountains                        (slightly good)
   The Citadel                                   (slightly good)
   The Twin Keeps of Devastated Tharnadia        (slightly good)
   Rogue Plains                                  (slightly evil)
   The Desert City of Venan'Trut                 (evil)
   The Ruins of Tharnadia's Old Quarter          (slightly evil)
   City of Torrhan                               (slightly good)
   Zalkapfaan, City of the Headless Horde        (evil)
   New Cave city                                 (good)
   Ice Tower                                     (slightly good)
   Desolate Under Fire                           (slightly good)
   Plane of Air                                  (good)
   IceCrag Castle                                (slightly evil)
   Quintaragon Castle                            (slightly good)
   The Ethereal Plane                            (very good)
   Plane of Fire                                 (slightly evil)
   Prison of Fort Boyard                         (evil)
   The Sky City of Ultarium                      (evil)
  *The Jade Empire                               (pure evil)
   Jotunheim                                     (slightly good)
   The Para-Elemental Plane of Smoke             (slightly evil)
   Lair of the Gibberling King                   (slightly evil)
   Plane of Water                                (slightly evil)
  *The Kingdom of Torg                           (pure good)
   The Ancient Halls of Ironstar                 (good)
   Shadamehr Keep                                (good)
   Forest of Mir                                 (slightly good)
   The Caverns of Armageddon                     (slightly good)
   The Forest City of Aravne                     (slightly evil)
   Plane of Earth                                (slightly evil)
   Tribal Oasis                                  (extremely good)
   The Trakkia Mountains                         (pure good)
   The Forgotten Mansion                         (evil)
  *The Transparent Tower                         (very evil)
   Krethik Keep                                  (slightly evil)
   Sea Kingdom                                   (good)
   Domain of Lost Souls                          (evil)
   The Hall of Knighthood                        (evil)
   The Temple to Skrentherlog                    (slightly good)
   Arachdrathos Guilds                           (good)
   Sevenoaks                                     (slightly good)
   Lost Temple of Tikitzopl                      (very good)
   Alatorin - the Forge City                     (slightly good)
   Temple of the Earth                           (extremely good)
   Mazzolin                                      (slightly good)
  *Ruined Temple of Tezcatlipoca                 (slightly evil)
   The Depths of Duris                           (slightly good)
   The Astral Plane                              (slightly good)
   Pit of Dragons                                (slightly good)
   The Keep of Evil                              (slightly evil)
   Valley of the Snow Ogres                      (slightly evil)
   The Scorched Valley                           (slightly evil)
   The Tempest Court                             (slightly evil)
  *The Great Shaboath                            (very evil)
   Ny'Neth                                       (slightly evil)
   Plane of Fire, Brass                          
   Githzerai Stronghold                          (slightly good)
   Ceothia                                       (slightly good)
   The Realm of Barovia                          (very good)
   Plane of Fire, Brass                          (slightly good)
   Bahamut's Palace                              (good)
   Dragonnia                                     (good)
   Tiamat                                        (extremely good)
   The Fortress of Dreams                        (slightly good)
   Apocalypse Castle                             (very evil)
   Ny'Neth's Stronghold                          (good)
   Negative Material Plane                       (slightly evil)
   The Realm of Barovia Continued                (slightly good)
   The Charcoal Palace                           (slightly good)
   Vecna's Tomb                                  (very good)
   The Bronze Citadel                            (slightly good)
   Ny'Neth's Stronghold Continued                (good)
   The Hall of the Ancients                      (evil)
  *Castle Ravenloft                              (good)
   Celestial Plane                               (slightly evil)
   The 222nd Layer of the Abyss                  (slightly good)
   The Royal Mausoleum of Castle IceCrag         (slightly evil)

* = already completed this boot.

< 753h/753H 210v/210V Pos: standing >
You are already standing.

< 753h/753H 210v/210V Pos: standing >
Daeros completes his spell...
Daeros utters the words 'qraiz yafw'
The image of Daeros shifts and blurs into Limn!


