The death of [51 Archmagi] Griz -=<[ The Thunder ]>=- (Orc)

in The Brawling Foot Inn

from the perspective of [56 Spiritualist] Lurt The Resistance (Grey Elf)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic) [79%]             
<worn on head>       a plumed griffon's feather helm and visor [84%]             
<worn on eyes>       a slimy aboleth eye [superior] (magic) (glowing) (humming)
<worn in ear>        a strip of Tiamat's flesh (magic) (glowing)
<worn in ear>        an enchanted earring of constitution
<worn on face>       a virulent case of herpes simplex [86%]             
<worn around neck>   the holy symbol of sanctity [poor] (magic) (glowing) (humming)
<worn around neck>   a necklace of perfection (magic) (glowing)
<worn on body>       a rune-covered deathweave shroud (magic) (glowing)
<worn about body>    the living oceanic cloak [superior] (magic) (glowing)
<worn on back>       a double-buckled Alatorin backpack [79%]             
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a segmented endurium belt (magic) (glowing) [52%]             
<worn on belt buckle>the black heart of Morklar [superior] (magic)
<worn on arms>       some stitched sleeves of the Knights of the Raven (magic) [80%]             
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a blackened bluestone bracer [superior] (glowing)
<worn around wrist>  a blackened bluestone bracer (glowing) [88%]             
<worn on hands>      the gloves of placation
<worn on finger>     the ring of illusions (magic)
<worn on finger>     the ring of illusions (magic)
<held>               the Totem of Mastery (magic) (glowing)[128h 57m 42s]
<worn on legs>       some mithril-plated gnomish leg enhancers of constitution (humming)
<worn on feet>       a pair of clawed demon-hide moccasins


< 647h/647H 173v/221V Pos: standing >
An Intersection of Roads
Obvious exits: -N -E -W

< 647h/647H 173v/221V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W
An commoner walks the road, intent on his destination.

< 647h/647H 172v/221V Pos: standing >
A Cobblestone Road
Obvious exits: -E -S# -W

< 647h/647H 172v/221V Pos: standing >
A Cobblestone Road
Obvious exits: -E -W

< 647h/647H 172v/221V Pos: standing >
A Turning
Obvious exits: -N -E -W#

< 647h/647H 172v/221V Pos: standing >
The door seems to be closed.

< 647h/647H 173v/221V Pos: standing >
The door seems to be closed.

< 647h/647H 174v/221V Pos: standing >
You quickly scan the area.
An agitated minotaur who is a brief walk away to your north.
An agitated minotaur who is rather far off to your north.
An agitated minotaur who is in the distance to your north.
An agitated minotaur who is in the distance to your north.
An commoner who is a brief walk away to your east.

< 647h/647H 175v/221V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W

< 647h/647H 175v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S

< 647h/647H 175v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
An agitated commoner walks the road.

< 647h/647H 175v/221V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A small stream provides fresh water for all.
An agitated commoner walks the road.

< 647h/647H 175v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
An agitated commoner walks the road.
An agitated commoner walks the road.

< 647h/647H 175v/221V Pos: standing >
You quickly scan the area.
A meditating shaman who is not far off to your north.
A reeling minotaur shaman who is not far off to your north.
An agitated minotaur who is close by to your south.
An agitated minotaur who is not far off to your south.
An Orc who is close by to your west.
Gonx who is close by to your west.

< 647h/647H 176v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E# -S -W

< 647h/647H 175v/221V Pos: standing >
Ok.

< 647h/647H 179v/221V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W -U

< 647h/647H 179v/221V Pos: standing >
You quickly scan the area.
A drunken minotaur who is not far off to your east.
A drunken minotaur who is not far off to your east.
Syrm who is not far off to your east.
Brukish who is not far off to your west.
Grym who is close by above you.

< 647h/647H 181v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W

< 647h/647H 184v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
An agitated commoner walks the road.

< 647h/647H 184v/221V Pos: standing >
Bank of Nax'Varan
Obvious exits: -E
A large wooden counter is here, with a sign posted on it.
An agitated commoner walks the road.
*An Orc (medium) Magister Equitum of The Empire stands in mid-air here.(holy)(Red Aura)
Gonx, the banker, settles his eyes upon his new patrons.

< 647h/647H 184v/221V Pos: standing >
You start chanting...
You snap into visibility.

< 647h/647H 185v/221V Pos: standing >
You complete your spell...
You point at an Orc.
An Orc snaps into visibility.
[Damage: 128 ] Your iceball shatters upon impacting an Orc, rending flesh and sending blood flying.
You are briefly surrounded by a red aura!

