The death of [56 Cenobite] Jov The Resistance (Human)

in On the Bridge of the Yacht The Valkyrie

from the perspective of [51 Archmagi] Griz -=<[ The Thunder ]>=- (Orc)

<worn on eyes>       a glowing softwood visor from Bugentolen
<worn in ear>        a flaming bronze earring
<worn in ear>        a pitted glass earring
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a magical limestone gorget
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a legendary softwood mantle from Bugentolen
<worn on back>       a large leather backpack
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a gleaming dragonscale belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of spiked leather sleeves [modified]
<worn on hands>      some soft white gloves [superior]
<worn on finger>     a gleaming marble band
<worn on finger>     a ring of the hierophant
<primary weapon>     a well-used ivory warhammer from Bugentolen
<held>               a spellbook
<worn on legs>       some white leggings [modified]
<worn on feet>       a pair of tight black slippers


Obvious exits: -N -E -W -U -D

< 326h/326H 145v/147V Pos: standing >
The Room of Necromancers
Obvious exits: -D
A red dracolich is here, with flesh hanging off its rotting bones.
A blue dracolich is here, with flesh hanging off its rotting bones.
A green dracolich is here, with flesh hanging off its rotting bones.
The powerful necromancer, Tamor, rests here quietly.

< 326h/326H 146v/147V Pos: standing >
A Short Hallway
Obvious exits: -N -E -W -U -D
A tower guard keeps a close eye on the area.

< 326h/326H 145v/147V Pos: standing >
The Room of Clerics
Obvious exits: -S
The great cleric, Tibbe, makes up for his size with his powers.

< 326h/326H 144v/147V Pos: standing >
Tibbe starts casting a spell.

< 326h/326H 144v/147V Pos: standing >

< 326h/326H 147v/147V Pos: standing >
Tibbe completes his spell...
Tibbe utters the words 'hfjz gzzuio'
A Short Hallway
Obvious exits: -N -E -W -U -D
A tower guard keeps a close eye on the area.

< 326h/326H 146v/147V Pos: standing >
The Room of Sorcerers
Obvious exits: -W
[3] A gnoby piece of wood, perhaps a small mace, lies here.
[3] A steel long sword has been left here.
[3] A steel short sword lies discarded here.
[3] A steel dagger has been tossed aside here.
[3] A two-handed sword, nearly six feet in length, lies here.
[3] A warhammer with a sturdy-looking steel head lies here.
[3] A stout cudgel carved from oak wood lies here.
[6] A large wooden torch has been discarded here.
[3] An amber-colored metallic rod lies here.
[15] A small bandage rests upon the ground here.
A kooshie dog is here barking loudly.
A sturdy looking mount is here, all saddled up and ready to ride.
The powerful sorcerer, Nirrel, practices his arcane magic.

< 326h/326H 145v/147V Pos: standing >
You hold a spellbook.

< 326h/326H 147v/147V Pos: standing >
You stop using a well-used ivory warhammer from Bugentolen.

< 326h/326H 147v/147V Pos: standing >
You hold a quill.

< 326h/326H 147v/147V Pos: standing >
Spirits of Bugentolen no longer support you.

< 321h/321H 147v/147V Pos: standing >
Attempting to scribe 'bigbys clenched fist'...
You don't feel comfortable enough to start to scribe.

< 321h/321H 147v/147V Pos: standing >
Eikel enters from the west.

< 321h/321H 147v/147V Pos: standing >
Eikel looks at a kooshie dog.

< 321h/321H 147v/147V Pos: standing >
Nirrel says 'From this day onwards you will follow the path of the Shadowmage!'

< 321h/321H 147v/147V Pos: standing >
Nirrel sighs, 'I wish there was someone able to replace me here. I finally need to learn blizzard.'

< 321h/321H 147v/147V Pos: standing >
You sit down and relax.