< 753h/753H 210v/210V Pos: standing >
Gellz raises his unholy symbol and smiles malevolently.

< 753h/753H 210v/210V Pos: standing >
Xanan says 'bless' to the oaken staff of the woodlands.
The oaken staff of the woodlands hums briefly...

< 753h/753H 210v/210V Pos: standing >
Limn sits down in a comfortable spot.

< 753h/753H 210v/210V Pos: standing >
Gellz clambers to his feet.
Limn opens a spellbook and begins studying it intently.

< 753h/753H 210v/210V Pos: standing >

< 753h/753H 210v/210V Pos: standing >

		Character attributes for Serral

Level: 53   Race: Drow Elf   Class: Conjurer / Summoner 
Age: 110 yrs / 11 mths  Height: 69 inches Weight: 126 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str:  70 ( 77)    Pow:  82 ( 86)
Dex: 116 (105)    Int: 105 (100)   
Agi: 214 (186)    Wis: 105 ( 95)
Con: 115 (135)    Cha:  90 ( 94)   Luc:  72 ( 80)
Equipped Items:  23     Carried weight:   10

Armor Points: -349  Reduces melee damage taken by 34.9% 
Melee Critical Percentage(int): 21%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 21% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 200% 
Hitroll: 16   Damroll: 9
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[-23]  FEA[12]
               BRE[-5]  SPE[-40]

Load carried: Not a problem

< 753h/753H 210v/210V Pos: standing >
Limn closes his book and grins malevolently.

< 753h/753H 210v/210V Pos: standing >
Limn clambers to his feet.

< 753h/753H 210v/210V Pos: standing >
An elite guard suddenly attacks Gibur!
Choro bravely steps in front of Gibur, shielding him from harm!
An elite guard's punch grazes Choro.
The green cloud encasing Choro suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of an elite guard who shudders from the cold.  Moments later he
lets out an agonized scream as the warmth is drained from his body.
An elite guard is knocked to the ground by Choro's skillful bash!

< 753h/753H 210v/210V Pos: standing >
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the word 'zuharuhl'
The receptionist looks vitalized.
A tharnadian illusionist starts casting an offensive spell called 'dispel magic'.

< 753h/753H 210v/210V Pos: standing >
An elite guard suddenly attacks Gibur!
Gibur snaps into visibility.
An elite guard's decent punch wounds Gibur.

< 753h/753H 210v/210V Pos: standing >
Serral appears to be Drow Elf and is in excellent condition.
He's medium in size.
He is in the front rank.
He seems to be moving much faster than normal..
His body seems to be made of stone!
He is surrounded by orbiting spheres!
He's encased in a shimmering globe!


< 753h/753H 210v/210V Pos: standing >
Iruzl snaps into visibility.
Iruzl brings down a blood red sword named 'Death Rider' in a mighty slash, cleaving an elite guard from his target!
A dark shroud encases Iruzl as he charges into battle.
Iruzl heroically rescues Gibur.

< 753h/753H 210v/210V Pos: standing >
Choro's powerful bludgeon wounds an elite guard.
Choro's mighty bludgeon strikes an elite guard.
Choro's powerful bludgeon wounds an elite guard.
Choro's fine bludgeon grazes an elite guard.
Choro's powerful bludgeon strikes an elite guard.
Choro's powerful bludgeon wounds an elite guard.
Frentar starts to chant in a deep voice.
A glowing glove of red light springs from Frentar's outstretched palms.
Frentar burns a tharnadian illusionist with his reddish light.
A tharnadian illusionist is burned by brilliant light!
Frentar burns an elite guard with his reddish light.
An elite guard is burned by brilliant light!
Frentar burns an elite guard with his reddish light.
An elite guard is burned by brilliant light!
Frentar burns the receptionist with his reddish light.
The receptionist is burned by brilliant light!

