The death of [56 Air Magus] Sgan The Empire of Lloth (Goblin)

in Titanor Street

from the perspective of [56 Air Magus] Sgan The Empire of Lloth (Goblin)

<worn on head>       an ashen clay skull
<worn on eyes>       a glass eye with a crimson iris
<worn in ear>        an angelic dragonscale stud
<worn in ear>        a dwarven-made iron earring from Harrow -The Gnome Village [88%]             
<worn on face>       some stretched illithid skin
<worn around neck>   a tekan amulet of dragon's blood [poor]
<worn around neck>   a light marble torque from City of Torrhan
<worn on body>       some blood-splattered fur robes
<worn about waist>   a jeweled crystal girth from Village of Werrun
<worn on belt buckle>a tome of mysticism (glowing)
<worn on arms>       some scintilating sleeves
<held as shield>     a shield of gray illithid hide [superior]
<worn around wrist>  a gnomish lifegiving wristband
<worn around wrist>  an old diamond bracelet
<worn on hands>      some fingerless hunting gloves
<worn on finger>     a ring of human flesh
<worn on finger>     a lustrous blood-red ring
<primary weapon>     the staff of hellish destruction (glowing) (humming)
<worn on feet>       a pair of boots of the ages


< 294h/294H 62v/133V Pos: standing >
 
   M     M..      
  .^    MM.M.     
 MM     ^.oM.M    
 M    MMM.oooM    
      M.@Mo.MM    
     MM.M.oMM     
    MM.ooo^M      
  MMM.MMMMM       
   M,,            
A Mushroom Forest Covered in Spider Webs
Obvious exits: -North -East -South -West
A few coins lie scattered here.
An ogre warrior enters from the south.

< 294h/294H 54v/133V Pos: standing >
Looks like an exit.
You extend your sights eastward.
 
   M     M..      
  .^    MM.M.     
 MM     ^.oM.M    
 M    MMM.oooM    
      M.@Mo.MM    
     MM.o.oMM     
    MM.ooo^M      
  MMM.MMMMM       
   M,,            
A Mushroom Forest Covered in Spider Webs
Obvious exits: -North -East -South -West
A HUGE purple worm burrows through the underdark here.

< 294h/294H 55v/133V Pos: standing >
You get a few coins.
There were: 2 gold coins, 7 silver coins, 8 copper coins. 

< 294h/294H 58v/133V Pos: standing >
 
        M..       
  ^    MM...      
 M     ^.oM.M     
     MMM.oooM     
     M.M@o.MM     
    MM.oMoMM      
   MM.ooo^M       
  MM.MMMMM        
   ,,             
A Mushroom Forest Covered in Spider Webs
Obvious exits: -North -East -South -West
An ogre warrior enters from the west.

< 294h/294H 52v/133V Pos: standing >
 
   M    MM.       
  M     M..       
 .^    MM...      
 M     ^.oM.M     
     MMM@oooM     
     M.oMo.MM     
    MM.oMoMM      
   MM.ooo^M       
   M.MMMMM        
A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -East -South -West
An ogre warrior enters from the south.

< 294h/294H 45v/133V Pos: standing >
 
   MMMMM M,       
  MM    MM.       
 .M     M..       
 .^    MM...      
 M     ^@oM.M     
     MMMMoooM     
     M.ooo.MM     
    MM.oMoMM      
   MM.ooo^M       
A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -East -South -West
An ogre warrior enters from the south.

< 294h/294H 39v/133V Pos: standing >
Before the East Gates of BogenTok
   These appear to be the gates of BogenTok, one of the common
cities in the Underdark, run primarily by figure heads of the
key races in the Underdark.  The gates themselves are pretty
much non-descript, being forged out of adamntite in the local
Khildarak forges.  All races seem to enjoy their stay here in
BogenTok, as the women are good, the beer is plentiful, and
songs of the great good race destruction fill the air.
Obvious exits: -North -East -South -West
A burly duergar guard stands watch at the BogenTok gates.
A burly duergar guard stands watch at the BogenTok gates.
A burly duergar guard stands watch at the BogenTok gates.
A burly duergar guard stands watch at the BogenTok gates.
A burly duergar guard stands watch at the BogenTok gates.
An ogre warrior enters from the east.