< 321h/321H 147v/147V Pos: sitting >
Attempting to scribe 'blink'...
Nirrel says 'I'm not familiar with that spell. Perhaps another more experienced could aid you.'
Attempting to scribe 'bigbys clenched fist'...

< 321h/321H 147v/147V Pos: sitting >
You finish scribing the spell 'bigbys clenched fist' into a spellbook.
The spell uses 1 pages in a spellbook, leaving 68 more pages free.
Attempting to scribe 'blink'...
Nirrel says 'I'm not familiar with that spell. Perhaps another more experienced could aid you.'
Attempting to scribe 'power word blind'...

< 321h/321H 147v/147V Pos: sitting >
You finish scribing the spell 'power word blind' into a spellbook.
The spell uses 1 pages in a spellbook, leaving 67 more pages free.
Attempting to scribe 'blink'...
Nirrel says 'I'm not familiar with that spell. Perhaps another more experienced could aid you.'
Attempting to scribe 'power word stun'...

< 321h/321H 147v/147V Pos: sitting >
You finish scribing the spell 'power word stun' into a spellbook.
The spell uses 1 pages in a spellbook, leaving 66 more pages free.
Attempting to scribe 'blink'...
Nirrel says 'I'm not familiar with that spell. Perhaps another more experienced could aid you.'
Nirrel says 'You have everything I will teach you scribed!'

< 321h/321H 147v/147V Pos: sitting >
You are using:
<worn on eyes>       a glowing softwood visor from Bugentolen
<worn in ear>        a flaming bronze earring
<worn in ear>        a pitted glass earring
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a magical limestone gorget
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a legendary softwood mantle from Bugentolen
<worn on back>       a large leather backpack
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a gleaming dragonscale belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of spiked leather sleeves [modified]
<worn on hands>      some soft white gloves [superior]
<worn on finger>     a gleaming marble band
<worn on finger>     a ring of the hierophant
<held>               a quill
<held>               a spellbook
<worn on legs>       some white leggings [modified]
<worn on feet>       a pair of tight black slippers

< 321h/321H 147v/147V Pos: sitting >
Eikel leaves west.

< 321h/321H 147v/147V Pos: sitting >
You are using:
<worn on eyes>       a glowing softwood visor from Bugentolen
<worn in ear>        a flaming bronze earring
<worn in ear>        a pitted glass earring
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a magical limestone gorget
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a legendary softwood mantle from Bugentolen
<worn on back>       a large leather backpack
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a gleaming dragonscale belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of spiked leather sleeves [modified]
<worn on hands>      some soft white gloves [superior]
<worn on finger>     a gleaming marble band
<worn on finger>     a ring of the hierophant
<held>               a quill
<held>               a spellbook
<worn on legs>       some white leggings [modified]
<worn on feet>       a pair of tight black slippers

< 321h/321H 147v/147V Pos: sitting >
Nirrel sighs, 'I wish there was someone able to replace me here. I finally need to learn blizzard.'

< 321h/321H 147v/147V Pos: sitting >
Eikel enters from the west.

< 321h/321H 147v/147V Pos: sitting >
You have memorized the following spells:
( 6th circle)  5 - fireball
( 5th circle)  5 - cone of cold
               1 - dimension door
( 4th circle)  6 - lightning bolt
( 3rd circle)  6 - shocking grasp
               2 - agility
( 2nd circle)  1 - burning hands
               6 - chill touch
               2 - strength
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   10 seconds:  ( 4th) farsee

You can memorize 3 7th circle spell(s).
You continue your study.

< 321h/321H 147v/147V Pos: sitting >
You clamber to your feet.
You abandon your studies.

< 321h/321H 147v/147V Pos: standing >
You stop following Eikel.
You now follow Eikel.

< 321h/321H 147v/147V Pos: standing >
Nirrel starts casting a spell.

< 321h/321H 147v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

A Short Hallway
Obvious exits: -N -E -W -U -D
Eikel (Orc)(medium) stands in mid-air here.
A piglet plops around the barn here.

