The death of [50 Skald] Pille The Empire of Lloth (Orc)

in Collection Room

from the perspective of [50 Skald] Pille The Empire of Lloth (Orc)

<worn around neck>   a jeweled emerald torque from The Desert City of Venan'Trut
<worn on body>       a dwarven-made obsidian tunic
<worn on arms>       some patched dragonscale arm plates
<primary weapon>     a frozen ivory whip from The Desert City of Venan'Trut
<held>               a small wooden horn
<worn on legs>       some light sapphire greaves

the halberd of destruction [modified]
an axe of the vortex demon [superior] (glowing)
some polished sleeves of Dagon [superior]
a speckled crystal ball [poor]
Chlyridia's glorious bangle [superior] [75%]             
a tightly rolled vellum recipe for a huge gladiators blade
a dark cloak
a piece of legendary everbloom bamboo (glowing)
[2] a small bandage
a leather-coated face guard
a magical essence of Intelligence
armplates of the present [poor] (glowing) [84%]             
a dwarven-made hide buckler from Phantasmagoric Caverns
a hardened bone breastplate from The Forest City of Aravne [85%]             
a hardened platinum eyepatch from Cloud Giant Kingdom
a light hide cap
a crude softwood buckler
a masterly-crafted electrum heater shield from The Desert City of Venan'Trut
the eyes of undead fire (glowing)
a HUGE ruby
an ethereal soul shard (humming) (illuminating)
a glowing white rod

< 508h/509H 173v/174V Pos: standing >
Auctions for items:
'coldshield' is an invalid keyword!

< 508h/509H 173v/174V Pos: standing >
Auctions closing soon:
91940)  1 a dangerous looking double-bladed ulul        [11h] Bid: 200p   Buy: 400p  
91942)  1 a bottle of spirits                           [12h] Bid: 100p   Buy: 100p  
91944)  1 a set of neberihide gloves                    [12h] Bid: 100p   Buy: 300p  
91945)  1 a set of glassteel gloves                     [12h] Bid: 100p   Buy: 500p  
91892)  1 a pair of minotaur boots [modified]           [20h] Bid: 1p     Buy: 5p    
92013)  1 a scarf of the historical society             [28h] Bid: 100p   Buy: 300p  
92015)  1 a frigid icy visor                            [29h] Bid: 300p   Buy: 500p  
92016)  1 razorsharp leggings of white-dragon scalemail [29h] Bid: 100p   Buy: 300p  
92078)  1 a large glimmering shard                      [37h] Bid: 50p    Buy: 100p  
92079)  1 a misshaped clay horn                         [40h] Bid: 1p     Buy: 5p    
92080)  1 some interplanetary dust                      [40h] Bid: 80p    Buy: 150p  
92081)  1 a rare piece of magical brass                 [40h] Bid: 80p    Buy: 150p  
92082)  1 some ancient adamanntium                      [40h] Bid: 50p    Buy: 100p  
92083)  1 a human-made glass saddle                     [40h] Bid: 5p     Buy: 10p   
92084)  1 a magical essence of Power                    [40h] Bid: 150p   Buy: 200p  
92085)  1 some tempered bronze                          [40h] Bid: 50p    Buy: 100p  
92086)  1 some interplanetary dust                      [40h] Bid: 80p    Buy: 150p  
92087)  1 some rolled-up raw leather                    [40h] Bid: 30p    Buy: 60p   
92088)  1 m small piece of mithril                      [40h] Bid: 40p    Buy: 80p   
92089)  1 a sparkling bone fragment                     [40h] Bid: 80p    Buy: 150p  
92090)  1 a strange green stone                         [41h] Bid: 200p   Buy: 400p  
92091)  1 a magical essence of Constitution             [41h] Bid: 300p   Buy: 500p  
92092)  1 a piece of legendary everbloom bamboo         [41h] Bid: 50p    Buy: 80p   
92093)  1 some extremely-thick raw leather              [41h] Bid: 30p    Buy: 50p   
92074)  1 a magical essence of Dexterity                [45h] Bid: 50p    Buy: 100p  
92019)  1 the dagger of the seers                       [48h] Bid: 200p   Buy: 400p  
92022)  1 a cosmic silver collar                        [51h] Bid: 200p   Buy: 500p  
92024)  1 the wooden belt of Oberon, the elven king     [52h] Bid: 200p   Buy: 500p  
92026)  1 a crown of rat bones                          [52h] Bid: 900p   Buy: 1600p 
92029)  1 a black duergar eyepatch                      [52h] Bid: 300p   Buy: 600p  
92038)  1 an intricate suit of red dragon armor         [53h] Bid: 100p   Buy: 300p  
92041)  1 the gauntlets of power                        [53h] Bid: 100p   Buy: 300p  
92042)  1 a large condom                                [53h] Bid: 10p    Buy: 113p  
92043)  1 a well-used dragonscale medallion             [53h] Bid: 1p     Buy: 5p    
92044)  1 a tarnished iron wristguard                   [61h] Bid: 10p    Buy: 20p   
92045)  1 a lieutenant's bracer                         [61h] Bid: 1p     Buy: 5p    
92046)  1 a well-used silver visor                      [61h] Bid: 5p     Buy: 10p   
92047)  1 a glowing copper helm                         [63h] Bid: 1p     Buy: 5p    
92050)  1 the claws of Vermithrax                       [63h] Bid: 100p   Buy: 200p  
92052)  1 a fragile copper helmet from Bugentolen       [66h] Bid: 1p     Buy: 5p    
92053)  1 a twined dragonscale pendant                  [66h] Bid: 1p     Buy: 5p    
92068)  1 a neckguard of spikes                         [79h] Bid: 200p   Buy: 400p  
92069)  1 a tarnished ruby nose ring                    [79h] Bid: 1p     Buy: 5p    
92070)  1 a long flowing robe of the damned             [79h] Bid: 100p   Buy: 200p  
92072)  1 a black duergar eyepatch                      [85h] Bid: 500p   Buy: 900p  
92073)  1 a pair of tigerskin boots                     [85h] Bid: 200p   Buy: 500p  
92067)  1 the threads of astral projection of intelligence [123h] Bid: 1500p  Buy: 2000p 

