The death of [50 Thief] Larrie The Empire (Kobold)

in A Small Sandy Beach

from the perspective of [56 Spiritualist] Lurt The Resistance (Grey Elf)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik enchanted by Aceldama (magic) [72%]             
<worn on head>       the eladrin-bone crown of the obyriths [modified] (magic) (humming)
<worn on eyes>       the eyepatch of immortality (magic) (glowing) [89%]             
<worn in ear>        an enchanted earring of wisdom [80%]             
<worn in ear>        the earring of a MaDMaN (magic) [87%]             
<worn on face>       the mask of stone form of agility (humming)
<worn around neck>   a spectral holy symbol of Berronar Truesilver enchanted by Ixy
<worn around neck>   a spectral holy symbol of Berronar Truesilver enchanted by Ixy [78%]             
<worn on body>       some bandedmail bearing a cloak and dagger crest [74%]             
<worn about body>    the cloak of woven time (magic) (glowing) [79%]             
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     a decaying quiver made from cracked leather [80%]             
<worn about waist>   a segmented endurium belt (magic) (glowing) [81%]             
<worn on belt buckle>the black heart of Morklar [superior] (magic)
<worn on arms>       some slime-covered aboleth skin (magic) (glowing)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn on hands>      the gloves of placation of constitution
<worn on finger>     a bone band (magic) (humming)
<worn on finger>     a ring of twisted gray mist
<held>               a gem of reflection [superior] (magic) (illuminating)
<held>               the Totem of Mastery (magic) (glowing)[232h 40m 16s]
<worn on legs>       some stitched leggings of the Knights of the Raven of wisdom (magic)
<worn on feet>       a pair of clawed demon-hide moccasins


< 974h/974H 226v/226V Pos: standing >

< 974h/974H 226v/226V Pos: standing >
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
A young man in leather armor seems to be patrolling the walls.
Frr trots in from the west.
Noz enters from the west.

< 974h/974H 225v/226V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your east.
A religious zealot who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
An elite guard who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 974h/974H 225v/226V Pos: standing >
A religious zealot enters from the west.

< 974h/974H 225v/226V Pos: standing >

< 974h/974H 225v/226V Pos: standing >
A religious zealot leaves west.

< 974h/974H 225v/226V Pos: standing >

< 974h/974H 225v/226V Pos: standing >

< 974h/974H 225v/226V Pos: standing >

< 974h/974H 225v/226V Pos: standing >

< 974h/974H 225v/226V Pos: standing >
Road Under the Southern Tower
Obvious exits: -N# -E -W -U
Noz - The Resistance (Minotaur)(huge) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Noz's head.
*Frr - The Resistance (Centaur)(large) stands in mid-air here.(Gold Aura)
A young man in leather armor seems to be patrolling the walls.

< 974h/974H 225v/226V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
An odd little man, with a shaved head and an orange robe, hums something.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
Frr trots in from the east.
Noz enters from the east.

< 974h/974H 224v/226V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
Frr trots in from the north.
Noz enters from the north.

< 974h/974H 224v/226V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S
Noz enters from the north.

< 974h/974H 225v/226V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -E
Noz enters from the north.

< 974h/974H 223v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 974h/974H 223v/226V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 974h/974H 224v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 974h/974H 225v/226V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -S -W
Noz enters from the west.

< 974h/974H 224v/226V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S
Frr sneaks in from the north.
Noz enters from the north.

< 974h/974H 222v/226V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
Noz enters from the north.

< 974h/974H 220v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 974h/974H 221v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 974h/974H 224v/226V Pos: standing >
Alas, you cannot go that way. . . .

< 974h/974H 225v/226V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
The corpse of A tharnadian illusionist is lying here.
Frr sneaks in from the east.
Noz enters from the east.

< 974h/974H 224v/226V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -S
Noz enters from the north.

< 974h/974H 222v/226V Pos: standing >
 
    M^**^*.^    
     *******.   
      *M+**^**  
       ^M+++++  
      *@+*^*.*  
     M^******.  
   MMMM^***^..  
  MMMMMM*^*..   
   MMMM^^**.    
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.
There is a slight disturbance in the spirit realm here.
Frr trots in from elsewhere.
Noz enters from elsewhere.

