The death of [56 Dark Knight] Dhaos The Empire of Lloth (Duergar)

in Bank of Nax'Varan

from the perspective of [56 Dark Knight] Dhaos The Empire of Lloth (Duergar)

<wielding twohanded> a two-handed sword

A Steep Grassy Mound
Obvious exits: -S -W

< 425h/425H 151v/151V Pos: standing >
A baby crocodile enters from the south.

< 425h/425H 151v/151V Pos: standing >
A Muddy Clearing within the Swamp
Obvious exits: -N -U

< 425h/425H 151v/151V Pos: standing >
In the Heart of a Swamp
Obvious exits: -S -D

< 425h/425H 151v/151V Pos: standing >
Muddy Trail in a Swamp
Obvious exits: -N -S

< 425h/425H 151v/151V Pos: standing >
A Muddy Trail through the Swamp
Obvious exits: -N -E -S
A small snake swims in the swamp.
A small snake swims in the swamp.

< 425h/425H 151v/151V Pos: standing >
In the Muck
Obvious exits: -N -S -W

< 425h/425H 151v/151V Pos: standing >
Inside a Patch of Tall Reeds
Obvious exits: -N
A carnivorous plant opens its jaws.(Red Aura)

< 425h/425H 151v/151V Pos: standing >
A carnivorous plant suddenly attacks YOU!
You feel unholy power coursing through your limbs!

< 422h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:few scratches E: plant sta EP: excellent >
 A carnivorous plant laughs at your feeble attempt to kick it from behind.

< 422h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:few scratches E: plant sta EP: excellent >
 You are knocked to the ground by a carnivorous plant's mighty bash!
A carnivorous plant attacks you. [0 hits]

< 421h/425H 151v/151V Pos: sitting >
< T: Dhaos TP: sit TC:few scratches E: plant sta EP: excellent >
 You attack a carnivorous plant. [0 hits]

< 421h/425H 151v/151V Pos: sitting >
< T: Dhaos TP: sit TC:few scratches E: plant sta EP: excellent >
 A carnivorous plant attacks you. [1 hits]

< 418h/425H 151v/151V Pos: sitting >
< T: Dhaos TP: sit TC:few scratches E: plant sta EP: excellent >
 A deadly nightmare attacks a carnivorous plant. [1 hits]

< 418h/425H 151v/151V Pos: sitting >
< T: Dhaos TP: sit TC:few scratches E: plant sta EP: few scratches >
 You attack a carnivorous plant. [1 hits]

< 418h/425H 151v/151V Pos: sitting >
< T: Dhaos TP: sit TC:few scratches E: plant sta EP: few scratches >
 A carnivorous plant attacks you. [1 hits]

< 409h/425H 151v/151V Pos: sitting >
< T: Dhaos TP: sit TC:few scratches E: plant sta EP: few scratches >
 You clamber to your feet.

< 409h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:few scratches E: plant sta EP: few scratches >
 You plant your foot firmly in a carnivorous plant's snout, smashing it to one side.

< 449h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:excellent E: plant sta EP: few scratches >
 A deadly nightmare attacks a carnivorous plant. [1 hits]

< 449h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:excellent E: plant sta EP: few scratches >
 You attack a carnivorous plant. [1 hits]

< 449h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:excellent E: plant sta EP: few scratches >
 A carnivorous plant's kick parts your hair but does little else.
A carnivorous plant attacks you. [0 hits]

< 449h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:excellent E: plant sta EP: few scratches >
 You attack a carnivorous plant. [2 hits]

< 449h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:excellent E: plant sta EP: few scratches >
 A deadly nightmare attacks a carnivorous plant. [1 hits]

< 449h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:excellent E: plant sta EP:  small wounds >
 A carnivorous plant attacks you. [0 hits]

< 449h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:excellent E: plant sta EP:  small wounds >
 You cannot do that while riding! Try trample instead.

< 449h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:excellent E: plant sta EP:  small wounds >
 You attack a carnivorous plant. [0 hits]

< 449h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:excellent E: plant sta EP:  small wounds >
 A deadly nightmare attacks a carnivorous plant. [1 hits]

< 449h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:excellent E: plant sta EP:  small wounds >
 A carnivorous plant attacks you. [1 hits]

< 442h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:excellent E: plant sta EP:  small wounds >
 You dismount a deadly nightmare.

< 442h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:excellent E: plant sta EP:  small wounds >
 As a carnivorous plant withstands your bash, you bounce back and fall to the ground.

