The death of [53 Scout] Aram The Resistance (Human)

in Nocturnal Catacombs of Nrohtereb

from the perspective of [50 Holyman] Iruzlo The Empire of Lloth (Kobold)

<worn on head>       a blackened tiara [modified] (glowing) [87%]             
<worn on eyes>       a pair of golden spectacles of health (magic) [73%]             
<worn in ear>        a goblin earring (glowing) [85%]             
<worn on face>       mask of the future (glowing)
<worn around neck>   a symbol of domination [modified] (magic) (humming)
<worn around neck>   a fanged clay necklace from Village of Split Shield
<worn on body>       the platemail of the Dragon Horde (magic) (glowing)[452h 42m 19s]
<worn about body>    a dark-green bodycloak (magic)
<worn about waist>   a hangman's noose [superior] [60%]             
<worn on belt buckle>a rugged adventurers satchel (magic) [86%]             
<worn on arms>       a pair of sleeves set with flaming demonic runes [modified] (magic) (humming)
<held as shield>     a shadow dragon scale [superior] [72%]             
<worn around wrist>  a blackened bluestone bracer [modified] (glowing)
<worn around wrist>  the neck-charm of Savannah of Broken Trusts [superior] [80%]             
<worn on hands>      some dark dragonscale claws
<worn on finger>     a glowing green ring [superior] (magic)
<worn on finger>     a silvery ring studded with gems [poor] (magic) [84%]             
<primary weapon>     an iron warhammer [superior] [80%]             
<worn on legs>       some human-made bark leg plates
<worn on feet>       some crude dragonscale moccasins

Yans enters from the east.

< 855h/855H 193v/195V Pos: standing >

< 855h/855H 194v/195V Pos: standing >
Draz leaves west.
Straut leaves west.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Diabolical Dungeon of Vlakmortes
</map>

<map>
Zone: Varathorn Keep.
Room: Diabolical Dungeon of Vlakmortes
</map>
Diabolical Dungeon of Vlakmortes
   Bits of bone and slivers of rancid decayed flesh lay upon the gloomy ground.
Memories long since cast into past, that now serve as warnings to the present.
Marks of faded crimson adorn frigid rigid sadistic stone wicked darkend walls.
The stench of death and dismal despair permeates the arid demonic abysmal air.
Minions not of the light wander this dark dungeon of infernal suffering strife.
Ghosts from beyond flicker and fade in and out of twisted tormented vile view.
Obvious exits: -East -South
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
A shadow warrior lurks within this dismal domain.(Red Aura)
Eikel enters from the east.
Om enters from the east.
Hodd enters from the east.
A deadly nightmare trots in from the east.
Grotar enters from the east.
A winged hellhound trots in from the east.
Yans enters from the east.

< 855h/855H 194v/195V Pos: standing >

< 855h/855H 194v/195V Pos: standing >
Draz leaves south.
Straut leaves south.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Diabolical Dungeon of Vlakmortes
</map>

<map>
Zone: Varathorn Keep.
Room: Diabolical Dungeon of Vlakmortes
</map>
Diabolical Dungeon of Vlakmortes
   Bones and tiny slivers of rotted rancid flesh adorn the gloomy ground here.
Memories from time long since past, serving as a warning to the feeble future.
The stench of death and decay fills the black abysmal dreary air with despair.
Several crimson symbols stain frozen rigid weary wicked sadistic dismal walls.
Many daemonical mystical glowing runes have been etched into the jagged floor.
This demonic dungeon is where those of the unlight wander out of the twilight.
Obvious exits: -North -South
The corpse of a dragazhar is lying here.
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
Lord Svartos wanders this abysmal place. (casting) (Red Aura)
A ranvok wanders within this dismal domain in search of flesh.(Red Aura)
Eikel enters from the north.
Om enters from the north.
Hodd enters from the north.
A deadly nightmare trots in from the north.
Grotar enters from the north.
A winged hellhound trots in from the north.
Yans enters from the north.