< 508h/509H 173v/174V Pos: standing >
Ok.

< 508h/509H 173v/174V Pos: standing >
As you leave, you see the SLSC member applying magic locks to the door...
Collection Room
Obvious exits: -W
[2] A statuette lies tipped on its side.
[10] A small bandage rests upon the ground here.
A large two-handed sword has been left here.
A large wooden counter is here, with a sign posted on it.
A clansdwarf is ready to take your money

< 508h/509H 172v/174V Pos: standing >

< 508h/509H 172v/174V Pos: standing >
You tell your racewar '%*_gukk_*% hm'

< 508h/509H 174v/174V Pos: standing >

< 508h/509H 174v/174V Pos: standing >

< 508h/509H 174v/174V Pos: standing >

< 508h/509H 174v/174V Pos: standing >

< 508h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Hint: Some commands can be abbreviated.  Try using shortened commands like 'exp' to see if they work.

< 509h/509H 174v/174V Pos: standing >
You tell your racewar '%*_gukk_*% nope I didnt have fren'

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Auctions closing soon:
91940)  1 a dangerous looking double-bladed ulul        [11h] Bid: 200p   Buy: 400p  
91942)  1 a bottle of spirits                           [12h] Bid: 100p   Buy: 100p  
91944)  1 a set of neberihide gloves                    [12h] Bid: 100p   Buy: 300p  
91945)  1 a set of glassteel gloves                     [12h] Bid: 100p   Buy: 500p  
91892)  1 a pair of minotaur boots [modified]           [20h] Bid: 1p     Buy: 5p    
92013)  1 a scarf of the historical society             [28h] Bid: 100p   Buy: 300p  
92015)  1 a frigid icy visor                            [29h] Bid: 300p   Buy: 500p  
92016)  1 razorsharp leggings of white-dragon scalemail [29h] Bid: 100p   Buy: 300p  
92078)  1 a large glimmering shard                      [37h] Bid: 50p    Buy: 100p  
92079)  1 a misshaped clay horn                         [40h] Bid: 1p     Buy: 5p    
92080)  1 some interplanetary dust                      [40h] Bid: 80p    Buy: 150p  
92081)  1 a rare piece of magical brass                 [40h] Bid: 80p    Buy: 150p  
92082)  1 some ancient adamanntium                      [40h] Bid: 50p    Buy: 100p  
92083)  1 a human-made glass saddle                     [40h] Bid: 5p     Buy: 10p   
92084)  1 a magical essence of Power                    [40h] Bid: 150p   Buy: 200p  
92085)  1 some tempered bronze                          [40h] Bid: 50p    Buy: 100p  
92086)  1 some interplanetary dust                      [40h] Bid: 80p    Buy: 150p  
92087)  1 some rolled-up raw leather                    [40h] Bid: 30p    Buy: 60p   
92088)  1 m small piece of mithril                      [40h] Bid: 40p    Buy: 80p   
92089)  1 a sparkling bone fragment                     [40h] Bid: 80p    Buy: 150p  
92090)  1 a strange green stone                         [41h] Bid: 200p   Buy: 400p  
92091)  1 a magical essence of Constitution             [41h] Bid: 300p   Buy: 500p  
92092)  1 a piece of legendary everbloom bamboo         [41h] Bid: 50p    Buy: 80p   
