The death of [46 Holyman] Villin The Resistance (Dwarf)

in Talerenn Way

from the perspective of [52 Decay Priest] Iruz The Empire of Lloth (Orc)

<worn around neck>   a symbol of domination [modified] (magic) (humming)
<worn around neck>   an unholy amulet of Drull [poor] (magic)
<worn about body>    the cloak of the overseer (magic) (glowing)
<worn on back>       a large leather backpack
<worn on finger>     a ring of Sekhmet [modified]

Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  Talerenn continues southward
from here, towards more shops and houses, while the tall towers of
the palace are visible to the north.
Obvious exits: -North -South
Eilek enters from the south.
Nel enters from the south.
Kann enters from the south.

< 763h/763H 164v/166V Pos: standing >

< 763h/763H 164v/166V Pos: standing >
You quickly scan the area.
A crazy man who is close by to your north.
A retired sailor who is close by to your north.
A retired sailor who is close by to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A young guard who is close by to your south.
A wealthy man who is close by to your south.
Blikk who is close by to your south.
An elven woman who is close by to your south.
A young guard who is rather far off to your south.
A young girl who is rather far off to your south.
A young guard who is rather far off to your south.
A retired sailor who is in the distance to your south.

< 763h/763H 165v/166V Pos: standing >
You quickly scan the area.
A crazy man who is close by to your north.
A retired sailor who is close by to your north.
A retired sailor who is close by to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A huge guard who is not far off to your north.
A young guard who is close by to your south.
A wealthy man who is close by to your south.
Blikk who is close by to your south.
An elven woman who is close by to your south.
A young guard who is rather far off to your south.
A young girl who is rather far off to your south.
A young guard who is rather far off to your south.
A retired sailor who is in the distance to your south.

< 763h/763H 166v/166V Pos: standing >
Blikk enters from the south.

< 763h/763H 166v/166V Pos: standing >

< 763h/763H 166v/166V Pos: standing >
A wealthy man enters from the south.

< 763h/763H 166v/166V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
   The palace stands tall just to the north, the two gleaming towers
extending high into the sky.  Two huge gates of iron enclose the palace,
keeping the unwanted out, while the stone walls stretch far to the east
and west.  Many visitors to the city stop here, wanting a closer look
at the palace itself, crowded by the guards and merchants and others
awaiting entry into the gates.  Talerenn Way continues southward towards
a large intersection, while two smaller watchtowers stand opposite each
other along this stretch of the street.
Obvious exits: -North -East# -South -West#
A man with an insane spark in his eye darts about.(Gold Aura)
An old sailor looks uneasy on land here.
An old sailor looks uneasy on land here.
Eilek enters from the south.
Nel enters from the south.
Blikk enters from the south.
Kann enters from the south.

< 763h/763H 165v/166V Pos: standing >

< 763h/763H 165v/166V Pos: standing >
A wealthy man enters from the south.

< 763h/763H 165v/166V Pos: standing >
You quickly scan the area.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A young guard who is not far off to your south.
An elven woman who is not far off to your south.
A young guard who is in the distance to your south.
A young girl who is in the distance to your south.
A young guard who is in the distance to your south.

< 763h/763H 165v/166V Pos: standing >
You quickly scan the area.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A huge guard who is close by to your north.
A young guard who is not far off to your south.
An elven woman who is not far off to your south.
A young guard who is in the distance to your south.
A young girl who is in the distance to your south.
A young guard who is in the distance to your south.

< 763h/763H 165v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 165v/166V Pos: standing >
Ok.

< 763h/763H 165v/166V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Bottom of The Guard Watchtower
</map>
Bottom of The Guard Watchtower
   The city guards come here to take their breaks, for a quick
nap or just a rest.  A few foldup beds and wooden chairs, both
appear quite uncomfortable.  A ladder leads up to more barraks,
then up the lookout tower.  The street is back west.
Obvious exits: -West -Up
A few drops of fresh blood are scattered around the area.
[2] The corpse of a city guard is lying here.
Eilek enters from the west.
Nel enters from the west.
Blikk enters from the west.
Kann enters from the west.

< 763h/763H 165v/166V Pos: standing >

< 763h/763H 165v/166V Pos: standing >
You quickly scan the area.
A crazy man who is close by to your west.
A retired sailor who is close by to your west.
A retired sailor who is close by to your west.
A burly guard who is not far off above you.

