The death of [50 Elaphidist] Frentar -=<[ The Thunder ]>=- (Ogre)

in A Road Through the Settlement

from the perspective of [56 Thief] Kenway Pwny Express (Barbarian)

<worn as a badge>    a glowing blue crystal [superior]
<worn on head>       a calcified pachycephalosaurus skull (magic) (glowing) (illuminating)
<worn on eyes>       an enchanted elven eyepatch 'Opticlude' (magic) [87%]             
<worn in ear>        a lightning earring [modified] [70%]             
<worn in ear>        an emerald soul collector (glowing) [87%]             
<worn on face>       the mask of hatred [superior]
<worn around neck>   a necklace of halfling ears [superior] [66%]             
<worn around neck>   a pentagram necklace [modified] (magic)
<worn on body>       the chameleon suit of transformation [poor]
<worn about body>    a tight green cloak
<worn as quiver>     a tarnished dematite quiver [modified] [84%]             
<worn about waist>   the ceinture of giant strength [modified] (magic)
<worn on belt buckle>a chipped soulstone dagger [superior] (magic) [58%]             
<attached to belt>   a disguise kit
<attached to belt>   a disguise kit
<worn on arms>       some wolf hide sleeves (illuminating)
<worn around wrist>  a spiked dragonskin bracelet of precision (magic)
<worn around wrist>  a bracer bearing the seal of Bozk (magic)
<worn on hands>      some gauntlets of might
<worn on finger>     ring of the past [modified] (magic) (glowing)
<worn on finger>     a ring of the valkyries
<primary weapon>     a MaDMaNs stabber (magic)
<secondary weapon>   an otherworldly stiletto of soul-taking [poor] [82%]             
<worn on legs>       some fur-lined horned ram-skull knee guards [78%]             
<worn on feet>       some gnomish rocket boots (magic) (humming)

A clansdwarf who is close by to your north.
A clansdwarf who is not far off to your north.
A clansdwarf who is close by to your south.

< 857h/857H 244v/246V Pos: standing >
The door is open.
You extend your sights westward.
A Duergar Miner's Home
    This domicile is the home to a duergar miner.
The room is little more than a dug out side of the tunnel
with some purple worm hide strewn together to act as
the door.  A small bed of furs is in the corner as a
resting place.  There are a few ceramic bowls used for
retrieving food and water.
Obvious exits: -East

< 857h/857H 244v/246V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 857h/857H 244v/246V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
A clansdwarf who is not far off to your north.

< 857h/857H 244v/246V Pos: standing >
Ok.

< 857h/857H 244v/246V Pos: standing >
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -North -East# -South -West#
A clansdwarf patrols the settlement.(Red Aura)
A clansdwarf patrols the settlement.(Red Aura)

< 857h/857H 242v/246V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 857h/857H 242v/246V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
An angry miner who is close by to your south.

< 857h/857H 242v/246V Pos: standing >
Ok.

< 857h/857H 246v/246V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 857h/857H 246v/246V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.

< 857h/857H 246v/246V Pos: standing >
The door is open.
You extend your sights eastward.
A Duergar Miner's Home
    This domicile is the home to a duergar miner.
The room is little more than a dug out side of the tunnel
with some purple worm hide strewn together to act as
the door.  A small bed of furs is in the corner as a
resting place.  There are a few ceramic bowls used for
retrieving food and water.
Obvious exits: -West

< 857h/857H 246v/246V Pos: standing >
Autosaving...

< 857h/857H 246v/246V Pos: standing >
Ok.

< 857h/857H 246v/246V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 857h/857H 246v/246V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.

< 857h/857H 246v/246V Pos: standing >
Ok.

< 857h/857H 246v/246V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 857h/857H 246v/246V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your north.
An angry miner who is close by to your south.

< 857h/857H 246v/246V Pos: standing >
The door is open.
You extend your sights westward.
A Duergar Miner's Home
    This domicile is the home to a duergar miner.
The room is little more than a dug out side of the tunnel
with some purple worm hide strewn together to act as
the door.  A small bed of furs is in the corner as a
resting place.  There are a few ceramic bowls used for
retrieving food and water.
Obvious exits: -East

< 857h/857H 246v/246V Pos: standing >
Ok.

