The death of [31 Thief] Mefilus The Empire (Kobold)

in On the Residential Path

from the perspective of [56 Wildmage] Nib The Resistance (Gnome)

<worn as a badge>    a royal badge of Arcium [modified]
<worn on head>       a crown of burning flames (invis)
<worn on eyes>       a foggy visor [superior]
<worn in ear>        a tiny orb of obsidian of constitution (magic)
<worn in ear>        a bone pick [superior]
<worn on face>       a lifebane mask [86%]             
<worn around neck>   an amulet of the Neogi Lords of intelligence (magic)
<worn around neck>   a necklace of dangling bones and relics [superior] (magic) (humming)
<worn on body>       a suit of wickedly-barbed devil hide (magic) (humming)
<worn about body>    a mithril breastplate with a golden cross of constitution (magic) (glowing)
<worn on back>       a stylish silken backpack (illuminating)
<worn as quiver>     a golden scabbard encrusted with emeralds and rubies of strength (magic) (glowing) [80%]             
<worn about waist>   the spiked circles of bloodletting (humming)
<worn on belt buckle>an emerald nose ring of health (magic)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[73h 1m 37s]
<worn on arms>       a set of jagged blood crystal arm plates (magic)
<worn around wrist>  a blackened bluestone bracelet (magic)
<worn around wrist>  a bracelet of purple mist of dexterity
<worn on hands>      a pair of pale, misty gloves[90h 12m 27s]
<worn on finger>     a ring of the Neogi Lords [superior] enchanted by Ixy (glowing)
<worn on finger>     a ring of tortured souls of agility (magic)
<primary weapon>     Tiamat's poison tail stinger (magic)[90h 12m 27s]
<secondary weapon>   the fabled electrum dagger named 'Ra' (magic) [75%]             
<worn on legs>       some barbed leggings oozing slime (magic)
<worn on feet>       the boots of the war giant Torg (magic) (humming)

Obvious exits: -U
You sense a lifeform nearby.
A village commoner goes about his daily business.
A stout Dwarf pounds away at a piece of metal.(Gold Aura)

< 471h/471H 111v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 111v/111V Pos: standing >
Bargor's Armory
Obvious exits: -D -SE
Bargor's salesman offers his wares.

< 471h/471H 110v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 110v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 110v/111V Pos: standing >
You quickly scan the area.
An oasis village commoner who is close by below you.
Bargor who is close by below you.

< 471h/471H 110v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 110v/111V Pos: standing >

< 471h/471H 110v/111V Pos: standing >
On the Merchants Path
Obvious exits: -E -NW -SW

< 471h/471H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
Bargor's assistant who is close by to your northwest.
A young teenager who is close by to your southwest.
An oasis village commoner who is close by to your southwest.

< 471h/471H 110v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 111v/111V Pos: standing >

< 471h/471H 111v/111V Pos: standing >

< 471h/471H 111v/111V Pos: standing >
At the Market Intersection
Obvious exits: -E -W -NE -SE
A young village teenager plays here.
A village commoner goes about his daily business.

< 471h/471H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
An oasis village commoner who is close by to your west.
A young teenager who is not far off to your west.
An oasis village commoner who is close by to your southeast.

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
An oasis village commoner who is close by to your west.
A young teenager who is not far off to your west.
An oasis village commoner who is close by to your southeast.

< 471h/471H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
An oasis village commoner who is close by to your west.
A young teenager who is not far off to your west.
An oasis village commoner who is close by to your southeast.

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
An oasis village commoner who is close by to your west.
A young teenager who is not far off to your west.
An oasis village commoner who is close by to your southeast.

< 471h/471H 109v/111V Pos: standing >
At the Market Intersection
Obvious exits: -E -W -NE -SE
You sense a lifeform nearby.
A young village teenager plays here.
A village commoner goes about his daily business.

< 471h/471H 109v/111V Pos: standing >
Path to the Village Center
Obvious exits: -E -W
A village commoner goes about his daily business.

< 471h/471H 108v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 108v/111V Pos: standing >

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
A young teenager who is close by to your east.
An oasis village commoner who is close by to your east.
A young teenager who is close by to your west.

< 471h/471H 109v/111V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Busy Village Intersection
Obvious exits: -N -E -S -W
A young village teenager plays here.

< 471h/471H 111v/111V Pos: standing >
A Busy Village Intersection
Obvious exits: -N -E -S -W
A young village teenager plays here.

< 471h/471H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
A young teenager who is close by to your north.
An oasis village commoner who is close by to your east.
A young teenager who is not far off to your east.
An oasis village commoner who is not far off to your east.
A young teenager who is close by to your south.

