The death of [51 Dark Knight] Saarano The Empire of Lloth (Duergar)

in A Dark Forest with Tall Evergreens

from the perspective of [56 Defender] Bryken The Resistance (Human)

<worn as a badge>    an ever-watching eye [superior] (glowing) (humming) [63%]             
<worn on head>       the helm of the Pit of constitution (magic) (glowing) [89%]             
<worn on eyes>       a sapphire encrusted eye [65%]             
<worn in ear>        an aboleth's shrunken head (magic) [83%]             
<worn in ear>        a lightning earring [modified] [56%]             
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[239h 15m 45s]
<worn around neck>   a necklace of dangling bones and relics [superior] (magic) (humming) [82%]             
<worn around neck>   an amulet of creation [superior] (magic) (humming) [88%]             
<worn on body>       a ghostly suit of armor (invis) (glowing) [79%]             
<worn about body>    a long, flowing cape of hellfire [poor] (magic) (glowing) [62%]             
<worn as quiver>     the ancient quiver of Oberon, the elven king (humming) (illuminating) [72%]             
<worn about waist>   a belt of iron solidarity (magic)[409h 5m 10s]
<worn on belt buckle>a longsword named 'the Answerer' [superior] (magic) (glowing) (holy) [86%]             
<worn on arms>       a transparent sheen of slime [57%]             
<held as shield>     the holy shield of blessed defense (magic) (glowing) (humming) (illuminating) [74%]             
<worn around wrist>  a delicate chrome bracelet (magic) [65%]             
<worn around wrist>  a bracer bearing the seal of Bozk (magic) [55%]             
<worn on hands>      some gloves of rage (magic) [62%]             
<worn on finger>     a ring of regeneration [superior] (magic) (glowing)
<worn on finger>     a ring of invisibility [superior] (magic) [84%]             
<primary weapon>     the sword of fire and flame (magic) (glowing) (holy)[470h 37m 8s]
<worn on legs>       some mithril and dragonscale leg plates (magic) [28%]             
<worn on feet>       the boots of inertia (magic) (glowing)[470h 37m 9s]

The Road Leading From Tharnadia
Obvious exits: -N -W
Puddles of fresh blood cover the ground.

< 555h/985H 165v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 555h/985H 165v/165V Pos: standing >
You see nothing special...

< 555h/985H 165v/165V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a winged hellhound is lying here.
The corpse of an Orc is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a Human is lying here.
Qad (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.

< 554h/983H 165v/165V Pos: standing >
Looks like an exit.
You extend your sights southward.
The Road Leading From Tharnadia
Obvious exits: -N -S
Fresh blood covers everything in the area.
*Aceldama (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A short stocky flaming humanoid is moving about here. (minion) (Red Aura)
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)

< 554h/983H 165v/165V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a winged hellhound is lying here.
The corpse of an Orc is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a Human is lying here.
Qad (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.

< 554h/983H 165v/165V Pos: standing >
Pilts leaves east.
You follow Laz.

The Road Leading From Tharnadia
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
Qad enters from the west.

< 552h/981H 165v/165V Pos: standing >
Laz starts casting a spell.

< 552h/981H 165v/165V Pos: standing >
You stop following Laz.
You now follow Laz.

< 550h/979H 165v/165V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
Qad (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*Laz (Human)(medium) stands in mid-air here. (casting) (Gold Aura)
An impenetrable globe of darkness floats near Laz's head.

< 550h/979H 165v/165V Pos: standing >
Laz completes his spell...
Laz utters the words 'yjrr pzar'
A torrent of divine energy flows from Laz into your body, and your wounds begin to heal!

< 869h/979H 165v/165V Pos: standing >
Small tendrils of smoke flick out of your mouth.

< 867h/977H 165v/165V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
Qad (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.

< 867h/977H 165v/165V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Laz.

< 867h/977H 165v/165V Pos: standing >
You are now guarding Laz!

< 865h/975H 165v/165V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
Qad (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.