< 442h/425H 151v/151V Pos: kneeling >
< T: Dhaos TP: kne TC:excellent E: plant sta EP:  small wounds >
 You attack a carnivorous plant. [0 hits]

< 442h/425H 151v/151V Pos: kneeling >
< T: Dhaos TP: kne TC:excellent E: plant sta EP:  small wounds >
 A carnivorous plant attacks you. [1 hits]

< 438h/425H 151v/151V Pos: kneeling >
< T: Dhaos TP: kne TC:excellent E: plant sta EP:  small wounds >
 A deadly nightmare attacks a carnivorous plant. [0 hits]

< 438h/425H 151v/151V Pos: kneeling >
< T: Dhaos TP: kne TC:excellent E: plant sta EP:  small wounds >
 You attack a carnivorous plant. [0 hits]

< 438h/425H 151v/151V Pos: kneeling >
< T: Dhaos TP: kne TC:excellent E: plant sta EP:  small wounds >
 You suddenly see a carnivorous plant's foot in your chest.
A carnivorous plant attacks you. [2 hits]

< 414h/425H 151v/151V Pos: kneeling >
< T: Dhaos TP: kne TC:few scratches E: plant sta EP:  small wounds >
 A deadly nightmare attacks a carnivorous plant. [1 hits]

< 414h/425H 151v/151V Pos: kneeling >
< T: Dhaos TP: kne TC:few scratches E: plant sta EP:  small wounds >
 You rise to your feet.

< 414h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:few scratches E: plant sta EP:  small wounds >
 A carnivorous plant attacks you. [1 hits]

< 406h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:few scratches E: plant sta EP:  small wounds >
 You attack a carnivorous plant. [2 hits]

< 406h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:few scratches E: plant sta EP:  small wounds >
 A deadly nightmare attacks a carnivorous plant. [1 hits]

< 406h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:few scratches E: plant sta EP:  small wounds >
 A carnivorous plant attacks you. [0 hits]

< 406h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:few scratches E: plant sta EP:  small wounds >
 You attack a carnivorous plant. [1 hits]

< 406h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:few scratches E: plant sta EP:  small wounds >
 A deadly nightmare attacks a carnivorous plant. [1 hits]

< 406h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:few scratches E: plant sta EP:  small wounds >
 You suddenly see a carnivorous plant's foot in your chest.
A carnivorous plant attacks you. [0 hits]

< 393h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:few scratches E: plant sta EP:  small wounds >
 You attack a carnivorous plant. [1 hits]

< 393h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:few scratches E: plant sta EP:  small wounds >
 A carnivorous plant attacks you. [1 hits]

< 387h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:few scratches E: plant sta EP:  small wounds >
 A deadly nightmare attacks a carnivorous plant. [1 hits]

< 387h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:few scratches E: plant sta EP:  small wounds >
 You attack a carnivorous plant. [2 hits]

< 387h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:few scratches E: plant sta EP:  small wounds >
 Pardon?

< 387h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC:few scratches E: plant sta EP:  small wounds >
 A carnivorous plant attacks you. [1 hits]

< 382h/425H 151v/151V Pos: standing >
< T: Dhaos TP: sta TC: small wounds E: plant sta EP:  small wounds >
 You attempt to flee...
In the Muck
Obvious exits: -N -S -W
A small snake swims in the swamp.
You flee northward!

< 382h/425H 121v/151V Pos: standing >
A Muddy Trail
Obvious exits: -E -W
A small snake swims in the swamp.

< 382h/425H 122v/151V Pos: standing >
A Path of Dirt
Obvious exits: -E -W

< 382h/425H 123v/151V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 382h/425H 124v/151V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E
An agitated commoner walks the road.
An commoner walks the road, intent on his destination.

< 382h/425H 123v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 382h/425H 125v/151V Pos: standing >
A Cobblestone Road
Obvious exits: -N -S

< 383h/425H 127v/151V Pos: standing >
A Cobblestone Road
Obvious exits: -S -W
Kina, the tinkerer, scribbles something upon a pad.

< 383h/425H 128v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 383h/425H 128v/151V Pos: standing >
This intelligent minotaur works deligently upon some master scheme for the
chief minotaur himself, Brakx. He studies his charts and scribbles something in
illegible handwriting.
Kina appears to be Minotaur and is in excellent condition.
He's huge in size.

<worn on arms>       some iron-clad sleeves

< 383h/425H 132v/151V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 384h/425H 134v/151V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W

< 384h/425H 135v/151V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
An agitated commoner walks the road.