< 763h/763H 165v/166V Pos: standing >
You quickly scan the area.
A crazy man who is close by to your west.
A retired sailor who is close by to your west.
A retired sailor who is close by to your west.
A burly guard who is not far off above you.

< 763h/763H 165v/166V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
   The palace stands tall just to the north, the two gleaming towers
extending high into the sky.  Two huge gates of iron enclose the palace,
keeping the unwanted out, while the stone walls stretch far to the east
and west.  Many visitors to the city stop here, wanting a closer look
at the palace itself, crowded by the guards and merchants and others
awaiting entry into the gates.  Talerenn Way continues southward towards
a large intersection, while two smaller watchtowers stand opposite each
other along this stretch of the street.
Obvious exits: -North -East -South -West#
A man with an insane spark in his eye darts about.(Gold Aura)
An old sailor looks uneasy on land here.
An old sailor looks uneasy on land here.
Eilek enters from the east.
Nel enters from the east.
Blikk enters from the east.
Kann enters from the east.

< 763h/763H 164v/166V Pos: standing >

< 763h/763H 164v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 165v/166V Pos: standing >
A crazy man leaves north.
Ok.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
It's already closed!

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
Ok.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
It's already closed!

< 763h/763H 166v/166V Pos: standing >
It's already closed!

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The first hint of daylight can be seen on the northern horizon.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
It's already closed!

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
A wealthy man enters from the north.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
It's already closed!

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
Blikk opens the door.
Eilek opens the door.
Ok.

< 763h/763H 166v/166V Pos: standing >
It's already closed!

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
Eilek opens the door.
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
Blikk opens the door.
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
A retired sailor leaves south.
Eilek opens the door.
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
A retired sailor leaves north.
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
Nel leaves east.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
The door seems to be closed.

< 763h/763H 166v/166V Pos: standing >
Eilek opens the door.

<map>
Zone: City of Torrhan.
Room: Bottom of The Guard Watchtower
</map>

<map>
Zone: City of Torrhan.
Room: Bottom of The Guard Watchtower
</map>
Bottom of The Guard Watchtower
   The city guards come here to take their breaks, for a quick
nap or just a rest.  A few foldup beds and wooden chairs, both
appear quite uncomfortable.  A ladder leads up to more barraks,
then up the lookout tower.  The street is back east.
Obvious exits: -East -Up
Fresh blood splatters cover the area.
The corpse of a city guard is lying here.
A Dwarf (medium) stands here.(Gold Aura)
A Dwarf (medium) stands here.
A Dwarf (medium) stands here (Newbie).(Gold Aura)
A Gnome (small) stands, floating here.(Gold Aura)
The wraith of a goshawk stands here. (minion) (Red Aura)
*The wraith of a cheetah stands here. (minion) (Red Aura)
You sense a lifeform nearby.
A city guard crouches here.
Eilek enters from the east.
Blikk enters from the east.
Kann enters from the east.
A Gnome starts casting a spell.

< 763h/763H 165v/166V Pos: standing >
A Dwarf closes the door.

< 763h/763H 165v/166V Pos: standing >
A Dwarf closes the door.
I see nothing suitable there.

< 763h/763H 165v/166V Pos: standing >
Blikk opens the door.
A Dwarf closes the door.
Alas, you cannot go that way. . . .

< 763h/763H 165v/166V Pos: standing >
A Gnome completes his spell...
A Gnome utters the word 'hzrzsafh'
A Gnome slowly fades out of existence.
Blikk opens the door.
A Dwarf closes the door.

< 763h/763H 165v/166V Pos: standing >
The wraith of a goshawk fades from your mortal viewing...
Kann starts casting an offensive spell.
Kann snaps into visibility.

< 763h/763H 165v/166V Pos: standing >
Nel enters from the east.

< 763h/763H 165v/166V Pos: standing >

< 763h/763H 165v/166V Pos: standing >
Kann completes his spell...
Kann utters the words 'buoblg qfjgpuio paie'
A Dwarf is encircled by a huge fist sent by Kann, which begins to crush his body.
Eilek starts casting an offensive spell.
Eilek snaps into visibility.

< 763h/763H 165v/166V Pos: standing >
A Thri-Kreen enters from above.

< 763h/763H 165v/166V Pos: standing >
Blikk starts casting an offensive spell.
Blikk snaps into visibility.
A Thri-Kreen leaves east.