< 321h/321H 146v/147V Pos: standing >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp              [in spellbook]

4th CIRCLE:
dispel magic                [in spellbook]
farsee                      [in spellbook]
infravision                 [in spellbook]
levitate                    [in spellbook]
lightning bolt              [in spellbook]
minor paralysis             [in spellbook]
ray of enfeeblement         [in spellbook]
wizard eye                  [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
cone of cold                [in spellbook]
dimension door              [in spellbook]
minor globe of invulnerability   [in spellbook]
slowness                    [in spellbook]

6th CIRCLE:
blink                      
color spray                 [in spellbook]
feeblemind                  [in spellbook]
fireball                    [in spellbook]
fireshield                  [in spellbook]
ice storm                   [in spellbook]
teleport                    [in spellbook]

7th CIRCLE:
bigbys clenched fist        [in spellbook]
detect invisibility         [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
power word blind            [in spellbook]
power word stun             [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
dispel invisible           
fly                        
immolate                   
power word kill            
shadow shield              

9th CIRCLE:
electrical execution       
incendiary cloud           
mass invisibility          
prismatic ray              
relocate                   

10th CIRCLE:
bigbys crushing hand       
chain lightning            
meteorswarm                

11th CIRCLE:
enlarge                    
reduce                     
solbeeps missile barrage   

12th CIRCLE:
deflect                    
globe of invulnerability   
obtenebration              


< 321h/321H 146v/147V Pos: standing >
A piglet leaves up.

< 321h/321H 146v/147V Pos: standing >
Eikel floats down.
You follow Eikel.

A Short Hallway
Obvious exits: -N -E -W -U -D
Eikel (Orc)(medium) stands in mid-air here.
A tower guard keeps a close eye on the area.

< 321h/321H 145v/147V Pos: standing >
Eikel floats down.
You follow Eikel.

The Torrhan School of Knowledge
Obvious exits: -N -E -S# -W -U
Eikel (Orc)(medium) stands in mid-air here.

< 321h/321H 144v/147V Pos: standing >
Eikel opens the doors.

< 321h/321H 147v/147V Pos: standing >
Eikel leaves south.
You follow Eikel.

Shaiennar Road
Obvious exits: -N -E -S -W
Eikel (Orc)(medium) stands in mid-air here.

< 321h/321H 146v/147V Pos: standing >
You tell your racewar 'where can you learn blink?'

< 321h/321H 146v/147V Pos: standing >
Eikel closes the doors.

< 321h/321H 146v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

Shaiennar Road
Obvious exits: -E -W
Eikel (Orc)(medium) stands in mid-air here.

< 321h/321H 145v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

The Market
Obvious exits: -N -E -S -W
Eikel (Orc)(medium) stands in mid-air here.

< 321h/321H 144v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

The Market Square
Obvious exits: -N -E -S -W
A huge finely crafted fountain stands here.
Eikel (Orc)(medium) stands in mid-air here.
A young guard is stretched out, sound asleep.
An elite guard is stretched out, sound asleep.

< 321h/321H 143v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

The Market
Obvious exits: -N -E -S -W
Eikel (Orc)(medium) stands in mid-air here.

< 321h/321H 142v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

Shaiennar Road
Obvious exits: -E -W
Eikel (Orc)(medium) stands in mid-air here.

< 321h/321H 142v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

Shaiennar Road
Obvious exits: -N -E -W
Eikel (Orc)(medium) stands in mid-air here.

< 321h/321H 141v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

Shaiennar Road
Obvious exits: -E -S -W
Eikel (Orc)(medium) stands in mid-air here.

< 321h/321H 141v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

Shaiennar Road
Obvious exits: -E -W
Eikel (Orc)(medium) stands in mid-air here.
A young member of the city guard strolls by here.

< 321h/321H 140v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

Shaiennar Road
Obvious exits: -N# -E -W
Eikel (Orc)(medium) stands in mid-air here.