< 647h/647H 190v/221V Pos: standing >
An Orc attempts to flee.
An Orc leaves east.

< 647h/647H 192v/221V Pos: standing >
You failed.

< 647h/647H 193v/221V Pos: standing >
The red aura around you flashes blue and is gone.
You failed.

< 647h/647H 197v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
A few coins lie scattered here.
*An Orc (medium) Magister Equitum of The Empire stands in mid-air here.(holy)(Red Aura)
An agitated commoner walks the road.

< 647h/647H 196v/221V Pos: standing >
An agitated minotaur gets a few coins.
You snap into visibility.
You miss an Orc.
An Orc snaps into visibility.
You are briefly surrounded by a red aura!

< 647h/647H 199v/221V Pos: standing >
< T: Lurt TP: sta TC:excellent E: An Orc sta EP: few scratches >
 An Orc attempts to flee.
An Orc leaves south.

< 647h/647H 200v/221V Pos: standing >
The red aura around you flashes blue and is gone.

< 647h/647H 206v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W

< 647h/647H 206v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
An agitated commoner walks the road.

< 647h/647H 206v/221V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A few coins lie scattered here.
A small stream provides fresh water for all.

< 647h/647H 206v/221V Pos: standing >
Slay whom?

< 647h/647H 207v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
*An Orc (medium) Magister Equitum of The Empire stands in mid-air here.(holy)(Red Aura)
An agitated commoner walks the road.
An Orc puts a pile of coins into a large leather backpack.

< 647h/647H 208v/221V Pos: standing >
You quickly scan the area.
An agitated minotaur who is not far off to your north.
A meditating shaman who is rather far off to your north.
A reeling minotaur shaman who is rather far off to your north.
An Orc straps a large leather backpack to his back.

< 647h/647H 208v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
An Orc enters from the north.

< 647h/647H 209v/221V Pos: standing >
You quickly scan the area.
An agitated minotaur who is close by to your north.
An agitated minotaur who is a brief walk away to your north.
A meditating shaman who is in the distance to your north.
A reeling minotaur shaman who is in the distance to your north.
An Orc leaves south.

< 647h/647H 210v/221V Pos: standing >
Slay whom?

< 647h/647H 211v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
An agitated commoner walks the road.

< 647h/647H 211v/221V Pos: standing >
Slay whom?

< 647h/647H 212v/221V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A few coins lie scattered here.
A small stream provides fresh water for all.

< 647h/647H 211v/221V Pos: standing >
Slay whom?

< 647h/647H 212v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
An agitated commoner walks the road.

< 647h/647H 212v/221V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A few coins lie scattered here.
A small stream provides fresh water for all.

< 647h/647H 212v/221V Pos: standing >
Slay whom?

< 647h/647H 213v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
*An Orc (medium) Magister Equitum of The Empire stands in mid-air here.(holy)(Red Aura)
An agitated commoner walks the road.
An Orc leaves north.

< 647h/647H 213v/221V Pos: standing >
Slay whom?

< 647h/647H 214v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S

< 647h/647H 214v/221V Pos: standing >
Slay whom?

< 647h/647H 214v/221V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W

< 647h/647H 214v/221V Pos: standing >
Slay whom?

< 647h/647H 215v/221V Pos: standing >
A Turning
Obvious exits: -N -E -W#

< 647h/647H 215v/221V Pos: standing >
Slay whom?

< 647h/647H 216v/221V Pos: standing >
Alas, you cannot go that way. . . .

< 647h/647H 217v/221V Pos: standing >
Alas, you cannot go that way. . . .

< 647h/647H 218v/221V Pos: standing >
Alas, you cannot go that way. . . .

< 647h/647H 218v/221V Pos: standing >
Alas, you cannot go that way. . . .

< 647h/647H 219v/221V Pos: standing >
Slay whom?

< 647h/647H 220v/221V Pos: standing >
A Cobblestone Intersection
Obvious exits: -N -E -S -W

< 647h/647H 220v/221V Pos: standing >
Slay whom?

< 647h/647H 220v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S

< 647h/647H 219v/221V Pos: standing >
Slay whom?

< 647h/647H 219v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S
An agitated commoner walks the road.

< 647h/647H 218v/221V Pos: standing >
Slay whom?

< 647h/647H 219v/221V Pos: standing >
A Town Center
Obvious exits: -N -E -S -W
A few coins lie scattered here.
A small stream provides fresh water for all.

