The death of [50 Forest Druid] Evol The Resistance (Grey Elf)

in A Tranquil Forest

from the perspective of [50 Forest Druid] Evol The Resistance (Grey Elf)

<worn on head>       a blue crystal helm
<worn on eyes>       an icy softwood visor
<worn in ear>        a tiger's tooth earring
<worn on face>       a carved bone mask
<worn around neck>   a frayed cloth collar [modified] (illuminating)
<worn around neck>   a small necklace of human bones
<worn on body>       a torn apron
<worn about body>    a soft skin cloak
<worn about waist>   the skin of a giant snake [modified]
<worn around wrist>  a tigerbone bracelet [modified]
<worn around wrist>  a decent steel wristguard
<worn on finger>     a static softwood ring
<primary weapon>     a flaming sabre (glowing)
<worn on feet>       a pair of crystal spurred boots

 .^^^...^+.M.^  
 +++++++++MM^^  
  ....^^^+M^M   
   .M^.^^+M^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A LARGE earth elemental stands here, looking like a living rock.
A LARGE earth elemental stands here, looking like a living rock.
A LARGE earth elemental stands here, looking like a living rock.

< 171h/171H 128v/133V Pos: standing >
Rolling Plains
   Traveling through the plains you come to a small forested area filled with
trees that have grown tall as they grew ancient.   As you draw nearer to this
forest, you start to hear the sounds of wild life that was not as predominate
through the plains.  The path ahead of you starts to become more engrossed in
trees, and up ahead you notice the trees seem to thicken into a dense forest.
From here you can also see some rolling hills in the distance. There seems to
be a wildlife path that cuts through the woods in front of you.  Though it is
over-grown from lack of heavy use, wildlife still uses enough to see.  As you
continue your trek forward, you note that the path seems to have been a stone
walkway at one time that has broken down and crumbled with the sands of time.
Obvious exits: -North -East -South
A strange looking monkey-like creature clings to a nearby branch.

< 171h/171H 126v/133V Pos: standing >
Broken Path Headed Toward a Grove of Trees
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
A deer stands here, grazing on some grass.

< 171h/171H 124v/133V Pos: standing >
Upon the Tree-line
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A strange looking monkey-like creature clings to a nearby branch.
A red-tented squirrel forages the forest floor looking for nuts and berries.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.

< 171h/171H 123v/133V Pos: standing >
Just Inside the Archway
    As you enter deeper into the tree's you notice that in places the overgrown
path is still greatly intact and parts of the brush don't seem to grow upon it.
Most of the path is covered in ancient runes that seem almost elven.  One might
wonder how long ago these symbols would have been laid and how long it has been
since someone has trodden down this faint path through the forest.  It seems as
if at one time this path was a dominant, well-traveled one as you notice that a
few of the stones have been pressed in deep into the soil.
Obvious exits: -North -South
A large piece of granite sits here.
A blue-tailed butterfly floats about the room.
A small spider with a V upon its back stands here, looking around intently.
A tiny brown squirrel with a bushy tail is darting around the trees.
A red-tented squirrel forages the forest floor looking for nuts and berries.

< 171h/171H 121v/133V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.

< 171h/171H 121v/133V Pos: standing >

		Score information for Evol

Level: 20   Race: Grey Elf   Class: Druid  Sex: Male
Hit points: 171(171)  Moves: 124(133)
Coins carried:   28 platinum    53 gold     8 silver    11 copper
Coins in bank:  128 platinum     0 gold     0 silver     0 copper
Playing time: 0 days / 21 hours/ 9 minutes
Received data: 0.2285 MB this session.
Send data:     0.0009 MB this session.
Compression ratio: none
Send data:     0.0009 MB this session.
Status:  Standing.
Epic points: 2  Skill points: 0
Epic Bonus: No Epic Bonus (0.00%)
Frags:   +0.00   Deaths:   9
Detecting:       Heat
Enchantments:    Fly Levitation
Bartender Quests Remaining: 0
Combat Pulse:   14 Spell Pulse:  0.82 
Leaderboard Points:  198 

Active Spells:
--------------
protection from animals (19 minutes)
aid (17 minutes)
fortitude (3 minutes)
pulchritude (17 minutes)
serendipity (17 minutes)
barkskin (13 minutes)
ravenflight (33 minutes)


< 171h/171H 124v/133V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.