< 974h/974H 220v/226V Pos: standing >
 
     *******    
      *M+**^*   
       ^M+++++  
      *P+*^*.*  
     M^@*****.  
   MMMM^***^..  
 MMMMMMM*^*..^  
  MMMMM^^**..   
     MMM^**.    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
The corpse of a swarm of insects is lying here.
Noz enters from the north.

< 974h/974H 220v/226V Pos: standing >
 
      *M+**^    
       ^M++++   
      *M+*^*.*  
     M^******.  
   MMMM@***^..  
 MMMMMMM*^*..^  
 MMMMMM^^**..^  
     MMM^**.^   
    MMMM^**M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Frr sneaks in from the north.
Noz enters from the north.

< 974h/974H 222v/226V Pos: standing >
 
     *M+**^*    
      ^M+++++   
     *M+*^*.**  
    M^******..  
  MMMMP@**^..^  
 MMMMMM*^*..^M  
 MMMMM^^**..^M  
    MMM^**.^M   
   MMMM^*MM^    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Noz enters from the west.

< 974h/974H 221v/226V Pos: standing >
 
      ^M++++    
     *M+*^*.*   
    M^******..  
  MMMM^P**^..^  
 MMMMMM@^*..^M  
 MMMMM^^**..^M  
    MMM^**.^M^  
   MMMM^*MM^M   
     MM^^**^    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Frr sneaks in from the north.
Noz enters from the north.

< 974h/974H 221v/226V Pos: standing >
 
     ^M+++++    
    *M+*^*.**   
   M^******...  
 MMMM^***^..^M  
 MMMMM*@*..^M^  
 MMMM^^**..^M.  
   MMM^**.^M^^  
  MMMM^**M^M.   
    MM^^**^M    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Frr sneaks in from the west.
Noz enters from the west.

< 974h/974H 220v/226V Pos: standing >
 
    *M+*^*.*    
   M^******..   
 MMMM^***^..^M  
 MMMMM*P*..^M^  
 MMMM^^@*..^M.  
   MMM^**.^M^^  
  MMMM^*MM^M.^  
    MM^^**^M^   
     MM^^*.M    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Noz enters from the north.

< 974h/974H 219v/226V Pos: standing >
 
   M^******.    
  MMM^***^..^   
 MMMMM*^*..^M^  
 MMMM^^P*..^M.  
   MMM^@*.^M^^  
  MMMM^*MM^M.^  
    MM^^**^M^.  
     MM^^*.M.   
     MM^**..    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Noz enters from the north.

< 974h/974H 219v/226V Pos: standing >
 
   MM^***^..    
  MMMM*^*..^M   
 MMMM^^**..^M.  
   MMM^P*.^M^^  
  MMMM^@MM^M.^  
    MM^^**^M^.  
     MM^^*.M..  
     MM^**...   
      M^*M..    
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Noz enters from the north.

< 974h/974H 218v/226V Pos: standing >
 
   MMM*^*..^    
  MMM^^**..^M   
   MMM^**.^M^^  
  MMMM^**M^M.^  
    MM^@**^M^.  
     MM^^*.M..  
     MM^**...^  
      M^**...   
      M^^*.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Frr sneaks in from the north.
Noz enters from the north.

< 974h/974H 217v/226V Pos: standing >
 
   MM^^**..^    
   MMM^**.^M^   
  MMMM^**M^M.^  
    MM^P**^M^.  
     MM@^*.M..  
     MM^**...^  
      M^**....  
      M^^*.^.   
      MM^*.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Noz enters from the north.

< 974h/974H 217v/226V Pos: standing >
 
   MMM^**.^M    
  MMMM^**M^M.   
    MM^^**^M^.  
     MMP^*.M..  
     MM@**...^  
      M^**....  
      M^^*.^..  
      MM^*.^.   
       M^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Noz enters from the north.

< 974h/974H 216v/226V Pos: standing >
 
   MMM^**M^M    
    MM^^**^M^   
     MM^^*.M..  
     MMP**...^  
      M@**....  
      M^^*.^..  
      MM^*.^..  
       M^^.^.   
       M^^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Noz enters from the north.

< 974h/974H 215v/226V Pos: standing >
 
    MM^^**^M    
     MM^^*.M.   
     MM^**...^  
      MP**....  
      M@^*.^..  
      MM^*.^..  
       M^^.^..  
       M^^.^.   
      M^^.^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Frr sneaks in from the north.
Noz enters from the north.