< 855h/855H 193v/195V Pos: standing >

< 855h/855H 193v/195V Pos: standing >
Draz leaves south.
Straut leaves south.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Diabolical Dungeon of Vlakmortes
</map>

<map>
Zone: Varathorn Keep.
Room: Diabolical Dungeon of Vlakmortes
</map>
Diabolical Dungeon of Vlakmortes
   Slivers of flesh and broken brittle bones are strewn upon the grisly ground.
The suffering stench of death and demonic toxic decay fills the arid empty air.
Crimson stains mark the chipped jagged wicked sadistic pitch black stone walls.
Many souls have been cast into lonely lustless lost within this dismal dungeon.
Several tiny azure mystical runes adorn the frigid frozen phantasmagoric floor.
This abysmal dank place is where those who are of the unlight rule with fright.
Obvious exits: -North -West
An image has been drawn upon the southern wall here. (glowing)
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
An escaped halfling slave wanders this place with a gaze of fear in her eyes.(Gold Aura)
Eikel enters from the north.
Om enters from the north.
Hodd enters from the north.
A deadly nightmare trots in from the north.
Grotar enters from the north.
A winged hellhound trots in from the north.
Yans enters from the north.

< 855h/855H 194v/195V Pos: standing >

< 855h/855H 194v/195V Pos: standing >
An escaped halfling slave leaves west.

< 855h/855H 194v/195V Pos: standing >

< 855h/855H 194v/195V Pos: standing >
A large ranvok enters from the north.

< 855h/855H 194v/195V Pos: standing >
Draz leaves west.
Straut leaves west.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Diabolical Dungeon of Vlakmortes
</map>

<map>
Zone: Varathorn Keep.
Room: Diabolical Dungeon of Vlakmortes
</map>
Diabolical Dungeon of Vlakmortes
   Bones and slivers of rotted rancid flesh are strewn upon the gloomy ground.
Crimson stains are upon the western wall, remnants from those long since past.
The sadistic scent of death and decay fills the empty air with dismal despair.
Many beings have been tormented and tortured inside this abysmal dark dungeon.
Several serpentine symbols have been etched into the rough rigid frigid floor.
This demonic dreary domain is where those of the unlight dwell in the shadows.
Obvious exits: -East -South
The corpse of a large ranvok is lying here.
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
An escaped halfling slave wanders this place with a gaze of fear in her eyes.(Gold Aura)
A glob of slime slithers along the gloomy ghastly ground here.(Gold Aura)
Eikel enters from the east.
Om enters from the east.
Hodd enters from the east.
A deadly nightmare trots in from the east.
Grotar enters from the east.
A winged hellhound trots in from the east.
Yans enters from the east.

< 855h/855H 193v/195V Pos: standing >

< 855h/855H 193v/195V Pos: standing >
Draz leaves east.
Straut leaves east.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Diabolical Dungeon of Vlakmortes
</map>

<map>
Zone: Varathorn Keep.
Room: Diabolical Dungeon of Vlakmortes
</map>
Diabolical Dungeon of Vlakmortes
   Slivers of flesh and broken brittle bones are strewn upon the grisly ground.
The suffering stench of death and demonic toxic decay fills the arid empty air.
Crimson stains mark the chipped jagged wicked sadistic pitch black stone walls.
Many souls have been cast into lonely lustless lost within this dismal dungeon.
Several tiny azure mystical runes adorn the frigid frozen phantasmagoric floor.
This abysmal dank place is where those who are of the unlight rule with fright.
Obvious exits: -North -West
An image has been drawn upon the southern wall here. (glowing)
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
A ranvok wanders within this dismal domain in search of flesh.(Red Aura)
Eikel enters from the west.
Om enters from the west.
Hodd enters from the west.
A deadly nightmare trots in from the west.
Grotar enters from the west.
A winged hellhound trots in from the west.
Yans enters from the west.