< 171h/171H 126v/133V Pos: standing >
A tiny brown squirrel leaves south.

< 171h/171H 128v/133V Pos: standing >
Upon the Tree-line
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A tiny brown squirrel with a bushy tail is darting around the trees.
A strange looking monkey-like creature clings to a nearby branch.
A red-tented squirrel forages the forest floor looking for nuts and berries.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.

< 171h/171H 129v/133V Pos: standing >
You start chanting...

< 171h/171H 130v/133V Pos: standing >
Casting: animal friendship 

< 171h/171H 132v/133V Pos: standing >
You complete your spell...
You feel overwhelmed with compassion...

A tiny brown squirrel starts following you.

< 171h/171H 133v/133V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.

< 171h/171H 133v/133V Pos: standing >
A tiny brown squirrel is now a member of your group.

< 171h/171H 133v/133V Pos: standing >
You start chanting...

< 171h/171H 133v/133V Pos: standing >
You complete your spell...
A tiny brown squirrel's skin gains the texture and toughness of bark.

< 171h/171H 133v/133V Pos: standing >
A red-breasted tree-hugger leaves south.

< 171h/171H 133v/133V Pos: standing >
Just Inside the Archway
    As you enter deeper into the tree's you notice that in places the overgrown
path is still greatly intact and parts of the brush don't seem to grow upon it.
Most of the path is covered in ancient runes that seem almost elven.  One might
wonder how long ago these symbols would have been laid and how long it has been
since someone has trodden down this faint path through the forest.  It seems as
if at one time this path was a dominant, well-traveled one as you notice that a
few of the stones have been pressed in deep into the soil.
Obvious exits: -North -South
A blue-tailed butterfly floats about the room.
A small spider with a V upon its back stands here, looking around intently.
A red-tented squirrel forages the forest floor looking for nuts and berries.
A tiny brown squirrel enters from the south.

< 171h/171H 131v/133V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.

< 171h/171H 131v/133V Pos: standing >
The spirit of an Elven protector suddenly attacks YOU!
The spirit of an Elven protector's impressive slash strikes you.

< 163h/171H 131v/133V Pos: standing >
< T: Evol TP: sta TC:few scratches E: elven sta EP: few scratches >
 You start chanting...

< 163h/171H 131v/133V Pos: standing >
< T: Evol TP: sta TC:few scratches E: elven sta EP: few scratches >
 The spirit of an Elven protector's impressive slash strikes you.
The spirit of an Elven protector's impressive slash strikes you.
The spirit of an Elven protector's powerful slash strikes you very hard.
OUCH!  That really did HURT!
The spirit of an Elven protector's fine slash strikes you.
You dodge the spirit of an Elven protector's feeble leg sweep.

< 117h/171H 131v/133V Pos: standing >
< T: Evol TP: sta TC: few wounds E: elven sta EP: few scratches >
 You complete your spell...
[Damage: 28 ] The lightning bolt hits the spirit of an Elven protector with full impact.
The spirit of an Elven protector parries your futile lunge at him.
The spirit of an Elven protector dodges your futile attack.

< 117h/171H 131v/133V Pos: standing >
< T: Evol TP: sta TC: few wounds E: elven sta EP:  small wounds >
 A tiny brown squirrel growls at the spirit of an Elven protector.
A tiny brown squirrel suddenly attacks the spirit of an Elven protector!
A tiny brown squirrel misses the spirit of an Elven protector.
The spirit of an Elven protector's powerful slash seriously wounds you.
OUCH!  That really did HURT!
The spirit of an Elven protector's slash strikes you very hard.
The spirit of an Elven protector's fine slash strikes you.
Ok.
A tiny brown squirrel seems a bit busy at the moment, try later.

< 73h/171H 131v/133V Pos: standing >
< T: Evol TP: sta TC: nasty wounds E: elven sta EP:  small wounds >
 The spirit of an Elven protector parries your futile lunge at him.
The spirit of an Elven protector dodges your futile attack.