92093)  1 some extremely-thick raw leather              [41h] Bid: 30p    Buy: 50p   
92074)  1 a magical essence of Dexterity                [45h] Bid: 50p    Buy: 100p  
92019)  1 the dagger of the seers                       [48h] Bid: 200p   Buy: 400p  
92022)  1 a cosmic silver collar                        [51h] Bid: 200p   Buy: 500p  
92024)  1 the wooden belt of Oberon, the elven king     [52h] Bid: 200p   Buy: 500p  
92026)  1 a crown of rat bones                          [52h] Bid: 900p   Buy: 1600p 
92029)  1 a black duergar eyepatch                      [52h] Bid: 300p   Buy: 600p  
92038)  1 an intricate suit of red dragon armor         [53h] Bid: 100p   Buy: 300p  
92041)  1 the gauntlets of power                        [53h] Bid: 100p   Buy: 300p  
92042)  1 a large condom                                [53h] Bid: 10p    Buy: 113p  
92043)  1 a well-used dragonscale medallion             [53h] Bid: 1p     Buy: 5p    
92044)  1 a tarnished iron wristguard                   [61h] Bid: 10p    Buy: 20p   
92045)  1 a lieutenant's bracer                         [61h] Bid: 1p     Buy: 5p    
92046)  1 a well-used silver visor                      [61h] Bid: 5p     Buy: 10p   
92047)  1 a glowing copper helm                         [63h] Bid: 1p     Buy: 5p    
92050)  1 the claws of Vermithrax                       [63h] Bid: 100p   Buy: 200p  
92052)  1 a fragile copper helmet from Bugentolen       [66h] Bid: 1p     Buy: 5p    
92053)  1 a twined dragonscale pendant                  [66h] Bid: 1p     Buy: 5p    
92068)  1 a neckguard of spikes                         [79h] Bid: 200p   Buy: 400p  
92069)  1 a tarnished ruby nose ring                    [79h] Bid: 1p     Buy: 5p    
92070)  1 a long flowing robe of the damned             [79h] Bid: 100p   Buy: 200p  
92072)  1 a black duergar eyepatch                      [85h] Bid: 500p   Buy: 900p  
92073)  1 a pair of tigerskin boots                     [85h] Bid: 200p   Buy: 500p  
92067)  1 the threads of astral projection of intelligence [123h] Bid: 1500p  Buy: 2000p 

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
You tell your racewar '%*_gukk_*% why, you still get some vamp'

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
You tell your racewar '%*_gukk_*% oh'

< 509h/509H 174v/174V Pos: standing >
Collection Room
Obvious exits: -W
[2] A statuette lies tipped on its side.
[10] A small bandage rests upon the ground here.
A large two-handed sword has been left here.
A large wooden counter is here, with a sign posted on it.
A clansdwarf is ready to take your money

< 509h/509H 174v/174V Pos: standing >
You tell your racewar '%*_gukk_*% hm'

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
You tell your racewar '%*_gukk_*% I dont need'

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Hint: Insects do not like fire nor ice. Protect yourself with elemental shields when fighting a druid with creeping doom.

