The death of [1 Warrior] Masamune (Minotaur)

in A Town Center

from the perspective of [56 Storm Magi] Raf (Human)



< 1h/596H 67v/170V Pos: standing >

< 1h/596H 70v/170V Pos: standing >
You sit down and relax.

< 1h/596H 71v/170V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  0 of 10   (  42 seconds)
  2nd circle:  0 of  9   (  56 seconds)
  3rd circle:  0 of  8   (  62 seconds)
  4th circle:  0 of  7   (  63 seconds)
  5th circle:  0 of  6   (  60 seconds)
  6th circle:  0 of  6   (  64 seconds)
  7th circle:  0 of  4   (  47 seconds)
  8th circle:  0 of  1   (  12 seconds)

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 2h/596H 73v/170V Pos: sitting >
You start meditating...

< 2h/596H 76v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!

< 3h/596H 93v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!

< 4h/596H 106v/170V Pos: sitting >

1st CIRCLE:
faerie fire                
ice missile                
vapor armor                

2nd CIRCLE:
chill touch                
detect magic               
purify spirit              

3rd CIRCLE:
faerie fog                 
frost bolt                 
wind blade                 

4th CIRCLE:
coldshield                 
cone of cold               
faerie sight               
lightning bolt             

5th CIRCLE:
conjure air                
ice storm                  
static discharge           
storm empathy              
vapor strike               

6th CIRCLE:
cyclone                    
frost beacon               
frostbite                  
lightning curtain          
lightning shield           

7th CIRCLE:
cold snap                  
dispel magic               
forked lightning           
wind tunnel                
windwalk                   

8th CIRCLE:
ethereal form              
ethereal recharge          
etheric gust               

9th CIRCLE:
arcane whirlwind           
binding wind               
lightning ring             
plane shift                
way of the wind            

10th CIRCLE:
greater ethereal recharge  
induce tupor               
purge                      
windrage                   

11th CIRCLE:
blur                       
ethereal alliance          
hurricane                  
mass fly                   
tempest terrain            

12th CIRCLE:
ethereal travel            


< 4h/596H 107v/170V Pos: sitting >
You feel your skill in meditate improving.
Ethereal essences flow into you, restoring your 7th circle powers!

< 6h/596H 124v/170V Pos: sitting >
Way of the Wind
=========================================
* Area of effect: <caster> & <player>
* Aggressive:     No
* Cumulative:     No
* Duration:       Instantaneous
* Type of spell:  Teleportation

"Way of the Wind" creates an artery in the ether barely big enough to 
accommodate the caster and flings him all the way to the person he selected 
as his target, no matter how far away his target may be.
 
See also:relocate

< 7h/596H 131v/170V Pos: sitting >
You have just begun the trek to your next level!

< 7h/596H 141v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!

< 8h/596H 150v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 7th circle powers!

< 10h/596H 167v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!

< 11h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!

< 12h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!

< 14h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!

< 17h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!

< 19h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 6th circle powers!

< 21h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 21h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 24h/596H 170v/170V Pos: sitting >

< 24h/596H 170v/170V Pos: sitting >
A Minotaur shrugs into a suit of spiked leather armor.
A Minotaur slides his legs into a pair of studded leather leggings.
A Minotaur wears a reptile skin cloak about his body.
A Minotaur clasps a belt made from assorted skins around his waist.
A Minotaur wears a brass nose ring on his nose.
A Minotaur has entered the game.

< 27h/596H 170v/170V Pos: sitting >
You stop meditating.
You clamber to your feet.
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.

< 28h/596H 170v/170V Pos: standing >
Mock Combat Chamber
Obvious exits: -W
A Minotaur (huge) stands here.
A sparring warrior battles another minotaur.
A sparring warrior battles another minotaur.
A training warrior practices in mock combat.

< 28h/596H 170v/170V Pos: standing >
You tip your hat at no one in particular.

< 28h/596H 170v/170V Pos: standing >
A War Room
Obvious exits: -E -S# -W
Fresh blood covers everything in the area.
Ackum, the master warrior, is here.

< 28h/596H 169v/170V Pos: standing >
The door seems to be closed.

< 29h/596H 169v/170V Pos: standing >
Ok.