< 321h/321H 140v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

Shaiennar Road
Obvious exits: -E -S -W
Eikel (Orc)(medium) stands in mid-air here.

< 321h/321H 139v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

Before The Docks
Obvious exits: -N -E -W
Eikel (Orc)(medium) stands in mid-air here.

< 321h/321H 139v/147V Pos: standing >

< 321h/321H 147v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

The Center Docks
Obvious exits: -N -E -W
Eikel (Orc)(medium) stands in mid-air here.

< 321h/321H 146v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

The Center Docks
Obvious exits: -E -W
Eikel (Orc)(medium) stands in mid-air here.

< 321h/321H 145v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

The Center of The Docks
Obvious exits: -N -E -S -W
Eikel (Orc)(medium) stands in mid-air here.

< 321h/321H 144v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

The Center Docks
Obvious exits: -E -W
Eikel (Orc)(medium) stands in mid-air here.
A burly seaman walks by here, enjoying some time off.

< 321h/321H 143v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

The Center Docks
Obvious exits: -E -W
Eikel (Orc)(medium) stands in mid-air here.
A tiny little chipmunk is darting all around.
A young sailor moves about doing his duties.
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.

< 321h/321H 145v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

The Center Docks
Obvious exits: -E -W
Eikel (Orc)(medium) stands in mid-air here.
A young sailor moves about doing his duties.
A young sailor moves about doing his duties.

< 321h/321H 144v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

The Western Docks
Obvious exits: -N -E -S -W
Eikel (Orc)(medium) stands in mid-air here.
A burly seaman walks by here, enjoying some time off.
Hurrying along, a boat inspector makes sure things are in order.

< 321h/321H 144v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

The Center Docks
Obvious exits: -E -W
Eikel (Orc)(medium) stands in mid-air here.
Hurrying along, a boat inspector makes sure things are in order.

< 321h/321H 143v/147V Pos: standing >
You stop using a quill.

< 321h/321H 144v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

The Center Docks
Obvious exits: -E -W
Eikel (Orc)(medium) stands in mid-air here.
A burly seaman walks by here, enjoying some time off.
A young sailor moves about doing his duties.
Hurrying along, a boat inspector makes sure things are in order.

< 321h/321H 146v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

The Center Docks
Obvious exits: -E -W
Eikel (Orc)(medium) stands in mid-air here.
A deer stands here, grazing on some grass.
A young sailor moves about doing his duties.

< 321h/321H 145v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

The Center Docks
Obvious exits: -E -W
A stout cudgel carved from oak wood lies here.
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A warhammer with a sturdy-looking steel head lies here.
A gnoby piece of wood, perhaps a small mace, lies here.
[2] A large wooden torch has been discarded here.
A strange gnomish contraption stands here, dispensing ferry tickets.
Eikel (Orc)(medium) stands in mid-air here.

< 321h/321H 144v/147V Pos: standing >
Eikel leaves west.
You follow Eikel.

End of The Docks
Obvious exits: -N -E -W
The Yacht The Valkyrie floats here.
The Sloop Cayeres floats here.
The Sloop Siren's Lament  floats here.
A small bandage rests upon the ground here.
A stout cudgel carved from oak wood lies here.
A warhammer with a sturdy-looking steel head lies here.
A steel dagger has been tossed aside here.
A steel short sword lies discarded here.
A steel long sword has been left here.
A gnoby piece of wood, perhaps a small mace, lies here.
Eikel (Orc)(medium) stands in mid-air here.
A sturdy looking mount is here, all saddled up and ready to ride.
A sturdy looking mount is here, all saddled up and ready to ride.
The boat merchant enjoys the ocean sounds here.

< 321h/321H 143v/147V Pos: standing >
You board the Yacht The Valkyrie.
Aboard the Yacht The Valkyrie
Obvious exits: -N

< 321h/321H 147v/147V Pos: standing >
You wield a well-used ivory warhammer from Bugentolen.