< 509h/509H 174v/174V Pos: standing >
You tell your racewar '%*_gukk_*% what I really need is ivalue for stone gaunts'

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

		Score information for Pille

Level: 50   Race: Orc   Class: Cleric Bard  Sex: Male
Hit points: 509(509)  Moves: 174(174)
Coins carried:    0 platinum     1 gold     9 silver     9 copper
Coins in bank:   34 platinum   146 gold     0 silver     0 copper
Playing time: 4 days / 4 hours/ 26 minutes
Received data: 0.0251 MB this session.
Send data:     0.0023 MB this session.
Compression ratio: 85%
Title: Magister Equitum of The Empire
Status:  Standing.
Epic points: 919  Skill points: 0
Epic Bonus: Shop Discount (3.46%)
Frags:   -0.33   Deaths:   10
Enchantments:    Ultravision Listen
Bartender Quests Remaining: 2
Combat Pulse:   14 Spell Pulse:  1.00 
Leaderboard Points:  490 


< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
You tell your racewar '%*_gukk_*% well I made this skald to farm enhance gear'

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Autosaving...

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
You tell your racewar '%*_gukk_*% fren, think I should start training?'

< 509h/509H 174v/174V Pos: standing >
Hint: Before you sell something try getting a 'value' from the shopkeeper, as different shopkeepers will buy things from you at different prices.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

		Character attributes for Pille

Level: 50   Race: Orc   Class: Cleric Bard  
Age: 20 yrs / 9 mths  Height: 72 inches Weight: 212 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 107 ( 89)    Pow:  76 ( 80)
Dex:  87 ( 87)    Int:  78 ( 82)   
Agi:  89 ( 89)    Wis:  88 ( 92)
Con: 115 ( 92)    Cha:  68 ( 80)   Luc:  74 ( 82)
Equipped Items:   6     Carried weight:   12

Armor Points: -31  Reduces melee damage taken by 3.1% 
Melee Critical Percentage(int): 11%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 11% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 6   Damroll: 7
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[30]  FEA[15]
               BRE[27]  SPE[37]

Load carried: Unburdened

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

		Character attributes for Pille

Level: 50   Race: Orc   Class: Cleric Bard  
Age: 20 yrs / 9 mths  Height: 72 inches Weight: 212 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 107 ( 89)    Pow:  76 ( 80)
Dex:  87 ( 87)    Int:  78 ( 82)   
Agi:  89 ( 89)    Wis:  88 ( 92)
Con: 115 ( 92)    Cha:  68 ( 80)   Luc:  74 ( 82)
Equipped Items:   6     Carried weight:   12

Armor Points: -31  Reduces melee damage taken by 3.1% 
Melee Critical Percentage(int): 11%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 11% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 6   Damroll: 7
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[30]  FEA[15]
               BRE[27]  SPE[37]

Load carried: Unburdened

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

		Character attributes for Pille

Level: 50   Race: Orc   Class: Cleric Bard  
Age: 20 yrs / 9 mths  Height: 72 inches Weight: 212 lbs  Size: medium

  Actual (Base)     Actual (Base)
Str: 107 ( 89)    Pow:  76 ( 80)
Dex:  87 ( 87)    Int:  78 ( 82)   
Agi:  89 ( 89)    Wis:  88 ( 92)
Con: 115 ( 92)    Cha:  68 ( 80)   Luc:  74 ( 82)
Equipped Items:   6     Carried weight:   12

Armor Points: -31  Reduces melee damage taken by 3.1% 
Melee Critical Percentage(int): 11%
Max Spell Damage Reduction Percent(wis): 0%
Calming Chance(cha): 11% 
HP Vamp Cap Percentage(pow): 110% 
Spell Damage Modifier(str): 100% 
Bloodlust Damage Bonus(vs mob only): 0% 
Hitroll: 6   Damroll: 7
Alignment: -1000  (-1000 to 1000)

Saving Throws: PAR[30]  FEA[15]
               BRE[27]  SPE[37]

Load carried: Unburdened

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Hint: When you are poisoned, ask a cleric for help. You can also buy some anti-venom vials in Gnome and Goblin hometowns, they will make poison much less painful.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Your innate abilities: ('*' marked innates are always active)
   summon horde
  *ultravision
   god call
  *dayvision
   summon warg
  *seadog

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Hint: Before you sell something try getting a 'value' from the shopkeeper, as different shopkeepers will buy things from you at different prices.