< 857h/857H 246v/246V Pos: standing >
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -North -South -West
A clansdwarf patrols the settlement.(Red Aura)

< 857h/857H 244v/246V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 857h/857H 244v/246V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your south.
A clansdwarf who is close by to your south.
An angry miner who is close by to your west.
A clansdwarf who is close by to your west.
A clansdwarf who is close by to your west.
An angry miner who is close by to your west.

< 857h/857H 244v/246V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -North# -East -South# -West
An angry miner, upset about something, stomps down the road.(Red Aura)
A clansdwarf patrols the settlement.(Red Aura)
A clansdwarf patrols the settlement.(Red Aura)
An angry miner, upset about something, stomps down the road.(Red Aura)

< 857h/857H 244v/246V Pos: standing >
Obvious exits:
North- A Road Through the Settlement
South- A Road Through the Settlement
West- A Road Through the Settlement

< 857h/857H 244v/246V Pos: standing >
A Road Through the Settlement
Obvious exits: -North -South -West
A clansdwarf patrols the settlement.(Red Aura)
A clansdwarf patrols the settlement.(Red Aura)

< 857h/857H 244v/246V Pos: standing >
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -North -South

< 857h/857H 242v/246V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 857h/857H 242v/246V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your south.
A clansdwarf who is close by to your south.
An angry miner who is not far off to your south.
A clansdwarf who is not far off to your south.

< 857h/857H 242v/246V Pos: standing >
A Rubble Filled Room
    The road through the duergar settlement ends abruptly
at what appears to be a cave in.  A small sign has been
etched into a rock face that reads, 'Do not open.'  Two
menacing looking duergar watch guard over this area, not
to stop people from clearing the rubble, but to ensure
that whatever is behind it stays there.
Obvious exits: -South

< 857h/857H 243v/246V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 857h/857H 243v/246V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your south.
A clansdwarf who is not far off to your south.
An angry miner who is a brief walk away to your south.
A clansdwarf who is rather far off to your south.

< 857h/857H 244v/246V Pos: standing >
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -North -South

< 857h/857H 244v/246V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 857h/857H 244v/246V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your south.
A clansdwarf who is close by to your south.
An angry miner who is not far off to your south.
A clansdwarf who is a brief walk away to your south.

< 857h/857H 244v/246V Pos: standing >
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -North -South -West
A clansdwarf patrols the settlement.(Red Aura)
A clansdwarf patrols the settlement.(Red Aura)

< 857h/857H 242v/246V Pos: standing >
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -North -East# -South -West#
An angry miner, upset about something, stomps down the road.(Red Aura)

< 857h/857H 240v/246V Pos: standing >
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -North -East# -South -West#
A clansdwarf patrols the settlement.(Red Aura)

< 857h/857H 238v/246V Pos: standing >
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -North -East -West

< 857h/857H 237v/246V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 857h/857H 238v/246V Pos: standing >
You quickly scan the area.
A clansdwarf who is a brief walk away to your north.
A clansdwarf who is a brief walk away to your north.
A clansdwarf who is close by to your east.
A clansdwarf who is close by to your west.
A clansdwarf who is a brief walk away to your west.
A clansdwarf who is a brief walk away to your west.

< 857h/857H 239v/246V Pos: standing >
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -East -South -West
The corpse of a clansdwarf is lying here.
The corpse of an angry miner is lying here.
A clansdwarf patrols the settlement.(Red Aura)

< 857h/857H 239v/246V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 857h/857H 240v/246V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your east.
A clansdwarf who is not far off to your west.
A clansdwarf who is not far off to your west.

< 857h/857H 240v/246V Pos: standing >
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -North# -East -South# -West

< 857h/857H 242v/246V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 857h/857H 243v/246V Pos: standing >
You quickly scan the area.
A clansdwarf who is close by to your east.
A clansdwarf who is a brief walk away to your east.
A clansdwarf who is close by to your west.
A clansdwarf who is close by to your west.

< 857h/857H 244v/246V Pos: standing >
Ok.