< 974h/974H 215v/226V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 974h/974H 216v/226V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 974h/974H 217v/226V Pos: standing >
 
   MM^^**^M^    
    MM^^*.M..   
    MM^**...^.  
     M^**.....  
     MP@*.^...  
     MM^*.^...  
      M^^.^...  
      M^^.^..   
     M^^.^..    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Noz enters from the west.

< 974h/974H 217v/226V Pos: standing >
 
    MM^^*.M.    
    MM^**...^   
     M^**.....  
     M^P*.^...  
     MM@*.^...  
      M^^.^...  
      M^^.^..^  
     M^^.^...   
     M^^^^^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Noz enters from the north.

< 974h/974H 216v/226V Pos: standing >
 
    MM^**...    
     M^**....   
     M^^*.^...  
     MMP*.^...  
      M@^.^...  
      M^^.^..^  
     M^^.^....  
     M^^^^^..   
     ...^...    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Noz enters from the north.

< 974h/974H 215v/226V Pos: standing >
 
     M^**...    
     M^^*.^..   
     MM^*.^...  
      MP^.^...  
      M@^.^..^  
     M^^.^....  
     M^^^^^...  
     ...^....   
     P.^..^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Noz enters from the north.

< 974h/974H 215v/226V Pos: standing >
 
     M^^*.^.    
     MM^*.^..   
      M^^.^...  
      MP^.^..^  
     M^@.^....  
     M^^^^^...  
     ...^.....  
     P.^..^..   
     S..^.^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Noz enters from the north.

< 974h/974H 214v/226V Pos: standing >
 
     MM^*.^.    
      M^^.^..   
      M^^.^..^  
     M^P.^....  
     M^@^^^...  
     ...^.....  
     P.^..^...  
     S..^.^..   
    ^..^.^.^    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Noz enters from the north.

< 974h/974H 214v/226V Pos: standing >
 
      M^^.^.    
      M^^.^..   
     M^^.^....  
     M^P^^^...  
     ..@^.....  
     P.^..^...  
     S..^.^...  
    ^..^.^.^.   
    ^^^...^^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
Noz enters from the north.

< 974h/974H 213v/226V Pos: standing >
 
      M^^.^.    
     M^^.^...   
     M^^^^^...  
     ..P^.....  
     P.@..^...  
     S..^.^...  
    ^..^.^.^..  
    ^^^...^^.   
   ^^^^^^.^.    
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
Frr sneaks in from the north.
Noz enters from the north.

< 974h/974H 212v/226V Pos: standing >
 
       M^^.^    
      M^^.^..   
      M^^^^^..  
      ...^....  
      P@P..^..  
      S..^.^..  
     ^..^.^.^.  
     ^^^...^^   
    ^^^^^^.^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -N -E -S -W
There is a slight disturbance in the spirit realm here.
Noz enters from the east.

< 974h/974H 212v/226V Pos: standing >
 
        M^^.    
       M^^.^.   
       M^^^^^.  
       ...^...  
       @P^..^.  
       S..^.^.  
      ^..^.^.^  
      ^^^...^   
     ^^^^^^.    
A Small Sandy Beach
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a barbarian mercenary is lying here.
[2] The corpse of a swarm of insects is lying here.
The corpse of an elite human soldier is lying here.
The Yacht Bandido! floats here.
The Sloop Chickens Rage floats here.
A Kobold (small) Legionnaire of The Empire stands in mid-air here.(Red Aura)
*Ixy - The Resistance (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Frr trots in from the east.
Noz enters from the east.

< 974h/974H 211v/226V Pos: standing >
Noz topples over himself as he tries to bash a Kobold.

< 974h/974H 212v/226V Pos: standing >
Your forefathers manifest themselves in an attempt to protect you!
You snap into visibility.
A Kobold dances an acrobatic maneuver in battle, tripping you.
However, you take a Kobold down with you!

< 974h/974H 218v/226V Pos: sitting >
< T: Lurt TP: sit TC:excellent E: A Kobold sit EP:  few wounds >
 You miss a Kobold.
You snap into visibility.

< 974h/974H 219v/226V Pos: sitting >
< T: Lurt TP: sit TC:excellent E: A Kobold sit EP:  few wounds >
 Noz clambers to his feet.