< 509h/509H 174v/174V Pos: standing >
Autosaving...

< 509h/509H 174v/174V Pos: standing >
Hint: Some commands can be abbreviated.  Try using shortened commands like 'exp' to see if they work.

< 509h/509H 174v/174V Pos: standing >
Hint: If you would like to get rid of a spell that is currently memorized type forget <spellname>.

< 509h/509H 174v/174V Pos: standing >
Hint: Type "forget (spell name)" to free up a spell slot.  Alternately, you can "forget all" to free all your spell slots.

< 509h/509H 174v/174V Pos: standing >
Hint: You can turn off room descriptions with 'toggle brief', but you might miss some zone clues.

< 509h/509H 174v/174V Pos: standing >
Autosaving...

< 509h/509H 174v/174V Pos: standing >
Hint: You take more damage if you're sitting or reclining, so be sure to "stand" if someone knocks you down in battle.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
You are carrying: (12/11)
[5] a small bandage
a large stone warhammer
a thin priest gown
a holy priest cap
some holy beads
a pair of wormskin boots
a pair of thin cloth pants
a pair of thin cloth sleeves

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
You are using:
<worn around neck>   a jeweled emerald torque from The Desert City of Venan'Trut
<worn on body>       a dwarven-made obsidian tunic
<worn on arms>       some patched dragonscale arm plates
<primary weapon>     a frozen ivory whip from The Desert City of Venan'Trut
<held>               a small wooden horn
<worn on legs>       some light sapphire greaves

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
You are carrying: (12/11)
[5] a small bandage
a large stone warhammer
a thin priest gown
a holy priest cap
some holy beads
a pair of wormskin boots
a pair of thin cloth pants
a pair of thin cloth sleeves

< 509h/509H 174v/174V Pos: standing >
Hint: Watch out when range attacking mobs, as you will aggro all the mobs in the room you are ranging into. 

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
You are carrying: (12/11)
[5] a small bandage
a large stone warhammer
a thin priest gown
a holy priest cap
some holy beads
a pair of wormskin boots
a pair of thin cloth pants
a pair of thin cloth sleeves

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Hint: If you would like to get rid of a spell that is currently memorized type forget <spellname>.

< 509h/509H 174v/174V Pos: standing >
Hint: You can drag a corpse to safety by typing 'drag corpse <direction>'. 

< 509h/509H 174v/174V Pos: standing >
Autosaving...

< 509h/509H 174v/174V Pos: standing >
Hint: The main stat for armor class is agility. You can improve your armor class with equipment.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Hint: It's rude to look at or consider people you don't know! Try a polite acknowledgement first.

< 509h/509H 174v/174V Pos: standing >
Hint: Agility affects your armor class, how often you abort your spells, and how often you dodge attacks.

< 509h/509H 174v/174V Pos: standing >
Hint: Type "spells" to see what spells your class is able to use.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Autosaving...

< 509h/509H 174v/174V Pos: standing >
Hint: Try 'toggle battle' before your next fight.  It displays attacks a little more vividly.

< 509h/509H 174v/174V Pos: standing >
Hint: Remember that this is Duris and there are no safe zones or areas. Disguised assassins, thieves, and illusionists wait around every corner. Be careful and have fun.

< 509h/509H 174v/174V Pos: standing >
Hint: Some mobs will hunt you down if you attack them and flee.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
You are carrying: (12/11)
[5] a small bandage
a large stone warhammer
a thin priest gown
a holy priest cap
some holy beads
a pair of wormskin boots
a pair of thin cloth pants
a pair of thin cloth sleeves

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

A large stone warhammer is made of stone and appears to be of average quality.
A large stone warhammer has an item value of 2.
A large stone warhammer is a hammer.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
This item is from the zone: Heaven.
'a large stone warhammer'
Weight 3, Item type: WEAPON
Item is: NOSELL ALLOWED_CLASSES THROW1 
Damage Dice is '1D8'