< 294h/294H 36v/133V Pos: standing >
The Outer Wall
     The outer wall of this town runs along the cavern in the underdark,
making sure purple worms can't burrow into the city, or sneaky rogues
don't wander in.  In either case, mose of the citizens in the city
feel safer with an outer wall around the town.  The wall is made out
of solid durithalite rock, carved from the surrounding cavern.
Obvious exits: -North -South
An ogre warrior enters from the north.

< 294h/294H 32v/133V Pos: standing >
The Outer Wall
     The outer wall of this town runs along the cavern in the underdark,
making sure purple worms can't burrow into the city, or sneaky rogues
don't wander in.  In either case, mose of the citizens in the city
feel safer with an outer wall around the town.  The wall is made out
of solid durithalite rock, carved from the surrounding cavern.
Obvious exits: -North -South -West#
An ogre warrior enters from the north.

< 294h/294H 28v/133V Pos: standing >
Ok.

< 294h/294H 31v/133V Pos: standing >
A Small Home
    This small home is rougly built, consiting of only 2 rooms, and
a small wash basin, it isn't much to look at.  However, it does have
the advantage of being in the center of town, which is why many
nobles like to buy such a home.  Occasionally, these homes are
decorated with trophies gotten in battle.
Obvious exits: -East
A noble rests in his home, counting his money.
A noble rests in his luxurious home.
An ogre warrior enters from the east.

< 294h/294H 27v/133V Pos: standing >
Ok.

< 294h/294H 28v/133V Pos: standing >
Addicted to Blood      Kill 30 mobs within 30 minutes            EXP and Plat Bonus 36%

< 294h/294H 29v/133V Pos: standing >
You start chanting...

< 294h/294H 31v/133V Pos: standing >
You complete your spell...
Their skin is already hard as a rock!

< 294h/294H 32v/133V Pos: standing >
Ok.
An ogre warrior suddenly attacks a noble!
An ogre warrior's impressive maul wounds a noble.

< 294h/294H 34v/133V Pos: standing >
A noble's punch grazes an ogre warrior.
A noble's feeble punch grazes an ogre warrior.
A noble's decent punch wounds an ogre warrior.
A noble hits an ogre warrior with a mighty kick to its chest.
You start chanting...

< 294h/294H 39v/133V Pos: standing >
An ogre warrior misses a noble.

< 294h/294H 39v/133V Pos: standing >
You complete your spell...
[Damage: 280 ] You throw a fireball at a noble and have the satisfaction of seeing him enveloped in flames.

< 294h/294H 40v/133V Pos: standing >
You start chanting...

< 294h/294H 41v/133V Pos: standing >
You complete your spell...
[Damage: 179 ] You throw a fireball at a noble and have the satisfaction of seeing him enveloped in flames.

< 294h/294H 43v/133V Pos: standing >
A noble's punch strikes an ogre warrior.
An ogre warrior dodges a noble's attack.
A noble's crude punch wounds an ogre warrior.

< 294h/294H 43v/133V Pos: standing >
You start chanting...

< 294h/294H 44v/133V Pos: standing >
An ogre warrior's fine maul wounds a noble.

< 294h/294H 44v/133V Pos: standing >
You complete your spell...
[Damage: 130 ] You throw a fireball at a noble and have the satisfaction of seeing him enveloped in flames.

< 294h/294H 45v/133V Pos: standing >
Autosaving...

< 294h/294H 46v/133V Pos: standing >
You start chanting...

