The death of [56 Shadowmage] Sadash The Resistance (Gnome)

in Street of the Arts

from the perspective of [56 Assassin] Yzari (Goblin)

<worn as a badge>    a bat wing
<worn on head>       a shadowsteel helm
<worn on eyes>       a feathered leather eyepatch [poor] (illuminating)
<worn in ear>        a pair of silver earrings with red rubies
<worn in ear>        a lightning earring [modified] [84%]             
<worn on face>       a glowing rune covered mask (glowing)
<worn around neck>   a necklace of halfling ears [superior]
<worn around neck>   a duergar pendant of undead warding
<worn on body>       a long linen robe
<worn about body>    some apprentice monk robes (illuminating)
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a spiked leather belt
<worn on belt buckle>a chipped soulstone dagger [superior]
<attached to belt>   a disguise kit
<attached to belt>   a disguise kit
<worn on arms>       the pauldrons of the tide [superior] (glowing)
<worn around wrist>  a brimstone bracelet [poor]
<worn around wrist>  a bracelet of poisonous snake scales[212h 56m 13s]
<worn on hands>      a pair of silverish githyanki gauntlets
<worn on finger>     a dark blue ring
<worn on finger>     the ring of a duergar elder (glowing) [87%]             
<primary weapon>     a bloody talon of a night crawler [modified]
<secondary weapon>   a flaming javelin (illuminating)
<worn on legs>       some fur-lined horned ram-skull knee guards
<worn on feet>       some boots of the black winged dragon (glowing)

Obvious exits: -North# -South -West

< 335h/335H 92v/156V Pos: standing >
Alas, you cannot go that way. . . .

< 335h/335H 92v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 94v/156V Pos: standing >
You quickly scan the area.
You see nothing.

< 335h/335H 94v/156V Pos: standing >
 
    MMMMMMMMM^M     
   ^^MMMMMMMMMMM    
  ^.^^^MMMMMMMMMM   
 ^^.^^.^^MMMMMMMMM  
 ^.^^..^^^MMMMMMMM  
 ^.M^..^.@^MMMMMMM  
 ^^^.^^^.^.MMMMMMM  
 ...^^.^.^M^^MMMMM  
  ...^..^^.^^MMMM   
   ....^.^.^.^MM    
    **.^^.^^^^M     
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 335h/335H 93v/156V Pos: standing >
 
    ^MMMMMMMMMM     
   .^^^MMMMMMMMM    
  ^.^^.^^MMMMMMMM   
 ^.^^..^^^MMMMMMMM  
 ^.M^..^.^^MMMMMMM  
 ^^^.^^^.@.MMMMMMM  
 ...^^.^.^M^^MMMMM  
 ....^..^^.^^MMMMM  
  *....^.^.^.^MMM   
   ***.^^.^^^^MM    
    ***....^^^^     
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 335h/335H 92v/156V Pos: standing >
 
    ^^^MMMMMMMM     
   .^^.^^MMMMMMM    
  .^^..^^^MMMMMMM   
 ^.M^..^.^^MMMMMMM  
 ^^^.^^^.^.MMMMMMM  
 ...^^.^.@M^^MMMMM  
 ....^..^^.^^MMMMM  
 **....^.^.^.^MMMM  
  ****.^^.^^^^MMM   
   ****....^^^^M    
    ****..^.^.^     
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 335h/335H 90v/156V Pos: standing >
 
    ^^.^^MMMMMM     
   ^^..^^^MMMMMM    
  .M^..^.^^MMMMMM   
 ^^^.^^^.^.MMMMMMM  
 ...^^.^.^M^^MMMMM  
 ....^..^@.^^MMMMM  
 **....^.^.^.^MMMM  
 *****.^^.^^^^MMMM  
  *****....^^^^MM   
   *****..^.^.^M    
    *****.^.^^.     
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 335h/335H 89v/156V Pos: standing >
 
    ^..^^^MMMMM     
   M^..^.^^MMMMM    
  ^^.^^^.^.MMMMMM   
 ...^^.^.^M^^MMMMM  
 ....^..^^.^^MMMMM  
 **....^.@.^.^MMMM  
 *****.^^.^^^^MMMM  
 ******....^^^^MMM  
  ******..^.^.^MM   
   ******.^.^^.M    
    *****.^..^^     
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 335h/335H 87v/156V Pos: standing >
 