< 753h/753H 210v/210V Pos: standing >
A tharnadian illusionist completes his spell...
A tharnadian illusionist utters the words 'eugszr waouq'
The receptionist's punch grazes Frentar.
The receptionist's punch grazes Frentar.
Frentar gracefully whirls around the receptionist's attack.
The receptionist's punch grazes Frentar.
The receptionist's punch grazes Frentar.
The receptionist's punch grazes Frentar.
The receptionist's punch grazes Frentar.
The receptionist's punch grazes Frentar.
A tharnadian illusionist's feeble punch grazes Frentar.
Frentar arches around a tharnadian illusionist's blow, and deals a brutal counterattack!
Frentar's impressive punch strikes a tharnadian illusionist.
A tharnadian illusionist's punch grazes Frentar.
A tharnadian illusionist's feeble punch grazes Frentar.
Limn starts casting an offensive spell.
Gukk suddenly attacks the receptionist!
Gukk misses the receptionist.

< 753h/753H 210v/210V Pos: standing >
Deathli heroically dives at Frentar and pulls him out of combat.

< 753h/753H 210v/210V Pos: standing >
Ok.

< 753h/753H 210v/210V Pos: standing >
Choro anticipates an elite guard's attack and masterfully parries the incoming blow.

< 753h/753H 210v/210V Pos: standing >
Straut assists Deathli heroically.
Straut's slash strikes a tharnadian illusionist.
a tharnadian illusionist screams in terror as Straut's Soulsword sears past his armor into his flesh!
Straut's Soulsword burns a tharnadian illusionist with a godly fire!

< 753h/753H 210v/210V Pos: standing >
Limn completes his spell...
Limn utters the word 'pawwzf'
Limn creates a hammer out of thin air that smashes into an elite guard, bits of flesh and bone fly everywhere!
Frentar's impressive punch wounds the receptionist.
Frentar's powerful punch strikes the receptionist.
Frentar's impressive punch wounds the receptionist.
The receptionist gracefully whirls around Frentar's attack.
Frentar's fine punch wounds the receptionist.
Frentar's punch wounds the receptionist.

< 753h/753H 210v/210V Pos: standing >
Iruzl parries an elite guard's lunge at him.
An elite guard misses a kick at Iruzl due to his small size.

< 753h/753H 210v/210V Pos: standing >
Deathli's powerful bludgeon strikes a tharnadian illusionist.
Deathli's powerful bludgeon strikes a tharnadian illusionist.
Deathli's mighty bludgeon strikes a tharnadian illusionist hard.
Deathli's powerful bludgeon strikes a tharnadian illusionist hard.
Deathli's powerful bludgeon strikes a tharnadian illusionist very hard.
Iruzl's slash wounds an elite guard.
Iruzl's powerful slash strikes an elite guard.
Iruzl's impressive slash wounds an elite guard.

< 753h/753H 210v/210V Pos: standing >
Limn starts casting a spell.

< 753h/753H 210v/210V Pos: standing >
Limn starts casting an offensive spell.

< 753h/753H 210v/210V Pos: standing >
Choro's powerful bludgeon strikes an elite guard.
Choro's mighty bludgeon strikes an elite guard very hard.
Choro's powerful bludgeon strikes an elite guard.
Choro's powerful bludgeon strikes an elite guard hard.
Choro's awesome bludgeon seriously wounds an elite guard.
Choro's mighty bludgeon enshrouds an elite guard in a mist of blood.

< 753h/753H 210v/210V Pos: standing >
A vampire necromancer makes a futile attempt to trip the receptionist, but she is simply immovable.

< 753h/753H 210v/210V Pos: standing >
Limn completes his spell...
Limn utters the word 'pawwzf'
Limn's hammer strikes an elite guard smashing him into the ground!
An elite guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
An elite guard's death cry reverberates in your head as he falls to the ground.

< 753h/753H 210v/210V Pos: standing >
Gellz starts casting a spell.
Ashyel gets something from the corpse of an elite guard.

< 753h/753H 210v/210V Pos: standing >
Ashyel puts a small pile of coins into a large leather backpack.