< 763h/763H 165v/166V Pos: standing >
A wealthy man enters from the east.

< 763h/763H 165v/166V Pos: standing >
Kann starts casting an offensive spell.

< 763h/763H 165v/166V Pos: standing >
A wealthy man recognizes Blikk, and charges to attack!
A wealthy man suddenly attacks Blikk!
A wealthy man's weak punch grazes Blikk.
A Dwarf leaves east.

< 763h/763H 165v/166V Pos: standing >
Blikk stops invoking abruptly!
Eilek stops invoking abruptly!
Nel closes the door.

< 763h/763H 165v/166V Pos: standing >
Kann stops invoking abruptly!

< 763h/763H 165v/166V Pos: standing >
Eilek starts casting an offensive spell.

< 763h/763H 165v/166V Pos: standing >
Kann starts casting an offensive spell.
A Dwarf opens the door.

< 763h/763H 165v/166V Pos: standing >
A city guard rises to his feet.
A city guard assists a wealthy man heroically.
A city guard suddenly attacks Blikk!
A city guard's decent punch wounds Blikk.
Nel closes the door.

< 763h/763H 165v/166V Pos: standing >
It's already closed!

< 763h/763H 165v/166V Pos: standing >
It's already closed!

< 763h/763H 165v/166V Pos: standing >
Kann completes his spell...
Kann utters the words 'buoblg qfjgpuio paie'
A Dwarf is encircled by a huge fist sent by Kann, which begins to crush his body.
A Dwarf fills with BloodLust
Eilek completes his spell...
Eilek utters the words 'abrauztg gpahhzfuio uqzbarr'
Eilek points at a Dwarf.
The force of Eilek's iceball shatters any hopes a Dwarf had of living a long and happy life.
A Dwarf is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a Dwarf dies in agony.
A Dwarf stops following someone.

< 763h/763H 165v/166V Pos: standing >

< 763h/763H 165v/166V Pos: standing >
A wealthy man's weak punch wounds Blikk.
A wealthy man's punch wounds Blikk.
A wealthy man kicks Blikk in the stomach, rendering him breathless.
Nel closes the door.
A Dwarf leaves east.

< 763h/763H 165v/166V Pos: standing >
A wealthy man dodges Blikk's attack.
Nel gets a rugged adventurers satchel from the corpse of Popple.
Nel gets a two-handed sword from the corpse of Popple.
Nel gets a duergar skin belt from the corpse of Popple.
Nel gets a boar skin cloak from the corpse of Popple.
Nel gets some stuff from the corpse of Popple.
You failed.

< 763h/763H 165v/166V Pos: standing >
A city guard misses Blikk.
A city guard misses Blikk.
A city guard misses a kick at Blikk due to his small size.
Bottom of The Guard Watchtower
Obvious exits: -East -Up
Fresh blood splatters cover the area.
The corpse of a Mountain Dwarf is lying here.
The corpse of a city guard is lying here.
A wealthy man stands here, fighting Blikk.
*Nel (Duergar)(medium) stands in mid-air here.(Red Aura)
Kann (Kobold)(tiny) stands in mid-air here.(Red Aura)
Blikk (Orc)(medium) stands in mid-air here, fighting a wealthy man.(Red Aura)
Eilek (Duergar)(medium) stands in mid-air here.(Red Aura)
*The wraith of a goshawk stands here. (minion) (Red Aura)
*The wraith of a cheetah stands here. (minion) (Red Aura)
You sense a lifeform nearby.
A city guard stands here, fighting Blikk.

< 763h/763H 165v/166V Pos: standing >
A Githzerai clambers to his feet.

< 763h/763H 165v/166V Pos: standing >
A Githzerai leaves up.
The wraith of a cheetah leaves up.
The wraith of a goshawk leaves up.

< 763h/763H 165v/166V Pos: standing >
A wealthy man's crude punch wounds Blikk.
A wealthy man's decent punch wounds Blikk.

< 763h/763H 165v/166V Pos: standing >
Eilek leaves east.
Nel leaves east.
Kann leaves east.

< 763h/763H 165v/166V Pos: standing >
Blikk misses a wealthy man.