< 855h/855H 193v/195V Pos: standing >

< 855h/855H 194v/195V Pos: standing >
Draz leaves west.
Straut leaves west.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Diabolical Dungeon of Vlakmortes
</map>

<map>
Zone: Varathorn Keep.
Room: Diabolical Dungeon of Vlakmortes
</map>
Diabolical Dungeon of Vlakmortes
   Bones and slivers of rotted rancid flesh are strewn upon the gloomy ground.
Crimson stains are upon the western wall, remnants from those long since past.
The sadistic scent of death and decay fills the empty air with dismal despair.
Many beings have been tormented and tortured inside this abysmal dark dungeon.
Several serpentine symbols have been etched into the rough rigid frigid floor.
This demonic dreary domain is where those of the unlight dwell in the shadows.
Obvious exits: -East -South
The corpse of a large ranvok is lying here.
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
An escaped halfling slave wanders this place with a gaze of fear in her eyes.(Gold Aura)
A glob of slime slithers along the gloomy ghastly ground here.(Gold Aura)
Eikel enters from the east.
Om enters from the east.
Hodd enters from the east.
A deadly nightmare trots in from the east.
Grotar enters from the east.
A winged hellhound trots in from the east.
Yans enters from the east.

< 855h/855H 194v/195V Pos: standing >

< 855h/855H 194v/195V Pos: standing >
A large ranvok enters from the east.

< 855h/855H 194v/195V Pos: standing >
Draz leaves south.
Straut leaves south.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Diabolical Dungeon of Vlakmortes
</map>

<map>
Zone: Varathorn Keep.
Room: Diabolical Dungeon of Vlakmortes
</map>
Diabolical Dungeon of Vlakmortes
   The smell of death and decay is strong within the dreary weary stagnant air.
Faded crimson stains adorn smoked black wicked walls of infernal demonic stone.
Bits of bone and slivers of withered flesh are strewn upon the ghastly ground.
This abysmal diabolical dungeon shows signs that it is rather well traveled.
Many souls have been cast into lonely lost in this frigid dismal unholy domain.
Suffering screams from far beyond seem to echo into the now perceieved present.
Obvious exits: -North -West
The stone here glows with an eerie wicked light that fills with fright. (glowing)
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
A large maggot feasts upon slivers of rotted flesh that are on the ground.
Eikel enters from the north.
Om enters from the north.
Hodd enters from the north.
A deadly nightmare trots in from the north.
Grotar enters from the north.
A winged hellhound trots in from the north.
Yans enters from the north.

< 855h/855H 193v/195V Pos: standing >
Straut winces in pain, as the flames surrounding his sword are too much for him to handle!

< 855h/855H 193v/195V Pos: standing >

< 855h/855H 195v/195V Pos: standing >
Draz floats up.
Straut floats up.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Blood Stained Dead End
</map>

<map>
Zone: Varathorn Keep.
Room: Blood Stained Dead End
</map>
Blood Stained Dead End
   Bones and blood lay on the ground decapatated bodies are found in this room.
Remants of the past serving as feeble warnings to fools that may journey here.
Lifeless, lustless, listless, strewn upon the fatal floor of infernal despair.
This place is in dismal dreary ruin, perhaps at one time it was a throne room.
What once was shall never be ever again, funeral fog appears rising from below.
The dead end leads back into the shadowy hall to the nocturnal north.
Obvious exits: -North -Down
[13] The corpse of a maggot is lying here.
A large boulder rests upon the gloomy ground here.
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
A ranvok wanders within this abysmal place in search of flesh.
A ranvok wanders within this abysmal place in search of flesh.
Eikel floats in from below.
Om floats in from below.
Hodd floats in from below.
A deadly nightmare trots in from below.
Grotar floats in from below.
A winged hellhound floats in from below.
Yans floats in from below.
Xanan floats in from below.

< 855h/855H 194v/195V Pos: standing >

< 855h/855H 194v/195V Pos: standing >
A ranvok leaves north.

