The death of [46 Huntsman] Que (Human)

in A Paved Obsidian Road

from the perspective of [53 Swordsman] Noz The Resistance (Minotaur)

<floating about head>a LARGE blue ioun stone[31h 45m 52s]
<worn as a badge>    the emblem of dexterity [68%]             
<worn on horns>      a pair of horns embossed with a red dragon of health (magic) (glowing)
<worn on eyes>       the eyes of undead fire [superior] (magic) (glowing)
<worn in ear>        a lightning earring of damage
<worn in ear>        a glowing crystalline earring of dexterity (magic) [52%]             
<worn on face>       mask of the flayed mind [superior] (invis) (magic)
<worn in nose>       a bloodstained spiked nose ring of strength [77%]             
<worn around neck>   a necklace of dangling dwarven skulls
<worn around neck>   an amulet of scratched silver of strength (magic)
<worn on body>       a mysterious hooded white robe emitting black smoke of constitution (magic)
<worn about body>    the cloak of the stalker (invis) (magic)[439h 6m 13s]
<worn on tail>       a shimmering ring of vines [superior]
<worn as quiver>     the frost giant's axe [modified] (magic)
<worn about waist>   the winged belt of flight (magic)
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing) [72%]             
<attached to belt>   a rugged adventurers satchel (magic) (illuminating) [25%]             
<worn on arms>       a shoulder drape of emerald dragonscale of damage (magic)
<held as shield>     a magical adamantium tower shield [62%]             
<worn around wrist>  the bangle of the Dreamer of damage (magic)
<worn around wrist>  a dracolich-bone bracelet of dexterity (magic) (humming)
<worn on hands>      the gauntlets of the lifestealer of constitution (magic) (glowing)
<worn on finger>     a ring of invisibility [superior] (magic)
<worn on finger>     a ring of strength [superior]
<primary weapon>     the holy flamberge of the efreeti (magic) (glowing) (illuminating)[46h 4m 16s]
<worn on legs>       a pair of aboleth leggings [poor] (magic)

You score a CRITICAL HIT!!!!!
[Damage: 72 ] Your final slash sends a double-headed dragonfly's head bouncing along the ground.
A double-headed dragonfly is dead! R.I.P.
You receive your share of experience.
You feel a carnal satisfaction as a double-headed dragonfly's gurgling and choking signals his demise.

< 1171h/1171H 127v/179V Pos: standing >
It appears to be the corpse of a double-headed dragonfly.
Nothing.

< 1171h/1171H 127v/179V Pos: standing >
Saving Noz.

< 1171h/1171H 127v/179V Pos: standing >
Experience till level: -685006294

< 1171h/1171H 127v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -S
Fresh blood covers everything in the area.
The corpse of a double-headed dragonfly is lying here.
*Bardo - The Resistance (Minotaur)(huge) stands in mid-air here.

< 1171h/1171H 128v/179V Pos: standing >
Bardo plays a song to lift his spirit off the ground.

< 1171h/1171H 130v/179V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.
A burly half-orc gate guard who is close by to your north.

< 1171h/1171H 131v/179V Pos: standing >
Saving Noz.

< 1171h/1171H 133v/179V Pos: standing >
Experience till level: -685006294

< 1171h/1171H 134v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#

< 1171h/1171H 135v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -S

< 1171h/1171H 135v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#

< 1171h/1171H 136v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#

< 1171h/1171H 136v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -S

< 1171h/1171H 137v/179V Pos: standing >
You quickly scan the area.
A half-orc warrior who is not far off to your south.
Savenge who is not far off to your south.

< 1171h/1171H 138v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W

< 1171h/1171H 140v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
A half-orc warrior stands here, staring ominously.
Savenge, the Furylord, stands here menacing all around him.

< 1171h/1171H 141v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W

< 1171h/1171H 141v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W

< 1171h/1171H 142v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W

< 1171h/1171H 143v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
An orcish adventurer stands here.

< 1171h/1171H 143v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
A half-orc magician stands here, thinking deep thoughts.