< 73h/171H 131v/133V Pos: standing >
< T: Evol TP: sta TC: nasty wounds E: elven sta EP:  small wounds >
 Ok.
A tiny brown squirrel seems a bit busy at the moment, try later.

< 73h/171H 131v/133V Pos: standing >
< T: Evol TP: sta TC: nasty wounds E: elven sta EP:  small wounds >
 You attempt to flee...
Upon the Tree-line
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A strange looking monkey-like creature clings to a nearby branch.
A red-tented squirrel forages the forest floor looking for nuts and berries.
A strange looking monkey-like creature clings to a nearby branch.
You flee southward!

< 73h/171H 100v/133V Pos: standing >
A red-breasted tree-hugger enters from the south.

< 73h/171H 101v/133V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
Broken Path Headed Toward a Grove of Trees
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.

< 73h/171H 100v/133V Pos: standing >
Rolling Plains
   Traveling through the plains you come to a small forested area filled with
trees that have grown tall as they grew ancient.   As you draw nearer to this
forest, you start to hear the sounds of wild life that was not as predominate
through the plains.  The path ahead of you starts to become more engrossed in
trees, and up ahead you notice the trees seem to thicken into a dense forest.
From here you can also see some rolling hills in the distance. There seems to
be a wildlife path that cuts through the woods in front of you.  Though it is
over-grown from lack of heavy use, wildlife still uses enough to see.  As you
continue your trek forward, you note that the path seems to have been a stone
walkway at one time that has broken down and crumbled with the sands of time.
Obvious exits: -North -East -South
A strange looking monkey-like creature clings to a nearby branch.
A deer stands here, grazing on some grass.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.

< 73h/171H 98v/133V Pos: standing >
 
   .^^.MM+^.    
  .^M.MM*+^..   
 .^..MM**M^^.M  
 ..MMM ^^+..M.  
 MM.^^ @^+.MM.  
 .^^^...^+.M.^  
 ++++M++++MM^^  
  ....^^^+M^M   
   .M^.^^+M^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A LARGE earth elemental stands here, looking like a living rock.
A LARGE earth elemental stands here, looking like a living rock.
A LARGE earth elemental stands here, looking like a living rock.

< 73h/171H 98v/133V Pos: standing >
You start chanting...

< 74h/171H 100v/133V Pos: standing >
Casting: create spring 

< 74h/171H 101v/133V Pos: standing >
You complete your spell...

< 74h/171H 102v/133V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
You drink from a tiny bubbling spring.
You feel a lot better!
You invigorate Evol with renewed energy.

< 86h/171H 129v/133V Pos: standing >
You drink from a tiny bubbling spring.
You feel a lot better!
You invigorate Evol with renewed energy.

< 99h/171H 133v/133V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.

< 100h/171H 133v/133V Pos: standing >
You drink from a tiny bubbling spring.
You feel a lot better!
You invigorate Evol with renewed energy.

< 115h/171H 133v/133V Pos: standing >
 
   .^^.MMM^.    
  .^M.MM*+^..   
 .^..MM**M^^.M  
 ..MMM ^^+..M.  
 MM.^^ @^+.MM.  
 .^^^...^+.M.^  
 +++++++++MM^^  
  ....^^^+M^^   
   M^^.^^+M^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
A tiny spring bubbles here from the ground.
A LARGE earth elemental stands here, looking like a living rock.
A LARGE earth elemental stands here, looking like a living rock.
A LARGE earth elemental stands here, looking like a living rock.

< 116h/171H 133v/133V Pos: standing >
You drink from a tiny bubbling spring.
You feel a lot better!
You invigorate Evol with renewed energy.

< 134h/171H 133v/133V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.

< 134h/171H 133v/133V Pos: standing >
You drink from a tiny bubbling spring.
You feel a lot better!
You invigorate Evol with renewed energy.