< 855h/855H 194v/195V Pos: standing >
Draz leaves north.
Straut leaves north.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Bone Laden Ruined Hall
</map>

<map>
Zone: Varathorn Keep.
Room: Bone Laden Ruined Hall
</map>
Bone Laden Ruined Hall
   Bones and smashed rotted armor rest upon the ghastly gloomy ground.  Scents
of damnation fill the arid empty air here.  Feelings of despair and anguish of
lives long cast into lonely lost looms.  Sounds of the damned echo off cold
stone walls, cries from those who shall never die.  The symbol of Frenbar has
been etched into the nocturnal northern wall.  The dreary dismal hall continues
on to the south and to the west.
Obvious exits: -South -West
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
A ranvok wanders within this abysmal place in search of flesh.
A magenta river of flowing bone and flesh slithers along.(Red Aura)
A skeletal knight wanders this dismal place with eyes of infernal fire.(Red Aura)
Eikel enters from the south.
Om enters from the south.
Hodd enters from the south.
A deadly nightmare trots in from the south.
Grotar enters from the south.
A winged hellhound trots in from the south.
Yans enters from the south.

< 855h/855H 193v/195V Pos: standing >

< 855h/855H 193v/195V Pos: standing >
Draz leaves west.
Straut leaves west.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Bone Laden Ruined Hall
</map>

<map>
Zone: Varathorn Keep.
Room: Bone Laden Ruined Hall
</map>
Bone Laden Ruined Hall
   Bones and remains of ruined battered armor rest upon the gloomy ground here.
Warnings to feeble fools that may dare to travel where none should ever dwell.
The stench of dismal death and morbid decay is stong within the stagnant air.
Symbols of devils battling with red dragons adorn the cold rigid western wall.
Many signs upon the frozen floor show that this place is rather well traveled.
This hall appears to continue on to the north, east, and to the west.
Obvious exits: -North -East -West
The corpse of some brown mold is lying here.
The corpse of a svartnort is lying here.
The corpse of a dorblot is lying here.
A tiny pearl has been left here.
A small piece of mithril has been left here.
A cracked club has been left here to rot.
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
A glob of slime slithers along the gloomy ground.(Gold Aura)
A decayed knight wanders this dismal place dripping rotted flesh.(Red Aura)
An azure pool flows along the dismal ground.
A magenta river of flowing bone and flesh slithers along.(Red Aura)
Eikel enters from the east.
Om enters from the east.
Hodd enters from the east.
A deadly nightmare trots in from the east.
Grotar enters from the east.
A winged hellhound trots in from the east.
Yans enters from the east.

< 855h/855H 194v/195V Pos: standing >

< 855h/855H 194v/195V Pos: standing >
A decayed knight leaves west.

< 855h/855H 194v/195V Pos: standing >
Draz leaves west.
Straut leaves west.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Bone Laden Ruined Hall
</map>

<map>
Zone: Varathorn Keep.
Room: Bone Laden Ruined Hall
</map>
Bone Laden Ruined Hall
   Bones and smashed ruined armor rest upon the ghastly gloomy ground.  Scents
of suffering fill the dreary weary air.  Feelings of damnation and torment of
lives long cast into lonely lost looms.  Sounds of the damned echo off cold
stone walls, cries from those who shall never die.  The symbol of Beretorn has
been burned into the nocturnal northern wall.  The demonic dismal horrid hall
continues on to the empty east.
Obvious exits: -East -South
A crafting recipe lies here collecting dust.
A small piece of electrum has been left here.
[2] A cracked club has been left here to rot.
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
A decayed knight wanders this dismal place dripping rotted flesh.(Red Aura)
A ranvok wanders within this abysmal place in search of flesh.
A ranvok wanders within this abysmal place in search of flesh.
A skeletal knight wanders this dismal place with eyes of infernal fire.(Red Aura)
Eikel enters from the east.
Om enters from the east.
Hodd enters from the east.
A deadly nightmare trots in from the east.
Grotar enters from the east.
A winged hellhound trots in from the east.
Yans enters from the east.