< 321h/321H 147v/147V Pos: standing >

< 321h/321H 147v/147V Pos: standing >
You feel invigorated as the spirits of Bugentolen bless you.

< 321h/321H 147v/147V Pos: standing >
Eikel comes aboard.

< 326h/326H 147v/147V Pos: standing >
Eikel leaves north.
You follow Eikel.

On the Bridge of the Yacht The Valkyrie
Obvious exits: -N -S
Eikel (Orc)(medium) stands in mid-air here.

< 326h/326H 146v/147V Pos: standing >
Eikel leaves north.
You follow Eikel.

Aboard the Yacht The Valkyrie
Obvious exits: -S
Eikel (Orc)(medium) stands in mid-air here.

< 326h/326H 145v/147V Pos: standing >
Eikel leaves south.
You follow Eikel.

On the Bridge of the Yacht The Valkyrie
Obvious exits: -N -S
Eikel (Orc)(medium) stands in mid-air here.

< 326h/326H 146v/147V Pos: standing >

< 326h/326H 146v/147V Pos: standing >
The crew begins raising the anchor.
You tell your racewar 'couldn't scribe it at torrhan'

< 326h/326H 146v/147V Pos: standing >
You are using:
<worn on eyes>       a glowing softwood visor from Bugentolen
<worn in ear>        a flaming bronze earring
<worn in ear>        a pitted glass earring
<worn around neck>   a choker with red, white and a blue gems
<worn around neck>   a magical limestone gorget
<worn on body>       a shabby alligator skin jerkin
<worn about body>    a legendary softwood mantle from Bugentolen
<worn on back>       a large leather backpack
<worn as quiver>     a quiver smeared with blood
<worn about waist>   a gleaming dragonscale belt
<worn on belt buckle>a rugged adventurers satchel (illuminating)
<worn on arms>       a pair of spiked leather sleeves [modified]
<worn on hands>      some soft white gloves [superior]
<worn on finger>     a gleaming marble band
<worn on finger>     a ring of the hierophant
<primary weapon>     a well-used ivory warhammer from Bugentolen
<held>               a spellbook
<worn on legs>       some white leggings [modified]
<worn on feet>       a pair of tight black slippers

< 326h/326H 146v/147V Pos: standing >
The crew finishes raising the anchor.

< 326h/326H 146v/147V Pos: standing >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp              [in spellbook]

4th CIRCLE:
dispel magic                [in spellbook]
farsee                      [in spellbook]
infravision                 [in spellbook]
levitate                    [in spellbook]
lightning bolt              [in spellbook]
minor paralysis             [in spellbook]
ray of enfeeblement         [in spellbook]
wizard eye                  [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
cone of cold                [in spellbook]
dimension door              [in spellbook]
minor globe of invulnerability   [in spellbook]
slowness                    [in spellbook]

6th CIRCLE:
blink                      
color spray                 [in spellbook]
feeblemind                  [in spellbook]
fireball                    [in spellbook]
fireshield                  [in spellbook]
ice storm                   [in spellbook]
teleport                    [in spellbook]

7th CIRCLE:
bigbys clenched fist        [in spellbook]
detect invisibility         [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
power word blind            [in spellbook]
power word stun             [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
dispel invisible           
fly                        
immolate                   
power word kill            
shadow shield              

9th CIRCLE:
electrical execution       
incendiary cloud           
mass invisibility          
prismatic ray              
relocate                   

10th CIRCLE:
bigbys crushing hand       
chain lightning            
meteorswarm                

11th CIRCLE:
enlarge                    
reduce                     
solbeeps missile barrage   

12th CIRCLE:
deflect                    
globe of invulnerability   
obtenebration              


< 326h/326H 146v/147V Pos: standing >

< 326h/326H 146v/147V Pos: standing >
The crew scrambles to their stations.

< 326h/326H 146v/147V Pos: standing >
The crew readies the sails.

< 326h/326H 147v/147V Pos: standing >
The first officer begins a checkup of all ship systems.

