The death of [62 Shadowlord] Ashyel (Gnome)

in The Peaceable Lands

from the perspective of [56 Storm Druid] Morrigu (Dwarf)

<worn as a badge>    an ever-watching eye [superior] (glowing) (humming) [89%]             
<worn on head>       a plumed griffon's feather helm and visor [poor] [86%]             
<worn on eyes>       a delicate spider-shaped eyepatch [superior] (magic)
<worn in ear>        a strip of Tiamat's flesh (magic) (glowing)
<worn in ear>        an angelic obsidian stud from City of Torrhan [78%]             
<worn on face>       the mask of the plague
<worn around neck>   a spectral holy symbol of Berronar Truesilver of constitution [71%]             
<worn around neck>   the necklace of wisdom
<worn on body>       the armor of purity [76%]             
<worn about body>    the cloak of woven time (magic) (glowing)
<worn as quiver>     a shimmering marble quiver from The Twisting Tunnels of the Durian Underdark
<worn about waist>   a belt of fresh blood [superior]
<worn on belt buckle>an illithid-skin sack [modified] (magic) (glowing) [24%]             
<worn on arms>       sleeves of gold dragonskin (magic)
<held as shield>     a shield of silver dragon scales (magic) [76%]             
<worn around wrist>  the ancestral bracelet of Sevenoaks (magic)
<worn around wrist>  a bracer made from the skin of a yuan-ti [modified] (magic)
<worn on hands>      the woven gloves of the harvest (magic) [87%]             
<worn on finger>     a glowing black ring [poor]
<worn on finger>     the ring of illusions (magic)
<held>               Utgard-Loki's crystal ball (magic)[118h 44m 13s]
<worn on legs>       some stitched leggings of the Knights of the Raven [poor] (magic) [58%]             
<worn on feet>       some high boots of the night elves (magic)


< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
The Peaceable Lands
Obvious exits: -N -E -W

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Peaceable Lands
Obvious exits: -N -E -W

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
You quickly scan the area.
A huge nupperibo who is not far off to your east.
A black abishai devil who is a brief walk away to your east.
An imp who is in the distance to your east.
A blue abishai devil who is in the distance to your east.

< 966h/966H 146v/146V Pos: standing >
You quickly scan the area.
A black abishai devil who is not far off to your east.
A huge nupperibo who is not far off to your east.
An imp who is in the distance to your east.
A blue abishai devil who is in the distance to your east.

< 966h/966H 146v/146V Pos: standing >
You see nothing special...

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
Looks like an exit.
You extend your sights eastward.
The Desolate Wasteland of Avernus
Obvious exits: -N -E -W

< 966h/966H 146v/146V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Peaceable Lands
Obvious exits: -N -E -W

< 966h/966H 146v/146V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Desolate Wasteland of Avernus
Obvious exits: -N -E -S -W

< 966h/966H 146v/146V Pos: standing >
The Peaceable Lands
Obvious exits: -N -E -W

< 966h/966H 145v/146V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Peaceable Lands
Obvious exits: -N -E -S -W

< 966h/966H 145v/146V Pos: standing >
You quickly scan the area.
A red abishai devil who is in the distance to your north.
A black abishai devil who is a brief walk away to your east.
A huge nupperibo who is a brief walk away to your east.

< 966h/966H 145v/146V Pos: standing >
The Peaceable Lands
Obvious exits: -N -E -S -W

< 966h/966H 144v/146V Pos: standing >
You quickly scan the area.
A red abishai devil who is rather far off to your north.
A goblin who is in the distance to your north.
A black abishai devil who is not far off to your east.
A red abishai devil who is in the distance to your east.
A black abishai devil who is in the distance to your east.
A Drow Elf who is close by to your west.
Malarea who is close by to your west.
Grem the hooded prophecizer who is close by to your west.
A burly ogre guard who is close by to your west.
A Duergar who is close by to your west.