< 857h/857H 246v/246V Pos: standing >
The door is open.
You extend your sights northward.
A Duergar Miner's Home
    This domicile is the home to a duergar miner.
The room is little more than a dug out side of the tunnel
with some purple worm hide strewn together to act as
the door.  A small bed of furs is in the corner as a
resting place.  There are a few ceramic bowls used for
retrieving food and water.
Obvious exits: -South
[2] The corpse of a clansdwarf miner is lying here.

< 857h/857H 246v/246V Pos: standing >
Ok.

< 857h/857H 246v/246V Pos: standing >
A Road Through the Settlement
Obvious exits: -North# -East -South# -West

< 857h/857H 246v/246V Pos: standing >
Ok.

< 857h/857H 246v/246V Pos: standing >
The door is open.
You extend your sights southward.
A Duergar Miner's Home
    This domicile is the home to a duergar miner.
The room is little more than a dug out side of the tunnel
with some purple worm hide strewn together to act as
the door.  A small bed of furs is in the corner as a
resting place.  There are a few ceramic bowls used for
retrieving food and water.
Obvious exits: -North
Fresh blood covers everything in the area.
[2] The corpse of a stout clansdwarf miner is lying here.
An Ogre (huge) stands in mid-air here.(Red Aura)

< 843h/843H 246v/246V Pos: standing >
You dodge a bash from a clansdwarf, who loses his balance and falls.
You snap into visibility.
You parry a clansdwarf's lunge at you.
Sorry, you aren't allowed to do that in combat.

< 843h/843H 246v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:excellent E: clansdwarf ass EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 843h/843H 246v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:excellent E: clansdwarf ass EP: excellent >
 You snap into visibility.
Your mighty pierce strikes a clansdwarf.
Your impressive pierce wounds a clansdwarf.
Your impressive pierce wounds a clansdwarf.
Your powerful pierce strikes a clansdwarf.

< 843h/843H 246v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:excellent E: clansdwarf ass EP:  small wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 843h/843H 246v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:excellent E: clansdwarf ass EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 843h/843H 246v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:excellent E: clansdwarf ass EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 843h/843H 246v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:excellent E: clansdwarf ass EP:  small wounds >
 A clansdwarf suddenly attacks YOU!
A clansdwarf's punch wounds you.
You attempt to flee...
PANIC!  You couldn't escape!

< 834h/843H 246v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf ass EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 834h/843H 246v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf ass EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 834h/843H 246v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf ass EP:  small wounds >
 A clansdwarf's punch wounds you.

< 819h/843H 246v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf ass EP:  small wounds >
 You attempt to flee...
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -East -South -West
The corpse of a clansdwarf is lying here.
The corpse of an angry miner is lying here.
You flee eastward!

< 819h/843H 237v/246V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 819h/843H 237v/246V Pos: standing >
You quickly scan the area.
A clansdwarf who is not far off to your east.
A clansdwarf who is close by to your west.
A clansdwarf who is close by to your west.
A clansdwarf who is not far off to your west.

< 819h/843H 238v/246V Pos: standing >
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -North# -East -South -West
A clansdwarf patrols the settlement.(Red Aura)
A clansdwarf is lying here.(Red Aura)

< 819h/843H 237v/246V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 819h/843H 238v/246V Pos: standing >
You quickly scan the area.
A clansdwarf who is a brief walk away to your east.
An Ogre who is close by to your south.
A clansdwarf who is close by to your west.

< 819h/843H 238v/246V Pos: standing >
The door is open.
You extend your sights southward.
A Duergar Miner's Home
    This domicile is the home to a duergar miner.
The room is little more than a dug out side of the tunnel
with some purple worm hide strewn together to act as
the door.  A small bed of furs is in the corner as a
resting place.  There are a few ceramic bowls used for
retrieving food and water.
Obvious exits: -North
Fresh blood covers everything in the area.
[2] The corpse of a stout clansdwarf miner is lying here.
An Ogre (huge) stands in mid-air here.(Red Aura)

< 819h/843H 240v/246V Pos: standing >
A Duergar Miner's Home
    This domicile is the home to a duergar miner.
The room is little more than a dug out side of the tunnel
with some purple worm hide strewn together to act as
the door.  A small bed of furs is in the corner as a
resting place.  There are a few ceramic bowls used for
retrieving food and water.
Obvious exits: -North
Fresh blood covers everything in the area.
[2] The corpse of a stout clansdwarf miner is lying here.
An Ogre (huge) stands in mid-air here.(Red Aura)

< 819h/843H 240v/246V Pos: standing >
Ok.