< 763h/763H 165v/166V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Guard Watchtower
</map>

<map>
Zone: City of Torrhan.
Room: The Guard Watchtower
</map>
The Guard Watchtower
   The city guards come here to take their breaks, for a quick
nap or just a rest.  A few foldup beds and wooden chairs, both
appear quite uncomfortable.  A ladder leads down to more barraks,
then up the lookout tower.
Obvious exits: -Up -Down
*The wraith of a goshawk stands here. (minion) (Red Aura)
*The wraith of a cheetah stands here. (minion) (Red Aura)
A Githzerai (medium) stands here. (casting) (Red Aura)

< 763h/763H 164v/166V Pos: standing >
A Githzerai completes his spell...
A Githzerai utters the word 'hzrzsafh'
A Githzerai slowly fades out of existence.
Blikk floats in from below.

<map>
Zone: City of Torrhan.
Room: The Western Guard Watchtower
</map>

<map>
Zone: City of Torrhan.
Room: The Western Guard Watchtower
</map>
The Western Guard Watchtower
   No chairs can be found here, forcing the guards to stand
on their watches.  From here you can overlook most of the
city.  Market square lies a ways to the south, the docks
and beach to the southwest, and a forest to the southeast.
A cover protects the guards from rain.  Some barracks are
just below you here.
Obvious exits: -Down
A burly guard watches over the city here.

< 763h/763H 163v/166V Pos: standing >

< 763h/763H 163v/166V Pos: standing >

<map>
Zone: City of Torrhan.
Room: The Guard Watchtower
</map>

<map>
Zone: City of Torrhan.
Room: The Guard Watchtower
</map>
The Guard Watchtower
   The city guards come here to take their breaks, for a quick
nap or just a rest.  A few foldup beds and wooden chairs, both
appear quite uncomfortable.  A ladder leads down to more barraks,
then up the lookout tower.
Obvious exits: -Up -Down
Blikk (Orc)(medium) stands in mid-air here, fighting the wraith of a goshawk.(Red Aura)
The wraith of a goshawk stands in mid-air here, fighting Blikk. (minion) (Red Aura)
*The wraith of a cheetah stands here. (minion)  (casting) (Red Aura)

< 763h/763H 165v/166V Pos: standing >

< 763h/763H 165v/166V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Bottom of The Guard Watchtower
</map>

<map>
Zone: City of Torrhan.
Room: Bottom of The Guard Watchtower
</map>
Bottom of The Guard Watchtower
   The city guards come here to take their breaks, for a quick
nap or just a rest.  A few foldup beds and wooden chairs, both
appear quite uncomfortable.  A ladder leads up to more barraks,
then up the lookout tower.  The street is back east.
Obvious exits: -East -Up
Fresh blood splatters cover the area.
The corpse of a Mountain Dwarf is lying here.
The corpse of a city guard is lying here.
A man of wealth stands about doing nothing.
A young city guard takes a short break here.

< 763h/763H 164v/166V Pos: standing >
Alas, you cannot go that way. . . .

< 763h/763H 164v/166V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
   The palace stands tall just to the north, the two gleaming towers
extending high into the sky.  Two huge gates of iron enclose the palace,
keeping the unwanted out, while the stone walls stretch far to the east
and west.  Many visitors to the city stop here, wanting a closer look
at the palace itself, crowded by the guards and merchants and others
awaiting entry into the gates.  Talerenn Way continues southward towards
a large intersection, while two smaller watchtowers stand opposite each
other along this stretch of the street.
Obvious exits: -North -East# -South -West
Kann (Kobold)(tiny) stands in mid-air here.(Red Aura)
*Nel (Duergar)(medium) stands in mid-air here.(Red Aura)
Eilek (Duergar)(medium) stands in mid-air here.(Red Aura)
A man with an insane spark in his eye darts about.(Gold Aura)

< 763h/763H 164v/166V Pos: standing >

< 763h/763H 164v/166V Pos: standing >
Kann leaves south.

< 763h/763H 165v/166V Pos: standing >
A Dwarf enters from the south.

< 763h/763H 166v/166V Pos: standing >
A Dwarf leaves north.

< 763h/763H 166v/166V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  Talerenn continues southward
from here, towards more shops and houses, while the tall towers of
the palace are visible to the north.
Obvious exits: -North -South
A Dwarf (medium) stands here.(Gold Aura)
A young member of the city guard strolls by here.
An old sailor looks uneasy on land here.
Eilek enters from the north.
Nel enters from the north.

< 763h/763H 165v/166V Pos: standing >
Eilek starts casting a spell.
A Dwarf leaves north.