< 151h/171H 133v/133V Pos: standing >
Rolling Plains
   Traveling through the plains you come to a small forested area filled with
trees that have grown tall as they grew ancient.   As you draw nearer to this
forest, you start to hear the sounds of wild life that was not as predominate
through the plains.  The path ahead of you starts to become more engrossed in
trees, and up ahead you notice the trees seem to thicken into a dense forest.
From here you can also see some rolling hills in the distance. There seems to
be a wildlife path that cuts through the woods in front of you.  Though it is
over-grown from lack of heavy use, wildlife still uses enough to see.  As you
continue your trek forward, you note that the path seems to have been a stone
walkway at one time that has broken down and crumbled with the sands of time.
Obvious exits: -North -East -South
A deer stands here, grazing on some grass.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.

< 152h/171H 131v/133V Pos: standing >
Broken Path Headed Toward a Grove of Trees
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.

< 152h/171H 129v/133V Pos: standing >
Upon the Tree-line
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
A red-tented squirrel forages the forest floor looking for nuts and berries.
A strange looking monkey-like creature clings to a nearby branch.

< 152h/171H 127v/133V Pos: standing >
Just Inside the Archway
    As you enter deeper into the tree's you notice that in places the overgrown
path is still greatly intact and parts of the brush don't seem to grow upon it.
Most of the path is covered in ancient runes that seem almost elven.  One might
wonder how long ago these symbols would have been laid and how long it has been
since someone has trodden down this faint path through the forest.  It seems as
if at one time this path was a dominant, well-traveled one as you notice that a
few of the stones have been pressed in deep into the soil.
Obvious exits: -North -South
A strange looking monkey-like creature clings to a nearby branch.
A tiny brown squirrel with a bushy tail is darting around the trees. (minion) 
A blue-tailed butterfly floats about the room.
A small spider with a V upon its back stands here, looking around intently.

< 152h/171H 126v/133V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.

< 152h/171H 127v/133V Pos: standing >
Upon the Tree-line
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
A red-tented squirrel forages the forest floor looking for nuts and berries.
A strange looking monkey-like creature clings to a nearby branch.
A tiny brown squirrel enters from the north.

< 153h/171H 126v/133V Pos: standing >
Just Inside the Archway
    As you enter deeper into the tree's you notice that in places the overgrown
path is still greatly intact and parts of the brush don't seem to grow upon it.
Most of the path is covered in ancient runes that seem almost elven.  One might
wonder how long ago these symbols would have been laid and how long it has been
since someone has trodden down this faint path through the forest.  It seems as
if at one time this path was a dominant, well-traveled one as you notice that a
few of the stones have been pressed in deep into the soil.
Obvious exits: -North -South
A strange looking monkey-like creature clings to a nearby branch.
A blue-tailed butterfly floats about the room.
A small spider with a V upon its back stands here, looking around intently.
A tiny brown squirrel enters from the south.

< 153h/171H 125v/133V Pos: standing >
Hint: Wisdom determines how quickly Priest classes pray for spells.

< 153h/171H 128v/133V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.

< 154h/171H 130v/133V Pos: standing >
You feel nature's energy flow into your 1st circle of knowledge.
Your communion with nature is now complete...

< 155h/171H 133v/133V Pos: standing >
A blue-tailed butterfly leaves south.

< 156h/171H 133v/133V Pos: standing >
A red-breasted tree-hugger enters from the south.

< 156h/171H 133v/133V Pos: standing >
You dodge a bash from the spirit of an Elven protector, who loses his balance and falls.

< 156h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC:few scratches E: elven ass EP:  small wounds >
 The spirit of an Elven protector's impressive slash strikes you.
The spirit of an Elven protector's slash strikes you.

< 137h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: small wounds E: elven ass EP:  small wounds >
 You miss the spirit of an Elven protector.
[Damage:  1 ] Your slash grazes the spirit of an Elven protector.

< 137h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: small wounds E: elven ass EP:  small wounds >
 A tiny brown squirrel growls at the spirit of an Elven protector.
A tiny brown squirrel suddenly attacks the spirit of an Elven protector!
A tiny brown squirrel misses the spirit of an Elven protector.