< 753h/753H 210v/210V Pos: standing >
Deathli easily blocks the receptionist's lunge at him.
The receptionist's punch grazes Deathli.
The receptionist's punch grazes Deathli.
Deathli easily blocks the receptionist's lunge at him.
The receptionist's feeble punch grazes Deathli.
Deathli begins to sllooowwww down.
The receptionist's punch grazes Deathli.
Deathli seems to be blinded!
The receptionist's punch wounds Deathli.
The receptionist deals a crippling blow to the side of Deathli's neck.
The receptionist's punch grazes Deathli.
The receptionist starts casting a spell.
The receptionist completes her spell...
The receptionist utters the words 'parl xafe'
The receptionist sends Straut reeling with a holy word.
The receptionist sends Ashyel reeling with a holy word.
The receptionist sends Frentar reeling with a holy word.
The receptionist sends Gukk reeling with a holy word.
The receptionist sends Choro reeling with a holy word.
The receptionist sends a mithril statue of Laduguer reeling with a holy word.
The sphere circling you darts in front of the receptionist's assault, absorbing its magic and leaving you unharmed!
The receptionist sends Limn reeling with a holy word.
The receptionist sends Limn reeling with a holy word.
Gibur snaps into visibility.
The receptionist sends Gibur reeling with a holy word.
The receptionist sends Shagrath reeling with a holy word.
The receptionist sends a vampire necromancer reeling with a holy word.
The receptionist sends Iruzl reeling with a holy word.
The receptionist sends a winged hellhound reeling with a holy word.
Xanan wavers in agony, as the positive energies sent by the receptionist purge her essence!
The receptionist sends Xanan reeling with a holy word.
Gellz snaps into visibility.
The receptionist sends Gellz reeling with a holy word.
The receptionist sends Deathli reeling with a holy word.
A tharnadian illusionist's punch grazes Deathli.
A tharnadian illusionist's weak punch grazes Deathli.
A tharnadian illusionist's punch grazes Deathli.
A tharnadian illusionist starts casting an offensive spell.
Gukk's crush strikes the receptionist.
The chilling ice surrounding Gukk's astral metal hammer named 'Frozen Star' slices into the receptionist's flesh!
Gukk's powerful bludgeon wounds the receptionist.
The chilling ice surrounding Gukk's rod of summoning [superior] slices into the receptionist's flesh!
Gukk's powerful crush wounds the receptionist.
The chilling ice surrounding Gukk's astral metal hammer named 'Frozen Star' slices into the receptionist's flesh!
Gukk's awesome crush strikes the receptionist hard.
The chilling ice surrounding Gukk's astral metal hammer named 'Frozen Star' slices into the receptionist's flesh!

< 753h/753H 210v/210V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: receptionist sta EP:  few wounds >
 Saving Serral.
Limn starts casting an offensive spell.

< 753h/753H 210v/210V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: receptionist sta EP:  few wounds >
 A vampire necromancer's pierce strikes the receptionist.
A vampire necromancer's mighty pierce strikes the receptionist.
A vampire necromancer's mighty pierce strikes the receptionist.

< 753h/753H 210v/210V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: receptionist sta EP:  few wounds >
 Gellz completes his spell...
Gellz utters the word 'zuharuhl'
You feel a slight magical surge that reinforces and refreshes your vitality.
Straut's slash strikes a tharnadian illusionist hard.
Straut's Soulsword burns a tharnadian illusionist with a godly fire!
Straut's slash seriously wounds a tharnadian illusionist.
Straut's longsword called 'Flame of the North' burns a tharnadian illusionist with a godly fire!
Straut's awesome slash enshrouds a tharnadian illusionist in a mist of blood.
a tharnadian illusionist screams in bloodcurdling pain as Straut's Soulsword sears deep into his flesh.
Straut's Soulsword burns a tharnadian illusionist with a godly fire!
Straut's mighty slash causes a tharnadian illusionist to grimace in pain.
Straut's Soulsword burns a tharnadian illusionist with a godly fire!
A tharnadian illusionist is slashed into two by a master stroke performed by Straut.
A tharnadian illusionist is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A tharnadian illusionist's death cry reverberates in your head as he falls to the ground.
A tharnadian illusionist stops invoking abruptly!
The receptionist begins to sllooowwww down.
Frentar's fine punch wounds the receptionist.
Frentar's fine punch wounds the receptionist.
Frentar's impressive punch wounds the receptionist.
The receptionist arches around Frentar's blow, and deals a brutal counterattack!
The receptionist's punch grazes Frentar.
Frentar's fine punch wounds the receptionist.
Frentar's impressive punch strikes the receptionist.
Frentar misses the receptionist.