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
A young teenager who is close by to your north.
An oasis village commoner who is close by to your east.
A young teenager who is not far off to your east.
An oasis village commoner who is not far off to your east.
A young teenager who is close by to your south.

< 471h/471H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
A young teenager who is close by to your north.
An oasis village commoner who is close by to your east.
A young teenager who is not far off to your east.
An oasis village commoner who is not far off to your east.
A young teenager who is close by to your south.

< 471h/471H 109v/111V Pos: standing >
On the Residential Path
Obvious exits: -N -SW -SE
A young village teenager plays here.

< 471h/471H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 107v/111V Pos: standing >
A Busy Village Intersection
Obvious exits: -N -E -S -W
A young village teenager plays here.

< 471h/471H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 107v/111V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.
You quickly scan the area.
A young teenager who is close by to your north.
An oasis village commoner who is close by to your east.
A young teenager who is not far off to your east.
An oasis village commoner who is not far off to your east.
A young teenager who is close by to your south.

< 471h/471H 108v/111V Pos: standing >
On the Main Path of the Village
Obvious exits: -E -W

< 471h/471H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 108v/111V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Path Intersection
Obvious exits: -N -E -S -W

< 471h/471H 111v/111V Pos: standing >
A Path Intersection
Obvious exits: -N -E -S -W

< 471h/471H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
A Troll who is close by to your north.
A patrolling guard who is close by to your north.
A young teenager who is not far off to your east.
An oasis village commoner who is a brief walk away to your east.
A young teenager who is rather far off to your east.
An oasis village commoner who is rather far off to your east.

< 471h/471H 109v/111V Pos: standing >

< 471h/471H 109v/111V Pos: standing >

< 471h/471H 109v/111V Pos: standing >
Looks like an exit.
You extend your sights northward.
On a Circular Path Around the Island Village
Obvious exits: -N -S
A Troll (large) Legionnaire of The Empire stands in mid-air here.(Red Aura)
A patrolling guard walks the perimeter of the village.

< 471h/471H 109v/111V Pos: standing >
On the Main Path of the Village
Obvious exits: -E -W

< 471h/471H 107v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 107v/111V Pos: standing >
A Busy Village Intersection
Obvious exits: -N -E -S -W
A young village teenager plays here.

< 471h/471H 106v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 107v/111V Pos: standing >

< 471h/471H 110v/111V Pos: standing >
On the Residential Path
Obvious exits: -N -SW -SE

< 471h/471H 108v/111V Pos: standing >

< 471h/471H 111v/111V Pos: standing >
The Warrior's Tower
Obvious exits: -W -U# -NE
A young village teenager plays here.
(Q)The tower overseer stands here sizing the party up.

< 471h/471H 109v/111V Pos: standing >
The Warrior's Tower
Obvious exits: -W -U# -NE
You sense a lifeform nearby.
A young village teenager plays here.
(Q)The tower overseer stands here sizing the party up.

< 471h/471H 109v/111V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.

< 471h/471H 109v/111V Pos: standing >
A swarm of insects starts casting a spell.

< 471h/471H 109v/111V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the words 'qaihuijar dies'
The room lights up!

< 471h/471H 109v/111V Pos: standing >

< 471h/471H 109v/111V Pos: standing >
A swarm of insects sits down in a comfortable spot.

< 471h/471H 109v/111V Pos: standing >
A swarm of insects opens a midnight blue tome with silver bindings and begins studying it intently.

< 471h/471H 109v/111V Pos: standing >
A swarm of insects closes his book and grins malevolently.
The Warrior's Tower
Obvious exits: -W -U# -NE
*a swarm of insects sits resting.(Red Aura)
A young village teenager plays here.
(Q)The tower overseer stands here sizing the party up.

< 471h/471H 109v/111V Pos: standing >

< 471h/471H 109v/111V Pos: standing >
A swarm of insects clambers to his feet.

< 471h/471H 109v/111V Pos: standing >

< 471h/471H 109v/111V Pos: standing >
A young teenager leaves northeast.

< 471h/471H 109v/111V Pos: standing >

< 471h/471H 109v/111V Pos: standing >
The Warrior's Tower
Obvious exits: -W -U# -NE
*A swarm of insects flies through the air.(Red Aura)
(Q)The tower overseer stands here sizing the party up.

< 471h/471H 109v/111V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger you are carrying.

< 471h/471H 109v/111V Pos: standing >
The Warrior's Tower
Obvious exits: -W -U# -NE
*A swarm of insects flies through the air.(Red Aura)
(Q)The tower overseer stands here sizing the party up.

< 471h/471H 109v/111V Pos: standing >

< 471h/471H 109v/111V Pos: standing >
The Warrior's Tower
Obvious exits: -W -U# -NE
*A swarm of insects flies through the air.(Red Aura)
(Q)The tower overseer stands here sizing the party up.