< 865h/975H 165v/165V Pos: standing >
Laz starts casting a spell.

< 864h/973H 165v/165V Pos: standing >

< 864h/973H 165v/165V Pos: standing >
Laz completes his spell...
Laz utters the words 'yjrr pzar'
A torrent of divine energy flows from Laz into your body, and your wounds begin to heal!
The Road Leading From Tharnadia
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
Qad (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.

< 972h/973H 165v/165V Pos: standing >
Qad stops using a large leather backpack.

< 970h/971H 165v/165V Pos: standing >
Pilts stops using the sunhorn of life [modified].
Qad gets a slab of beef from his large leather backpack.

< 970h/971H 165v/165V Pos: standing >
Pilts grabs the sunhorn of life [modified].
Qad eats a slab of beef.

< 970h/971H 165v/165V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by Laz.
Pilts starts playing the sunhorn of life [modified] and singing aloud.
Qad straps a large leather backpack to his back.

< 970h/971H 165v/165V Pos: standing >

		Score information for Bryken

Level: 51   Race: Human   Class: Paladin Warrior  Sex: Male
Hit points: 968(969)  Moves: 165(165)
Coins carried:   54 platinum    40 gold     9 silver     6 copper
Coins in bank:  566 platinum   169 gold    13 silver     9 copper
Playing time: 4 days / 15 hours/ 0 minutes
Received data: 2.0076 MB this session.
Send data:     0.0053 MB this session.
Compression ratio: none
Title: - The Resistance
Group Leader: Laz
Followers:
   a magnificent heavy warhorse
Status:  Standing in a magnificent heavy warhorse's saddle.
         Sanctuary Negative Shielded Fireshielded
Epic points: 4921  Skill points: 20
Epic Bonus: Epic Points Bonus (22.64%)
Frags:   +1.85   Deaths:   17
Consenting: Laz
Detecting:       Illusions Invisible Evil Good Magic Life
Protected from:  Evil Fire Cold Gas Acid Living Animals
Enchantments:    Inertial-Barrier Ultravision Farsee Armor Aware Haste Waterbreathing
Songs:    Song of Revelation
Stat Pool timeout: 0:00:00
Bartender Quests Remaining: 6
Combat Pulse:   15 Spell Pulse:  1.00 
Leaderboard Points: 1414 
Paladin auras:   Battle Lust
Guarding: Laz

Active Spells:
--------------
faerie fire (3 minutes)
biofeedback (less than a minute remaining)
soulshield (25 minutes)
vitality (9 minutes)
sanctuary (less than a minute remaining)
barkskin (7 minutes)
armor (2 minutes)
bless (20 minutes)


< 968h/969H 165v/165V Pos: standing >
You start chanting...

< 969h/969H 165v/165V Pos: standing >
Casting: holy sword 

< 967h/967H 165v/165V Pos: standing >
You complete your spell...
Holiness flows down from the heavens, and imbues your sword with might!

< 965h/965H 165v/165V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
Qad (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.

< 965h/965H 165v/165V Pos: standing >
Pilts sings a song to protect him from the world.
Qad begins to shimmer.
Qad's flesh melds with conjured rocks, turning it to stone.
You begin to shimmer.
Bands of AMAZINGLY strong armor wrap around you.
a magnificent heavy warhorse begins to shimmer.
a magnificent heavy warhorse's flesh melds with conjured rocks, turning it to stone.
Pilts begins to shimmer.
Pilts's flesh melds with conjured rocks, turning it to stone.
Laz begins to shimmer.

< 965h/965H 165v/165V Pos: standing >

< 963h/963H 165v/165V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -N -W
Puddles of fresh blood cover the ground.
Qad (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.

< 961h/961H 165v/165V Pos: standing >
You quickly scan the area.
You see nothing.

< 961h/961H 165v/165V Pos: standing >

< 961h/961H 165v/165V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Road Leading From Tharnadia
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a winged hellhound is lying here.
The corpse of an Orc is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a Human is lying here.

