The death of [51 Guardian] Pork (Troll)

in Guards Barracks

from the perspective of [52 MaUleR] Qad The Resistance (Dwarf)

<worn as a badge>    a royal badge of Arcium [superior] (illuminating) [77%]             
<worn on head>       a ram horned helm of demonic allegiance (humming)
<worn on eyes>       the eye of the ogre [poor] (glowing) (humming) [67%]             
<worn in ear>        an angelic dragonscale earring from Ny'Neth [62%]             
<worn in ear>        a black pearl earring [modified] [88%]             
<worn on face>       a misty blue mask of gauze [87%]             
<worn around neck>   a pentagram necklace [poor]
<worn around neck>   a necklace of giant strength [modified] (glowing)
<worn on body>       the platemail of the Dragon Horde (glowing)[463h 47m 20s]
<worn about body>    a cloak of rhemoraz scales [superior]
<worn on back>       a snakeskin backpack
<worn as quiver>     a frost-rimed crystal quiver [46%]             
<worn about waist>   a mithril belt encrusted with aquamarines [superior]
<worn on belt buckle>a rugged adventurers satchel (illuminating) [88%]             
<attached to belt>   a glowing azure potion (glowing) [36%]             
<worn on arms>       a shoulder drape of emerald dragonscale [poor]
<worn around wrist>  a small silvery bracelet [modified] (glowing) [79%]             
<worn around wrist>  a steel wire (glowing)
<worn on hands>      the claws of the dead [modified] (glowing)
<worn on finger>     the ring of the overfiend [43%]             
<worn on finger>     the spiked ring of bloody retribution
<primary weapon>     the rod of Dispator (glowing) (humming)[452h 22m 9s]
<secondary weapon>   the jewel of the Spider Queen [poor] (glowing)
<worn on legs>       some misty green leg plates [poor]
<worn on feet>       boots of thundering might (humming)

A faint hum can be heard from the sphere of wind carried by Laz.
You quickly scan the area.
A commoner who is close by to your north.
A retired soldier who is not far off to your north.
A commoner who is a brief walk away to your north.
A commoner who is rather far off to your east.

< 1411h/1411H 233v/235V Pos: standing >
A water elemental leaves east.
A water elemental leaves east.
You follow Laz.

A Cobblestone Road
Obvious exits: -E -S -W
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Lurt (Grey Elf)(medium) stands in mid-air here.
*Laz (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Lohr enters from the west.
You quickly scan the area.
A commoner who is a brief walk away to your east.
An orcish adventurer who is close by to your south.
A commoner who is not far off to your south.

< 1411h/1411H 233v/235V Pos: standing >
Laz sneaks east.
Lurt sneaks east.
A water elemental leaves east.
A water elemental leaves east.
You follow Laz.

Red Brick Road
Obvious exits: -N -E -S -W
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Lurt (Grey Elf)(medium) stands in mid-air here.
*Laz (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Lohr enters from the west.
You quickly scan the area.
An elite member of the captain's guard who is in the distance to your north.
An elite member of the captain's guard who is in the distance to your north.
The captain of the regular guard who is in the distance to your north.
A commoner who is not far off to your east.
An orcish adventurer who is close by to your south.

< 1411h/1411H 232v/235V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is in the distance to your north.
An elite member of the captain's guard who is in the distance to your north.
The captain of the regular guard who is in the distance to your north.
An orcish adventurer who is close by to your south.

< 1411h/1411H 233v/235V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is in the distance to your north.
An elite member of the captain's guard who is in the distance to your north.
The captain of the regular guard who is in the distance to your north.
A commoner who is not far off to your east.
An orcish adventurer who is close by to your south.

< 1411h/1411H 233v/235V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is in the distance to your north.
An elite member of the captain's guard who is in the distance to your north.
The captain of the regular guard who is in the distance to your north.
A commoner who is not far off to your east.
An orcish adventurer who is close by to your south.

< 1411h/1411H 234v/235V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is in the distance to your north.
An elite member of the captain's guard who is in the distance to your north.
The captain of the regular guard who is in the distance to your north.
A commoner who is not far off to your east.
An orcish adventurer who is close by to your south.

< 1411h/1411H 234v/235V Pos: standing >
A water elemental leaves north.
A water elemental leaves north.
You follow Laz.

Red Brick Road
Obvious exits: -N -S -W
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Lurt (Grey Elf)(medium) stands in mid-air here.
*Laz (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Lohr enters from the south.

< 1411h/1411H 233v/235V Pos: standing >
A water elemental leaves north.
A water elemental leaves north.
You follow Laz.