< 855h/855H 193v/195V Pos: standing >

< 855h/855H 193v/195V Pos: standing >
Draz leaves south.
Straut leaves south.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Rubble Filled Dead End
</map>

<map>
Zone: Varathorn Keep.
Room: Rubble Filled Dead End
</map>
Rubble Filled Dead End
   Rubble and brittle broken bones rest upon the gloomy ghastly ground here.
Remnants from the past serving as warnigns to those who may travel here in the
future.  Stench of death and decay radiates within the demonical dismal misty
air.  Feelings of dread and untold despair creep into the rancid room, images
flicker into and out of faded view.  Small runes have been burned into the east
wall.  Perhaps they serve as some sort of mystic ward to keep the living away.
Obvious exits: -North -Down
A drow-made adamantium bracer lies here on the ground.
An unique marble heater shield lies here on the ground.
A fine piece of thick raw leather lies here in the dirt.
The corpse of a Halfling is lying here.
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
A glob of slime slithers along the gloomy ground.(Gold Aura)
A ranvok wanders within this abysmal place in search of flesh.
A magnificent white warhorse stands here quietly.(Gold Aura)
Eikel enters from the north.
Om enters from the north.
Hodd enters from the north.
A deadly nightmare trots in from the north.
Grotar enters from the north.
A winged hellhound trots in from the north.
Yans enters from the north.

< 855h/855H 194v/195V Pos: standing >

< 855h/855H 194v/195V Pos: standing >

< 855h/855H 194v/195V Pos: standing >

< 855h/855H 194v/195V Pos: standing >
Grotar leaves north.

< 855h/855H 194v/195V Pos: standing >
Grotar enters from the north.

< 855h/855H 194v/195V Pos: standing >

< 855h/855H 194v/195V Pos: standing >
Draz floats down.
Straut floats down.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Nocturnal Catacombs of Nrohtereb
</map>

<map>
Zone: Varathorn Keep.
Room: Nocturnal Catacombs of Nrohtereb
</map>
Nocturnal Catacombs of Nrohtereb
   Bones and smashed ancient broken armor are upon the gloomy ghastly ground.
Walls of dull lustless stone are covered by sadistic stains of faded crimson.
Minions of the unlight wander these catacombs, eyes burning nocturnal fright.
Stench of death and decay dominates the dreary weary arid empty stagnant air.
Many bodies lay broken and shattered upon cold rigid jagged runed flawed floor.
Remnants from the past from those that are now cast into the same feeble fate.
An evil aura fills the area.
Obvious exits: -North -East -Up
A spiked mace has been left upon the ground.
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
Eikel floats in from above.
Om floats in from above.
Hodd floats in from above.
A deadly nightmare trots in from above.
Grotar floats in from above.
A winged hellhound floats in from above.
Yans floats in from above.

< 855h/855H 193v/195V Pos: standing >

< 855h/855H 193v/195V Pos: standing >
Draz leaves north.
Straut leaves north.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Nocturnal Catacombs of Nrohtereb
</map>

<map>
Zone: Varathorn Keep.
Room: Nocturnal Catacombs of Nrohtereb
</map>
Nocturnal Catacombs of Nrohtereb
   Large cob webs create the ceiling of this demonical forlorn lightless place.
Stench of death and decay dominates the dreary weary arid empty stagnant air.
Catacombs where those who are of the unlight wander with forbidden unholy life.
Walls of cold lustless stone are covered by sadistic stains of cruel crimson.
Bones lay broken and shattered upon gloomy ghastly jagged funeral fog floor.
Remnants from those who have long since been cast into lonely eternal strife.
An evil aura fills the area.
Obvious exits: -South -West
A faded suit of obsidian platemail rests upon the gloomy ground.
A torn obsidian belt rests upon the ground here.
A spiked mace has been left upon the ground.
A cracked club has been left here to rot.
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
A murky pool of raven black ooze flows along the dismal ground.(Red Aura)
A whisper spider wanders this abysmal place.
A vampire guard wanders this abysmal ghastly domain.(Red Aura)
Eikel enters from the south.
Om enters from the south.
Hodd enters from the south.
A deadly nightmare trots in from the south.
Grotar enters from the south.
A winged hellhound trots in from the south.
Yans enters from the south.