< 959h/959H 165v/165V Pos: standing >
Laz sneaks west.
You follow Laz.

The Road Leading From Tharnadia
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a winged hellhound is lying here.
The corpse of an Orc is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a Human is lying here.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
Pilts enters from the east.
Qad enters from the east.

< 959h/959H 165v/165V Pos: standing >
It appears to be the corpse of a winged hellhound.
Nothing.

< 957h/957H 165v/165V Pos: standing >
A flaming Azer enters from the east.
A mithril statue of Laduguer enters from the east.

< 957h/957H 165v/165V Pos: standing >
Aceldama sneaks south.
A flaming Azer leaves south.
A mithril statue of Laduguer leaves south.

< 957h/957H 165v/165V Pos: standing >
It appears to be the corpse of Pille.
Nothing.

< 955h/955H 165v/165V Pos: standing >
The Road Leading From Tharnadia
Obvious exits: -E -S
A few drops of fresh blood are scattered around the area.
The corpse of a winged hellhound is lying here.
The corpse of an Orc is lying here.
The corpse of a Drow Elf is lying here.
The corpse of a Human is lying here.
Qad (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Pilts (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Pilts's head.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.

< 955h/955H 165v/165V Pos: standing >

< 953h/953H 165v/165V Pos: standing >

< 949h/949H 165v/165V Pos: standing >

< 949h/949H 165v/165V Pos: standing >
Small tendrils of smoke flick out of your mouth.

< 947h/947H 165v/165V Pos: standing >

< 947h/947H 165v/165V Pos: standing >

< 947h/947H 165v/165V Pos: standing >
Laz sneaks south.
You follow Laz.

The Road Leading From Tharnadia
Obvious exits: -N -S
Fresh blood covers everything in the area.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
A human merchant sneaks in from the north.
Pilts enters from the north.
Qad enters from the north.

< 947h/947H 165v/165V Pos: standing >
Laz sneaks south.
You follow Laz.

 
    *******   
     *M+**^*  
      ^++D++  
     *@M*^*.  
    M^******  
  MMMM^***^.  
  MMMMM*^*.   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
[2] The corpse of a tharnadian highway marshall is lying here.
The corpse of an elite highwayman is lying here.
The corpse of a Human is lying here.
The corpse of a magnificent horse is lying here.
The corpse of a tharnadian highway marshall is lying here.
The corpse of a magnificent horse is lying here.
[2] The corpse of an elite highwayman is lying here.
The corpse of a mountaineer is lying here.
The corpse of a highwayman is lying here.
[2] The corpse of A Town Guardian is lying here.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
Pilts enters from elsewhere.
Qad enters from elsewhere.

< 945h/945H 165v/165V Pos: standing >
A highwayman enters from the east.
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 945h/945H 165v/165V Pos: standing >
You hear the sounds of movement in the distance.

< 945h/945H 165v/165V Pos: standing >
You follow Laz.

 
  *D+*  
 M^@**  
 MM^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Some gleaming ivory pants lie here on the ground. [88%]             
a skin-wrapped gem chestplate from Newhaven lies here on the ground.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
Pilts enters from the north.
Qad enters from the north.

< 945h/945H 165v/165V Pos: standing >
You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.
You follow Laz.

 
 *D+*^  
 ^P@**  
 M^***  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
Pilts enters from the west.
Qad enters from the west.

< 945h/945H 165v/165V Pos: standing >
You hear the sounds of movement in the distance.

< 945h/945H 165v/165V Pos: standing >
You hear the sounds of movement in the distance.

< 943h/943H 165v/165V Pos: standing >
You follow Laz.

 
 D+*^*  
 *P@**  
 ^***^  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
Qad enters from the west.

< 943h/943H 165v/165V Pos: standing >
Laz sneaks north.
You follow Laz.

 
 ^++D+  
 D+@^*  
 *PP**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
A human merchant sneaks in from the south.
Qad enters from the south.