< 647h/647H 219v/221V Pos: standing >
Slay whom?

< 647h/647H 220v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -S -W
An agitated commoner walks the road.

< 647h/647H 220v/221V Pos: standing >
Slay whom?

< 647h/647H 220v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W

< 647h/647H 219v/221V Pos: standing >
Slay whom?

< 647h/647H 219v/221V Pos: standing >
You quickly scan the area.
A meditating shaman who is close by to your north.
A reeling minotaur shaman who is close by to your north.
A drunken minotaur who is a brief walk away to your east.
A drunken minotaur who is a brief walk away to your east.
Syrm who is a brief walk away to your east.
An agitated minotaur who is close by to your south.
An agitated minotaur who is a brief walk away to your south.
Brukish who is close by to your west.

< 647h/647H 219v/221V Pos: standing >
A Discreet Herbal Sanctuary
Obvious exits: -S
A shaman minotaur meditates quietly in the corner.
A minotaur puffs on his pipe as he blinks curiously at you.

< 647h/647H 219v/221V Pos: standing >
You quickly scan the area.
An agitated minotaur who is not far off to your south.
An agitated minotaur who is rather far off to your south.

< 647h/647H 220v/221V Pos: standing >
Alas, you cannot go that way. . . .

< 647h/647H 221v/221V Pos: standing >
You quickly scan the area.
An agitated minotaur who is not far off to your south.
An agitated minotaur who is rather far off to your south.

< 647h/647H 221v/221V Pos: standing >
Small Cobblestone Road
Obvious exits: -N -E -S -W

< 647h/647H 220v/221V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W -U
*An Orc (medium) Magister Equitum of The Empire stands in mid-air here.(holy)(Red Aura)

< 647h/647H 219v/221V Pos: standing >
An Orc closes the door.

< 647h/647H 220v/221V Pos: standing >
You snap into visibility.
You miss an Orc.
An Orc snaps into visibility.
You are briefly surrounded by a red aura!

< 647h/647H 221v/221V Pos: standing >
< T: Lurt TP: sta TC:excellent E: An Orc sta EP: few scratches >
 An Orc sneaks in from above.

< 647h/647H 221v/221V Pos: standing >
< T: Lurt TP: sta TC:excellent E: An Orc sta EP: few scratches >
 You snap into visibility.
You are knocked to the ground by an Orc's mighty bash!

< 644h/647H 221v/221V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: An Orc sta EP: few scratches >
 An Orc snaps into visibility.
You snap into visibility.
An Orc blocks your lunge and then slams his shield into you.
An Orc dodges your futile attack.

< 631h/647H 221v/221V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: An Orc sta EP: few scratches >
 An Orc snaps into visibility.
You snap into visibility.
-=[An Orc's fine slash wounds you.]=-
-=[An Orc's fine slash wounds you.]=-
-=[An Orc's impressive slash strikes you.]=-

< 585h/647H 221v/221V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: An Orc sta EP: few scratches >
 An Orc starts casting an offensive spell.

< 585h/647H 221v/221V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: An Orc sta EP: few scratches >
 An Orc parries your futile lunge at him.
You snap into visibility.
An Orc snaps into visibility.

< 585h/647H 221v/221V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: An Orc sta EP: few scratches >
 You snap into visibility.
-=[An Orc's impressive slash strikes you.]=-
-=[An Orc's fine slash wounds you.]=-
-=[An Orc's crude slash grazes you.]=-

< 546h/647H 221v/221V Pos: sitting >
< T: Lurt TP: sit TC: small wounds E: An Orc sta EP: excellent >
 An Orc completes her spell...
An Orc utters the words 'buoblg qrunsoqpze yugh'
An Orc's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 441h/647H 221v/221V Pos: sitting >
< T: Lurt TP: sit TC: few wounds E: An Orc sta EP: excellent >
 You clamber to your feet.

< 441h/647H 221v/221V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: An Orc sta EP: excellent >
 You start chanting...
An Orc is now a member of an Orc's group.

< 441h/647H 221v/221V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: An Orc sta EP: excellent >
 You snap into visibility.
You complete your spell...
You point at an Orc.
An Orc snaps into visibility.
[Damage: 137 ] Your iceball shatters upon impacting an Orc, rending flesh and sending blood flying.

< 441h/647H 221v/221V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: An Orc sta EP: few scratches >
 An Orc starts casting an offensive spell.

< 441h/647H 221v/221V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: An Orc sta EP: few scratches >
 An Orc parries your futile lunge at him.
An Orc blocks your futile lunge at him.
You snap into visibility.
An Orc snaps into visibility.