< 819h/843H 243v/246V Pos: standing >
A clansdwarf suddenly attacks YOU!
You snap into visibility.
A clansdwarf's decent punch wounds you.

< 810h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP: excellent >
 That's tough to do in battle, but still you try...

< 810h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP: excellent >
 That's tough to do in battle, but still you try...

< 810h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP: excellent >
 That's tough to do in battle, but still you try...

< 810h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP: excellent >
 Your powerful pierce wounds a clansdwarf.
Your impressive pierce wounds a clansdwarf.
A clansdwarf dodges your futile attack.
Your impressive pierce wounds a clansdwarf.
That's tough to do in battle, but still you try...

< 810h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP: few scratches >
 That's tough to do in battle, but still you try...

< 810h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP: few scratches >
 You snap into visibility.
A clansdwarf's fine punch wounds you.
A clansdwarf's fine punch wounds you.
You dodge a clansdwarf's feeble leg sweep.
That's tough to do in battle, but still you try...

< 785h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP: few scratches >
 That's tough to do in battle, but still you try...

< 785h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP: few scratches >
 That's tough to do in battle, but still you try...

< 785h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP: few scratches >
 That's tough to do in battle, but still you try...

< 785h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP: few scratches >
 That's tough to do in battle, but still you try...

< 785h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP: few scratches >
 That's tough to do in battle, but still you try...

< 785h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP: few scratches >
 That's tough to do in battle, but still you try...

< 785h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP: few scratches >
 That's tough to do in battle, but still you try...

< 785h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP: few scratches >
 That's tough to do in battle, but still you try...

< 785h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP: few scratches >
 That's tough to do in battle, but still you try...

< 785h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP: few scratches >
 A Duergar Miner's Home
Obvious exits: -North#
Fresh blood covers everything in the area.
[2] The corpse of a stout clansdwarf miner is lying here.
A clansdwarf stands here, fighting YOU!(Red Aura)
An Ogre (huge) stands in mid-air here.(Red Aura)

< 785h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP: few scratches >
 A clansdwarf dodges your futile attack.
You snap into visibility.
Your mighty pierce strikes a clansdwarf.
Your powerful pierce strikes a clansdwarf.

< 785h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP:  small wounds >
 That's tough to do in battle, but still you try...

< 785h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP:  small wounds >
 You snap into visibility.
A clansdwarf's weak punch grazes you.

< 780h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP:  small wounds >
 That's tough to do in battle, but still you try...

< 780h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP:  small wounds >
 That's tough to do in battle, but still you try...

< 780h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP:  small wounds >
 Ok.

< 780h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP:  small wounds >
 That's tough to do in battle, but still you try...

< 780h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP:  small wounds >
 That's tough to do in battle, but still you try...

< 780h/843H 245v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: clansdwarf sta EP:  small wounds >
 You snap into visibility.
Your pierce hits a clansdwarf across the leg, resulting in a limp stride.
Your powerful pierce wounds a clansdwarf.
Your impressive pierce wounds a clansdwarf.
Your mighty pierce strikes a clansdwarf.
You attempt to flee...
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -North# -East -South -West
A clansdwarf patrols the settlement.(Red Aura)
You flee northward!

< 780h/843H 235v/246V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.
An Ogre enters from the south.

< 780h/843H 235v/246V Pos: standing >
You quickly scan the area.
A clansdwarf who is a brief walk away to your east.
A clansdwarf who is close by to your south.
A clansdwarf who is close by to your west.

< 780h/843H 235v/246V Pos: standing >
An Ogre leaves south.

< 780h/843H 241v/246V Pos: standing >
Circle whom?

< 780h/843H 242v/246V Pos: standing >
A Duergar Miner's Home
    This domicile is the home to a duergar miner.
The room is little more than a dug out side of the tunnel
with some purple worm hide strewn together to act as
the door.  A small bed of furs is in the corner as a
resting place.  There are a few ceramic bowls used for
retrieving food and water.
Obvious exits: -North
Fresh blood covers everything in the area.
[2] The corpse of a stout clansdwarf miner is lying here.
An Ogre (huge) stands in mid-air here.(Red Aura)
A clansdwarf patrols the settlement.(Red Aura)
An Ogre leaves north.