< 326h/326H 147v/147V Pos: standing >

< 326h/326H 147v/147V Pos: standing >
You tell your racewar 'already did'

< 326h/326H 147v/147V Pos: standing >

< 326h/326H 147v/147V Pos: standing >
The first officer reports everything is in order and the ship is ready to go.

< 326h/326H 147v/147V Pos: standing >
Your ship manuevers to the west.

< 326h/326H 147v/147V Pos: standing >
On the Bridge of the Yacht The Valkyrie
Obvious exits: -N -S
Eikel (Orc)(medium) stands in mid-air here.

< 326h/326H 147v/147V Pos: standing >

< 326h/326H 147v/147V Pos: standing >
Heading set to 180.

< 326h/326H 147v/147V Pos: standing >
Speed set to 102.

< 326h/326H 147v/147V Pos: standing >

< 326h/326H 147v/147V Pos: standing >
On the Bridge of the Yacht The Valkyrie
Obvious exits: -N -S
Eikel (Orc)(medium) stands in mid-air here.

< 326h/326H 147v/147V Pos: standing >
You sit down and relax.

< 326h/326H 147v/147V Pos: sitting >
You have memorized the following spells:
( 6th circle)  5 - fireball
( 5th circle)  5 - cone of cold
               1 - dimension door
( 4th circle)  6 - lightning bolt
( 3rd circle)  6 - shocking grasp
               2 - agility
( 2nd circle)  1 - burning hands
               6 - chill touch
               2 - strength
( 1st circle)  2 - minor creation
               7 - magic missile
               1 - detect magic

And you are currently memorizing the following spells:
   10 seconds:  ( 4th) farsee

You can memorize 3 7th circle spell(s).
You continue your study.

< 326h/326H 147v/147V Pos: sitting >
You have to write quit - no less, to quit!

< 326h/326H 147v/147V Pos: sitting >
You start meditating...

< 326h/326H 147v/147V Pos: sitting >
Heading set to 135.

< 326h/326H 147v/147V Pos: sitting >
You have finished memorizing farsee.
Your studies are complete.

< 326h/326H 147v/147V Pos: sitting >
You clamber to your feet.

< 326h/326H 147v/147V Pos: standing >
You sit down and relax.

< 326h/326H 147v/147V Pos: sitting >
You receive a quest.
The Ixie gave you the following quest:
Go kill 7 a guard in training (7 left) in Lair of the Asunwa Jaguar!
This quest was shared with you.
If you're unable to finish it, go to the quest master and ask him to abandon your quest!

< 326h/326H 147v/147V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp              [in spellbook]

4th CIRCLE:
dispel magic                [in spellbook]
farsee                      [in spellbook]
infravision                 [in spellbook]
levitate                    [in spellbook]
lightning bolt              [in spellbook]
minor paralysis             [in spellbook]
ray of enfeeblement         [in spellbook]
wizard eye                  [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
cone of cold                [in spellbook]
dimension door              [in spellbook]
minor globe of invulnerability   [in spellbook]
slowness                    [in spellbook]

6th CIRCLE:
blink                      
color spray                 [in spellbook]
feeblemind                  [in spellbook]
fireball                    [in spellbook]
fireshield                  [in spellbook]
ice storm                   [in spellbook]
teleport                    [in spellbook]

7th CIRCLE:
bigbys clenched fist        [in spellbook]
detect invisibility         [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
power word blind            [in spellbook]
power word stun             [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
dispel invisible           
fly                        
immolate                   
power word kill            
shadow shield              

9th CIRCLE:
electrical execution       
incendiary cloud           
mass invisibility          
prismatic ray              
relocate                   

10th CIRCLE:
bigbys crushing hand       
chain lightning            
meteorswarm                

11th CIRCLE:
enlarge                    
reduce                     
solbeeps missile barrage   

12th CIRCLE:
deflect                    
globe of invulnerability   
obtenebration              


< 326h/326H 147v/147V Pos: sitting >
You are memorizing bigbys clenched fist, which will take about 13 seconds.