< 943h/943H 165v/165V Pos: standing >
You hear the sounds of movement in the distance.
Laz sneaks east.
You follow Laz.

 
  ******...   
  *M+**^**.^  
   ^++D+++++  
  *D+*@*.***  
 M^******...  
 MM^***^..^M  
  MM*^*..^M   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
A huge golem-sized mithril statue of the duergar god Laduguer stands here, arms crossed. (minion) (Red Aura)
A short stocky flaming humanoid is moving about here. (minion) (Red Aura)
*Aceldama (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
Qad enters from the west.

< 943h/943H 165v/165V Pos: standing >
You hear the sounds of movement in the distance.
Aceldama sneaks south.
A flaming Azer leaves south.
A mithril statue of Laduguer leaves south.

< 943h/943H 165v/165V Pos: standing >
Laz sneaks north.
You follow Laz.

 
  **^*.^^.M   
 *******....  
  *M+**^**.^  
   ^++@+++++  
  *DM*P*.***  
 M^******...  
  M^***^..^   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a tharnadian highway patrolman is lying here.
The corpse of an elite highwayman is lying here.
[2] The corpse of a tharnadian highway marshall is lying here.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
Qad enters from the south.

< 943h/943H 165v/165V Pos: standing >
Qad seems to have overcome his battle madness.

< 943h/943H 165v/165V Pos: standing >
Laz sneaks north.
You follow Laz.

 
 ****.  
 +*@^*  
 ++D++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
A Troll (large) Magister Militum of The Empire stands in mid-air here.(Red Aura)
A Duergar (large) Legionnaire of The Empire stands in mid-air here.(Red Aura)
A Duergar (large) Legionnaire of The Empire stands in mid-air here.
*A Duergar (large) Legionnaire of The Empire stands in mid-air here.(Red Aura)
*An Orc (medium) Legionnaire of The Empire stands in mid-air here.(Red Aura)
An Orc (medium) Magister Militum of The Empire stands in mid-air here.(Red Aura)
Qad enters from the south.

< 941h/941H 165v/165V Pos: standing >
A human merchant snaps into visibility.
An Orc snaps into visibility.
A dark shroud encases an Orc as he charges into battle.
A human merchant dances an amazing maneuver in battle, and trips up an Orc!
Laz sneaks north.
You follow Laz.

 
 ^*.^^  
 **@*.  
 +*P^*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
Qad enters from the south.

< 941h/941H 165v/165V Pos: standing >
Laz sneaks south.
You follow Laz.

 
 **P*.  
 +*@^*  
 +PD++  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
*Laz (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
A human merchant is standing here, busy with his own matters.(Red Aura)
A Troll (large) Magister Militum of The Empire stands in mid-air here.(Red Aura)
A Duergar (large) Legionnaire of The Empire stands in mid-air here, fighting a human merchant.(Red Aura)
A Duergar (large) Legionnaire of The Empire stands in mid-air here.
A Duergar (large) Legionnaire of The Empire stands in mid-air here, fighting a human merchant.(Red Aura)
*An Orc (medium) Legionnaire of The Empire is lying in mid-air here, fighting a human merchant.(Red Aura)
An Orc (medium) Magister Militum of The Empire stands in mid-air here.(Red Aura)
Qad enters from the north.

< 941h/941H 165v/165V Pos: standing >
A human merchant parries an Orc's lunge at him.
An Orc snaps into visibility.
A Duergar starts casting an offensive spell.
Qad fills with BloodLust

< 939h/939H 165v/165V Pos: standing >
A human merchant slips beneath an Orc's guard dealing a vicious attack!!
An Orc snaps into visibility.
A human merchant's impressive pierce wounds an Orc.
A human merchant's impressive pierce wounds an Orc.
A human merchant's powerful pierce strikes an Orc.
A human merchant slips beneath an Orc's guard dealing a vicious attack!!
A human merchant's fine pierce wounds an Orc.
A human merchant's mighty pierce strikes an Orc hard.
A human merchant's pierce strikes an Orc.
A human merchant's mighty pierce strikes an Orc very hard.
A human merchant's impressive pierce strikes an Orc.
A human merchant's impressive pierce strikes an Orc.
Laz starts casting an offensive spell.
Laz snaps into visibility.