< 966h/966H 144v/146V Pos: standing >
The Peaceable Lands
Obvious exits: -N -E -W

< 966h/966H 144v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Peaceable Lands
Obvious exits: -N -E -W

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
The Peaceable Lands
Obvious exits: -N -E -W

< 966h/966H 145v/146V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Peaceable Lands
Obvious exits: -N -E -S -W
A Drow Elf (medium) Catchem of The Empire stands in mid-air here, fighting Malarea.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
Malarea stands in mid-air here, fighting Grem the hooded prophecizer.(Red Aura)
(Q)Grem the hooded prophecizer stands here, fighting Malarea. (minion)  (casting) 
A burly ogre guard stands here, fighting Malarea. (minion) (Red Aura)
A Duergar (medium) Princess of The Empire stands here. (casting) 

< 966h/966H 145v/146V Pos: standing >
Alas, you cannot go that way. . . .

< 966h/966H 145v/146V Pos: standing >
The Peaceable Lands
Obvious exits: -N -E -W

< 966h/966H 144v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
You quickly scan the area.
A red abishai devil who is rather far off to your north.
A red abishai devil who is rather far off to your north.
A huge nupperibo who is rather far off to your east.
A red abishai devil who is in the distance to your east.

< 966h/966H 146v/146V Pos: standing >
You quickly scan the area.
A red abishai devil who is rather far off to your north.
A red abishai devil who is rather far off to your north.
A huge nupperibo who is rather far off to your east.
A red abishai devil who is in the distance to your east.

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
You feel a slight gust of hot air.

< 966h/966H 146v/146V Pos: standing >
You quickly scan the area.
A red abishai devil who is rather far off to your north.
A red abishai devil who is in the distance to your north.
A black abishai devil who is not far off to your east.
A huge nupperibo who is rather far off to your east.
A goblin who is in the distance to your east.
A red abishai devil who is in the distance to your east.

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
You start chanting...

< 966h/966H 146v/146V Pos: standing >
Casting: moonwell ***

< 966h/966H 146v/146V Pos: standing >
Casting: moonwell **

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
Casting: moonwell *

< 966h/966H 146v/146V Pos: standing >
You feel a slight gust of hot air.

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
Casting: moonwell 

< 966h/966H 146v/146V Pos: standing >
You complete your spell...
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
You start chanting...

< 966h/966H 146v/146V Pos: standing >
Casting: moonwell ***

< 966h/966H 146v/146V Pos: standing >
Casting: moonwell **

< 966h/966H 146v/146V Pos: standing >
Noz steps out of a moonwell.

< 966h/966H 146v/146V Pos: standing >
Casting: moonwell *

< 966h/966H 146v/146V Pos: standing >
Casting: moonwell 
The ground rumbles deeply nearby...

< 966h/966H 146v/146V Pos: standing >
You complete your spell...
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 966h/966H 146v/146V Pos: standing >
Hint: Most commands have help files.  Type 'help (command)' to learn how to use game commands.

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
Noir steps out of a moonwell.

< 966h/966H 146v/146V Pos: standing >
Jubei steps out of a moonwell.

< 966h/966H 146v/146V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.
Your communion with nature is now complete...
You attempt to give consent...

< 966h/966H 146v/146V Pos: standing >
You are now a member of Noz's group.

< 966h/966H 146v/146V Pos: standing >
Your group consists of ( 3/30):
( Head)  1261/1261  hit,  250/250  move Noz
(Front)   521/521   hit,  177/177  move Noir
(Front)   966/966   hit,  146/146  move Morrigu

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
A swarm of insects falls asleep.

< 966h/966H 146v/146V Pos: standing >
Noz says 'get ixy'

< 966h/966H 146v/146V Pos: standing >
The Peaceable Lands
Obvious exits: -N -E -W
[2] A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*a swarm of insects(Illusion) stands, apparently asleep.(Illusion)(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
Jubei - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
*Noir - The Resistance (Halfling)(tiny) stands in mid-air here.(Gold Aura)
*Noz - The Resistance (Minotaur)(large) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Noz's head.
Noir starts casting a spell.