< 855h/855H 194v/195V Pos: standing >

< 855h/855H 194v/195V Pos: standing >
Draz leaves south.
Straut leaves south.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Nocturnal Catacombs of Nrohtereb
</map>

<map>
Zone: Varathorn Keep.
Room: Nocturnal Catacombs of Nrohtereb
</map>
Nocturnal Catacombs of Nrohtereb
   Bones and smashed ancient broken armor are upon the gloomy ghastly ground.
Walls of dull lustless stone are covered by sadistic stains of faded crimson.
Minions of the unlight wander these catacombs, eyes burning nocturnal fright.
Stench of death and decay dominates the dreary weary arid empty stagnant air.
Many bodies lay broken and shattered upon cold rigid jagged runed flawed floor.
Remnants from the past from those that are now cast into the same feeble fate.
An evil aura fills the area.
Obvious exits: -North -East -Up
A spiked mace has been left upon the ground.
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
Eikel enters from the north.
Om enters from the north.
Hodd enters from the north.
A deadly nightmare trots in from the north.
Grotar enters from the north.
A winged hellhound trots in from the north.
Yans enters from the north.

< 855h/855H 193v/195V Pos: standing >

< 855h/855H 193v/195V Pos: standing >
Draz leaves east.
Straut leaves east.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Nocturnal Catacombs of Nrohtereb
</map>

<map>
Zone: Varathorn Keep.
Room: Nocturnal Catacombs of Nrohtereb
</map>
Nocturnal Catacombs of Nrohtereb
   Skulls and smashed ancient broken armor are upon the gloomy ghastly ground.
Crimson stains mark wicked walls of eternal demonic tormenting dismal despair.
Relics from time long since forgotten, once mighty items and objects now dust.
Memories none shall ever know again, nordic battles not ever to be remembered.
Remnants from the past from those that are now cast into the same feeble fate.
Those of the unlight wander these dismal catacombs eyes burning pure hellfire.
An evil aura fills the area.
Obvious exits: -South -West
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
Eikel enters from the west.
Om enters from the west.
Hodd enters from the west.
A deadly nightmare trots in from the west.
Grotar enters from the west.
A winged hellhound trots in from the west.
Yans enters from the west.
Xanan sneaks in from the west.

< 855h/855H 194v/195V Pos: standing >

< 855h/855H 194v/195V Pos: standing >

< 855h/855H 194v/195V Pos: standing >
Draz leaves south.
Straut leaves south.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Nocturnal Catacombs of Nrohtereb
</map>

<map>
Zone: Varathorn Keep.
Room: Nocturnal Catacombs of Nrohtereb
</map>
Nocturnal Catacombs of Nrohtereb
   The words 'Beware those that dare to enter where no life shall ever live'
have been etched into the western wall.  Crimson stains have been left upon
cold jagged gloomy ground.  Webs and skulls create the sadistic ceiling of this
demonical place.  Strong stench of death and rotting decay permeates the wicked
arid air.  Those who are of the unlight wander these horrible cruel catacombs.
Bones and rotted slivers of rancid flesh are strewn about this chaotic chamber.
An evil aura fills the area.
Obvious exits: -North -East -South
A spiked mace has been left upon the ground.
[2] A cracked club has been left here to rot.
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
A vampire guardian wanders this dismal domain.(Red Aura)
Eikel enters from the north.
Om enters from the north.
Hodd enters from the north.
A deadly nightmare trots in from the north.
Grotar enters from the north.
A winged hellhound trots in from the north.
Yans enters from the north.

< 855h/855H 193v/195V Pos: standing >

< 855h/855H 193v/195V Pos: standing >
Draz leaves south.
Straut leaves south.
You follow Draz.