< 137h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: small wounds E: elven ass EP:  small wounds >
 The spirit of an Elven protector's slash strikes you.
The spirit of an Elven protector's fine slash strikes you.
Ok.
A tiny brown squirrel seems a bit busy at the moment, try later.

< 122h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: few wounds E: elven ass EP:  small wounds >
 A red-breasted tree-hugger leaves south.

< 122h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: few wounds E: elven ass EP:  small wounds >
 [Damage:  2 ] Your crude slash grazes the spirit of an Elven protector.
Ok.
A tiny brown squirrel seems a bit busy at the moment, try later.

< 122h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: few wounds E: elven ass EP:  small wounds >
 Ok.
A tiny brown squirrel seems a bit busy at the moment, try later.

< 122h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: few wounds E: elven ass EP:  small wounds >
 Pardon?

< 122h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: few wounds E: elven ass EP:  small wounds >
 A tiny brown squirrel misses the spirit of an Elven protector.

< 122h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: few wounds E: elven ass EP:  small wounds >
 You dodge the spirit of an Elven protector's vicious attack.
The spirit of an Elven protector's fine slash strikes you.
Ok.
A tiny brown squirrel seems a bit busy at the moment, try later.

< 116h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: few wounds E: elven ass EP:  small wounds >
 You miss the spirit of an Elven protector.
You miss the spirit of an Elven protector.

< 116h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: few wounds E: elven ass EP:  small wounds >
 You start chanting...

< 116h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: few wounds E: elven ass EP:  small wounds >
 You complete your spell...
Your spell flows around the spirit of an Elven protector, leaving him unharmed!

< 116h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: few wounds E: elven ass EP:  small wounds >
 A tiny brown squirrel misses the spirit of an Elven protector.
The spirit of an Elven protector's mighty slash seriously wounds you.
OUCH!  That really did HURT!
The spirit of an Elven protector's slash strikes you hard.

< 80h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: nasty wounds E: elven ass EP:  small wounds >
 You start chanting...

< 80h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: nasty wounds E: elven ass EP:  small wounds >
 You complete your spell...
[Damage: 31 ] The lightning bolt hits the spirit of an Elven protector with full impact.

< 80h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: nasty wounds E: elven ass EP:  small wounds >
 A reddish colored squirrel enters from the north.
The spirit of an Elven protector clambers to his feet.

< 80h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: nasty wounds E: elven sta EP:  small wounds >
 A blue-tailed butterfly enters from the south.

< 80h/171H 133v/133V Pos: standing >
< T: Evol TP: sta TC: nasty wounds E: elven sta EP:  small wounds >
 The spirit of an Elven protector's impressive slash strikes you very hard.
The spirit of an Elven protector's impressive slash strikes you hard.
The spirit of an Elven protector's mighty slash causes you to grimace in pain.
OUCH!  That really did HURT!
The spirit of an Elven protector's impressive slash enshrouds you in a mist of blood.
You wish that your wounds would stop BLEEDING so much!
The spirit of an Elven protector turns to focus his attack on a tiny brown squirrel!
You attempt to flee...
A Tranquil Forest
   Sounds come from all around you as you enter deeper into the forest.  Above
you there is a bit of rustling in the trees and around you the whole forest is
alive with sound, making it seem to be teeming with life.  Off to your left is
a group of deer approaching a stream.   About the same time you seem them they
look up and then dart off into the distance.   To your right, you see a mother
robin with her young waiting in a nest on a low branch as she swoops down with
the worm she has found nearby to feed them.  There is a path that leads to the
west and east.   Though the part that leads up the side of the hill looks like
it is still paved somewhat the path still looks as though it are just wildlife
paths through the forest.
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
A red-tailed butterfly floats here apon the winds.
You flee northward!

< 19h/171H 103v/133V Pos: standing >
Alas, you cannot go that way. . . .

< 19h/171H 105v/133V Pos: standing >
Alas, you cannot go that way. . . .