Red Brick Road
Obvious exits: -N -S
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Lurt (Grey Elf)(medium) stands in mid-air here.
*Laz (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Lohr enters from the south.
You quickly scan the area.
An elite member of the captain's guard who is a brief walk away to your north.
An elite member of the captain's guard who is a brief walk away to your north.
The captain of the regular guard who is a brief walk away to your north.
An orcish adventurer who is a brief walk away to your south.

< 1411h/1411H 233v/235V Pos: standing >
A water elemental leaves north.
A water elemental leaves north.
You follow Laz.

Red Brick Road
Obvious exits: -N -E -S -W#
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Lurt (Grey Elf)(medium) stands in mid-air here.
*Laz (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Lohr enters from the south.
You quickly scan the area.
An elite member of the captain's guard who is not far off to your north.
An elite member of the captain's guard who is not far off to your north.
The captain of the regular guard who is not far off to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A commoner who is a brief walk away to your east.
A commoner who is rather far off to your east.
An orcish adventurer who is rather far off to your south.

< 1411h/1411H 232v/235V Pos: standing >
A water elemental leaves north.
A water elemental leaves north.
You follow Laz.

Red Brick Road
Obvious exits: -N -S -W#
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Lurt (Grey Elf)(medium) stands in mid-air here.
*Laz (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Lohr enters from the south.

< 1411h/1411H 232v/235V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is close by to your north.
An elite member of the captain's guard who is close by to your north.
The captain of the regular guard who is close by to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
An orcish adventurer who is in the distance to your south.

< 1411h/1411H 232v/235V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is close by to your north.
An elite member of the captain's guard who is close by to your north.
The captain of the regular guard who is close by to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
An orcish adventurer who is in the distance to your south.

< 1411h/1411H 233v/235V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is close by to your north.
An elite member of the captain's guard who is close by to your north.
The captain of the regular guard who is close by to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
An orcish adventurer who is in the distance to your south.

< 1411h/1411H 233v/235V Pos: standing >
Lurt sneaks south.
A water elemental leaves south.
A water elemental leaves south.
You follow Laz.

Red Brick Road
Obvious exits: -N -E -S -W#
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Lurt (Grey Elf)(medium) stands in mid-air here.
*Laz (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Lohr enters from the north.

< 1411h/1411H 233v/235V Pos: standing >
Laz opens the door.
You quickly scan the area.
An elite member of the captain's guard who is not far off to your north.
An elite member of the captain's guard who is not far off to your north.
The captain of the regular guard who is not far off to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A burly half-orc gate guard who is in the distance to your north.
A commoner who is a brief walk away to your east.
A commoner who is rather far off to your east.
An orcish adventurer who is rather far off to your south.

< 1411h/1411H 234v/235V Pos: standing >
A water elemental leaves west.
A water elemental leaves west.
You follow Laz.

Guards Barracks
Obvious exits: -E -W
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Lurt (Grey Elf)(medium) stands in mid-air here.
*Laz (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Lohr enters from the east.

< 1411h/1411H 233v/235V Pos: standing >
You quickly scan the area.
A commoner who is rather far off to your east.
A commoner who is in the distance to your east.

< 1411h/1411H 233v/235V Pos: standing >
You quickly scan the area.
A commoner who is in the distance to your east.
A commoner who is in the distance to your east.

< 1411h/1411H 235v/235V Pos: standing >
A water elemental leaves west.
A water elemental leaves west.
You follow Laz.

Guards Barracks
Obvious exits: -N -E -S
The corpse of a sergeant of the regular guard is lying here.
[4] The corpse of a member of the regular guard is lying here.
The corpse of an officer of the regular guard is lying here.
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Lurt (Grey Elf)(medium) stands in mid-air here.
*Laz (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Lohr enters from the east.
You quickly scan the area.
You see nothing.

< 1411h/1411H 234v/235V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1411H 234v/235V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1411H 234v/235V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1411H 234v/235V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1411H 234v/235V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1411H 234v/235V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1411H 234v/235V Pos: standing >
Laz nods.
You quickly scan the area.
You see nothing.

< 1411h/1411H 234v/235V Pos: standing >
A water elemental leaves east.
A water elemental leaves east.
You follow Laz.

Guards Barracks
Obvious exits: -E -W
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Lurt (Grey Elf)(medium) stands in mid-air here.
*Laz (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
Lohr enters from the west.
You quickly scan the area.
A commoner who is in the distance to your east.
A commoner who is in the distance to your east.

< 1411h/1411H 233v/235V Pos: standing >
Laz closes the door.
You quickly scan the area.
You see nothing.