< 780h/843H 243v/246V Pos: standing >
Circle whom?

< 781h/843H 245v/246V Pos: standing >
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -North# -East -South -West
An Ogre (huge) stands in mid-air here.(Red Aura)
A clansdwarf patrols the settlement.(Red Aura)

< 781h/843H 244v/246V Pos: standing >
Pardon?

< 781h/843H 244v/246V Pos: standing >
You snap into visibility.
You stealthily position yourself behind an Ogre, circling him.

< 781h/843H 244v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: An Ogre sta EP: excellent >
 A clansdwarf recognizes you, and charges to attack!
You use the momentum of a clansdwarf's powerful bash to leap back up onto your feet!
A clansdwarf suddenly attacks YOU!
A clansdwarf's crude punch grazes you.

< 774h/843H 244v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: An Ogre sta EP: excellent >
 A clansdwarf suddenly attacks YOU!
You snap into visibility.
A clansdwarf's fine punch wounds you.

< 762h/843H 244v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: An Ogre sta EP: excellent >
 An Ogre's kick hits you directly in the face.

< 745h/843H 244v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC: small wounds E: An Ogre sta EP: excellent >
 An Ogre screams in pain as your pierce tears into his flesh
You score a CRITICAL HIT!!!!!
An Ogre screams in pain as your pierce tears into his flesh
An Ogre completely sidesteps your blow, shifts his balance, and strikes back at YOU!
An Ogre's impressive punch strikes you.
An Ogre screams in pain as your pierce tears into his flesh

< 722h/843H 244v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC: small wounds E: An Ogre sta EP:  small wounds >
 You snap into visibility.
A clansdwarf's weak punch grazes you.
A clansdwarf's decent punch wounds you.
You block a clansdwarf's feeble kick with your arm.

< 709h/843H 244v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC: small wounds E: An Ogre sta EP:  small wounds >
 An Ogre's fine punch wounds you.
You dodge an Ogre's vicious attack.
An Ogre's powerful punch strikes you.

< 671h/843H 244v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC: small wounds E: An Ogre sta EP:  small wounds >
 A clansdwarf's punch grazes you.
A clansdwarf's weak punch grazes you.
A clansdwarf misses you with his clumsy kick at your chest.

< 665h/843H 244v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC: small wounds E: An Ogre sta EP:  small wounds >
 A Road Through the Settlement
Obvious exits: -North# -East -South -West
Fresh blood splatters cover the area.
A clansdwarf patrols the settlement.(Red Aura)
A clansdwarf stands here, fighting YOU!(Red Aura)
An Ogre (huge) stands in mid-air here, fighting YOU!(Red Aura)
A clansdwarf stands here, fighting YOU!(Red Aura)

< 665h/843H 244v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC: small wounds E: An Ogre sta EP:  small wounds >
 You snap into visibility.
An Ogre screams in pain as your pierce tears into his flesh
Your MaDMaNs stabber goes mad...
You drain an Ogre of some of his energy.
An Ogre screams in pain as your pierce tears into his flesh
You miss an Ogre.
You miss an Ogre.

< 759h/843H 244v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC:few scratches E: An Ogre sta EP:  nasty wounds >
 You snap into visibility.
A clansdwarf jams his elbow in your side!
A clansdwarf's crude punch grazes you.
You dodge a clansdwarf's vicious attack.

< 748h/843H 244v/246V Pos: standing >
< T: a rakshasa guard TP: sta TC: small wounds E: An Ogre sta EP:  nasty wounds >
 An Ogre's fine punch wounds you.
Your disguise falls apart!
An Ogre's crude punch grazes you.
An Ogre's fine punch grazes you.

< 728h/843H 244v/246V Pos: standing >
< T: Kenway TP: sta TC: small wounds E: An Ogre sta EP:  nasty wounds >
 You parry a clansdwarf's lunge at you.
A clansdwarf's weak punch grazes you.