< 753h/753H 210v/210V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: receptionist sta EP:  nasty wounds >
 Limn completes his spell...
Limn utters the word 'pawwzf'
Limn creates a hammer out of thin air that smashes into an elite guard, bits of flesh and bone fly everywhere!
Iruzl parries an elite guard's lunge at him.
Iruzl's slash seriously wounds an elite guard.
Iruzl's blood red sword named 'Death Rider' flares with darkness, unleashing the wrath of the underworld upon an elite guard!
An elite guard screams in utter terror as he is damned by Iruzl's God.
An elite guard briefly fades from sight, then reappears.
An elite guard dodges Iruzl's attack.
Iruzl's impressive slash seriously wounds an elite guard.

< 753h/753H 210v/210V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: receptionist sta EP:  nasty wounds >
 Limn completes his spell...
Limn utters the words 'qaihaui bzuio'
Limn points at the receptionist whose form begins to phase in and out from this plane of existence...

< 753h/753H 210v/210V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: receptionist sta EP:  nasty wounds >
 A winged hellhound misses the receptionist.
A winged hellhound misses the receptionist.
Ashyel misses the receptionist.
The receptionist gracefully whirls around Ashyel's attack.
Ashyel misses the receptionist.
Saving Serral.

< 753h/753H 210v/210V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: receptionist sta EP:  nasty wounds >
 Xanan's pierce strikes the receptionist.
Xanan's impressive pierce wounds the receptionist.
Xanan's powerful pierce strikes the receptionist.
Xanan's powerful pierce strikes the receptionist.
Xanan's impressive pierce wounds the receptionist.
Gibur misses the receptionist.
Gibur misses the receptionist.
The receptionist nimbly swivels out of the path of Limn's attack.
Limn misses the receptionist.

< 753h/753H 210v/210V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: receptionist sta EP:  nasty wounds >
 Gellz misses the receptionist.
The receptionist nimbly swivels out of the path of Gellz's attack.
The receptionist completely sidesteps your blow, shifts her balance, and strikes back at YOU!
The receptionist's punch grazes you.
You score a CRITICAL HIT!!!!!
[Damage: 15 ] Your impressive bludgeon wounds the receptionist.
Limn starts casting an offensive spell.

< 752h/753H 210v/210V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: receptionist sta EP:  nasty wounds >
 The receptionist nimbly swivels out of the path of Limn's attack.
The receptionist nimbly swivels out of the path of Limn's attack.
Choro misses the receptionist.
Choro's fine bludgeon wounds the receptionist.
The receptionist completely sidesteps Choro's blow, shifts her balance, and strikes back at him!
The receptionist's punch grazes Choro.
The receptionist nimbly swivels out of the path of Choro's attack.
The receptionist completely sidesteps Choro's blow, shifts her balance, and strikes back at him!
The receptionist's punch grazes Choro.
Choro's mighty bludgeon strikes the receptionist.
Choro's mighty bludgeon strikes the receptionist.

< 752h/753H 210v/210V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: receptionist sta EP:  nasty wounds >
 A vampire necromancer's impressive pierce wounds the receptionist.
The receptionist gracefully whirls around a vampire necromancer's attack.
Gellz starts casting a spell.