< 294h/294H 46v/133V Pos: standing >
You complete your spell...
[Damage: 130 ] You throw a fireball at a noble and have the satisfaction of seeing him enveloped in flames.

< 294h/294H 47v/133V Pos: standing >
A noble's fine punch wounds an ogre warrior.
A noble's decent punch wounds an ogre warrior.
A noble's decent punch wounds an ogre warrior.
An ogre warrior's eyes roll as a noble plants a foot in its face.

< 294h/294H 48v/133V Pos: standing >
A noble dodges an ogre warrior's attack.

< 294h/294H 50v/133V Pos: standing >
You start chanting...

< 294h/294H 51v/133V Pos: standing >
You complete your spell...
[Damage: 99 ] The lightning bolt hits a noble with full impact.

< 294h/294H 52v/133V Pos: standing >
A noble's punch strikes an ogre warrior.
A noble's decent punch wounds an ogre warrior.
A noble's decent punch wounds an ogre warrior.

< 294h/294H 52v/133V Pos: standing >
You start chanting...

< 294h/294H 53v/133V Pos: standing >
You complete your spell...
[Damage: 157 ] The lightning bolt hits a noble with full impact.

< 294h/294H 54v/133V Pos: standing >
An ogre warrior's fine maul causes a noble to grimace in pain.

< 294h/294H 55v/133V Pos: standing >
An ogre warrior dodges a noble's attack.
A noble's decent punch wounds an ogre warrior.
A noble's decent punch wounds an ogre warrior.
A noble whacks an ogre warrior in the side with a sound kick.

< 294h/294H 57v/133V Pos: standing >
You start chanting...

< 294h/294H 58v/133V Pos: standing >
You complete your spell...
[Damage: 74 ] Your lightning bolt shatters a noble to pieces.
A noble is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A noble's death cry reverberates in your head as he falls to the ground.

< 294h/294H 59v/133V Pos: standing >
    This noble sits in his home, regarding his money and watching the
people go by on the street. He is fairly non-descript, wearing the
average noble garb, which consists of mainly robes and armor, each
studded with some sort of gem.  He holds a small sword by his side
in the case must defend himself.
A noble appears to be Orc and is in excellent condition.
He's medium in size.
He seems to be moving much faster than normal..


< 294h/294H 60v/133V Pos: standing >
You get a few coins from the corpse of a noble.
There were: 2 platinum coins, 18 gold coins. 

< 294h/294H 60v/133V Pos: standing >
the corpse of a noble does not contain the soul.

< 294h/294H 61v/133V Pos: standing >
the corpse of a noble does not contain the essence.

< 294h/294H 61v/133V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a noble is made of flesh and appears to be of average quality.
The corpse of a noble has an item value of 1.
It appears to be the corpse of a noble.
Nothing.

< 294h/294H 61v/133V Pos: standing >
Ok.
You put 2 platinum, 20 gold, 7 silver, and 8 copper coins into a large leather backpack.

< 294h/294H 62v/133V Pos: standing >
Your group consists of ( 2/30):
( Head)   294/294   hit,   64/133  move Sgan
(Front)   487/1107  hit,  155/163  move an ogre warrior

< 294h/294H 64v/133V Pos: standing >
You sit down and relax.

< 294h/294H 66v/133V Pos: sitting >
You have memorized the following spells:
( 8th circle)  1 - improved invisibility
( 6th circle)  3 - teleport
               2 - stone skin
( 5th circle)  1 - identify
               3 - wall of stone
               2 - contain being
( 4th circle)  3 - lightning bolt
               1 - levitate
( 3rd circle)  1 - strength
               3 - dispel magic
               3 - acidimmolate
               1 - agility
( 2nd circle)  5 - burning hands
               4 - mirror image
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    8 seconds:  ( 6th) stone skin
   18 seconds:  ( 7th) fireball
   27 seconds:  ( 7th) fireball
   36 seconds:  ( 7th) fireball
   45 seconds:  ( 7th) fireball
   52 seconds:  ( 4th) lightning bolt
   59 seconds:  ( 4th) lightning bolt
   66 seconds:  ( 4th) lightning bolt

You can memorize no more spells.
You continue your study.