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
You are using:
<worn around neck>   a jeweled emerald torque from The Desert City of Venan'Trut
<worn on body>       a dwarven-made obsidian tunic
<worn on arms>       some patched dragonscale arm plates
<primary weapon>     a frozen ivory whip from The Desert City of Venan'Trut
<held>               a small wooden horn
<worn on legs>       some light sapphire greaves

< 509h/509H 174v/174V Pos: standing >
You are carrying: (12/11)
[5] a small bandage
a large stone warhammer
a thin priest gown
a holy priest cap
some holy beads
a pair of wormskin boots
a pair of thin cloth pants
a pair of thin cloth sleeves

< 509h/509H 174v/174V Pos: standing >
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a small bandage.
You drop a large stone warhammer.
You drop a thin priest gown.
You drop a holy priest cap.
You drop some holy beads.
You drop a pair of wormskin boots.
You drop a pair of thin cloth pants.
You drop a pair of thin cloth sleeves.

< 509h/509H 174v/174V Pos: standing >
A thin priest gown crumbles to dust and blows away.
A holy priest cap crumbles to dust and blows away.
Some holy beads crumbles to dust and blows away.
A pair of wormskin boots crumbles to dust and blows away.
A pair of thin cloth pants crumbles to dust and blows away.
A pair of thin cloth sleeves crumbles to dust and blows away.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
You are using:
<worn around neck>   a jeweled emerald torque from The Desert City of Venan'Trut
<worn on body>       a dwarven-made obsidian tunic
<worn on arms>       some patched dragonscale arm plates
<primary weapon>     a frozen ivory whip from The Desert City of Venan'Trut
<held>               a small wooden horn
<worn on legs>       some light sapphire greaves

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
You stop using a frozen ivory whip from the Desert City of Venan'Trut.

< 509h/509H 174v/174V Pos: standing >
This item is from the zone: Heaven.
'a frozen ivory whip from The Desert City of Venan'Trut'
Weight 2, Item type: WEAPON
Item will give you following abilities:  PROT_COLD 
Item is: NOREPAIR FLOAT 
Damage Dice is '3D4'
This item will also affect your DAMROLL positively and HITROLL positively.

< 509h/509H 174v/174V Pos: standing >
You say in orc 'item: a frozen ivory whip from The Desert City of Venan'Trut , NOREPAIR FLOAT  , 3D4 , DAMROLL positively and HITROLL positively ,  PROT_COLD '

< 509h/509H 174v/174V Pos: standing >
You wield a frozen ivory whip from the Desert City of Venan'Trut.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Hint: Before you sell something try getting a 'value' from the shopkeeper, as different shopkeepers will buy things from you at different prices.

< 509h/509H 174v/174V Pos: standing >
Autosaving...

< 509h/509H 174v/174V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)". For shorter way, you can all do "practice all". You can also do it if you have another players book in your inventory and type "scribe (spell name)".

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
You are carrying: (0/11)
Nothing.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
You tell your racewar '%*_gukk_*% Im the neandertal of kung fu'

< 509h/509H 174v/174V Pos: standing >
You tell your racewar '%*_gukk_*% ppl call me the blind devil'

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Hint: Try 'toggle battle' before your next fight.  It displays attacks a little more vividly.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Hint: Riding a horse or other mount will make it easier to move across tough terrain.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Hint: Most commands have help files.  Type 'help (command)' to learn how to use game commands.

< 509h/509H 174v/174V Pos: standing >
Autosaving...

< 509h/509H 174v/174V Pos: standing >
Hint: At level 30 you get the option to adopt a class specialization if you choose.  Check the help files for your class to see what's available.

< 509h/509H 174v/174V Pos: standing >
Hint: You can use the 'assist' command to make sure you're attacking the same target as your group members.

< 509h/509H 174v/174V Pos: standing >
Hint: Save money and buy a boat!  There's a whole world out there waiting for you! Use help ship to learn how.

< 509h/509H 174v/174V Pos: standing >
Hint: Type 'terrain' to see what kind of terrain you are in.  Druids benefit from Forest or Field terrain.

< 509h/509H 174v/174V Pos: standing >
Autosaving...