< 1171h/1171H 144v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S

< 1171h/1171H 144v/179V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
A male commoner stands here.

< 1171h/1171H 145v/179V Pos: standing >
You quickly scan the area.
A half-orc magician who is not far off to your north.
An orcish adventurer who is a brief walk away to your north.
A sleeping commoner who is close by to your west.

< 1171h/1171H 146v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W

< 1171h/1171H 147v/179V Pos: standing >
Alas, you cannot go that way. . . .

< 1171h/1171H 150v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W
*Bardo - The Resistance (Minotaur)(huge) stands in mid-air here.

< 1171h/1171H 151v/179V Pos: standing >
Bardo plays a song to lift his spirit off the ground.

< 1171h/1171H 153v/179V Pos: standing >
Alas, you cannot go that way. . . .

< 1171h/1171H 157v/179V Pos: standing >
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -N -W

< 1171h/1171H 158v/179V Pos: standing >
You quickly scan the area.
You see nothing.

< 1171h/1171H 161v/179V Pos: standing >
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -N -S -W

< 1171h/1171H 162v/179V Pos: standing >
You quickly scan the area.
A commoner who is close by to your west.
A sleeping commoner who is not far off to your west.

< 1171h/1171H 165v/179V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.

< 1171h/1171H 169v/179V Pos: standing >
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -N -W

< 1171h/1171H 170v/179V Pos: standing >
A faint hum can be heard from the hammer of earthen creation carried by Bardo.

< 1171h/1171H 171v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W

< 1171h/1171H 172v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 1171h/1171H 172v/179V Pos: standing >

< 1171h/1171H 179v/179V Pos: standing >
Bardo plays a song to lift his spirit off the ground.

< 1171h/1171H 179v/179V Pos: standing >

< 1171h/1171H 179v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W

< 1171h/1171H 178v/179V Pos: standing >
You quickly scan the area.
A sleeping commoner who is close by to your north.
A sleeping commoner who is close by to your north.

< 1171h/1171H 178v/179V Pos: standing >
A faint hum can be heard from the holy flamberge of the efreeti you are carrying.
A faint hum can be heard from the hammer of earthen creation carried by Bardo.

< 1171h/1171H 178v/179V Pos: standing >

< 1171h/1171H 178v/179V Pos: standing >
Bardo plays a song to lift his spirit off the ground.

< 1171h/1171H 178v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 1171h/1171H 177v/179V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W

< 1171h/1171H 176v/179V Pos: standing >
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -N -W

< 1171h/1171H 176v/179V Pos: standing >
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -N -S -W

< 1171h/1171H 178v/179V Pos: standing >
Alas, you cannot go that way. . . .

< 1171h/1171H 178v/179V Pos: standing >
Alas, you cannot go that way. . . .

< 1171h/1171H 178v/179V Pos: standing >
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -S -W

< 1171h/1171H 177v/179V Pos: standing >
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -W

< 1171h/1171H 178v/179V Pos: standing >
The Gates to the Royal Docks
Obvious exits: -N -E -S# -W
A male commoner stands here.

< 1171h/1171H 177v/179V Pos: standing >
The gate seems to be closed.

< 1171h/1171H 179v/179V Pos: standing >
Ok.

< 1171h/1171H 179v/179V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E# -S -W#

< 1171h/1171H 178v/179V Pos: standing >
Ok.

< 1171h/1171H 178v/179V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N# -E# -S -W#
*Bardo - The Resistance (Minotaur)(huge) stands in mid-air here.

< 1171h/1171H 178v/179V Pos: standing >
You quickly scan the area.
A half-orc shaman who is not far off to your south.

< 1171h/1171H 178v/179V Pos: standing >
Bardo plays a song to lift his spirit off the ground.

< 1171h/1171H 178v/179V Pos: standing >
You nod.

< 1171h/1171H 178v/179V Pos: standing >
Ok.

< 1171h/1171H 178v/179V Pos: standing >
Guards Barracks
Obvious exits: -E -W
A male commoner stands here.