< 471h/471H 109v/111V Pos: standing >

< 471h/471H 109v/111V Pos: standing >

< 471h/471H 109v/111V Pos: standing >
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 471h/471H 109v/111V Pos: standing >

< 471h/471H 109v/111V Pos: standing >
The Warrior's Tower
Obvious exits: -W -U# -NE
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*A swarm of insects flies through the air.(Red Aura)
(Q)The tower overseer stands here sizing the party up.

< 471h/471H 109v/111V Pos: standing >
The Warrior's Tower
Obvious exits: -W -U# -NE
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*A swarm of insects flies through the air.(Red Aura)
(Q)The tower overseer stands here sizing the party up.

< 471h/471H 109v/111V Pos: standing >

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.

< 471h/471H 109v/111V Pos: standing >
A water elemental steps out of a moonwell.

< 471h/471H 109v/111V Pos: standing >
a swarm of insects's body appears to recover from the affects of the potion.
You quickly scan the area.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.
A practicing warrior who is close by to your west.

< 471h/471H 109v/111V Pos: standing >

< 471h/471H 111v/111V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.
Laz steps out of a moonwell.

< 471h/471H 111v/111V Pos: standing >
A swarm of insects starts casting a spell.

< 471h/471H 111v/111V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover a swarm of insects's skin.

< 471h/471H 111v/111V Pos: standing >
Laz is now a member of a swarm of insects's group.

< 471h/471H 111v/111V Pos: standing >
Laz gives an order to his followers.

< 471h/471H 111v/111V Pos: standing >

< 471h/471H 111v/111V Pos: standing >
A water elemental is now a member of a swarm of insects's group.

< 471h/471H 111v/111V Pos: standing >
The Warrior's Tower
Obvious exits: -W -U# -NE
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*Laz - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
A water elemental is here, flowing like a living current. (minion) 
*A swarm of insects flies through the air.(Red Aura)
(Q)The tower overseer stands here sizing the party up.

< 471h/471H 111v/111V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.

< 471h/471H 111v/111V Pos: standing >
The Warrior's Tower
Obvious exits: -W -U# -NE
*Laz - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
A water elemental is here, flowing like a living current. (minion) 
*A swarm of insects flies through the air.(Red Aura)
(Q)The tower overseer stands here sizing the party up.

< 471h/471H 111v/111V Pos: standing >
A swarm of insects stops following you.
A swarm of insects now follows Laz.

< 471h/471H 111v/111V Pos: standing >
The Warrior's Tower
Obvious exits: -W -U# -NE
*Laz - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
A water elemental is here, flowing like a living current. (minion) 
*A swarm of insects flies through the air.(Red Aura)
(Q)The tower overseer stands here sizing the party up.

< 471h/471H 111v/111V Pos: standing >
The Warrior's Tower
Obvious exits: -W -U# -NE
*Laz - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
A water elemental is here, flowing like a living current. (minion) 
*A swarm of insects flies through the air.(Red Aura)
(Q)The tower overseer stands here sizing the party up.

< 471h/471H 111v/111V Pos: standing >

< 471h/471H 111v/111V Pos: standing >
The Warrior's Tower
Obvious exits: -W -U# -NE
*Laz - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
A water elemental is here, flowing like a living current. (minion) 
*A swarm of insects flies through the air.(Red Aura)
(Q)The tower overseer stands here sizing the party up.

< 471h/471H 111v/111V Pos: standing >
Laz sneaks west.
A swarm of insects leaves west.
A water elemental leaves west.

< 471h/471H 111v/111V Pos: standing >
The Warrior's Tower
Obvious exits: -W -U# -NE
(Q)The tower overseer stands here sizing the party up.

< 471h/471H 111v/111V Pos: standing >
Laz sneaks in from the west.
A swarm of insects enters from the west.
A water elemental enters from the west.

< 471h/471H 111v/111V Pos: standing >
Laz sneaks northeast.
A swarm of insects leaves northeast.
A water elemental leaves northeast.

< 471h/471H 111v/111V Pos: standing >

< 471h/471H 111v/111V Pos: standing >
On the Residential Path
Obvious exits: -N -SW -SE
A water elemental is here, flowing like a living current. (minion) 
*A swarm of insects flies through the air.(Red Aura)
*Laz - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.

< 471h/471H 110v/111V Pos: standing >
You now follow Laz.

< 471h/471H 110v/111V Pos: standing >
Laz sneaks north.
You follow Laz.

A Busy Village Intersection
Obvious exits: -N -E -S -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
A swarm of insects enters from the south.
A water elemental enters from the south.