< 724h/843H 244v/246V Pos: standing >
< T: Kenway TP: sta TC: small wounds E: An Ogre sta EP:  nasty wounds >
 You score a CRITICAL HIT!!!!!
You snap into visibility.
An Ogre screams in pain as your pierce tears into his flesh
You score a CRITICAL HIT!!!!!
An Ogre screams in pain as your pierce tears into his flesh
An Ogre screams in pain as your pierce tears into his flesh

< 724h/843H 244v/246V Pos: standing >
< T: Kenway TP: sta TC: small wounds E: An Ogre sta EP:  awful >
 A Road Through the Settlement
Obvious exits: -North# -East -South -West
Fresh blood splatters cover the area.
A clansdwarf patrols the settlement.(Red Aura)
A clansdwarf stands here, fighting YOU!(Red Aura)
An Ogre (huge) stands in mid-air here, fighting YOU!(Red Aura)
A clansdwarf stands here, fighting YOU!(Red Aura)

< 724h/843H 244v/246V Pos: standing >
< T: Kenway TP: sta TC: small wounds E: An Ogre sta EP:  awful >
 An Ogre attempts to flee.
An Ogre leaves south.

< 724h/843H 244v/246V Pos: standing >
You snap into visibility.
A clansdwarf's crude punch grazes you.
You parry a clansdwarf's lunge at you.

< 718h/843H 244v/246V Pos: standing >
< T: Kenway TP: sta TC: small wounds E: clansdwarf sta EP: excellent >
 An Ogre enters from the south.

< 718h/843H 244v/246V Pos: standing >
< T: Kenway TP: sta TC: small wounds E: clansdwarf sta EP: excellent >
 A clansdwarf recognizes you, and charges to attack!
A clansdwarf suddenly attacks YOU!
A clansdwarf's punch wounds you.
Sorry, you aren't allowed to do that in combat.
An Ogre leaves east.

< 707h/843H 244v/246V Pos: standing >
< T: Kenway TP: sta TC: small wounds E: clansdwarf sta EP: excellent >
 You snap into visibility.
A clansdwarf's impressive punch strikes you.
You parry a clansdwarf's lunge at you.
A clansdwarf's kick hits you directly in the face.

< 669h/843H 244v/246V Pos: standing >
< T: Kenway TP: sta TC: small wounds E: clansdwarf sta EP: excellent >
 You attempt to flee...
A Duergar Miner's Home
    This domicile is the home to a duergar miner.
The room is little more than a dug out side of the tunnel
with some purple worm hide strewn together to act as
the door.  A small bed of furs is in the corner as a
resting place.  There are a few ceramic bowls used for
retrieving food and water.
Obvious exits: -North
Puddles of fresh blood cover the ground.
[2] The corpse of a stout clansdwarf miner is lying here.
You flee southward!

< 669h/843H 235v/246V Pos: standing >
Backstab who?

< 669h/843H 235v/246V Pos: standing >
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -North# -East -South -West
Puddles of fresh blood cover the ground.
A clansdwarf patrols the settlement.(Red Aura)
A clansdwarf patrols the settlement.(Red Aura)
A clansdwarf patrols the settlement.(Red Aura)

< 669h/843H 234v/246V Pos: standing >
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a clansdwarf is lying here.
The corpse of an angry miner is lying here.

< 669h/843H 232v/246V Pos: standing >
A Road Through the Settlement
    This road through the duergar mining settlement
is little more than a roughly dug out tunnel.  It is
very apparent that the duergar miners are still in
the process of completeing their new settlement.
However, due to the proximity to the BloodField and
the undead races of the world, the deurgars are often
dropping their work and running to battle as shown
by the many mining tools lying at the road side.
Obvious exits: -North -East -West
Fresh blood covers everything in the area.
An Ogre enters from the east.

< 669h/843H 231v/246V Pos: standing >
You snap into visibility.
An Ogre makes a strange sound as you place a MaDMaNs stabber in his back.
An Ogre is mortally wounded, and will die soon, if not aided.

< 669h/843H 231v/246V Pos: standing >
<You snap into visibility.
Your stab cuts a vital artery and causes an Ogre to fall before your feet.
An Ogre's jeweler's eyepiece was completely destroyed by the massive blow!
An Ogre is dead! R.I.P.
You receive your share of experience.