    ^..^.^^MMMM     
   ^.^^^.^.MMMMM    
  ..^^.^.^M^^MMMM   
 ....^..^^.^^MMMMM  
 **....^.^.^.^MMMM  
 *****.^^@^^^^MMMM  
 ******....^^^^MMM  
 *******..^.^.^MMM  
  *******.^.^^.MM   
   ******.^..^^M    
    *****.^^.^^     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 335h/335H 86v/156V Pos: standing >
 
    .^^^.^.MMMM     
   .^^.^.^M^^MMM    
  ...^..^^.^^MMMM   
 **....^.^.^.^MMMM  
 *****.^^.^^^^MMMM  
 ******..@.^^^^MMM  
 *******..^.^.^MMM  
 ********.^.^^.MMM  
  *******.^..^^MM   
   ******.^^.^^M    
    *****...^^^     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 335h/335H 85v/156V Pos: standing >
 
    ^^.^.^M^^MM     
   ..^..^^.^^MMM    
  *....^.^.^.^MMM   
 *****.^^.^^^^MMMM  
 ******....^^^^MMM  
 *******.@^.^.^MMM  
 ********.^.^^.MMM  
 ********.^..^^MMM  
  *******.^^.^^MM   
   ******...^^^M    
    ****...^^.^     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 335h/335H 83v/156V Pos: standing >
 
    ^.^.^M^^MMM     
   .^..^^.^^MMMM    
  ....^.^.^.^MMMM   
 ****.^^.^^^^MMMMM  
 *****....^^^^MMMM  
 ******..@.^.^MMMM  
 *******.^.^^.MMMM  
 *******.^..^^MMMM  
  ******.^^.^^MMM   
   *****...^^^MM    
    ***...^^.^M     
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 335h/335H 82v/156V Pos: standing >
 
    .^.^M^^MMMM     
   ^..^^.^^MMMMM    
  ...^.^.^.^MMMMM   
 ***.^^.^^^^MMMMMM  
 ****....^^^^MMMM   
 *****..^@^.^MMMM   
 ******.^.^^.MMMM   
 ******.^..^^MMMM   
  *****.^^.^^MMMM   
   ****...^^^MMM    
    **...^^.^MM     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 335h/335H 81v/156V Pos: standing >
 
    ^.^M^^MMMMM     
   ..^^.^^MMMMMM    
  ..^.^.^.^MMMMMM   
 **.^^.^^^^MMMMMM   
 ***....^^^^MMMM    
 ****..^.@.^MMMM    
 *****.^.^^.MMMM    
 *****.^..^^MMMM    
  ****.^^.^^MMMM    
   ***...^^^MMMM    
    *...^^.^MMM     
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 335h/335H 79v/156V Pos: standing >
 
    .^M^^MMMMMM     
   .^^.^^MMMMMMM    
  .^.^.^.^MMMMMMM   
 *.^^.^^^^MMMMMM M  
 **....^^^^MMMM  M  
 ***..^.^@^MMMM  ^  
 ****.^.^^.MMMM  ^  
 ****.^..^^MMMM     
  ***.^^.^^MMMM     
   **...^^^MMMM     
    ...^^.^MMMM     
Fertile Grasslands of the Hearth Valley
Obvious exits: -North -East -South -West

< 335h/335H 78v/156V Pos: standing >
 
    ^M^^MMMMMMM     
   ^^.^^MMMMMMMM    
  ^.^.^.^MMMMMMMM   
 .^^.^^^^MMMMMM MM  
 *....^^^^MMMM  M.  
 **..^.^.@MMMM  ^.  
 ***.^.^^.MMMM  ^.  
 ***.^..^^MMMM   .  
  **.^^.^^MMMM  .   
   *...^^^MMMM .    
    ..^^.^MMMM      
Rugged Hills of the Hearth Valley
Obvious exits: -North -East -South -West

< 335h/335H 77v/156V Pos: standing >
The mountains are too treacherous to be scaled.  Find another way to pass them.