< 509h/509H 174v/174V Pos: standing >
Hint: Your stats will be displayed more accurately at level 10 and completely revealed at level 20.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Hint: Remember you can target any of your area damage spells. The targeted person will always be hit, also those standing close to him have a higher chance to be affected.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Hint: Strength affects how hard you hit, as well as how heavy your load will be.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Autosaving...

< 509h/509H 174v/174V Pos: standing >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Hint: Type "forget (spell name)" to free up a spell slot.  Alternately, you can "forget all" to free all your spell slots.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
Hint: To scribe spells into your spellbook, you need to goto a teacher mob, hold a quill and spellbook in your hands, rest, and type "practice (spell name)". For shorter way, you can all do "practice all". You can also do it if you have another players book in your inventory and type "scribe (spell name)".

< 509h/509H 174v/174V Pos: standing >
Hint: Remember you can target any of your area damage spells. The targeted person will always be hit, also those standing close to him have a higher chance to be affected.

< 509h/509H 174v/174V Pos: standing >
Autosaving...

< 509h/509H 174v/174V Pos: standing >
Hint: Type 'news' daily to read the latest changes and updates on Duris.

< 509h/509H 174v/174V Pos: standing >
Hint: Things in your inventory weighing you down?  Wearing or holding your containers may ease the load.

< 509h/509H 174v/174V Pos: standing >

< 509h/509H 174v/174V Pos: standing >
A rakshasa warrior disappears from your vision for a moment, suddenly appearing behind you; you fail to counter his advance...

< 509h/509H 174v/174V Pos: standing >
< T: Pille TP: sta TC:excellent E: a rakshasa warrior sta EP: excellent >
 Someone dodges your futile attack.

< 509h/509H 174v/174V Pos: standing >
< T: Pille TP: sta TC:excellent E: a rakshasa warrior sta EP: excellent >
 -=[You scream in pain as a rakshasa warrior's pierce tears into your flesh.]=-
OUCH!  That really did HURT!
-=[You scream in pain as a rakshasa warrior's pierce tears into your flesh.]=-
OUCH!  That really did HURT!
-=[You scream in pain as a rakshasa warrior's pierce tears into your flesh.]=-
OUCH!  That really did HURT!
-=[You scream in pain as a rakshasa warrior's pierce tears into your flesh.]=-
OUCH!  That really did HURT!
-=[You scream in pain as a rakshasa warrior's pierce tears into your flesh.]=-
OUCH!  That really did HURT!

< 198h/509H 174v/174V Pos: standing >
< T: Pille TP: sta TC: nasty wounds E: a rakshasa warrior sta EP: excellent >
 A duergar guard starts casting an offensive spell.

< 198h/509H 174v/174V Pos: standing >
< T: Pille TP: sta TC: nasty wounds E: someone sta EP: excellent >
 A rakshasa warrior dances an acrobatic maneuver in battle, tripping you.

< 198h/509H 174v/174V Pos: sitting >
< T: Pille TP: sit TC: nasty wounds E: a rakshasa warrior sta EP: excellent >
 A duergar guard completes his spell...
A duergar guard utters the words 'ghjiilla zuguaig'
A duergar guard causes visions to dance before your eyes, bewildering you!.
The world starts spinning, and your ears are ringing!

< 198h/509H 174v/174V Pos: sitting >
-=[You scream in pain as a rakshasa warrior's pierce tears into your flesh.]=-
-=[You scream in pain as a rakshasa warrior's pierce tears into your flesh.]=-
-=[You scream in pain as a rakshasa warrior's pierce tears into your flesh.]=-
-=[You scream in pain as a rakshasa warrior's pierce tears into your flesh.]=-
-=[You scream in pain as a rakshasa warrior's pierce tears into your flesh.]=-
-=[You scream in pain as a rakshasa warrior's pierce tears into your flesh.]=-
You wish that your wounds would stop BLEEDING so much!

< 59h/509H 174v/174V Pos: sitting >
< T: Pille TP: sit TC: awful E: a rakshasa warrior sta EP: excellent >
 A duergar guard starts casting an offensive spell.

< 59h/509H 174v/174V Pos: sitting >
< T: Pille TP: sit TC: awful E: someone sta EP: excellent >
 Before you can react a rakshasa warrior suddenly leaps at you, getting past all your defenses.