< 471h/471H 108v/111V Pos: standing >

< 471h/471H 108v/111V Pos: standing >
You quickly scan the area.
A young teenager who is close by to your north.
A young teenager who is close by to your north.
An oasis village commoner who is close by to your east.
A young teenager who is close by to your east.
A female village commoner who is not far off to your east.
An oasis village commoner who is a brief walk away to your east.
A young teenager who is a brief walk away to your east.
A young teenager who is close by to your west.

< 471h/471H 111v/111V Pos: standing >
You quickly scan the area.
A young teenager who is close by to your north.
A young teenager who is close by to your north.
An oasis village commoner who is close by to your east.
A young teenager who is close by to your east.
A female village commoner who is not far off to your east.
An oasis village commoner who is a brief walk away to your east.
A young teenager who is a brief walk away to your east.
A young teenager who is close by to your west.

< 471h/471H 111v/111V Pos: standing >
You follow Laz.

On the Main Path of the Village
Obvious exits: -E -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
A young village teenager plays here.
A swarm of insects enters from the east.
A water elemental enters from the east.

< 471h/471H 109v/111V Pos: standing >

< 471h/471H 109v/111V Pos: standing >
You quickly scan the area.
An oasis village commoner who is not far off to your east.
A young teenager who is not far off to your east.
A female village commoner who is a brief walk away to your east.
An oasis village commoner who is rather far off to your east.
A young teenager who is rather far off to your east.

< 471h/471H 109v/111V Pos: standing >
Laz sneaks east.
You follow Laz.

A Busy Village Intersection
Obvious exits: -N -E -S -W
*Laz - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
A swarm of insects enters from the west.
A water elemental enters from the west.

< 471h/471H 107v/111V Pos: standing >
Laz sneaks north.
You follow Laz.

On the Residential Path
Obvious exits: -S -NW -NE
*Laz - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Laz's head.
A young village teenager plays here.
A young village teenager plays here.
A swarm of insects enters from the south.
A water elemental enters from the south.

< 471h/471H 105v/111V Pos: standing >
Pardon?

< 471h/471H 106v/111V Pos: standing >
A Kobold sneaks in from the south.

< 471h/471H 106v/111V Pos: standing >
You snap into visibility.
You do a fancy maneuver, tripping a Kobold.

< 471h/471H 108v/111V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:excellent E: A Kobold sit EP: excellent >
 Your improved dexterity grants you an additional attack!
[Damage: 13 ] Your impressive pierce strikes a Kobold.
A Kobold blocks your futile lunge at him.
A Kobold blocks your futile lunge at him.
[Damage: 10 ] Your fine pierce strikes a Kobold.
[Damage:  8 ] Your fine pierce wounds a Kobold.

< 471h/471H 109v/111V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.

< 471h/471H 109v/111V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:excellent E: A Kobold sit EP:  small wounds >
 A Kobold misses you.
You snap into visibility.
A Kobold's weak pierce grazes you.

< 470h/471H 109v/111V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: A Kobold sit EP:  small wounds >
 A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects creates a hammer out of thin air that smashes into a Kobold, bits of flesh and bone fly everywhere!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
A Kobold blocks your futile lunge at him.
You score a CRITICAL HIT!!!!!
[Damage: 26 ] Your powerful pierce seriously wounds a Kobold.
[Damage: 10 ] Your fine pierce strikes a Kobold hard.
[Damage: 13 ] Your impressive pierce strikes a Kobold very hard.
A Kobold blocks your futile lunge at him.

< 470h/471H 109v/111V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: A Kobold sit EP:  nasty wounds >
 An oasis village commoner enters from the northeast.
A swarm of insects starts casting an offensive spell.

< 470h/471H 109v/111V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: A Kobold sit EP:  nasty wounds >
 A young teenager watches the area, making sure the battle does not get out of hand.
A young teenager leaves northeast.
A young teenager stands to the side, evaluating the fray.
Laz starts casting an offensive spell.
Laz snaps into visibility.

< 470h/471H 109v/111V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: A Kobold sit EP:  nasty wounds >
 The sun rises over the northern horizon.
You score a CRITICAL HIT!!!!!
You snap into visibility.
[Damage: 30 ] Your powerful pierce enshrouds a Kobold in a mist of blood.
[Damage:  8 ] Your fine pierce strikes a Kobold very hard.
[Damage:  8 ] Your pierce strikes a Kobold very hard.

< 470h/471H 109v/111V Pos: standing >
< T: a rakshasa tribesman TP: sta TC:few scratches E: A Kobold sit EP: pretty hurt >
 A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects's hammer strikes a Kobold smashing him into the ground!
A Kobold's suit of shiny black spiked armor was completely destroyed by the massive blow!
A Kobold's boreal bronze leggings was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.