< 335h/335H 77v/156V Pos: standing >
A Long Rough Road
   Far to the east, a large solitary mountain looms. The road cuts through a

grassy plain before reaching the base of it. To the west, a plume of smoke or

two, denotes a small city. The road looks like it has not seen much traffic

as of recently.

Obvious exits: -East -South -West

< 335h/335H 76v/156V Pos: standing >
A Long Rough Road
   Far to the east, a large solitary mountain looms. The road cuts through a

grassy plain before reaching the base of it. To the west, a plume of smoke or

two, denotes a small city. The road looks like it has not seen much traffic

as of recently.

Obvious exits: -East -West

< 335h/335H 75v/156V Pos: standing >
A Long Rough Road
   Far to the east, a large solitary mountain looms. The road cuts through a

grassy plain before reaching the base of it. To the west, a plume of smoke or

two, denotes a small city. The road looks like it has not seen much traffic

as of recently.

Obvious exits: -East -West

< 335h/335H 73v/156V Pos: standing >
A Long Rough Road
   Far to the east, a large solitary mountain looms. The road cuts through a

grassy plain before reaching the base of it. To the west, a plume of smoke or

two, denotes a small city. The road looks like it has not seen much traffic

as of recently.

Obvious exits: -North -West

< 335h/335H 72v/156V Pos: standing >
Alas, you cannot go that way. . . .

< 335h/335H 72v/156V Pos: standing >
Autosaving...
Alas, you cannot go that way. . . .

< 335h/335H 73v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 74v/156V Pos: standing >
You quickly scan the area.
You see nothing.

< 335h/335H 74v/156V Pos: standing >
A Long Rough Road
   Far to the east, a large solitary mountain looms. The road cuts through a

grassy plain before reaching the base of it. To the west, a plume of smoke or

two, denotes a small city. The road looks like it has not seen much traffic

as of recently.

Obvious exits: -East -South

< 335h/335H 73v/156V Pos: standing >
Alas, you cannot go that way. . . .

< 335h/335H 74v/156V Pos: standing >
Alas, you cannot go that way. . . .

< 335h/335H 74v/156V Pos: standing >
A Long Rough Road
The road cuts its way through grassy plains, before eventually

heading towards a mountain range far off in the distance. The road

is traveled on occasion, but judging by the tracks, the occasion

hasn't arisen in quite some time.

Obvious exits: -East -West

< 335h/335H 73v/156V Pos: standing >
A Long Rough Road
The road cuts its way through grassy plains, before eventually

heading towards a mountain range far off in the distance. The road

is traveled on occasion, but judging by the tracks, the occasion

hasn't arisen in quite some time.

Obvious exits: -East -West

< 335h/335H 72v/156V Pos: standing >
A Long Rough Road
The road cuts its way through grassy plains, before eventually

heading towards a mountain range far off in the distance. The road

is traveled on occasion, but judging by the tracks, the occasion

hasn't arisen in quite some time.

Obvious exits: -North -West

< 335h/335H 70v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 71v/156V Pos: standing >
You quickly scan the area.
A large iguana who is close by to your north.

< 335h/335H 71v/156V Pos: standing >
A Long Rough Road
This is a long dirt road full of hills and mounds. To the side of the

road is mostly plains and dried up brushes. In the far off horizon of the

road are large hills and some mountains.

Obvious exits: -East -South
A large iguana is looking for insects to eat.

< 335h/335H 71v/156V Pos: standing >
Alas, you cannot go that way. . . .

< 335h/335H 72v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 73v/156V Pos: standing >
You quickly scan the area.
A large iguana who is not far off to your east.

< 335h/335H 73v/156V Pos: standing >
A Long Rough Road
This is a long dirt road full of hills and mounds. To the side of the

road is mostly plains and dried up brushes. In the far off horizon of the

road are large hills and some mountains.

Obvious exits: -East -West

< 335h/335H 72v/156V Pos: standing >
A Long Rough Road
This is a long dirt road full of hills and mounds. To the side of the

road is mostly plains and dried up brushes. In the far off horizon of the

road are large hills and some mountains.

Obvious exits: -East -West
A large iguana is looking for insects to eat.

< 335h/335H 71v/156V Pos: standing >
A Long Rough Road
This is a long dirt road full of hills and mounds. To the side of the

road is mostly plains and dried up brushes. The hills begin to get

rockier, and just a touch steeper. A tall mountain range looms ever

closer.