< 294h/294H 66v/133V Pos: sitting >
You start meditating...

< 294h/294H 67v/133V Pos: sitting >
You have finished memorizing stone skin.

< 294h/294H 80v/133V Pos: sitting >
You have finished memorizing fireball.

< 294h/294H 93v/133V Pos: sitting >
You have finished memorizing fireball.

< 294h/294H 107v/133V Pos: sitting >
You have finished memorizing fireball.

< 294h/294H 121v/133V Pos: sitting >
You have finished memorizing fireball.

< 294h/294H 133v/133V Pos: sitting >
You have finished memorizing lightning bolt.

< 294h/294H 133v/133V Pos: sitting >
You have finished memorizing lightning bolt.

< 294h/294H 133v/133V Pos: sitting >
You have finished memorizing lightning bolt.
Your studies are complete.

< 294h/294H 133v/133V Pos: sitting >
You clamber to your feet.

< 294h/294H 133v/133V Pos: standing >
A Small Home
Obvious exits: -East#
The corpse of a noble is lying here.
An ogre warrior moshes through the camp. (minion) 
A noble rests in his luxurious home.

< 294h/294H 133v/133V Pos: standing >
Ok.

< 294h/294H 133v/133V Pos: standing >
The Outer Wall
     The outer wall of this town runs along the cavern in the underdark,
making sure purple worms can't burrow into the city, or sneaky rogues
don't wander in.  In either case, mose of the citizens in the city
feel safer with an outer wall around the town.  The wall is made out
of solid durithalite rock, carved from the surrounding cavern.
Obvious exits: -North -South -West
An ogre warrior enters from the west.

< 294h/294H 129v/133V Pos: standing >
Ok.

< 294h/294H 129v/133V Pos: standing >
The Outer Wall
     The outer wall of this town runs along the cavern in the underdark,
making sure purple worms can't burrow into the city, or sneaky rogues
don't wander in.  In either case, mose of the citizens in the city
feel safer with an outer wall around the town.  The wall is made out
of solid durithalite rock, carved from the surrounding cavern.
Obvious exits: -North -South
An ogre warrior enters from the south.

< 294h/294H 125v/133V Pos: standing >
Before the East Gates of BogenTok
   These appear to be the gates of BogenTok, one of the common
cities in the Underdark, run primarily by figure heads of the
key races in the Underdark.  The gates themselves are pretty
much non-descript, being forged out of adamntite in the local
Khildarak forges.  All races seem to enjoy their stay here in
BogenTok, as the women are good, the beer is plentiful, and
songs of the great good race destruction fill the air.
Obvious exits: -North -East -South -West
A burly duergar guard stands watch at the BogenTok gates.
A burly duergar guard stands watch at the BogenTok gates.
A burly duergar guard stands watch at the BogenTok gates.
A burly duergar guard stands watch at the BogenTok gates.
A burly duergar guard stands watch at the BogenTok gates.
An ogre warrior enters from the south.

< 294h/294H 121v/133V Pos: standing >
Ok.
An ogre warrior leaves west.

< 294h/294H 122v/133V Pos: standing >
Titanor Street
    This street seems to have been named after one of the founding
fathers of BogenTok, and that is Titanor, a fabled hero in ogre
mythology.  Titanor, who no one ever sees, lives in probably one of
the noble houses in the northern residential district, and probably
helps conduct army training in the southern military district.  The
road itself is very simple, nothing but large cobblestones, about
five or six feet wide placed together tightly.
Obvious exits: -East -West
Some ragged clothes lie here.
An ogre warrior moshes through the camp. (minion) 
A gnoll commoner walks about the city.