< 384h/425H 138v/151V Pos: standing >
Private Dwelling
Obvious exits: -W
A rugged minotaur drinks obsessively.

< 385h/425H 141v/151V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
An agitated commoner walks the road.

< 385h/425H 142v/151V Pos: standing >
Private Dwelling
Obvious exits: -E
A rugged minotaur drinks obsessively.

< 385h/425H 141v/151V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
An agitated commoner walks the road.

< 385h/425H 142v/151V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
A black bear rummages in the bushes for berries.

< 385h/425H 142v/151V Pos: standing >
Private Dwelling
Obvious exits: -E
A rugged minotaur drinks obsessively.

< 385h/425H 143v/151V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
A black bear rummages in the bushes for berries.

< 386h/425H 145v/151V Pos: standing >
Private Dwelling
Obvious exits: -W
A rugged minotaur drinks obsessively.

< 386h/425H 144v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 386h/425H 148v/151V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
A black bear rummages in the bushes for berries.

< 386h/425H 148v/151V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 386h/425H 148v/151V Pos: standing >
You are carrying: (1/10)
a rugged adventurers satchel (illuminating)

< 387h/425H 150v/151V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W

< 387h/425H 150v/151V Pos: standing >
Ok.

< 387h/425H 150v/151V Pos: standing >
It's already open!

< 388h/425H 150v/151V Pos: standing >
A Narrow Staircase
Obvious exits: -W -D

< 388h/425H 149v/151V Pos: standing >
Before a Narrow Staircase
Obvious exits: -N -U

< 388h/425H 149v/151V Pos: standing >
A Narrow Corridor
Obvious exits: -N# -S

< 388h/425H 150v/151V Pos: standing >
Ok.

< 389h/425H 150v/151V Pos: standing >
A War Room
Obvious exits: -E -S -W
Ackum, the master warrior, is here.

< 389h/425H 149v/151V Pos: standing >
Sorry, but you cannot do that here!

< 390h/425H 151v/151V Pos: standing >
Dhaos mutters ackum

< 390h/425H 151v/151V Pos: standing >
This large beast of a minotaur has seen many battles. One of his horns has
been broken off, scars are are visible along his person, and this warrior's
broad back all attest to his vigil in battle.
Ackum appears to be Minotaur and is in excellent condition.
He's huge in size.


< 392h/425H 151v/151V Pos: standing >
Autosaving...

< 402h/425H 151v/151V Pos: standing >

< 425h/425H 151v/151V Pos: standing >
A War Room
Obvious exits: -E -S -W
Ackum, the master warrior, is here.

< 425h/425H 151v/151V Pos: standing >
A Large Armory
Obvious exits: -E
A small, red-hot forging furnace has been set up here. (humming)
Micheral inspects one of his blades.

< 425h/425H 150v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 425h/425H 150v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 425h/425H 150v/151V Pos: standing >
A War Room
Obvious exits: -E -S -W
Ackum, the master warrior, is here.

< 425h/425H 149v/151V Pos: standing >
Mock Combat Chamber
Obvious exits: -W
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.

< 425h/425H 148v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 425h/425H 148v/151V Pos: standing >
A War Room
Obvious exits: -E -S -W
Ackum, the master warrior, is here.

< 425h/425H 148v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 425h/425H 149v/151V Pos: standing >
Alas, you cannot go that way. . . .

< 425h/425H 150v/151V Pos: standing >
A Narrow Corridor
Obvious exits: -N -S

< 425h/425H 150v/151V Pos: standing >
Before a Narrow Staircase
Obvious exits: -N -U

< 425h/425H 149v/151V Pos: standing >
A Narrow Staircase
Obvious exits: -W -D

< 425h/425H 150v/151V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E -S -W

< 425h/425H 149v/151V Pos: standing >
Street of the Lost Warrior
Obvious exits: -N -E -W

< 425h/425H 148v/151V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -S -W

< 425h/425H 148v/151V Pos: standing >
Street of the Lost Warrior
Obvious exits: -E -W

< 425h/425H 148v/151V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.

< 425h/425H 147v/151V Pos: standing >
A Large Charcoal Mass
Obvious exits: -E -W

< 425h/425H 150v/151V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.

< 425h/425H 149v/151V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
An commoner walks the road, intent on his destination.

< 425h/425H 148v/151V Pos: standing >
Bank of Nax'Varan
Obvious exits: -E
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A large wooden counter is here, with a sign posted on it.
Gonx, the banker, settles his eyes upon his new patrons.