< 441h/647H 221v/221V Pos: standing >
< T: Lurt TP: sta TC: few wounds E: An Orc sta EP: few scratches >
 You attempt to flee...
The Commonroom of the Brawling Foot Inn
Obvious exits: -E -W
You flee eastward!

< 441h/647H 195v/221V Pos: standing >
You start chanting...

< 441h/647H 195v/221V Pos: standing >
The red aura around you flashes blue and is gone.

< 441h/647H 196v/221V Pos: standing >
You complete your spell...
Lurt shudders as an immense rush of life flows into his body!

< 592h/647H 198v/221V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W# -U
Shattered bits of ice are scattered about the area.
Puddles of fresh blood cover the ground.
An Orc (medium) Magister Equitum of The Empire stands in mid-air here.(Red Aura)
*An Orc (medium) Magister Equitum of The Empire stands in mid-air here.(holy)(Red Aura)

< 592h/647H 200v/221V Pos: standing >
You start chanting...
You snap into visibility.

< 592h/647H 201v/221V Pos: standing >
An Orc snaps into visibility.
An Orc's attempt to bash you fails as he simply passes through you.

< 592h/647H 204v/221V Pos: standing >
An Orc starts casting an offensive spell.

< 592h/647H 205v/221V Pos: standing >
You complete your spell...
You point at an Orc.
[Damage: 133 ] Your iceball shatters upon impacting an Orc, rending flesh and sending blood flying.

< 592h/647H 206v/221V Pos: standing >
You attempt to flee...
A Grimney Sleeping Chamber
Obvious exits: -D
Grym, the innkeeper, sits on his stool.
You flee upward!

< 592h/647H 181v/221V Pos: standing >
Alas, you cannot go that way. . . .

< 593h/647H 185v/221V Pos: standing >
You failed.

< 593h/647H 191v/221V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W# -U
Shattered bits of ice are scattered about the area.
Puddles of fresh blood cover the ground.
An Orc (medium) Magister Equitum of The Empire stands in mid-air here.(Red Aura)
An Orc (medium) Magister Equitum of The Empire sits in mid-air here.(holy)(Red Aura)

< 593h/647H 190v/221V Pos: standing >
An Orc starts casting an offensive spell.

< 593h/647H 191v/221V Pos: standing >
You start chanting...
You snap into visibility.

< 593h/647H 193v/221V Pos: standing >
You complete your spell...
You point at an Orc.
[Damage: 112 ] An Orc's entire body spasms uncontrollably as her soul is wracked with unbearable pain.

< 593h/647H 196v/221V Pos: standing >
Autosaving...
An Orc completes her spell...
An Orc utters the words 'buoblg qrunsoqpze yugh'
You snap into visibility.
An Orc's mighty magic fist slams into you!
OUCH!  That really did HURT!

< 496h/647H 199v/221V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: An Orc sta EP:  few wounds >
 You start chanting...
You snap into visibility.

< 496h/647H 199v/221V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: An Orc sta EP:  few wounds >
 You snap into visibility.
You complete your spell...
You point at an Orc.
[Damage: 112 ] An Orc's entire body spasms uncontrollably as her soul is wracked with unbearable pain.

< 496h/647H 199v/221V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: An Orc sta EP:  nasty wounds >
 An Orc starts casting an offensive spell.

< 496h/647H 199v/221V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: An Orc sta EP:  nasty wounds >
 You attempt to flee...
The Commonroom of the Brawling Foot Inn
Obvious exits: -E -W
You flee eastward!

< 496h/647H 173v/221V Pos: standing >
You start chanting...

< 496h/647H 173v/221V Pos: standing >
You complete your spell...
Lurt shudders as an immense rush of life flows into his body!

< 647h/647H 177v/221V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W# -U
Shattered bits of ice are scattered about the area.
Puddles of fresh blood cover the ground.
An Orc (medium) Magister Equitum of The Empire stands in mid-air here.(Red Aura)
*An Orc (medium) Magister Equitum of The Empire stands in mid-air here.(holy)(Red Aura)
An Orc snaps into visibility.
You are briefly surrounded by a red aura!
You snap into visibility.
You are knocked to the ground by an Orc's mighty bash!

< 645h/647H 179v/221V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: An Orc sta EP: few scratches >
 An Orc blocks your futile lunge at him.
You snap into visibility.
An Orc snaps into visibility.