Obvious exits: -East -West

< 335h/335H 69v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 70v/156V Pos: standing >
You quickly scan the area.
A large iguana who is a brief walk away to your east.
A gnome gateguard who is a brief walk away to your east.
A large iguana who is close by to your west.

< 335h/335H 71v/156V Pos: standing >
A Long Rough Road
This is a long dirt road full of hills and mounds. To the side of the

road is mostly plains and dried up brushes. The hills are very steep

here, rising right to the base of a tall mountain range.

Obvious exits: -East -West

< 335h/335H 70v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 71v/156V Pos: standing >
You quickly scan the area.
A large iguana who is not far off to your west.

< 335h/335H 72v/156V Pos: standing >
A Long Rough Road
The road runs to a cut in the rocks of the mountain range, where a large

iron gate blocks further passage. Off to the west, the terrain gradually

mellows out, and eventually begins a long trek through grassy plains.

Obvious exits: -East -West

< 335h/335H 71v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 72v/156V Pos: standing >
You quickly scan the area.
You see nothing.

< 335h/335H 72v/156V Pos: standing >
Entrance to the Gnome Village
On both sides of the large, iron gate, cliff walls rise one hundred

spans and more. It would seem unwanted visitors would have a very tough

time of entering this city, unannounced. From up high on the gate,

a pair of beady eyes spy on the roadway through an arrow slit.

Obvious exits: -East# -West
A large iguana is looking for insects to eat.
A warrior gnome guards the gates.
A warrior gnome guards the gates.

< 335h/335H 71v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 71v/156V Pos: standing >
You quickly scan the area.
A large iguana who is rather far off to your west.

< 335h/335H 72v/156V Pos: standing >
Ok.

< 335h/335H 78v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 78v/156V Pos: standing >
You quickly scan the area.
A gnomish archer who is close by to your east.
A gnomish archer who is close by to your east.
A gnomish archer who is close by to your east.
A gnomish archer who is close by to your east.
A gnome illusionist who is close by to your east.
A gnomish archer who is close by to your east.
A street cleaner who is not far off to your east.
A large iguana who is not far off to your east.
A large iguana who is rather far off to your east.
A large iguana who is in the distance to your east.
A large iguana who is rather far off to your west.

< 335h/335H 79v/156V Pos: standing >
Calan Road
This dry and dusty dirt road leads from the main gate to the village

square. It looks to have been paved at one time, but the claycrete has

long since been worn down by the tread of thousands of boots. Rocky hills

line the road on both sides, blocking out all but the faintest hint of

a days light.

Obvious exits: -East -West
A gnomish archer watches the gates of his hometown.
A gnomish archer watches the gates of his hometown.
A gnomish archer watches the gates of his hometown.
A gnomish archer watches the gates of his hometown.
A gnome illusionist stands here gazing for magical intruders.
A gnomish archer watches the gates of his hometown.

< 335h/335H 80v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 80v/156V Pos: standing >
You quickly scan the area.
A street cleaner who is close by to your east.
A large iguana who is close by to your east.
A large iguana who is a brief walk away to your east.
A large iguana who is rather far off to your east.
A large iguana who is rather far off to your east.
The Ashrumite Quartermaster who is in the distance to your east.
A large iguana who is close by to your west.
A gnome gateguard who is close by to your west.
A gnome gateguard who is close by to your west.
A large iguana who is rather far off to your west.

< 335h/335H 81v/156V Pos: standing >
A gnome illusionist starts casting a spell.

< 335h/335H 85v/156V Pos: standing >
Calan Road
This dry and dusty dirt road leads from the main gate to the village

square. It looks to have been paved at one time, but the claycrete has

long since been worn down by the tread of thousands of boots. Rocky hills

line the road on both sides, blocking out all but the faintest hint of

a days light.

Obvious exits: -North -East -West
A gnome street cleaner walks about picking up trash.
A large iguana is looking for insects to eat.