< 29h/596H 170v/170V Pos: standing >
A Narrow Corridor
Obvious exits: -N -S

< 29h/596H 169v/170V Pos: standing >
Ok.

< 29h/596H 169v/170V Pos: standing >
Before a Narrow Staircase
Obvious exits: -N -U

< 29h/596H 168v/170V Pos: standing >
A Narrow Staircase
Obvious exits: -W# -D

< 30h/596H 168v/170V Pos: standing >
Ok.

< 30h/596H 170v/170V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E -S -W

< 30h/596H 169v/170V Pos: standing >
The sun starts to set in the south.

< 30h/596H 169v/170V Pos: standing >
An agitated minotaur enters from the west.

< 30h/596H 169v/170V Pos: standing >
Ok.

< 31h/596H 169v/170V Pos: standing >
Bloody Brick Way
Obvious exits: -N -S

< 31h/596H 168v/170V Pos: standing >
Pardon?

< 31h/596H 170v/170V Pos: standing >
Before a Large Building
Obvious exits: -N# -E -S

< 32h/596H 169v/170V Pos: standing >
Ok.

< 32h/596H 169v/170V Pos: standing >
A Shambled House
Obvious exits: -S -U

< 32h/596H 168v/170V Pos: standing >
Pardon?

< 32h/596H 169v/170V Pos: standing >
You sit down and relax.

< 32h/596H 170v/170V Pos: sitting >
Ok.

< 33h/596H 170v/170V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  0 of 10   (  42 seconds)
  2nd circle:  0 of  9   (  56 seconds)
  3rd circle:  0 of  8   (  62 seconds)
  4th circle:  0 of  7   (  63 seconds)
  5th circle:  2 of  6   (  40 seconds)
  6th circle:  6 of  6
  7th circle:  4 of  4
  8th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 34h/596H 170v/170V Pos: sitting >
You start meditating...

< 34h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 35h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 36h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 37h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 5th circle powers!

< 39h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 40h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 42h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 44h/596H 170v/170V Pos: sitting >

< 46h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 47h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 50h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 53h/596H 170v/170V Pos: sitting >
You stop meditating.
You clamber to your feet.
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.

< 54h/596H 170v/170V Pos: standing >
You start chanting...

< 54h/596H 170v/170V Pos: standing >
Casting: ethereal form *******

< 55h/596H 170v/170V Pos: standing >
Casting: ethereal form ******

< 55h/596H 170v/170V Pos: standing >
Casting: ethereal form *****

< 55h/596H 170v/170V Pos: standing >
Casting: ethereal form ****

< 55h/596H 170v/170V Pos: standing >
Casting: ethereal form *

< 56h/596H 170v/170V Pos: standing >
You complete your spell...
Your physical substance seems to fade away...

< 56h/596H 170v/170V Pos: standing >
Your power reserves are not sufficient to cast that spell!

< 56h/596H 170v/170V Pos: standing >
You sit down and relax.

< 57h/596H 170v/170V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  0 of 10   (  42 seconds)
  2nd circle:  0 of  9   (  56 seconds)
  3rd circle:  0 of  8   (  62 seconds)
  4th circle:  6 of  7   (   9 seconds)
  5th circle:  6 of  6
  6th circle:  6 of  6
  7th circle:  4 of  4
  8th circle:  0 of  1   (  12 seconds)

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 57h/596H 170v/170V Pos: sitting >
You start meditating...

< 57h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!

< 58h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 4th circle powers!

< 60h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 61h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 63h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 64h/596H 170v/170V Pos: sitting >
You stop meditating.
You clamber to your feet.
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.

< 64h/596H 170v/170V Pos: standing >
You start chanting...

< 65h/596H 170v/170V Pos: standing >
Casting: ethereal recharge **

< 66h/596H 170v/170V Pos: standing >
Casting: ethereal recharge *

< 66h/596H 170v/170V Pos: standing >
Casting: ethereal recharge 

< 66h/596H 170v/170V Pos: standing >
You complete your spell...
You feel ethereal power recharge you!

< 117h/596H 170v/170V Pos: standing >
You sit down and relax.