< 1171h/1171H 177v/179V Pos: standing >
You quickly scan the area.
You see nothing.

< 1171h/1171H 177v/179V Pos: standing >
Guards Barracks
Obvious exits: -E -S -W

< 1171h/1171H 178v/179V Pos: standing >
You quickly scan the area.
A commoner who is close by to your west.

< 1171h/1171H 178v/179V Pos: standing >
Guards Barracks
Obvious exits: -E -W
A male commoner stands here.

< 1171h/1171H 177v/179V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N# -E -S -W#

< 1171h/1171H 176v/179V Pos: standing >
The door seems to be closed.

< 1171h/1171H 177v/179V Pos: standing >
Ok.

< 1171h/1171H 179v/179V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N# -E# -S -W#
*Bardo - The Resistance (Minotaur)(huge) stands in mid-air here.

< 1171h/1171H 179v/179V Pos: standing >
Bardo plays a song to lift his spirit off the ground.

< 1171h/1171H 179v/179V Pos: standing >
Ok.

< 1171h/1171H 179v/179V Pos: standing >
Guards Barracks
Obvious exits: -E -S

< 1171h/1171H 178v/179V Pos: standing >
You quickly scan the area.
You see nothing.

< 1171h/1171H 178v/179V Pos: standing >
Alas, you cannot go that way. . . .

< 1171h/1171H 178v/179V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N# -E# -S -W

< 1171h/1171H 177v/179V Pos: standing >
Ok.

< 1171h/1171H 179v/179V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N# -E# -S -W#
*Bardo - The Resistance (Minotaur)(huge) stands in mid-air here.

< 1171h/1171H 179v/179V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S

< 1171h/1171H 178v/179V Pos: standing >
You quickly scan the area.
A member of the regular guard who is close by to your east.
A Troll who is close by to your east.
Macom who is close by to your east.
A half-orc shaman who is close by to your south.

< 1171h/1171H 178v/179V Pos: standing >

< 1171h/1171H 178v/179V Pos: standing >

< 1171h/1171H 178v/179V Pos: standing >
Bardo plays a song to lift his spirit off the ground.
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
A half-orc shaman stands here, lost in contemplation.

< 1171h/1171H 177v/179V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S

< 1171h/1171H 176v/179V Pos: standing >
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
A half-orc shaman stands here, lost in contemplation.

< 1171h/1171H 178v/179V Pos: standing >
Alas, you cannot go that way. . . .

< 1171h/1171H 178v/179V Pos: standing >
Bash who?

< 1171h/1171H 178v/179V Pos: standing >
Autosaving...

< 1171h/1171H 178v/179V Pos: standing >
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S

< 1171h/1171H 178v/179V Pos: standing >
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S

< 1171h/1171H 177v/179V Pos: standing >
Alas, you cannot go that way. . . .

< 1171h/1171H 177v/179V Pos: standing >
Bash who?

< 1171h/1171H 178v/179V Pos: standing >
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S

< 1171h/1171H 178v/179V Pos: standing >
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S

< 1171h/1171H 177v/179V Pos: standing >
Alas, you cannot go that way. . . .

< 1171h/1171H 177v/179V Pos: standing >
Bash who?

< 1171h/1171H 178v/179V Pos: standing >
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S

< 1171h/1171H 178v/179V Pos: standing >
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S

< 1171h/1171H 177v/179V Pos: standing >
Bardo plays a song to lift his spirit off the ground.
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S

< 1171h/1171H 176v/179V Pos: standing >
On the Bridge Spanning Ordania Bay
Obvious exits: -N -S
A half-orc shaman stands here, lost in contemplation.

< 1171h/1171H 176v/179V Pos: standing >
You quickly scan the area.
You see nothing.

< 1171h/1171H 178v/179V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S

< 1171h/1171H 178v/179V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N# -E# -S -W#

< 1171h/1171H 177v/179V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S

< 1171h/1171H 178v/179V Pos: standing >
You quickly scan the area.
A Troll who is close by to your east.
A half-orc shaman who is close by to your south.