< 966h/966H 146v/146V Pos: standing >
You quickly scan the area.
A red abishai devil who is rather far off to your north.
A huge nupperibo who is rather far off to your east.
A black abishai devil who is in the distance to your east.
A red abishai devil who is in the distance to your east.

< 966h/966H 146v/146V Pos: standing >
Jubei now follows Noz.

< 966h/966H 146v/146V Pos: standing >
Noir completes her spell...
Noir utters the word 'qaiqzarwunsoh'
Noir slowly fades out of existence.
Jubei is now a member of Noz's group.

< 966h/966H 146v/146V Pos: standing >
You feel a slight gust of hot air.

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
Noz starts following you.

< 966h/966H 146v/146V Pos: standing >
No-one by that name here...

< 966h/966H 146v/146V Pos: standing >
No-one by that name here...

< 966h/966H 146v/146V Pos: standing >
A swarm of insects awakens.

< 966h/966H 146v/146V Pos: standing >
You say in dwarven 'hes afk'

< 966h/966H 146v/146V Pos: standing >
A swarm of insects starts following you.

< 966h/966H 146v/146V Pos: standing >
You say in dwarven 'going'

< 966h/966H 146v/146V Pos: standing >
A swarm of insects has just given you his consent.

< 966h/966H 146v/146V Pos: standing >
No one here by that name.
A swarm of insects gives an order to his followers.

< 966h/966H 146v/146V Pos: standing >
You feel a slight gust of hot air.

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
The Peaceable Lands
Obvious exits: -N -E -W
[2] A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
Jubei - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.
*Noz - The Resistance (Minotaur)(large) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Noz's head.

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.
Jubei stops following Noz.
Jubei now follows Noz.

< 966h/966H 146v/146V Pos: standing >
A swarm of insects stops using Krindor's Mask of Illusions.
A swarm of insects snaps into visibility.

< 966h/966H 146v/146V Pos: standing >
A swarm of insects starts casting a spell.

< 966h/966H 146v/146V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the words 'oculoinfra urrjguai'

< 966h/966H 146v/146V Pos: standing >
A swarm of insects covers his face with Krindor's Mask of Illusions.

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
The Peaceable Lands
Obvious exits: -N -E -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
Jubei - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.
*Noz - The Resistance (Minotaur)(large) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Noz's head.

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.
You quickly scan the area.
A red abishai devil who is a brief walk away to your north.
A huge nupperibo who is rather far off to your east.
A black abishai devil who is in the distance to your east.
A red abishai devil who is in the distance to your east.

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >

< 966h/966H 146v/146V Pos: standing >
The Peaceable Lands
Obvious exits: -N -E -W
*A swarm of insects flies through the air.(Illusion)(Illusion)(Red Aura)
An impenetrable globe of darkness floats near a swarm of insects's head.
Jubei - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
You sense a lifeform nearby.
*Noz - The Resistance (Minotaur)(large) stands in mid-air here.(Gold Aura)
An impenetrable globe of darkness floats near Noz's head.

< 966h/966H 146v/146V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Peaceable Lands
Obvious exits: -N -E -W

< 966h/966H 146v/146V Pos: standing >
The Peaceable Lands
Obvious exits: -N -E -W
A swarm of insects sneaks in from the east.
Noz enters from the east.
Jubei enters from the east.
Noir enters from the east.

< 966h/966H 145v/146V Pos: standing >
The ground rumbles deeply nearby...