< 335h/335H 86v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 87v/156V Pos: standing >
You quickly scan the area.
A gnome gateguard who is close by to your north.
A gnome gateguard who is close by to your north.
A gnome gateguard who is close by to your north.
A gnome gateguard who is close by to your north.
A gnome gateguard who is close by to your north.
A large iguana who is not far off to your east.
A large iguana who is a brief walk away to your east.
A large iguana who is a brief walk away to your east.
The Ashrumite Quartermaster who is rather far off to your east.
A gnomish archer who is close by to your west.
A gnomish archer who is close by to your west.
A gnomish archer who is close by to your west.
A gnomish archer who is close by to your west.
A gnome illusionist who is close by to your west.
A gnomish archer who is close by to your west.
A large iguana who is not far off to your west.
A gnome gateguard who is not far off to your west.
A large iguana who is in the distance to your west.

< 335h/335H 88v/156V Pos: standing >
Calan Road
This dry and dusty dirt road leads from the main gate to the village

square. It looks to have been paved at one time, but the claycrete has

long since been worn down by the tread of thousands of boots. Rocky hills

line the road on both sides, blocking out all but the faintest hint of

a days light.

Obvious exits: -East -West

< 335h/335H 89v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 90v/156V Pos: standing >
You quickly scan the area.
A large iguana who is close by to your east.
A large iguana who is not far off to your east.
A large iguana who is not far off to your east.
The Ashrumite Quartermaster who is a brief walk away to your east.
A gnome woman who is in the distance to your east.
A street cleaner who is close by to your west.
A large iguana who is close by to your west.
A gnomish archer who is not far off to your west.
A gnomish archer who is not far off to your west.
A gnomish archer who is not far off to your west.
A gnomish archer who is not far off to your west.
A gnome illusionist who is not far off to your west.
A gnomish archer who is not far off to your west.
A large iguana who is a brief walk away to your west.
A gnome gateguard who is a brief walk away to your west.
A gnome gateguard who is a brief walk away to your west.

< 335h/335H 91v/156V Pos: standing >
Calan Road
This dry and dusty dirt road leads from the main gate to the village

square. It looks to have been paved at one time, but the claycrete has

long since been worn down by the tread of thousands of boots. Rocky hills

line the road on both sides, blocking out all but the faintest hint of

a days light.

Obvious exits: -East -West
A large iguana is looking for insects to eat.

< 335h/335H 92v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 92v/156V Pos: standing >
You quickly scan the area.
A noble who is close by to your east.
A large iguana who is close by to your east.
A large iguana who is close by to your east.
The Ashrumite Quartermaster who is not far off to your east.
A gnome woman who is rather far off to your east.
A street cleaner who is not far off to your west.
A large iguana who is not far off to your west.
A gnomish archer who is a brief walk away to your west.
A gnomish archer who is a brief walk away to your west.
A gnomish archer who is a brief walk away to your west.
A gnomish archer who is a brief walk away to your west.
A gnome illusionist who is a brief walk away to your west.
A gnomish archer who is a brief walk away to your west.
A large iguana who is rather far off to your west.
A gnome gateguard who is rather far off to your west.
A gnome gateguard who is rather far off to your west.

< 335h/335H 93v/156V Pos: standing >
Calan Road
This dry and dusty dirt road leads from the main gate to the village

square. It looks to have been paved at one time, but the claycrete has

long since been worn down by the tread of thousands of boots. The rocky

hills lining the sides of the road slowly taper off, forming a small, flat

valley just to the east.

Obvious exits: -East -South -West
One of the gnome nobles stands here thinking about matters.
A large iguana is looking for insects to eat.
A large iguana is looking for insects to eat.

< 335h/335H 94v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 94v/156V Pos: standing >
You quickly scan the area.
The Ashrumite Quartermaster who is close by to your east.
A gnome woman who is a brief walk away to your east.
A street cleaner who is close by to your south.
A street cleaner who is close by to your south.
A large iguana who is close by to your west.
A street cleaner who is a brief walk away to your west.
A large iguana who is a brief walk away to your west.
A gnomish archer who is rather far off to your west.
A gnomish archer who is rather far off to your west.
A gnomish archer who is rather far off to your west.
A gnome illusionist who is rather far off to your west.
A gnomish archer who is rather far off to your west.
A large iguana who is in the distance to your west.
A gnome gateguard who is in the distance to your west.
A gnome gateguard who is in the distance to your west.