< 752h/753H 210v/210V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: receptionist sta EP:  nasty wounds >
 Limn completes his spell...
Limn utters the word 'pawwzf'
Limn's hammer strikes an elite guard smashing him into the ground!
An elite guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as an elite guard dies in agony.
A mithril statue of Laduguer's crush grazes the receptionist.
A mithril statue of Laduguer's weak crush grazes the receptionist.
A mithril statue of Laduguer's weak crush wounds the receptionist.
A mithril statue of Laduguer's crude crush wounds the receptionist.
The receptionist seems to be blinded!
A mithril statue of Laduguer's fine crush strikes the receptionist.
A mithril statue of Laduguer deals a crippling blow to the side of the receptionist's neck.
A mithril statue of Laduguer's crush strikes the receptionist.
A mithril statue of Laduguer's weak crush wounds the receptionist.
A mithril statue of Laduguer's crush wounds the receptionist.

< 752h/753H 210v/210V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: receptionist sta EP: pretty hurt >
 Shagrath's bludgeon grazes the receptionist.
The receptionist gracefully whirls around Shagrath's attack.
Shagrath's decent bludgeon wounds the receptionist.
Xanan starts playing an ogre-bone djembe and singing aloud.

< 752h/753H 210v/210V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: receptionist sta EP: pretty hurt >
 The receptionist misses Deathli.
The receptionist's punch grazes Deathli.
The receptionist's feeble punch grazes Deathli.
Gukk's crush strikes the receptionist.
The chilling ice surrounding Gukk's astral metal hammer named 'Frozen Star' slices into the receptionist's flesh!
Gukk's impressive bludgeon strikes the receptionist.
The chilling ice surrounding Gukk's rod of summoning [superior] slices into the receptionist's flesh!
Gukk's awesome crush seriously wounds the receptionist.
The chilling ice surrounding Gukk's astral metal hammer named 'Frozen Star' slices into the receptionist's flesh!
Gukk's crush seriously wounds the receptionist.
The chilling ice surrounding Gukk's astral metal hammer named 'Frozen Star' slices into the receptionist's flesh!
Gukk's powerful crush strikes the receptionist hard.
The chilling ice surrounding Gukk's astral metal hammer named 'Frozen Star' slices into the receptionist's flesh!
Saving Serral.
Gibur starts casting an offensive spell called 'bigbys clenched fist'.
Gibur snaps into visibility.

< 752h/753H 210v/210V Pos: standing >
< T: Deathli TP: sta TC:few scratches E: receptionist sta EP:  awful >
 Deathli's skin seems to turn to stone.
Deathli's mighty bludgeon causes the receptionist to grimace in pain.
Deathli's powerful bludgeon enshrouds the receptionist in a mist of blood.
Deathli's impressive bludgeon seriously wounds the receptionist.
Deathli knee's the receptionist's stomach, knocking the wind out of her.
Deathli's impressive bludgeon critically injures the receptionist.
Deathli ruthlessly bludgeons the receptionist to death.
The receptionist is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
You cannot learn to summon a being outside of your area of expertise.
The unmistakable scent of fresh blood can be smelled as the receptionist dies in agony.
Gibur stops invoking abruptly!

< 752h/753H 210v/210V Pos: standing >
Gellz completes his spell...
Gellz utters the word 'zuharuhl'

< 752h/753H 210v/210V Pos: standing >
Shagrath gets a few coins from the corpse of the receptionist.

< 752h/753H 210v/210V Pos: standing >
Shagrath puts a pile of coins into a bottomless bag of the illithids.

< 752h/753H 210v/210V Pos: standing >
A Human has entered the game.
Saving Serral.

< 752h/753H 210v/210V Pos: standing >
Limn sits down in a comfortable spot.

< 752h/753H 210v/210V Pos: standing >
Straut suddenly attacks a Human!
Straut's powerful slash hits a Human.
A Human is mortally wounded, and will die soon, if not aided.
Straut's Soulsword burns a Human with a godly fire!
A Human is mortally wounded, and will die soon, if not aided.
Straut neatly performs a coup de grace and beheads a Human.
A Human is dead! R.I.P.
You receive your share of experience.