< 294h/294H 119v/133V Pos: standing >
A gnoll commoner suddenly attacks an ogre warrior!
A gnoll commoner's decent punch grazes an ogre warrior.

< 294h/294H 119v/133V Pos: standing >
You start chanting...

< 294h/294H 123v/133V Pos: standing >
You complete your spell...
[Damage: 71 ] The lightning bolt hits a gnoll commoner with full impact.

< 294h/294H 123v/133V Pos: standing >
An ogre warrior dodges a gnoll commoner's attack.
A gnoll commoner's punch grazes an ogre warrior.
A gnoll commoner's fine punch wounds an ogre warrior.
An ogre warrior's eyes roll as a gnoll commoner plants a foot in its face.

< 294h/294H 124v/133V Pos: standing >
An ogre warrior's maul enshrouds a gnoll commoner in a mist of blood.

< 294h/294H 124v/133V Pos: standing >
You start chanting...

< 294h/294H 125v/133V Pos: standing >
You complete your spell...
[Damage: 103 ] Your lightning bolt shatters a gnoll commoner to pieces.
A gnoll commoner is dead! R.I.P.
You receive your share of experience.
The last gasps of a gnoll commoner cause a sickening chill to run up your spine.

< 294h/294H 126v/133V Pos: standing >
You get a small pile of coins from the corpse of a gnoll commoner.
There were: 7 gold coins, 18 silver coins, 22 copper coins. 

< 294h/294H 127v/133V Pos: standing >
the corpse of a gnoll commoner does not contain the soul.

< 294h/294H 127v/133V Pos: standing >
the corpse of a gnoll commoner does not contain the essence.

< 294h/294H 127v/133V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a gnoll commoner is made of flesh and appears to be of average quality.
The corpse of a gnoll commoner has an item value of 1.
It appears to be the corpse of a gnoll commoner.
Nothing.

< 294h/294H 127v/133V Pos: standing >
Ok.
You put 0 platinum, 7 gold, 18 silver, and 22 copper coins into a large leather backpack.

< 294h/294H 128v/133V Pos: standing >
Ok.
An ogre warrior leaves west.

< 294h/294H 128v/133V Pos: standing >
Titanor Street
    This street seems to have been named after one of the founding
fathers of BogenTok, and that is Titanor, a fabled hero in ogre
mythology.  Titanor, who no one ever sees, lives in probably one of
the noble houses in the northern residential district, and probably
helps conduct army training in the southern military district.  The
road itself is very simple, nothing but large cobblestones, about
five or six feet wide placed together tightly.
Obvious exits: -North -East -West
An ogre warrior moshes through the camp. (minion) 
A steeder walks around here making clicking-sounds.

< 294h/294H 125v/133V Pos: standing >
Ok.
An ogre warrior leaves west.

< 294h/294H 127v/133V Pos: standing >
Titanor Street
    This street seems to have been named after one of the founding
fathers of BogenTok, and that is Titanor, a fabled hero in ogre
mythology.  Titanor, who no one ever sees, lives in probably one of
the noble houses in the northern residential district, and probably
helps conduct army training in the southern military district.  The
road itself is very simple, nothing but large cobblestones, about
five or six feet wide placed together tightly.
Obvious exits: -East -South -West
An ogre warrior moshes through the camp. (minion) 
A drow guard watches the area for signs of trouble.

< 294h/294H 124v/133V Pos: standing >
Ok.
An ogre warrior suddenly attacks a drow guard!
An ogre warrior's fine maul strikes a drow guard.

< 294h/294H 127v/133V Pos: standing >
An ogre warrior dodges a drow guard's attack.
A drow guard's weak punch grazes an ogre warrior.
A drow guard's weak punch wounds an ogre warrior.
An ogre warrior easily dodges a drow guard's feeble leg sweep.

< 294h/294H 131v/133V Pos: standing >
Addicted to Blood      Kill 30 mobs within 30 minutes            EXP and Plat Bonus 40%

< 294h/294H 131v/133V Pos: standing >
You start chanting...