< 118h/596H 170v/170V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  0 of 10   (  42 seconds)
  2nd circle:  0 of  9   (  56 seconds)
  3rd circle:  3 of  8   (  38 seconds)
  4th circle:  7 of  7
  5th circle:  6 of  6
  6th circle:  6 of  6
  7th circle:  4 of  4
  8th circle:  0 of  1   (  12 seconds)

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 118h/596H 170v/170V Pos: sitting >
You start meditating...

< 118h/596H 170v/170V Pos: sitting >
The the bartender gave you the following quest:
Go ask Luncke in The Savannah of Broken Trusts about the Month of BloodLust.
This quest was given to you.
You can share this quest with 4 more people.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!

< 119h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!

< 120h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 121h/596H 170v/170V Pos: sitting >

		Score information for Raf

Level: 36   Race: Minotaur   Class: Ethermancer / Windtalker Sex: Male
Hit points: 121(596)  Moves: 170(170)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Coins in bank:   52 platinum   602 gold     0 silver     0 copper
Playing time: 0 days / 12 hours/ 36 minutes
Received data: 0.2176 MB this session.
Send data:     0.0010 MB this session.
Compression ratio: none
Send data:     0.0010 MB this session.
Status:  Sitting around, resting.
         Praying Meditating
Epic points: 5  Skill points: 0
Epic Bonus: Experience Bonus (0.00%)
Frags:   +0.00   Deaths:   1
Enchantments:    Ultravision Fly Invisibility
Bartender Quests Remaining: 2
Combat Pulse:   17 Spell Pulse:  1.40 
Leaderboard Points:  360 


< 121h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 124h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 125h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 127h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 3rd circle powers!

< 128h/596H 170v/170V Pos: sitting >
Autosaving...

< 128h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 2nd circle powers!

< 129h/596H 170v/170V Pos: sitting >
You stop meditating.
You clamber to your feet.
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.

< 130h/596H 170v/170V Pos: standing >
You start chanting...

< 130h/596H 170v/170V Pos: standing >
You complete your spell...
You feel ethereal power recharge you!

< 231h/596H 170v/170V Pos: standing >
You sit down and relax.

< 232h/596H 170v/170V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  0 of 10   (  42 seconds)
  2nd circle:  1 of  9   (  50 seconds)
  3rd circle:  8 of  8
  4th circle:  7 of  7
  5th circle:  6 of  6
  6th circle:  6 of  6
  7th circle:  4 of  4
  8th circle:  0 of  1   (  12 seconds)

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 232h/596H 170v/170V Pos: sitting >
You start meditating...

< 232h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!

< 234h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 2nd circle powers!

< 235h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 2nd circle powers!

< 236h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 2nd circle powers!

< 236h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 2nd circle powers!

< 238h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 2nd circle powers!

< 239h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 2nd circle powers!

< 240h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 2nd circle powers!

< 241h/596H 170v/170V Pos: sitting >
You stop meditating.
You clamber to your feet.
Your tupor has been disturbed!
The interrupted link with the storm spirits leaves you in shock.

< 242h/596H 170v/170V Pos: standing >
You start chanting...

< 242h/596H 170v/170V Pos: standing >
Casting: ethereal recharge *

< 243h/596H 170v/170V Pos: standing >
Casting: ethereal recharge 

< 243h/596H 170v/170V Pos: standing >
You complete your spell...
You feel ethereal power recharge you!

< 379h/596H 170v/170V Pos: standing >
You sit down and relax.

< 379h/596H 170v/170V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  0 of 10   (  42 seconds)
  2nd circle:  8 of  9   (   6 seconds)
  3rd circle:  8 of  8
  4th circle:  7 of  7
  5th circle:  6 of  6
  6th circle:  6 of  6
  7th circle:  4 of  4
  8th circle:  0 of  1   (  12 seconds)

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 380h/596H 170v/170V Pos: sitting >
You start meditating...

< 380h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!

< 380h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 2nd circle powers!

< 381h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!

< 382h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!

< 383h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!

< 384h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!

< 386h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!

< 387h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!

< 387h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!

< 388h/596H 170v/170V Pos: sitting >
You currently have the following spell slots available:
  1st circle:  7 of 10   (  12 seconds)
  2nd circle:  9 of  9
  3rd circle:  8 of  8
  4th circle:  7 of  7
  5th circle:  6 of  6
  6th circle:  6 of  6
  7th circle:  4 of  4
  8th circle:  1 of  1

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 388h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!