< 425h/425H 148v/151V Pos: standing >
Sorry, but you cannot do that here!

< 425h/425H 151v/151V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Dhaos
Obvious exits: -N#
An ornate chest bearing items that are unsorted.

The escort says 'You have 27 items, this cost you 8 silver, and 2 copper'

< 425h/425H 151v/151V Pos: standing >

< 425h/425H 151v/151V Pos: standing >
You are carrying: (1/10)
a rugged adventurers satchel (illuminating)

< 425h/425H 151v/151V Pos: standing >
You get a rugged adventurers satchel from a rugged adventurers satchel.

< 425h/425H 151v/151V Pos: standing >
a large two-handed sword
a poison stinger
some dwarven-made cured leather vambraces
some misshaped brass pants
a well-crafted marble visor from IceCrag Castle
an exquisite bark ringmail
some ashen limestone leg plates
a static marble hood
some shimmering dragonscale moccasins
some unearthly flesh pants from Lost City of Tikitzopl
a glowing stone wristguard
an unique gold tunic
some dark electrum vambraces
a rusty crystal skull
some burnt obsidian gauntlets [85%]             
some light sapphire leg plates
a two-handed sword
a magical essence of Hitroll
a magical essence of Health
a magical essence of Power
a magical essence of Wisdom
a enchanted sword of slaying
the emblem of knowledge [poor]
a hangman's noose
a pair of silver earrings with red rubies
a snake headed whip
a huge mithril hammer

< 425h/425H 151v/151V Pos: standing >
 ok, totally obsessed with that random street musician jam session that's been circling around FB.  anyone else see it?

< 425h/425H 151v/151V Pos: standing >
The world is deathly silent, and no noise forms...

< 425h/425H 151v/151V Pos: standing >
The Storage Locker for Dhaos
Obvious exits: -N#
An ornate chest bearing items that are unsorted.

< 425h/425H 151v/151V Pos: standing >
Ok.

< 425h/425H 151v/151V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
Bank of Nax'Varan
Obvious exits: -E
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A large wooden counter is here, with a sign posted on it.
An commoner walks the road, intent on his destination.
Gonx, the banker, settles his eyes upon his new patrons.

< 425h/425H 150v/151V Pos: standing >
You tell your racewar 'nope'

< 425h/425H 150v/151V Pos: standing >
A member of the Storage Locker Safety Commission escorts you to the locker
WARNING: Storage Lockers are not meant to have multiple containers in them. There is a possibility you may LOSE your container and all items in it. Store them at your own risk! NO REIMBURSEMENTS!
The Storage Locker for Dhaos
Obvious exits: -N#
An ornate chest bearing items that are unsorted.

The escort says 'You have 27 items, this cost you 8 silver, and 2 copper'

< 425h/425H 150v/151V Pos: standing >
You are carrying: (2/10)
a rugged adventurers satchel (illuminating) [79%]             
a rugged adventurers satchel (illuminating)

< 425h/425H 151v/151V Pos: standing >

< 425h/425H 151v/151V Pos: standing >
Autosaving...

< 425h/425H 151v/151V Pos: standing >
The world is deathly silent, and no noise forms...

< 425h/425H 151v/151V Pos: standing >
The Storage Locker for Dhaos
Obvious exits: -N#
An ornate chest bearing items that are unsorted.

< 425h/425H 151v/151V Pos: standing >
Ok.

< 425h/425H 151v/151V Pos: standing >
a huge mithril hammer
a snake headed whip
a pair of silver earrings with red rubies
a hangman's noose
the emblem of knowledge [poor]
a enchanted sword of slaying
a magical essence of Wisdom
a magical essence of Power
a magical essence of Health
a magical essence of Hitroll
a two-handed sword
some light sapphire leg plates
some burnt obsidian gauntlets [85%]             
a rusty crystal skull
some dark electrum vambraces
an unique gold tunic
a glowing stone wristguard
some unearthly flesh pants from Lost City of Tikitzopl
some shimmering dragonscale moccasins
a static marble hood
some ashen limestone leg plates
an exquisite bark ringmail
a well-crafted marble visor from IceCrag Castle
some misshaped brass pants
some dwarven-made cured leather vambraces
a poison stinger
a large two-handed sword

< 425h/425H 151v/151V Pos: standing >
You are carrying: (2/10)
a rugged adventurers satchel (illuminating) [79%]             
a rugged adventurers satchel (illuminating)

< 425h/425H 151v/151V Pos: standing >
You drop a rugged adventurers satchel.