< 966h/966H 145v/146V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Peaceable Lands
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A hellish imp stands in mid-air here, fighting a burly ogre guard.(Red Aura)
A Drow Elf (medium) Catchem of The Empire stands in mid-air here. (paralyzed) (Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
Malarea stands in mid-air here, fighting a burly ogre guard.(Red Aura)
(Q)Grem the hooded prophecizer stands here, fighting Malarea. (minion) 
A burly ogre guard stands here, fighting Malarea. (minion) (Red Aura)
A Duergar (medium) Princess of The Empire stands here. (paralyzed) 

< 966h/966H 145v/146V Pos: standing >
The Peaceable Lands
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
A hellish imp stands in mid-air here, fighting a burly ogre guard.(Red Aura)
A Drow Elf (medium) Catchem of The Empire stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
Malarea stands in mid-air here, fighting a burly ogre guard.(Red Aura)
(Q)Grem the hooded prophecizer stands here, fighting Malarea. (minion) 
A burly ogre guard stands here, fighting Malarea. (minion) (Red Aura)
A Duergar (medium) Princess of The Empire stands here. (paralyzed) 
Noz enters from the south.
Jubei enters from the south.
Noir enters from the south.
A Drow Elf gives an order to his followers.
Noz snaps into visibility.
A Drow Elf is knocked to the ground by Noz's mighty bash!

< 966h/966H 144v/146V Pos: standing >
Jubei suddenly attacks a Drow Elf!

< 966h/966H 145v/146V Pos: standing >
You start chanting...

< 966h/966H 146v/146V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!
A hellish imp attacks a burly ogre guard. [5 hits]

< 966h/966H 146v/146V Pos: standing >
A burly ogre guard attacks Malarea. [1 hits]
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.

< 966h/966H 146v/146V Pos: standing >
Malarea's eyes briefly cloud over as her body is painfully ripped apart from within.
Noir starts casting an offensive spell.
Noir snaps into visibility.

< 966h/966H 146v/146V Pos: standing >
Casting: sunray 
A swarm of insects snaps into visibility.
A swarm of insects completes his spell...
A swarm of insects utters the words 'ghjiilla zuguaig'
A swarm of insects's stunning visions seem to slightly mesmerize a Duergar!
A Duergar is stunned!
A Drow Elf attacks Noz. [0 hits]

< 966h/966H 146v/146V Pos: standing >
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!
Malarea attacks a burly ogre guard. [2 hits]

< 966h/966H 146v/146V Pos: standing >
Grem the hooded prophecizer attacks Malarea. [0 hits]

< 966h/966H 146v/146V Pos: standing >
Noir completes her spell...
Noir utters the word 'uwwarahz'
A fiery conflagration spews from Noir striking a Drow Elf full on!
Noir's spell flows around a Drow Elf, leaving him unharmed!
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.

< 966h/966H 146v/146V Pos: standing >
You start chanting...

< 966h/966H 146v/146V Pos: standing >
Noir starts casting an offensive spell.

< 966h/966H 146v/146V Pos: standing >
A swarm of insects snaps into visibility.
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects's spell flows around a Drow Elf, leaving him unharmed!
Noz attacks a Drow Elf. [4 hits]

< 966h/966H 146v/146V Pos: standing >
Jubei attacks a Drow Elf. [4 hits]

< 966h/966H 146v/146V Pos: standing >
A hellish imp turns to focus its attack on a Drow Elf!
A hellish imp attacks a burly ogre guard. [4 hits]

< 966h/966H 146v/146V Pos: standing >
Casting: sunray 

< 966h/966H 146v/146V Pos: standing >
Noir completes her spell...
Noir utters the word 'uwwarahz'
A fiery conflagration spews from Noir striking a Drow Elf full on!
You complete your spell...
Your spell flows around a Drow Elf, leaving him unharmed!
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.
Jubei brandishes their weapons in a formal stance...

< 966h/966H 146v/146V Pos: standing >
Jubei turns into a blur of blades as he charges at his foes!