< 763h/763H 165v/166V Pos: standing >
Eilek stops invoking abruptly!

< 763h/763H 165v/166V Pos: standing >

< 763h/763H 165v/166V Pos: standing >
A retired sailor leaves north.

< 763h/763H 165v/166V Pos: standing >
Kann enters from the south.

< 763h/763H 165v/166V Pos: standing >
Nel leaves south.
A Dwarf enters from the north.

< 763h/763H 165v/166V Pos: standing >
A Dwarf leaves south.

< 763h/763H 165v/166V Pos: standing >
Nel enters from the south.
Eilek leaves south.
Nel leaves south.
Kann leaves south.

< 763h/763H 165v/166V Pos: standing >
Eilek enters from the south.
Nel enters from the south.
Kann enters from the south.
Slay whom?

< 763h/763H 165v/166V Pos: standing >
Kann leaves south.
Slay whom?

< 763h/763H 165v/166V Pos: standing >
Nel leaves south.

< 763h/763H 165v/166V Pos: standing >

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>

<map>
Zone: City of Torrhan.
Room: Talerenn Way
</map>
Talerenn Way
   Talerenn Way continues north and south from here, busy with the
bustle of townsmen, sailors, merchants, and other visitors making
their way about.  While small shops can still be seen along this
street, it's mainly taken up by houses.  Talerenn intersects just to
the south of here, while the tall towers of the palace are visible
to the north.  A small shop lies to the east.
Obvious exits: -North -East -South
A greyish stone wall is here to the south. (magic)
*Nel (Duergar)(medium) stands in mid-air here.(Red Aura)
Kann (Kobold)(tiny) stands in mid-air here, fighting a Dwarf.(Red Aura)
A Dwarf (medium) stands here, fighting Kann.(Gold Aura)
An elven woman shops around town here.(Gold Aura)
Eilek enters from the north.

< 763h/763H 164v/166V Pos: standing >
Nel starts casting a spell.
Nel snaps into visibility.
A Dwarf attempts to flee.
A Dwarf leaves north.

< 763h/763H 164v/166V Pos: standing >
Nel completes her spell...
Nel utters the words 'jiparl xafe'
Nel sends an elven woman reeling with an unholy word.
an elven woman seems to be blinded!
An elven woman turns pale as some magical force occupies her body, causing all motion to halt.

< 763h/763H 165v/166V Pos: standing >
A Dwarf enters from the north.

< 763h/763H 165v/166V Pos: standing >
A Dwarf tries to destroy a greyish stone wall...

< 763h/763H 166v/166V Pos: standing >
You miss a Dwarf.

< 763h/763H 166v/166V Pos: standing >
< T: Iruz TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 Eilek suddenly attacks a Dwarf!
Eilek misses a Dwarf.

< 763h/763H 166v/166V Pos: standing >
< T: Iruz TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 Kann starts casting an offensive spell.

< 763h/763H 166v/166V Pos: standing >
< T: Iruz TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 Nel starts casting a spell.

< 763h/763H 166v/166V Pos: standing >
< T: Iruz TP: sta TC:excellent E: A Dwarf sta EP: few scratches >
 Kann completes his spell...
Kann utters the words 'buoblg qfjgpuio paie'
A Dwarf is encircled by a huge fist sent by Kann, which begins to crush his body.

< 763h/763H 166v/166V Pos: standing >
< T: Iruz TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 A Dwarf misses you.
You miss a Dwarf.
A Dwarf just barely gets his shield up to block your attack.

< 763h/763H 166v/166V Pos: standing >
< T: Iruz TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 A Dwarf barely blocks Eilek's lunge at him.
C'mon, you are doing it all the time!

< 763h/763H 166v/166V Pos: standing >
< T: Iruz TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 Kann starts casting an offensive spell.
You start chanting...

< 763h/763H 166v/166V Pos: standing >
< T: Iruz TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 A young guard enters from the north.
Blikk enters from the north.
Eilek starts casting a spell.

< 763h/763H 166v/166V Pos: standing >
< T: Iruz TP: sta TC:excellent E: A Dwarf sta EP:  awful >
 Nel completes her spell...
Nel utters the words 'yjrr pzar'
The power of Nel's god destroys a Dwarf's body which explodes, leaving only a pool of blood and sinew!
A Dwarf is dead! R.I.P.
You receive your share of experience.