< 390h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!

< 391h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 1st circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 392h/596H 170v/170V Pos: sitting >
You clamber to your feet.

< 393h/596H 170v/170V Pos: standing >
You start chanting...

< 394h/596H 170v/170V Pos: standing >
Casting: ethereal recharge *

< 394h/596H 170v/170V Pos: standing >
Casting: ethereal recharge 

< 394h/596H 170v/170V Pos: standing >
You complete your spell...
You feel ethereal power recharge you!

< 470h/596H 170v/170V Pos: standing >
You sit down and relax.

< 471h/596H 170v/170V Pos: sitting >
You currently have the following spell slots available:
  1st circle: 10 of 10
  2nd circle:  9 of  9
  3rd circle:  8 of  8
  4th circle:  7 of  7
  5th circle:  6 of  6
  6th circle:  6 of  6
  7th circle:  4 of  4
  8th circle:  0 of  1   (  12 seconds)

Your mind drifts into a deep meditation and the spirits of storms and ice speak to you.

< 471h/596H 170v/170V Pos: sitting >
You start meditating...

< 471h/596H 170v/170V Pos: sitting >
Ethereal essences flow into you, restoring your 8th circle powers!
You feel fully infused...
The spirits recede, leaving you in a momentary state of lethargy.

< 473h/596H 170v/170V Pos: sitting >
You clamber to your feet.

< 473h/596H 170v/170V Pos: standing >
What should the spell be cast upon?  You must specify a target!

< 474h/596H 170v/170V Pos: standing >
You start chanting...

< 475h/596H 170v/170V Pos: standing >
You lost your concentration!
You abort your prayer before it's done!

< 475h/596H 170v/170V Pos: standing >
Ok.

< 476h/596H 170v/170V Pos: standing >
Before a Large Building
Obvious exits: -N -E -S

< 476h/596H 169v/170V Pos: standing >
Bloody Brick Way
Obvious exits: -N -S
A drunk minotaur staggers about.

< 476h/596H 168v/170V Pos: standing >
You start chanting...

< 477h/596H 170v/170V Pos: standing >
Casting: faerie sight ***

< 478h/596H 170v/170V Pos: standing >
Casting: faerie sight 

< 478h/596H 170v/170V Pos: standing >
You complete your spell...
Your eyes begin to twinkle.

< 478h/596H 170v/170V Pos: standing >
Bloody Brick Way
Obvious exits: -N -S
A drunk minotaur staggers about.

< 479h/596H 170v/170V Pos: standing >
Before the Warrior Brigade
Obvious exits: -N -E# -S -W

< 479h/596H 169v/170V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 479h/596H 168v/170V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W

< 479h/596H 167v/170V Pos: standing >
Bloody Brick Way
Obvious exits: -N -E -S -W
An agitated commoner walks the road.

< 480h/596H 167v/170V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W

< 480h/596H 167v/170V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 480h/596H 168v/170V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S# -W
An agitated commoner walks the road.

< 480h/596H 168v/170V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 480h/596H 168v/170V Pos: standing >
A Turning
Obvious exits: -N -E -W#

< 481h/596H 168v/170V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W

< 481h/596H 169v/170V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
An agitated commoner walks the road.

< 481h/596H 168v/170V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S

< 481h/596H 168v/170V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
A Minotaur (huge) stands here.

< 482h/596H 168v/170V Pos: standing >
Consider killing who?

< 483h/596H 170v/170V Pos: standing >
Consider killing who?

< 483h/596H 170v/170V Pos: standing >
You start chanting...
You snap into visibility.

< 484h/596H 170v/170V Pos: standing >
Casting: forked lightning **

< 485h/596H 170v/170V Pos: standing >
Casting: forked lightning *

< 485h/596H 170v/170V Pos: standing >
Casting: forked lightning 

< 485h/596H 170v/170V Pos: standing >
You complete your spell...
[Damage: 54 ] Your deadly blast of forked lightning ends a Minotaur's life abruptly.
A Minotaur is dead! R.I.P.