< 294h/294H 132v/133V Pos: standing >
An ogre warrior's decent maul strikes a drow guard.

< 294h/294H 132v/133V Pos: standing >
You complete your spell...
Your spell flows around a drow guard, leaving him unharmed!

< 294h/294H 133v/133V Pos: standing >
You start chanting...

< 294h/294H 133v/133V Pos: standing >
A drow guard's weak punch wounds an ogre warrior.
A drow guard's weak punch grazes an ogre warrior.

< 294h/294H 133v/133V Pos: standing >
You complete your spell...
[Damage: 290 ] Your fireball hits a drow guard with full force, causing an immediate death.
A drow guard is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
The unmistakable scent of fresh blood can be smelled as a drow guard dies in agony.
It appears you were able to salvage a piece of equipment from your enemy.

< 294h/294H 133v/133V Pos: standing >
A gnoll commoner enters from the south.

< 294h/294H 133v/133V Pos: standing >
A gnoll commoner suddenly attacks YOU!
-=[A gnoll commoner's punch grazes you.]=-

< 291h/294H 133v/133V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: commoner sta EP: excellent >
 You failed.

< 291h/294H 133v/133V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: commoner sta EP: excellent >
 You failed.

< 291h/294H 133v/133V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: commoner sta EP: excellent >
 A steeder trots in from the south.
You're too busy fighting to be pulling things out of bags!

< 291h/294H 133v/133V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: commoner sta EP: excellent >
 You're too busy fighting to be pulling things out of bags!

< 291h/294H 133v/133V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: commoner sta EP: excellent >
 You're too busy fighting to be pulling things out of bags!

< 291h/294H 133v/133V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: commoner sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 291h/294H 133v/133V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: commoner sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 291h/294H 133v/133V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: commoner sta EP: excellent >
 You start chanting...

< 291h/294H 133v/133V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: commoner sta EP: excellent >
 You complete your spell...
[Damage: 117 ] The lightning bolt hits a gnoll commoner with full impact.
[Damage:  9 ] -=[Your decent bludgeon enshrouds a gnoll commoner in a mist of blood.]=-
A gnoll commoner dodges your futile attack.

< 291h/294H 133v/133V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: commoner sta EP:  awful >
 An ogre warrior says 'Prepare to fight me, too!'
An ogre warrior suddenly attacks a gnoll commoner!
An ogre warrior's fine maul grievously wounds a gnoll commoner.
A gnoll commoner misses you.
You dodge a gnoll commoner's vicious attack.
You dodge a gnoll commoner's vicious attack.
You dodge a bash from a gnoll commoner, who loses his balance and falls.

< 291h/294H 133v/133V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: commoner kne EP:  bleeding, close to death >
 [Damage: 20 ] Your wicked bludgeon crushed a gnoll commoner to death.
A gnoll commoner is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a gnoll commoner dies in agony.

< 291h/294H 133v/133V Pos: standing >
You get a few coins from the corpse of a gnoll commoner.
There were: 3 gold coins, 6 silver coins, 8 copper coins. 

< 291h/294H 133v/133V Pos: standing >
the corpse of a gnoll commoner does not contain the soul.

< 291h/294H 133v/133V Pos: standing >
the corpse of a gnoll commoner does not contain the essence.

< 291h/294H 133v/133V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a gnoll commoner is made of flesh and appears to be of average quality.
The corpse of a gnoll commoner has an item value of 1.
It appears to be the corpse of a gnoll commoner.
Nothing.

< 291h/294H 133v/133V Pos: standing >
Ok.
You put 0 platinum, 3 gold, 6 silver, and 8 copper coins into a large leather backpack.

< 291h/294H 133v/133V Pos: standing >
You sit down and relax.