<map>
Zone: Varathorn Keep.
Room: Nocturnal Catacombs of Nrohtereb
</map>

<map>
Zone: Varathorn Keep.
Room: Nocturnal Catacombs of Nrohtereb
</map>
Nocturnal Catacombs of Nrohtereb
   Webs and skulls adorn the ceiling of this demonical lifeless putrid place.
Stench from far beyond the grave permeates within the stagnant funeral fog air.
Catacombs where those who are of the unlight wander with forbidden unholy life.
Relics from time long since forgotten, once mighty items and objects now dust.
Crimson stains mark a wicked wall of eternal demonic tormenting dismal despair.
Memories from those long since past invade in forms of ghostly opaque mists.
An evil aura fills the area.
A bright light fills this area.
Obvious exits: -North -East -West
The corpse of a doden knight is lying here.
The corpse of a doden warrior is lying here.
Straut (Ogre)(huge) stands in mid-air here.(Red Aura)
*Draz (Revenant)(large) stands in mid-air here.(Red Aura)
A hairy spider wanders this dismal dreary domain.(Gold Aura)
A hairy spider wanders this dismal dreary domain.(Gold Aura)
A Human (medium) The Resistance stands, floating here.(Gold Aura)
A Human (medium) The Resistance sits resting.(Gold Aura)
Eikel enters from the north.
Om enters from the north.
Hodd enters from the north.
A deadly nightmare trots in from the north.
Grotar enters from the north.
A winged hellhound trots in from the north.
Yans enters from the north.

< 855h/855H 194v/195V Pos: standing >

< 855h/855H 194v/195V Pos: standing >
Draz snaps into visibility.
A dark shroud encases Draz as he charges into battle.
A Human is knocked to the ground by Draz's mighty bash!

< 855h/855H 194v/195V Pos: standing >
Straut winces in pain, as the flames surrounding his sword are too much for him to handle!
Grotar trips over a Human, in a futile attempt to slam him down even further.
Straut trips over a Human, in a futile attempt to slam him down even further.

< 855h/855H 194v/195V Pos: standing >
A Human avoids being bashed by Eikel, who loses his balance and falls.
Xanan's crude pierce wounds a Human.

< 855h/855H 194v/195V Pos: standing >

< 855h/855H 194v/195V Pos: standing >
A faint hum can be heard from Tiamat's poison tail stinger carried by Xanan.

< 855h/855H 194v/195V Pos: standing >
Yans assists Draz heroically.
Yans's impressive slash strikes a Human.
Yans's huge flaming greatsword [superior] burns a Human with a godly fire!

< 855h/855H 194v/195V Pos: standing >
A winged hellhound suddenly attacks a Human!
A winged hellhound's thrash wounds a Human.
Xanan's pierce strikes a Human.
Xanan's decent pierce wounds a Human.
Xanan's fine pierce strikes a Human.

< 855h/855H 194v/195V Pos: standing >
A Human avoids being bashed by Hodd, who loses his balance and falls.

< 855h/855H 194v/195V Pos: standing >
A Human clambers to her feet.

< 855h/855H 194v/195V Pos: standing >
A vampire guardian enters from the north.

< 855h/855H 194v/195V Pos: standing >
A Human attempts to flee.
A Human leaves north.

< 855h/855H 194v/195V Pos: standing >
Draz dodges a Human's attack.
Draz snaps into visibility.
Draz's mighty punch strikes a Human hard.
Draz's powerful punch strikes a Human.

< 855h/855H 194v/195V Pos: standing >
Tiny explosions wrack a Human's body with pain!

< 855h/855H 194v/195V Pos: standing >
Yans's powerful slash hits a Human.
A Human is mortally wounded, and will die soon, if not aided.
Yans's huge flaming greatsword [superior] burned a Human to a crisp!
A Human's soulstone leggings melted from the intense heat!
A Human is dead! R.I.P.
You receive your share of experience.
You raise a level!
Your guild gained prestige!
Autosaving...