< 1171h/1171H 178v/179V Pos: standing >

< 1171h/1171H 178v/179V Pos: standing >

< 1171h/1171H 178v/179V Pos: standing >
The Office of Macom, the Shipwright
Obvious exits: -S -W
Fresh blood covers everything in the area.
The corpse of Macom is lying here.
A member of the regular guard is lying here, fighting a Troll.
A Troll (large) stands in mid-air here.

< 1171h/1171H 177v/179V Pos: standing >
A member of the regular guard clambers to his feet.
[Damage:  3 ] Your bash knocks a Troll to the ground!

< 1171h/1171H 177v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Bardo charges and ends up on his face!

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP: few scratches >
 A member of the regular guard's weak punch grazes a Troll.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP: few scratches >
 A Troll sings a song so well you feel your pain and suffering ebbing away.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Bardo plays a song to lift his spirit off the ground.
a member of the regular guard flies through the air, free as a bird!

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP: few scratches >
 A Troll misses you.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP: excellent >
 [Damage: 11 ] -=[Your fine slash wounds a Troll.]=-
[Damage: 18 ] -=[Your slash strikes a Troll.]=-
[Damage: 18 ] -=[Your impressive slash strikes a Troll.]=-
As you strike a Troll, the power of your ancestors fill you with RAGE!
[Damage:  5 ] -=[Your crude slash wounds a Troll.]=-
[Damage: 15 ] -=[Your slash strikes a Troll.]=-

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 A member of the regular guard's punch grazes a Troll.
A member of the regular guard's weak punch grazes a Troll.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 A Troll misses you.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 You haven't reoriented yourself yet enough for another bash!

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 [Damage: 18 ] -=[Your impressive slash strikes a Troll.]=-
[Damage: 13 ] -=[Your fine slash strikes a Troll.]=-
[Damage: 14 ] -=[Your fine slash strikes a Troll.]=-
[Damage: 15 ] -=[Your slash strikes a Troll.]=-
[Damage: 14 ] -=[Your fine slash strikes a Troll.]=-
[Damage: 19 ] -=[Your slash strikes a Troll.]=-
A Troll clambers to his feet.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 Bardo plays a song to lift his spirit off the ground.
Looking panicked, Bardo scrambles madly to his feet!

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 A Troll stops singing abruptly.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 A Troll parries a member of the regular guard's lunge at him.
Sorry, you aren't allowed to do that in combat.
A Troll stops using a plain wooden lyre.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 You haven't reoriented yourself yet enough for another bash!
A Troll grabs a small wooden horn.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 A Troll starts playing a small wooden horn and singing aloud.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 Bardo charges through the room and crashes into a Troll! You hear the sound of breaking bones!
Bardo snaps into visibility.
Bardo charges wildly into a Troll!

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 You haven't reoriented yourself yet enough for another bash!

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sta EP:  few wounds >
 [Damage:  3 ] Your bash knocks a Troll to the ground!

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  few wounds >
 You parry a Troll's lunge at you.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  few wounds >
 [Damage: 20 ] -=[Your slash strikes a Troll.]=-
[Damage: 19 ] -=[Your slash strikes a Troll.]=-
[Damage: 13 ] -=[Your slash strikes a Troll.]=-
[Damage: 18 ] -=[Your impressive slash strikes a Troll.]=-
[Damage: 20 ] -=[Your impressive slash strikes a Troll.]=-