< 291h/294H 133v/133V Pos: sitting >
You have memorized the following spells:
( 8th circle)  1 - improved invisibility
( 7th circle)  2 - fireball
( 6th circle)  3 - teleport
               3 - stone skin
( 5th circle)  1 - identify
               3 - wall of stone
               2 - contain being
( 4th circle)  3 - lightning bolt
               1 - levitate
( 3rd circle)  1 - strength
               3 - dispel magic
               3 - acidimmolate
               1 - agility
( 2nd circle)  5 - burning hands
               4 - mirror image
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    7 seconds:  ( 4th) lightning bolt
   14 seconds:  ( 4th) lightning bolt
   23 seconds:  ( 7th) fireball
   32 seconds:  ( 7th) fireball
   39 seconds:  ( 4th) lightning bolt

You can memorize no more spells.
You continue your study.

< 291h/294H 133v/133V Pos: sitting >
You start meditating...

< 291h/294H 133v/133V Pos: sitting >
You have finished memorizing lightning bolt.

< 292h/294H 133v/133V Pos: sitting >
You stop meditating.
You get a handful of coins from the corpse of a drow guard.
There were: 1 platinum coin, 7 gold coins. 
You get a fine platinum tail protector from the corpse of a drow guard.

< 292h/294H 133v/133V Pos: sitting >
You start meditating...

< 292h/294H 133v/133V Pos: sitting >
You have finished memorizing lightning bolt.

< 293h/294H 133v/133V Pos: sitting >
You stop meditating.

This item is from the zone: Heaven.
'a fine platinum tail protector'
Weight 0, Item type: ARMOR
Item is: NOREPAIR FLOAT 
AC-apply is 3
This item will also affect your SV_FEAR positively.
A fine platinum tail protector is made of platinum and appears to be of average quality.
A fine platinum tail protector has an item value of 54.

< 293h/294H 133v/133V Pos: sitting >
You start meditating...

< 294h/294H 133v/133V Pos: sitting >
You have finished memorizing fireball.

< 294h/294H 133v/133V Pos: sitting >
A gnoll commoner enters from the south.

< 294h/294H 133v/133V Pos: sitting >
A gnoll commoner suddenly attacks YOU!
You abandon your studies.
-=[A gnoll commoner's crude punch grazes you.]=-

< 291h/294H 133v/133V Pos: sitting >
< T: Sgan TP: sit TC:few scratches E: commoner sta EP: excellent >
 Ok.

< 291h/294H 133v/133V Pos: sitting >
< T: Sgan TP: sit TC:few scratches E: commoner sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 291h/294H 133v/133V Pos: sitting >
< T: Sgan TP: sit TC:few scratches E: commoner sta EP: excellent >
 Ok.
An ogre warrior fails miserably in its attempt to rescue you.

< 291h/294H 133v/133V Pos: sitting >
< T: Sgan TP: sit TC:few scratches E: commoner sta EP: excellent >
 [Damage: 10 ] -=[Your decent bludgeon strikes a gnoll commoner.]=-

< 291h/294H 133v/133V Pos: sitting >
< T: Sgan TP: sit TC:few scratches E: commoner sta EP: few scratches >
 -=[A gnoll commoner's crude punch grazes you.]=-
A gnoll commoner misses you.
-=[A gnoll commoner's fine punch wounds you.]=-
You suddenly see a gnoll commoner's foot in your chest.

< 270h/294H 133v/133V Pos: sitting >
< T: Sgan TP: sit TC:few scratches E: commoner sta EP: few scratches >
 An ogre warrior says 'Today is a good day to die!'
An ogre warrior suddenly attacks a gnoll commoner!
An ogre warrior's fine maul strikes a gnoll commoner very hard.
[Damage: 12 ] -=[Your decent bludgeon strikes a gnoll commoner hard.]=-
You clamber to your feet.

< 270h/294H 133v/133V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: commoner sta EP:  few wounds >
 You start chanting...