< 335h/335H 95v/156V Pos: standing >
The Village Square
This is a large open lot in the middle of the village. There are many

rows of bleachers surrounding a large marble fountain. This is a place

where the gnome nobles gather to make laws, as well as discuss new

passages to be added to the mines.

  Non-Gnomes visiting here for the first time are always amazed at how

simple the village is. They always expect a great city, paved with the

gems from the mines. It is with great difficulty, to convince them that

gems are never sold to foreigners, and thus 'tis rare to find a wealthy

Gnome.

Obvious exits: -North -East -South -West
A large white marble fountain stands here filled with clear water.
Before you stands a huge board containing news and feedback.
The Ashrumite Quartermaster stands here.

< 335h/335H 96v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 97v/156V Pos: standing >
You quickly scan the area.
A large iguana who is close by to your north.
A large iguana who is close by to your north.
A large iguana who is a brief walk away to your north.
A street cleaner who is rather far off to your north.
A large iguana who is rather far off to your north.
A Gnome who is rather far off to your north.
A gnome woman who is not far off to your east.
A gnome woman who is in the distance to your east.
A large iguana who is close by to your south.
A gnomish peacekeeper who is not far off to your south.
A street cleaner who is not far off to your south.
A noble who is close by to your west.
A large iguana who is close by to your west.
A large iguana who is close by to your west.
A large iguana who is not far off to your west.
A street cleaner who is rather far off to your west.
A large iguana who is rather far off to your west.
A gnomish archer who is in the distance to your west.
A gnomish archer who is in the distance to your west.
A gnomish archer who is in the distance to your west.
A gnomish archer who is in the distance to your west.
A gnome illusionist who is in the distance to your west.

< 335h/335H 97v/156V Pos: standing >
Street of the Arts
It is down this street of gravel and dirt that the villages guilds may

be found. Rocky hills begin rising to the north, slowly getting steeper,

until only a cut in the rock remains of the road.

Obvious exits: -North -South
A large iguana is looking for insects to eat.
A large iguana is looking for insects to eat.
A small gnome child looks about for some mischief to cause.

< 335h/335H 99v/156V Pos: standing >
Street of the Arts
It is down this street of gravel and dirt that the villages guilds may

be found. Rocky hills line both sides of the street. To the north, a massive

cliff seemingly blocks further passage, but for a five foot wide cut, allowing

the street to continue. South, the hills begin to subside, opening into a

small valley, containing the villages center of activity.

Obvious exits: -North -South

< 335h/335H 103v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 105v/156V Pos: standing >
Street of the Arts
   The road is no more than a cut in the rock here, leading deep

into the side of the mountain. A small amount of light seeps in

from the south, suggesting an opening out. For the most part, a

natural, lava-bubble tunnel, the street has been worn smooth

from the passage of countless eons of feet.

Obvious exits: -North -South
A large iguana is looking for insects to eat.
A large iguana is looking for insects to eat.

< 335h/335H 105v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 106v/156V Pos: standing >
Street of the Arts
   The road is no more than a cut in the rock here, leading deep

into the side of the mountain. A small amount of light seeps in

from the south, suggesting an opening out. For the most part, a

natural, lava-bubble tunnel, the street has been worn smooth

from the passage of countless eons of feet.

Obvious exits: -North -South
A gnome street cleaner walks about picking up trash.
A Gnome (small) stands here.

< 335h/335H 107v/156V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 335h/335H 109v/156V Pos: standing >
A street cleaner leaves north.

< 335h/335H 109v/156V Pos: standing >
Street of the Arts
Obvious exits: -North -South
A Gnome (small) stands here.

< 335h/335H 116v/156V Pos: standing >
A large iguana enters from the south.

< 335h/335H 119v/156V Pos: standing >
You stealthily position yourself behind a Gnome, circling him.

< 335h/335H 124v/156V Pos: standing >
< T: a lich wizard TP: sta TC:excellent E: A Gnome sta EP: excellent >
 Your improved dexterity grants you an additional attack!
A Gnome screams in pain as your pierce tears into his flesh
A Gnome screams in pain as your pierce tears into his flesh
Your stab cuts a vital artery and causes a Gnome to fall before your feet.
A Gnome is dead! R.I.P.
You receive your share of experience.