< 966h/966H 146v/146V Pos: standing >
A Drow Elf attacks Noz. [0 hits]
Malarea starts casting an offensive spell.
Malarea completes her spell...
Malarea utters the words 'ofzahzf zabrahpunso ofags'
The ground suddenly rumbles deeply..
An earthen fist bursts from the ground, grasping Noir!
Noir struggles valiantly, making a tighter grasp impossible.
An earthen fist bursts from the ground, grasping Jubei!
Jubei struggles valiantly, making a tighter grasp impossible.
An earthen fist bursts from the ground, aiming at Noz but he manages to avoid it.
An earthen fist bursts from the ground, grasping a swarm of insects!
A swarm of insects struggles valiantly, making a tighter grasp impossible.
An earthen fist bursts from the ground nearby!
The fist attempts to grasp you tightly, but only manages a loose hold.
An earthen fist bursts from the ground, aiming at a Drow Elf but he manages to avoid it.
An earthen fist bursts from the ground, grasping Grem the hooded prophecizer!
Grem the hooded prophecizer struggles valiantly, making a tighter grasp impossible.
An earthen fist bursts from the ground, aiming at a burly ogre guard but he manages to avoid it.
An earthen fist bursts from the ground, grasping a Duergar tightly!
Malarea attacks a burly ogre guard. [2 hits]
A burly ogre guard attacks Malarea. [0 hits]

< 900h/966H 146v/146V Pos: standing >
A swarm of insects stops invoking abruptly!

< 901h/966H 146v/146V Pos: standing >
You can't!  You're paralyzed to the bone.

< 902h/966H 146v/146V Pos: standing >
Fire sears and bakes a Drow Elf!
You can't!  You're paralyzed to the bone.

< 903h/966H 146v/146V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.

< 904h/966H 146v/146V Pos: standing >
A burly ogre guard heroically rescues a Drow Elf.

< 905h/966H 146v/146V Pos: standing >
You can't!  You're paralyzed to the bone.

< 906h/966H 146v/146V Pos: standing >
Jubei settles to his knees.

< 907h/966H 146v/146V Pos: standing >
A Drow Elf clambers to his feet.

< 908h/966H 146v/146V Pos: standing >
A hellish imp almost sweeps a Drow Elf off of his feet with a well placed leg sweep.
A hellish imp attacks a Drow Elf. [5 hits]
A Drow Elf attempts to flee.
A Drow Elf leaves west.

< 908h/966H 146v/146V Pos: standing >
Noz attacks a burly ogre guard. [3 hits]
You can't!  You're paralyzed to the bone.

< 909h/966H 146v/146V Pos: standing >
Malarea breathes acid!
Jubei is corroded by Malarea's acidic breath.
Jubei's angelic dragonscale skullcap was corroded by acid.
Malarea corrodes you.
Malarea's crushing blow frees Morrigu from a magic which held him motionless.
Malarea's blow shatters the magic paralyzing you!
Grem the hooded prophecizer is corroded by Malarea's acidic breath.
A burly ogre guard is corroded by Malarea's acidic breath.
A Duergar is corroded by Malarea's acidic breath.
Malarea's crushing blow frees a Duergar from a magic which held her motionless.
Malarea attacks a burly ogre guard. [2 hits]
You failed.

< 893h/966H 146v/146V Pos: standing >
< T: ogre TP: sta TC: nasty wounds E: malarea sta EP: few scratches >
 -=[You attack Malarea.]=- [0 hits]

< 894h/966H 146v/146V Pos: standing >
< T: ogre TP: sta TC: nasty wounds E: malarea sta EP: few scratches >
 A burly ogre guard attacks Malarea. [2 hits]

< 894h/966H 146v/146V Pos: standing >
< T: ogre TP: sta TC: nasty wounds E: malarea sta EP: few scratches >
 Noir's spell flows around a Drow Elf, leaving him unharmed!
Grem the hooded prophecizer attacks Malarea. [1 hits]
Jubei rises to his feet.

< 894h/966H 146v/146V Pos: standing >
< T: ogre TP: sta TC: nasty wounds E: malarea sta EP: few scratches >
 Jubei attempts to flee.
Jubei leaves south.
A burly ogre guard is knocked to the ground by Noz's mighty bash!