< 1411h/1411H 233v/235V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1411H 234v/235V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1411H 235v/235V Pos: standing >
Laz's skin seems to turn to stone.

< 1411h/1411H 235v/235V Pos: standing >
You quickly scan the area.
You see nothing.

< 1411h/1411H 235v/235V Pos: standing >
Laz sneaks west.
A water elemental leaves west.
A water elemental leaves west.
You follow Laz.

Guards Barracks
Obvious exits: -N -E -S
A few coins lie scattered here.
The corpse of a sergeant of the regular guard is lying here.
[4] The corpse of a member of the regular guard is lying here.
The corpse of an officer of the regular guard is lying here.
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
*Lurt (Grey Elf)(medium) stands in mid-air here.
*Laz (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A Troll (large) Magister Equitum of The Empire stands in mid-air here.
Lohr enters from the east.

< 1411h/1411H 234v/235V Pos: standing >
Laz starts casting an offensive spell.
Laz snaps into visibility.

< 1411h/1411H 234v/235V Pos: standing >
Lurt starts casting an offensive spell.
Lurt snaps into visibility.
A Troll is knocked to the ground by Lohr's skillful bash!

< 1411h/1411H 234v/235V Pos: standing >
You fill with BLoodLuST and make a ferocious attack against a Troll!
You growl as a Troll avoids your maul, and you become FURIOUS when you hit the ground!

< 1411h/1411H 234v/235V Pos: kneeling >
< T: Lohr TP: sta TC:excellent E: A Troll sit EP: excellent >
 Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Troll.
Lurt's iceball shatters upon impacting a Troll, rending flesh and sending blood flying.

< 1411h/1411H 234v/235V Pos: kneeling >
< T: Lohr TP: sta TC:excellent E: A Troll sit EP: excellent >
 Laz completes his spell...
Laz utters the word 'gjifal'
The intense flames cause a Troll's skin to smolder and burn!
Laz unleashes light in a focused, searing ray at a Troll!

< 1411h/1411H 234v/235V Pos: kneeling >
< T: Lohr TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Autosaving...
You attack a Troll. [0 hits]

< 1411h/1411H 234v/235V Pos: kneeling >
< T: Lohr TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Lurt starts casting an offensive spell.
Lurt snaps into visibility.

< 1411h/1411H 234v/235V Pos: kneeling >
< T: Lohr TP: sta TC:excellent E: A Troll sit EP: few scratches >
 Laz starts casting an offensive spell.
Laz snaps into visibility.

< 1411h/1411H 234v/235V Pos: kneeling >
< T: Lohr TP: sta TC:excellent E: A Troll sit EP: few scratches >
 A faint hum can be heard from Sunblade, longsword of Justice carried by Laz.
Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Troll.
Lurt's iceball shatters upon impacting a Troll, rending flesh and sending blood flying.

< 1411h/1411H 234v/235V Pos: kneeling >
< T: Lohr TP: sta TC:excellent E: A Troll sit EP:  small wounds >
 The green cloud encasing a Troll suddenly turns pitch-black. Twin
tentacles of writhing mist leap out from the haze wrapping themselves around
the chest of Lohr who shudders from the cold.  Moments later he
lets out an agonized scream as the warmth is drained from his body.
A Troll lets out a silent scream as the a haze of swirling green vapor feeds on him!
A Troll begins to shimmer.
Lohr attacks a Troll. [4 hits]

< 1411h/1411H 234v/235V Pos: kneeling >
< T: Lohr TP: sta TC:few scratches E: A Troll sit EP:  small wounds >
 Laz snaps into visibility.
A Troll attacks Lohr. [2 hits]
Lurt starts casting an offensive spell.
Lurt snaps into visibility.

< 1411h/1411H 234v/235V Pos: kneeling >
< T: Lohr TP: sta TC:few scratches E: A Troll sit EP:  small wounds >
 Laz completes his spell...
Laz utters the word 'gjifal'
The intense flames cause a Troll's skin to smolder and burn!
Laz unleashes light in a focused, searing ray at a Troll!

< 1411h/1411H 234v/235V Pos: kneeling >
< T: Lohr TP: sta TC:few scratches E: A Troll sit EP:  small wounds >
 [Damage:  5 ] You attack a Troll. [1 hits]

< 1411h/1411H 234v/235V Pos: kneeling >
< T: Lohr TP: sta TC:few scratches E: A Troll sit EP:  small wounds >
 Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Troll.
Lurt's iceball shatters upon impacting a Troll, rending flesh and sending blood flying.