< 645h/647H 180v/221V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: An Orc sta EP: few scratches >
 An Orc snaps into visibility.
You snap into visibility.
-=[An Orc's weak slash grazes you.]=-
-=[An Orc's slash wounds you.]=-

< 631h/647H 180v/221V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: An Orc sta EP: few scratches >
 An Orc starts casting an offensive spell.

< 631h/647H 180v/221V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: An Orc sta EP: few scratches >
 An Orc completes her spell...
An Orc utters the words 'buoblg qrunsoqpze yugh'
You resist the effects of an Orc's spell!

< 631h/647H 180v/221V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: An Orc sta EP: few scratches >
 An Orc parries your futile lunge at him.
You snap into visibility.
An Orc snaps into visibility.

< 631h/647H 180v/221V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: An Orc sta EP: few scratches >
 You snap into visibility.
-=[An Orc's decent slash grazes you.]=-
-=[An Orc's impressive slash strikes you.]=-
-=[An Orc's fine slash wounds you.]=-

< 592h/647H 180v/221V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: An Orc sta EP: excellent >
 You can't do this sitting!

< 592h/647H 180v/221V Pos: sitting >
< T: Lurt TP: sit TC:few scratches E: An Orc sta EP: excellent >
 An Orc deflects your blow and strikes back at YOU!
An Orc snaps into visibility.
You snap into visibility.
-=[An Orc's slash grazes you.]=-
You clamber to your feet.

< 589h/647H 180v/221V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: An Orc sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 589h/647H 180v/221V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: An Orc sta EP: excellent >
 An Orc now follows an Orc.
You start chanting...

< 589h/647H 180v/221V Pos: standing >
< T: Lurt TP: sta TC:few scratches E: An Orc sta EP: excellent >
 You snap into visibility.
-=[An Orc's fine slash wounds you.]=-
An Orc misses you.
-=[An Orc's slash grazes you.]=-

< 578h/647H 180v/221V Pos: standing >
< T: Lurt TP: sta TC: small wounds E: An Orc sta EP: excellent >
 You complete your spell...
Lurt shudders as an immense rush of life flows into his body!

< 647h/647H 180v/221V Pos: standing >
< T: Lurt TP: sta TC:excellent E: An Orc sta EP: excellent >
 An Orc snaps into visibility.
An Orc's attempt to bash you fails as he simply passes through you.

< 647h/647H 180v/221V Pos: standing >
< T: Lurt TP: sta TC:excellent E: An Orc sit EP: excellent >
 You attempt to flee...
The Commonroom of the Brawling Foot Inn
Obvious exits: -E -W
You flee eastward!

< 647h/647H 152v/221V Pos: standing >
The red aura around you flashes blue and is gone.

< 647h/647H 153v/221V Pos: standing >
The Brawling Foot Inn
Obvious exits: -E -W# -U
Shattered bits of ice are scattered about the area.
Puddles of fresh blood cover the ground.
An Orc (medium) Magister Equitum of The Empire stands in mid-air here.(Red Aura)
*An Orc (medium) Magister Equitum of The Empire sits in mid-air here.(holy)(Red Aura)

< 647h/647H 153v/221V Pos: standing >
You start chanting...
You snap into visibility.

< 647h/647H 156v/221V Pos: standing >
You complete your spell...
You point at an Orc.
[Damage: 110 ] An Orc's entire body spasms uncontrollably as her soul is wracked with unbearable pain.

< 647h/647H 159v/221V Pos: standing >
An Orc misses you.
You snap into visibility.

< 647h/647H 160v/221V Pos: standing >
< T: Lurt TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
 You miss an Orc.
An Orc dodges your futile attack.
You start chanting...

< 647h/647H 161v/221V Pos: standing >
< T: Lurt TP: sta TC:excellent E: An Orc sta EP: pretty hurt >
 You snap into visibility.
You complete your spell...
You point at an Orc.
[Damage: 113 ] An Orc's entire body spasms uncontrollably as her soul is wracked with unbearable pain.
An Orc is mortally wounded, and will die soon, if not aided.

< 647h/647H 161v/221V Pos: standing >
<You start chanting...
You snap into visibility.

< 647h/647H 161v/221V Pos: standing >
<You snap into visibility.
You complete your spell...
You point at an Orc.
[Damage: 134 ] Your iceball shatters any hopes an Orc had of living a long and happy life.
An Orc's silvery amulet freezes and shatters into million pieces from the intense cold!
An Orc's delicate nipple ring [superior] freezes and shatters into million pieces from the intense cold!
An Orc is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!