< 894h/966H 146v/146V Pos: standing >
< T: ogre TP: sit TC: nasty wounds E: malarea sta EP: few scratches >
 You attempt to flee...
The Desolate Wasteland of Avernus
Obvious exits: -N -E -S -W
You flee northward!

< 894h/966H 121v/146V Pos: standing >
You feel the hatred in your heart subside.

< 895h/966H 126v/146V Pos: standing >
The Peaceable Lands
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
Noir - The Resistance (Halfling)(tiny) stands in mid-air here. (paralyzed) (Gold Aura)
Noz - The Resistance (Minotaur)(large) stands in mid-air here, fighting a burly ogre guard.(Gold Aura)
An impenetrable globe of darkness floats near Noz's head.
A blazing imp hovers in mid-air here.(Red Aura)
Malarea stands in mid-air here, fighting a burly ogre guard.(Red Aura)
(Q)Grem the hooded prophecizer stands here, fighting Malarea. (minion)  (casting) 
A burly ogre guard sits here, fighting Malarea. (minion) (Red Aura)

< 896h/966H 127v/146V Pos: standing >
Malarea attacks a burly ogre guard. [2 hits]
The Peaceable Lands
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
Jubei - The Resistance (Human)(medium) stands in mid-air here.(Gold Aura)
A Duergar (medium) Princess of The Empire stands here.

< 896h/966H 128v/146V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!

< 898h/966H 132v/146V Pos: standing >
Jubei suddenly attacks a Duergar!

< 899h/966H 134v/146V Pos: standing >
You failed.
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.
Noir enters from the east.

< 901h/966H 138v/146V Pos: standing >
A swarm of insects completes his spell...
A swarm of insects utters the words 'ghjiilla zuguaig'
A swarm of insects's stunning visions seem to slightly mesmerize a Duergar!
A Duergar is stunned!

< 903h/966H 144v/146V Pos: standing >
You feel nature's energy flow into your 9th circle of knowledge.
Your communion with nature is now complete...
You start chanting...

< 904h/966H 146v/146V Pos: standing >
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.

< 907h/966H 146v/146V Pos: standing >
Casting: sunray 

< 909h/966H 146v/146V Pos: standing >
You complete your spell...
[Damage: 149 ] You unleash light in a focused, searing ray at a Duergar!

< 910h/966H 146v/146V Pos: standing >
Noir starts casting an offensive spell.

< 911h/966H 146v/146V Pos: standing >
A swarm of insects snaps into visibility.
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects creates a hammer out of thin air that smashes into a Duergar, bits of flesh and bone fly everywhere!

< 912h/966H 146v/146V Pos: standing >
Jubei attacks a Duergar. [3 hits]

< 913h/966H 146v/146V Pos: standing >
Noir completes her spell...
Noir utters the words 'garbzzsg wuggurz babragruoz'
A bolt of force sent by Noir hits a Duergar soundly.
A bolt of force sent by Noir hits a Duergar soundly.
A bolt of force sent by Noir hits a Duergar soundly.
You start chanting...
A swarm of insects starts casting an offensive spell.
A swarm of insects snaps into visibility.

< 915h/966H 146v/146V Pos: standing >
Jubei turns into a blur of blades as he charges at his foes!
Noir starts casting an offensive spell.

< 919h/966H 146v/146V Pos: standing >
Casting: sunray 
A swarm of insects snaps into visibility.
A swarm of insects completes his spell...
A swarm of insects utters the word 'pawwzf'
A swarm of insects creates a hammer out of thin air that smashes into a Duergar, bits of flesh and bone fly everywhere!
A Duergar is incapacitated and will slowly die, if not aided.

< 920h/966H 146v/146V Pos: standing >
You complete your spell...
A Duergar seems to be blinded!
[Damage: 148 ] A Duergar is struck by your ray of sunlight, and is destroyed instantly!
A Duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!