< 1411h/1411H 234v/235V Pos: kneeling >
< T: Lohr TP: sta TC:few scratches E: A Troll sit EP:  few wounds >
 You rise to your feet.

< 1411h/1411H 234v/235V Pos: standing >
< T: Lohr TP: sta TC:few scratches E: A Troll sit EP:  few wounds >
 Lurt starts casting an offensive spell.
Lurt snaps into visibility.
You are now the leader of your group!
Laz is no longer in your group.
Guards Barracks
Obvious exits: -N -E -S
Shattered bits of ice are scattered about the area.
A few coins lie scattered here.
The corpse of a sergeant of the regular guard is lying here.
[4] The corpse of a member of the regular guard is lying here.
The corpse of an officer of the regular guard is lying here.
Lohr (Dwarf)(medium) stands in mid-air here, fighting a Troll.
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
Lurt (Grey Elf)(medium) stands in mid-air here. (casting) 
*Laz (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.
A Troll (large) Magister Equitum of The Empire sits in mid-air here, fighting Lohr.

< 1411h/1411H 234v/235V Pos: standing >
< T: Lohr TP: sta TC:few scratches E: A Troll sit EP:  few wounds >
 You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1411h/1411H 234v/235V Pos: standing >
< T: Lohr TP: sta TC:few scratches E: A Troll sit EP:  few wounds >
 Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Troll.
Lurt's iceball shatters upon impacting a Troll, rending flesh and sending blood flying.
[Damage:  9 ] [Damage:  9 ] You score a CRITICAL HIT!!!!!
[Damage: 36 ] [Damage:  7 ] You attack a Troll. [4 hits]

< 1411h/1411H 234v/235V Pos: standing >
< T: Lohr TP: sta TC:few scratches E: A Troll sit EP:  few wounds >
 Lohr attacks a Troll. [4 hits]

< 1411h/1411H 234v/235V Pos: standing >
< T: Lohr TP: sta TC:few scratches E: A Troll sit EP:  few wounds >
 A Troll attacks Lohr. [2 hits]
Lurt starts casting a spell.
Lurt snaps into visibility.

< 1411h/1411H 234v/235V Pos: standing >
< T: Lohr TP: sta TC:few scratches E: A Troll sit EP:  few wounds >
 [Damage:  9 ] [Damage: 10 ] [Damage:  9 ] [Damage: 11 ] [Damage:  6 ] You attack a Troll. [5 hits]

< 1411h/1411H 234v/235V Pos: standing >
< T: Lohr TP: sta TC:few scratches E: A Troll sit EP:  nasty wounds >
 Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'abrauztg gpahhzfuio uqzbarr'
Lurt points at a Troll.
Lurt's iceball shatters upon impacting a Troll, rending flesh and sending blood flying.
A Troll clambers to his feet.

< 1411h/1411H 234v/235V Pos: standing >
< T: Lohr TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 A Troll gets a few coins.

< 1411h/1411H 234v/235V Pos: standing >
< T: Lohr TP: sta TC:few scratches E: A Troll sta EP:  nasty wounds >
 A Troll attempts to flee.
A Troll leaves south.

< 1411h/1411H 234v/235V Pos: standing >
A water elemental leaves east.
A water elemental leaves east.

< 1411h/1411H 234v/235V Pos: standing >
Slay whom?

< 1411h/1411H 234v/235V Pos: standing >
Slay whom?

< 1411h/1411H 234v/235V Pos: standing >
Lohr leaves south.
Slay whom?

< 1411h/1411H 234v/235V Pos: standing >
Slay whom?

< 1411h/1411H 234v/235V Pos: standing >
Slay whom?

< 1411h/1411H 234v/235V Pos: standing >
Slay whom?

< 1411h/1411H 234v/235V Pos: standing >
Slay whom?

< 1411h/1411H 234v/235V Pos: standing >
Slay whom?

< 1411h/1411H 234v/235V Pos: standing >
Slay whom?

< 1411h/1411H 234v/235V Pos: standing >
Slay whom?

< 1411h/1411H 234v/235V Pos: standing >
Slay whom?

< 1411h/1411H 234v/235V Pos: standing >
Slay whom?

< 1411h/1411H 234v/235V Pos: standing >
Slay whom?

< 1411h/1411H 234v/235V Pos: standing >
Slay whom?

< 1411h/1411H 234v/235V Pos: standing >
A Troll enters from the north.
A Troll drops some gold coins.
[Damage:  1 ] 
< 1411h/1411H 234v/235V Pos: standing >
< T: Qad TP: sta TC:excellent E: A Troll sta EP:  nasty wounds >
 [Damage:  1 ] A Troll deflects your blow and strikes back at YOU!
[Damage:  1 ] You attack a Troll. [2 hits]
A Troll attempts to flee.
A Troll leaves east.