< 19h/171H 105v/133V Pos: standing >
Just Inside the Archway
    As you enter deeper into the tree's you notice that in places the overgrown
path is still greatly intact and parts of the brush don't seem to grow upon it.
Most of the path is covered in ancient runes that seem almost elven.  One might
wonder how long ago these symbols would have been laid and how long it has been
since someone has trodden down this faint path through the forest.  It seems as
if at one time this path was a dominant, well-traveled one as you notice that a
few of the stones have been pressed in deep into the soil.
Obvious exits: -North -South
Fresh blood splatters cover the area.
A blue-tailed butterfly floats about the room.
A red-tented squirrel forages the forest floor looking for nuts and berries.
The spirit of an Elven protector stands in mid-air here, fighting a tiny brown squirrel.
A tiny brown squirrel stands here, fighting the spirit of an Elven protector. (minion) 
A strange looking monkey-like creature clings to a nearby branch.
A small spider with a V upon its back stands here, looking around intently.

< 19h/171H 103v/133V Pos: standing >
Upon the Tree-line
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
A few drops of fresh blood are scattered around the area.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
A red-tented squirrel forages the forest floor looking for nuts and berries.

< 19h/171H 101v/133V Pos: standing >
Broken Path Headed Toward a Grove of Trees
      The air gently rolls through the glade, making the trees sway slightly.
The green and somewhat red leaves rustle vigorously in the breeze.   There is
a sense of calm about the trees that invites you to go deeper into them.  You
notice a deer and other woodland animals scurry about in the distance.  Birds
are singing, and it seems as though the woods are alive with creatures.  This
is the edge of the tree line, where the plains seem to give way to the forest
beyond. Ahead in a straight line down the broken path is an archway of trees.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.
A strange looking monkey-like creature clings to a nearby branch.

< 19h/171H 100v/133V Pos: standing >

< 19h/171H 100v/133V Pos: standing >
Rolling Plains
   Traveling through the plains you come to a small forested area filled with
trees that have grown tall as they grew ancient.   As you draw nearer to this
forest, you start to hear the sounds of wild life that was not as predominate
through the plains.  The path ahead of you starts to become more engrossed in
trees, and up ahead you notice the trees seem to thicken into a dense forest.
From here you can also see some rolling hills in the distance. There seems to
be a wildlife path that cuts through the woods in front of you.  Though it is
over-grown from lack of heavy use, wildlife still uses enough to see.  As you
continue your trek forward, you note that the path seems to have been a stone
walkway at one time that has broken down and crumbled with the sands of time.
Obvious exits: -North -East -South
Fresh blood splatters cover the area.
A deer stands here, grazing on some grass.
A strange looking monkey-like creature clings to a nearby branch.

< 19h/171H 98v/133V Pos: standing >
 
   .^M.MM+^.    
  .^..MM*+^..   
 .^..MM**+^^.M  
 ..MMM ^^+..M.  
 MM.^^ @^+.MM.  
 .^^^.M.^+.M.^  
 +++++++++MM^^  
  ....^^^+M^^   
   M^^.^^+M^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A tiny spring bubbles here from the ground.
A LARGE earth elemental stands here, looking like a living rock.
A LARGE earth elemental stands here, looking like a living rock.
A LARGE earth elemental stands here, looking like a living rock.

< 19h/171H 97v/133V Pos: standing >
 
   ^..MM*+^.    
  ^..MM**+^^.   
 ..MMM ^^+..M.  
 MM.^^ M^+.MM.  
 .^^^.M@^+.M.^  
 +++++++++MM^^  
 .....^^^+M^^^  
  MM^^.^^+M^.   
   MM.^.^+M^    
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 19h/171H 95v/133V Pos: standing >
 
   ..MM*+^..    
  ..MM**+^^.M   
 .MMM ^^+..M.^  
 M.^^ M^+.MM.^  
 ^^^.M.@+.M.^.  
 ++++++++MM^^.  
 ....^^^+M^^^^  
  M^^.^^+M^.M   
   M.^.^+M^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 19h/171H 95v/133V Pos: standing >
 
   ^M.MM+^.^    
  ^..MM*+^...   
 ^..MM**+^^.M.  
 .MMM ^^+..M.^  
 M.^^ M@+.MM.^  
 ^^^.M.^+.M.^.  
 ++++++++MM^^.  
  ...^^^+M^^^   
   ^^.^^+M^.    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 19h/171H 93v/133V Pos: standing >
 