< 939h/939H 165v/165V Pos: standing >
You dismount a magnificent heavy warhorse.

< 939h/939H 165v/165V Pos: standing >
A Troll starts playing Lyrical Instrument of Time and singing aloud.

< 939h/939H 165v/165V Pos: standing >
Qad suddenly attacks an Orc!
An Orc snaps into visibility.
Qad's fine bludgeon strikes an Orc.

< 939h/939H 165v/165V Pos: standing >
A human merchant snaps into visibility.
An Orc snaps into visibility.
A human merchant's fine pierce wounds an Orc.
A human merchant's mighty pierce strikes an Orc very hard.
A human merchant's pierce seriously wounds an Orc.
A human merchant's powerful pierce strikes an Orc hard.
A human merchant's powerful pierce strikes an Orc hard.
A human merchant's mighty pierce enshrouds an Orc in a mist of blood.
A human merchant's gladius called 'Backstabber' begins to hum.
A human merchant quickly vanishes and reappears behind an Orc!
A human merchant places a gladius called 'Backstabber' in the back of an Orc, resulting in some strange noises and some blood.
Pardon?

< 937h/937H 165v/165V Pos: standing >
A Duergar completes his spell...
A Duergar utters the word 'gjifal'
A Duergar unleashes light in a focused, searing ray at you!

< 860h/937H 165v/165V Pos: standing >
<As an Orc avoids your bash, you topple over and fall to the ground.
A flaming Azer enters from the east.
A mithril statue of Laduguer enters from the east.

< 860h/937H 165v/165V Pos: sitting >
<A Duergar blocks your futile lunge at him.
[Damage: 11 ] Your fine slash wounds a Duergar.
A Troll suddenly breaks out a quick verse from their repitiore of songs...
A Troll sings a song to summon the storms.
A Troll busts out in dance!
A translucent field flashes around a mithril statue of Laduguer's body upon contact with a Troll's assault, deflecting it back at him!
A Troll's cyclone tears at a Troll, pounding and rending flesh!
The gail force of a Troll's spell sends a flaming Azer flying through the room!
A flaming Azer is stunned!
A Troll's cyclone tears at a flaming Azer, pounding and rending flesh!
Aceldama snaps into visibility.

< 860h/937H 165v/165V Pos: sitting >
< T: Bryken TP: sit TC:few scratches E: A Duergar sta EP: few scratches >
 A magnificent heavy warhorse suddenly attacks a Duergar!
A magnificent heavy warhorse misses a Duergar.
Laz completes his spell...
Laz utters the word 'iaza'
A flaming Azer's feeble crush grazes a Troll.
A flaming Azer's feeble crush grazes a Troll.
A flaming Azer's feeble crush grazes a Troll.
A flaming Azer's feeble crush grazes a Troll.
A flaming Azer's feeble crush grazes a Troll.

< 860h/937H 165v/165V Pos: sitting >
< T: Bryken TP: sit TC:few scratches E: A Duergar sta EP: few scratches >
 A human merchant snaps into visibility.
An Orc snaps into visibility.
A human merchant's impressive pierce strikes an Orc hard.
A human merchant's mighty pierce causes an Orc to grimace in pain.
A human merchant's fine pierce strikes an Orc hard.
A human merchant's pierce causes an Orc to grimace in pain.
A human merchant stabs the heart of an Orc who falls to the ground clutching at the wound.
An Orc's boots of the war giant Torg [modified] was completely destroyed by the massive blow!
An Orc's polished chrome-coloured sunglasses was completely destroyed by the massive blow!
An Orc's emblem of Shanatar royalty was completely destroyed by the massive blow!
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!