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  nasty wounds >
 A member of the regular guard's weak punch grazes a Troll.
A member of the regular guard's punch grazes a Troll.
A member of the regular guard almost sweeps a Troll off of his feet with a well placed leg sweep.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  nasty wounds >
 Bardo snaps into visibility.
Bardo's decent pierce wounds a Troll.
Bardo's fine pierce strikes a Troll.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  nasty wounds >
 Bardo plays a song to lift his spirit off the ground.
Bardo finishes his song.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  nasty wounds >
 You parry a Troll's lunge at you.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  nasty wounds >
 A member of the regular guard's punch grazes a Troll.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  nasty wounds >
 [Damage: 10 ] -=[Your slash strikes a Troll.]=-
[Damage: 20 ] -=[Your slash strikes a Troll hard.]=-
[Damage: 14 ] -=[Your slash strikes a Troll.]=-
As you strike a Troll, the power of your ancestors fill you with RAGE!
[Damage: 11 ] -=[Your fine slash strikes a Troll.]=-
[Damage:  9 ] -=[Your fine slash strikes a Troll.]=-

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP:  nasty wounds >
 Bardo snaps into visibility.
Bardo's powerful pierce strikes a Troll very hard.
Bardo's impressive pierce strikes a Troll.
Bardo's crude pierce wounds a Troll.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP: pretty hurt >
 Bardo starts casting an offensive spell.
Bardo snaps into visibility.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP: pretty hurt >
 A Troll plays a song to lift his spirit off the ground.

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP: pretty hurt >
 
< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sit EP: pretty hurt >
 Looking panicked, a Troll scrambles madly to his feet!

< 1171h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:excellent E: A Troll sta EP: pretty hurt >
 Bardo snaps into visibility.
-=[A Troll's impressive pierce grazes you.]=-
A Troll misses you.

< 1161h/1171H 178v/179V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Troll sta EP: pretty hurt >
 A Troll attempts to flee.
A Troll leaves west.

< 1161h/1171H 178v/179V Pos: standing >
Bardo stops invoking abruptly!
A Paved Obsidian Road
Obvious exits: -N -E -S
A Troll (large) stands in mid-air here.
A half-orc shaman stands here, lost in contemplation.

< 1161h/1171H 177v/179V Pos: standing >
You haven't reoriented yourself yet enough for another bash!

< 1161h/1171H 177v/179V Pos: standing >
Alas, you cannot go that way. . . .

< 1161h/1171H 179v/179V Pos: standing >
You haven't reoriented yourself yet enough for another bash!
A Troll leaves north.

< 1162h/1171H 179v/179V Pos: standing >
Bash who?

< 1162h/1171H 179v/179V Pos: standing >
Bash who?

< 1163h/1171H 179v/179V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N# -E# -S -W#
A Troll (large) stands in mid-air here.

< 1163h/1171H 178v/179V Pos: standing >
The gate seems to be closed.

< 1164h/1171H 178v/179V Pos: standing >
The gate seems to be closed.

< 1164h/1171H 178v/179V Pos: standing >
The gate seems to be closed.

< 1165h/1171H 179v/179V Pos: standing >
[Damage:  3 ] Your bash knocks a Troll to the ground!

< 1166h/1171H 179v/179V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Troll sit EP: pretty hurt >
 [Damage:  5 ] -=[Your crude slash strikes a Troll.]=-
[Damage: 17 ] -=[Your impressive slash strikes a Troll very hard.]=-
[Damage: 18 ] -=[Your slash seriously wounds a Troll.]=-
[Damage: 19 ] -=[Your impressive slash seriously wounds a Troll.]=-
[Damage: 19 ] -=[Your impressive slash seriously wounds a Troll.]=-
[Damage: 16 ] -=[Your impressive slash enshrouds a Troll in a mist of blood.]=-

< 1166h/1171H 179v/179V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Troll sit EP:  awful >
 Bardo charges and ends up on his face!

< 1166h/1171H 179v/179V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Troll sit EP:  awful >
 You parry a Troll's lunge at you.

< 1166h/1171H 179v/179V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Troll sit EP:  awful >
 A Troll plays a song to lift his spirit off the ground.

< 1166h/1171H 179v/179V Pos: standing >
< T: Noz TP: sta TC:few scratches E: A Troll sit EP:  awful >
 You score a CRITICAL HIT!!!!!
[Damage: 42 ] Your final slash sends a Troll's head bouncing along the ground.
A Troll is dead! R.I.P.
You receive your share of experience.