< 1402h/1411H 234v/235V Pos: standing >
Lohr enters from the north.

< 1402h/1411H 234v/235V Pos: standing >
Lohr leaves east.

< 1403h/1411H 235v/235V Pos: standing >
Slay whom?

< 1405h/1411H 235v/235V Pos: standing >
Slay whom?

< 1405h/1411H 235v/235V Pos: standing >
Slay whom?

< 1405h/1411H 235v/235V Pos: standing >
Slay whom?

< 1406h/1411H 235v/235V Pos: standing >
Guards Barracks
Obvious exits: -N -E -S
A small pile of coins lies here.
Shattered bits of ice are scattered about the area.
The corpse of a sergeant of the regular guard is lying here.
[4] The corpse of a member of the regular guard is lying here.
The corpse of an officer of the regular guard is lying here.

< 1406h/1411H 235v/235V Pos: standing >
Slay whom?

< 1406h/1411H 235v/235V Pos: standing >
Slay whom?

< 1407h/1411H 235v/235V Pos: standing >
You feel yourself return to normal as your rage abates.
Slay whom?

< 1407h/1411H 235v/235V Pos: standing >
Slay whom?

< 1407h/1411H 235v/235V Pos: standing >
Slay whom?

< 1407h/1411H 235v/235V Pos: standing >
Slay whom?

< 1408h/1411H 235v/235V Pos: standing >
Slay whom?

< 1408h/1411H 235v/235V Pos: standing >
Slay whom?

< 1408h/1411H 235v/235V Pos: standing >
Slay whom?

< 1409h/1411H 235v/235V Pos: standing >
Slay whom?

< 1409h/1411H 235v/235V Pos: standing >
Slay whom?

< 1409h/1411H 235v/235V Pos: standing >
Slay whom?

< 1410h/1411H 235v/235V Pos: standing >
Slay whom?

< 1410h/1411H 235v/235V Pos: standing >
Slay whom?

< 1410h/1411H 235v/235V Pos: standing >
Slay whom?

< 1410h/1411H 235v/235V Pos: standing >
Slay whom?

< 1411h/1411H 235v/235V Pos: standing >
Slay whom?

< 1411h/1411H 235v/235V Pos: standing >
Slay whom?

< 1411h/1411H 235v/235V Pos: standing >
Slay whom?

< 1411h/1411H 235v/235V Pos: standing >
Guards Barracks
Obvious exits: -N -E -S
A small pile of coins lies here.
Shattered bits of ice are scattered about the area.
The corpse of a sergeant of the regular guard is lying here.
[4] The corpse of a member of the regular guard is lying here.
The corpse of an officer of the regular guard is lying here.

< 1411h/1411H 235v/235V Pos: standing >
Guards Barracks
Obvious exits: -E# -W
A few coins lie scattered here.
Lohr (Dwarf)(medium) stands in mid-air here, fighting a Troll.
A Troll (large) Magister Equitum of The Empire sits in mid-air here, fighting Lurt.
A water elemental is here, flowing like a living current. (minion) 
A water elemental is here, flowing like a living current. (minion) 
Lurt (Grey Elf)(medium) stands in mid-air here, fighting a Troll. (casting) 
*Laz (Human)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Laz's head.

< 1411h/1411H 234v/235V Pos: standing >
Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'ofzahzf gajr eughjfbaiqz'
Lurt points at a Troll.
A Troll's entire body spasms uncontrollably as his soul is viciously attacked by Lurt.
A Troll attacks Lurt. [3 hits]

< 1411h/1411H 234v/235V Pos: standing >
[Damage:  9 ] 
< 1411h/1411H 234v/235V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: A Troll sit EP:  awful >
 Lurt starts casting an offensive spell.
Lurt snaps into visibility.

< 1411h/1411H 234v/235V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: A Troll sit EP:  awful >
 Lurt snaps into visibility.
Lurt completes his spell...
Lurt utters the words 'ofzahzf gajr eughjfbaiqz'
Lurt points at a Troll.
With a gasp, a Troll realizes his soul will disturb him no more.
A Troll's spiked shield of a MaDMaN shattered in bits as the tortured body spasms and quivers!
A Troll's pendant of the aboleth [superior] shattered in bits as the tortured body spasms and quivers!
A Troll's rare fire opal shattered in bits as the tortured body spasms and quivers!
A Troll is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!