   .^^.M+^..    
  .^M.MM+^.^.   
 .^..MM*+^....  
 ^..MM**+^^.M.  
 .MMM ^@+..M.^  
 M.^^ M^+.MM.^  
 ^^^.M.^+.M.^.  
  +++++++MM^^   
   ..^^^+M^^    
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 19h/171H 91v/133V Pos: standing >
 
   ^...M+..^    
  ..^^.M+^...   
 ..^M.MM+^.^..  
 .^..MM*+^....  
 ^..MM*@+^^.M.  
 .MMM ^^+..M.^  
 M.^^ M^+.MM.^  
  ^^.M.^+.M.^   
   ++++++MM^    
A Tranquil Forest
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
A large wandering dog is here, growling at you.
A magnificent white warhorse stands here quietly.

< 19h/171H 89v/133V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 19h/171H 90v/133V Pos: standing >
You start chanting...

< 20h/171H 91v/133V Pos: standing >
Casting: create spring 

< 20h/171H 92v/133V Pos: standing >
You complete your spell...

< 20h/171H 93v/133V Pos: standing >
You drink from a tiny bubbling spring.
You feel a lot better!
You invigorate Evol with renewed energy.

< 33h/171H 123v/133V Pos: standing >
You drink from a tiny bubbling spring.
You feel a lot better!
You invigorate Evol with renewed energy.

< 44h/171H 133v/133V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 45h/171H 133v/133V Pos: standing >
You drink from a tiny bubbling spring.
You feel a lot better!
You invigorate Evol with renewed energy.

< 57h/171H 133v/133V Pos: standing >
A stray dog leaves north.
You drink from a tiny bubbling spring.
You feel a lot better!
You invigorate Evol with renewed energy.

< 71h/171H 133v/133V Pos: standing >
You drink from a tiny bubbling spring.
You feel a lot better!
You invigorate Evol with renewed energy.

< 86h/171H 133v/133V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.
Your communion with nature is now complete...

< 86h/171H 133v/133V Pos: standing >
A stray dog enters from the north.

< 86h/171H 133v/133V Pos: standing >
You drink from a tiny bubbling spring.
You feel a lot better!
You invigorate Evol with renewed energy.

< 102h/171H 133v/133V Pos: standing >
You drink from a tiny bubbling spring.
You feel a lot better!
You invigorate Evol with renewed energy.

< 119h/171H 133v/133V Pos: standing >
A faint hum can be heard from the holy mace of the efreeti carried by someone.

< 120h/171H 133v/133V Pos: standing >
Someone completes his spell...
Someone utters the word 'heal'
A Drow Elf snaps into visibility.
The might of a Drow Elf's god is thrust upon your body, causing significant damage!
YIKES!  Another hit like that, and you've had it!!

< 23h/171H 133v/133V Pos: standing >
A Drow Elf starts casting a spell.

< 23h/171H 133v/133V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the word 'heal'
You resist the effects of a Drow Elf's spell!

< 24h/171H 133v/133V Pos: standing >
A Drow Elf starts casting a spell called 'heal'.

< 24h/171H 133v/133V Pos: standing >
Hint: -- MONEY -- Get a pick from a shop and go find mines on the map. They are shown as little m's. Type mine with the pick wielded. When you discover ore, you can sell it at shops throughout duris. Some shops pay more for the ore! By the way, you can go to a weaponsmith shopkeeper to repair the pick, which is far more cost effective than purchasing a new one.

< 24h/171H 133v/133V Pos: standing >
A Drow Elf completes his spell...
A Drow Elf utters the word 'heal'
The power of a Drow Elf's god is the last thing your body feels before exploding into chunky bits.
Your lizardhide shield was completely destroyed by the massive blow!
Your dark brass gauntlets was completely destroyed by the massive blow!
Your pair of vicious looking armguards was completely destroyed by the massive blow!
Your pair of razor covered legplates was completely destroyed by the massive blow!
Your robin's tail feather [poor] was completely destroyed by the massive blow!