< 425h/425H 151v/151V Pos: standing >
A small gremlin appears out of nowhere, and ensures everything is sorted...

< 425h/425H 151v/151V Pos: standing >
The Storage Locker for Dhaos
Obvious exits: -N
a satchel used to hold various items lies here. (illuminating) [79%]             
An ornate chest bearing items that are unsorted.

< 425h/425H 151v/151V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
Bank of Nax'Varan
Obvious exits: -E
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A large wooden counter is here, with a sign posted on it.
Gonx, the banker, settles his eyes upon his new patrons.

< 425h/425H 150v/151V Pos: standing >

< 425h/425H 150v/151V Pos: standing >
You tell your racewar 'nice'

< 425h/425H 150v/151V Pos: standing >
You tell your racewar 'lil jam session makes me miss pot'

< 425h/425H 150v/151V Pos: standing >

< 425h/425H 151v/151V Pos: standing >
Autosaving...

< 425h/425H 151v/151V Pos: standing >

< 425h/425H 151v/151V Pos: standing >
It's snowing very hard.

< 425h/425H 151v/151V Pos: standing >
You are carrying: (1/10)
a rugged adventurers satchel (illuminating)

< 425h/425H 151v/151V Pos: standing >
You are using:
<wielding twohanded> a two-handed sword

< 425h/425H 151v/151V Pos: standing >

< 425h/425H 151v/151V Pos: standing >
You tell your racewar 'ho Hum de DUM'

< 425h/425H 151v/151V Pos: standing >

< 425h/425H 151v/151V Pos: standing >
You tell your racewar 'saaro i know you?'

< 425h/425H 151v/151V Pos: standing >

< 425h/425H 151v/151V Pos: standing >

< 425h/425H 151v/151V Pos: standing >
A drunk minotaur enters from the east.

< 425h/425H 151v/151V Pos: standing >
Someone shouts across the world 'Oudh!'

< 425h/425H 151v/151V Pos: standing >

< 425h/425H 151v/151V Pos: standing >
You tell your racewar 'cig break.. then we figure out wheres a split enhance zone on kk'

< 425h/425H 151v/151V Pos: standing >
Autosaving...

< 425h/425H 151v/151V Pos: standing >
A drunk minotaur leaves east.

< 425h/425H 151v/151V Pos: standing >
A drunk minotaur enters from the east.

< 425h/425H 151v/151V Pos: standing >
A drunk minotaur leaves east.

< 425h/425H 151v/151V Pos: standing >
An agitated minotaur enters from the east.

< 425h/425H 151v/151V Pos: standing >
It's snowing very hard.

< 425h/425H 151v/151V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 425h/425H 151v/151V Pos: standing >
A drunk minotaur enters from the east.

< 425h/425H 151v/151V Pos: standing >
An agitated minotaur leaves east.

< 425h/425H 151v/151V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 425h/425H 151v/151V Pos: standing >
Autosaving...

< 425h/425H 151v/151V Pos: standing >
An commoner enters from the east.

< 425h/425H 151v/151V Pos: standing >
An commoner leaves east.

< 425h/425H 151v/151V Pos: standing >
An commoner enters from the east.

< 425h/425H 151v/151V Pos: standing >
A drunk minotaur leaves east.

< 425h/425H 151v/151V Pos: standing >
A drunk minotaur enters from the east.

< 425h/425H 151v/151V Pos: standing >
A Grey Elf completes his spell...
A Grey Elf utters the words 'arieks shattering iceball'
A Grey Elf points at you.
You reel in pain as a Grey Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!
You feel unholy power coursing through your limbs!

< 285h/425H 151v/151V Pos: standing >
<You attack a Grey Elf. [0 hits]

< 285h/425H 151v/151V Pos: standing >
<A Grey Elf completes his spell...
A Grey Elf utters the words 'arieks shattering iceball'
A Grey Elf points at you.
You reel in pain as a Grey Elf's iceball shatters upon impacting you.
OUCH!  That really did HURT!

< 144h/425H 151v/151V Pos: standing >
<You attack a Grey Elf. [0 hits]

< 144h/425H 151v/151V Pos: standing >
<A Grey Elf completes his spell...
A Grey Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Grey Elf points at you.
You reel in pain as a Grey Elf's iceball shatters upon impacting you.
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 7h/425H 151v/151V Pos: standing >
<A Grey Elf completes his spell...
A Grey Elf utters the words 'arieks shattering iceball'
A Grey Elf points at you.
As a Grey Elf's iceball shatters in your face, you swear you hear taps..