< 270h/294H 133v/133V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: commoner sta EP:  few wounds >
 A steeder leaves south.

< 270h/294H 133v/133V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: commoner sta EP:  few wounds >
 You dodge a gnoll commoner's vicious attack.
You dodge a gnoll commoner's vicious attack.

< 270h/294H 133v/133V Pos: standing >
< T: Sgan TP: sta TC:few scratches E: commoner sta EP:  few wounds >
 You complete your spell...
[Damage: 366 ] Your fireball hits a gnoll commoner with full force, causing an immediate death.
A gnoll commoner is dead! R.I.P.
You receive your share of experience.
You feel the bloodlust in your heart as you hear the death cry of a gnoll commoner.

< 270h/294H 133v/133V Pos: standing >
You get a few coins from the corpse of a gnoll commoner.
There were: 3 gold coins, 8 silver coins, 10 copper coins. 

< 270h/294H 133v/133V Pos: standing >
the corpse of a gnoll commoner does not contain the soul.

< 270h/294H 133v/133V Pos: standing >
the corpse of a gnoll commoner does not contain the essence.

< 270h/294H 133v/133V Pos: standing >
Ye roll up yer sleeves, and examine the dead...
The corpse of a gnoll commoner is made of flesh and appears to be of average quality.
The corpse of a gnoll commoner has an item value of 1.
It appears to be the corpse of a gnoll commoner.
Nothing.

< 270h/294H 133v/133V Pos: standing >
Ok.
You put 1 platinum, 10 gold, 8 silver, and 10 copper coins into a large leather backpack.

< 270h/294H 133v/133V Pos: standing >
You sit down and relax.

< 270h/294H 133v/133V Pos: sitting >
You have memorized the following spells:
( 8th circle)  1 - improved invisibility
( 7th circle)  2 - fireball
( 6th circle)  3 - teleport
               3 - stone skin
( 5th circle)  1 - identify
               3 - wall of stone
               2 - contain being
( 4th circle)  5 - lightning bolt
               1 - levitate
( 3rd circle)  1 - strength
               3 - dispel magic
               3 - acidimmolate
               1 - agility
( 2nd circle)  5 - burning hands
               4 - mirror image
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
    9 seconds:  ( 7th) fireball
   16 seconds:  ( 4th) lightning bolt
   25 seconds:  ( 7th) fireball

You can memorize no more spells.
You continue your study.

< 270h/294H 133v/133V Pos: sitting >
You start meditating...

< 270h/294H 133v/133V Pos: sitting >
You have finished memorizing fireball.

< 271h/294H 133v/133V Pos: sitting >
A Gnome enters from the east.
A Gnome enters from the east.
You dodge a bash from someone, who loses her balance and falls.

< 271h/294H 133v/133V Pos: sitting >
Someone gives an order to his followers.
You dodge a bash from someone, who loses its balance and falls.

< 272h/294H 133v/133V Pos: sitting >
You have finished memorizing lightning bolt.

< 272h/294H 133v/133V Pos: sitting >
A swarm of insects completes his spell...
A swarm of insects creates a hammer out of thin air that smashes into you!
OUCH!  That really did HURT!

< 148h/294H 133v/133V Pos: sitting >
A Dwarf snaps into visibility.

< 149h/294H 133v/133V Pos: sitting >
A swarm of insects completes his spell...
A swarm of insects creates a hammer out of thin air that smashes into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Your glass eye with a crimson iris was damaged from the massive blow!

< 21h/294H 133v/133V Pos: sitting >
You have finished memorizing fireball.
Your studies are complete.

< 21h/294H 133v/133V Pos: sitting >
Someone completes his spell...
You clamber to your feet.

< 21h/294H 133v/133V Pos: standing >
A Dwarf completes his spell...
A Dwarf utters the word 'gjifal'
You have been blinded!
You see a fatally blinding light!
Your something melted from the intense heat!
Your group has been disbanded.