< 974h/974H 219v/226V Pos: sitting >
< T: Lurt TP: sit TC:excellent E: A Kobold sit EP:  few wounds >
 You snap into visibility.
-=[A Kobold's weak pierce grazes you.]=-
A Kobold avoids being bashed by Noz, who loses his balance and falls.

< 973h/974H 219v/226V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: A Kobold sit EP:  few wounds >
 Ixy starts casting a spell.

< 973h/974H 219v/226V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: A Kobold sit EP:  few wounds >
 You snap into visibility.
[Damage:  1 ] -=[Your punch grazes a Kobold.]=-

< 973h/974H 219v/226V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: A Kobold sit EP:  few wounds >
 You snap into visibility.
-=[A Kobold's crude pierce grazes you.]=-
[Damage:  1 ] A Kobold ignites into black flames as he hits you!

< 971h/974H 219v/226V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: A Kobold sit EP:  few wounds >
 Ixy completes his spell...
Ixy utters the words 'yjrr pzar'
Ixy snaps into visibility.
The might of Ixy's god is thrust upon a Kobold, causing massive damage!

< 971h/974H 219v/226V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: A Kobold sit EP:  nasty wounds >
 A Duergar disembarks from the Yacht Bandido!.

< 971h/974H 219v/226V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: A Kobold sit EP:  nasty wounds >
 You can't do this sitting!

< 971h/974H 219v/226V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: A Kobold sit EP:  nasty wounds >
 Ixy starts casting a spell.
You can't do this sitting!

< 971h/974H 219v/226V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: A Kobold sit EP:  nasty wounds >
 You snap into visibility.
-=[A Kobold's fine pierce grazes you.]=-
[Damage:  1 ] A Kobold ignites into black flames as he hits you!
-=[A Kobold's pierce grazes you.]=-
[Damage:  1 ] A Kobold ignites into black flames as he hits you!
You can't do this sitting!

< 964h/974H 219v/226V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: A Kobold sit EP:  nasty wounds >
 You can't do this sitting!

< 964h/974H 219v/226V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: A Kobold sit EP:  nasty wounds >
 Frr suddenly attacks a Kobold!
Frr snaps into visibility.
Frr's decent slash wounds a Kobold.
Frr's decent slash wounds a Kobold.

< 964h/974H 219v/226V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: A Kobold sit EP:  nasty wounds >
 You clamber to your feet.

< 964h/974H 219v/226V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: A Kobold sit EP:  nasty wounds >
 You miss a Kobold.
[Damage:  1 ] -=[Your punch grazes a Kobold.]=-

< 964h/974H 219v/226V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: A Kobold sit EP:  nasty wounds >
 You start chanting...
You snap into visibility.

< 964h/974H 219v/226V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: A Kobold sit EP:  nasty wounds >
 Ixy completes his spell...
Ixy utters the words 'yjrr pzar'
Ixy snaps into visibility.
The might of Ixy's god is thrust upon a Kobold, causing massive damage!

< 964h/974H 219v/226V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: A Kobold sit EP: pretty hurt >
 Casting: arieks shattering iceball *
A Kobold misses you.
Looking panicked, a Kobold scrambles madly to his feet!
A swarm of insects disembarks from the Yacht Bandido!.

< 964h/974H 219v/226V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: A Kobold sta EP: pretty hurt >
 Ixy starts casting a spell.

< 964h/974H 219v/226V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: A Kobold sta EP: pretty hurt >
 Noz says 'reduce'
Noz whispers 'reduce' to cloak of the stalker...
Noz shrinks to about half his normal size!

< 964h/974H 219v/226V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: A Kobold sta EP: pretty hurt >
 You snap into visibility.
You complete your spell...
You point at a Kobold.
[Damage: 155 ] Your iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
A swarm of insects leaves east.
Noz clambers to his feet.

< 964h/974H 219v/226V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: A Kobold sta EP:  awful >
 A Kobold parries Frr's lunge at him.
Frr's impressive slash causes a Kobold to grimace in pain.
A Kobold is slashed into two by a master stroke performed by Frr.
A Kobold's nasty-looking stiletto was completely destroyed by the massive blow!
A Kobold's hardened stone girth from the Great Realm of Duris was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!