< 326h/326H 147v/147V Pos: sitting >
You are memorizing bigbys clenched fist, which will take about 13 seconds.

< 326h/326H 147v/147V Pos: sitting >

< 326h/326H 147v/147V Pos: sitting >
You have finished memorizing bigbys clenched fist.

< 326h/326H 147v/147V Pos: sitting >

< 326h/326H 147v/147V Pos: sitting >

< 326h/326H 147v/147V Pos: sitting >

< 326h/326H 147v/147V Pos: sitting >
Heading set to 270.

< 326h/326H 147v/147V Pos: sitting >

< 326h/326H 147v/147V Pos: sitting >
You have finished memorizing bigbys clenched fist.
Your studies are complete.

< 326h/326H 147v/147V Pos: sitting >
Heading set to 225.

< 326h/326H 147v/147V Pos: sitting >
You clamber to your feet.

< 326h/326H 147v/147V Pos: standing >
You are not comfortable enough to study. (try sitting/resting)

< 326h/326H 147v/147V Pos: standing >
You sit down and relax.

< 326h/326H 147v/147V Pos: sitting >
You are memorizing improved invisibility, which will take about 13 seconds.

< 326h/326H 147v/147V Pos: sitting >
Heading set to 135.

< 326h/326H 147v/147V Pos: sitting >
Speed set to 20.

< 326h/326H 147v/147V Pos: sitting >

1st CIRCLE:
detect magic                [in spellbook]
magic missile               [in spellbook]
minor creation              [in spellbook]

2nd CIRCLE:
burning hands               [in spellbook]
chill touch                 [in spellbook]
sleep                       [in spellbook]
strength                    [in spellbook]

3rd CIRCLE:
acid blast                  [in spellbook]
agility                     [in spellbook]
concealment                 [in spellbook]
shocking grasp              [in spellbook]

4th CIRCLE:
dispel magic                [in spellbook]
farsee                      [in spellbook]
infravision                 [in spellbook]
levitate                    [in spellbook]
lightning bolt              [in spellbook]
minor paralysis             [in spellbook]
ray of enfeeblement         [in spellbook]
wizard eye                  [in spellbook]

5th CIRCLE:
coldshield                  [in spellbook]
cone of cold                [in spellbook]
dimension door              [in spellbook]
minor globe of invulnerability   [in spellbook]
slowness                    [in spellbook]

6th CIRCLE:
blink                      
color spray                 [in spellbook]
feeblemind                  [in spellbook]
fireball                    [in spellbook]
fireshield                  [in spellbook]
ice storm                   [in spellbook]
teleport                    [in spellbook]

7th CIRCLE:
bigbys clenched fist        [in spellbook]
detect invisibility         [in spellbook]
haste                       [in spellbook]
improved invisibility       [in spellbook]
power word blind            [in spellbook]
power word stun             [in spellbook]
reveal true name            [in spellbook]

8th CIRCLE:
dispel invisible           
fly                        
immolate                   
power word kill            
shadow shield              

9th CIRCLE:
electrical execution       
incendiary cloud           
mass invisibility          
prismatic ray              
relocate                   

10th CIRCLE:
bigbys crushing hand       
chain lightning            
meteorswarm                

11th CIRCLE:
enlarge                    
reduce                     
solbeeps missile barrage   

12th CIRCLE:
deflect                    
globe of invulnerability   
obtenebration              


< 326h/326H 147v/147V Pos: sitting >
You have finished memorizing improved invisibility.
Your studies are complete.

< 326h/326H 147v/147V Pos: sitting >
You clamber to your feet.

< 326h/326H 147v/147V Pos: standing >
Speed set to 50.

< 326h/326H 147v/147V Pos: standing >
You sit down and relax.

< 326h/326H 147v/147V Pos: sitting >
Autosaving...

< 326h/326H 147v/147V Pos: sitting >
You purge 'improved invisibility' from your thoughts.

< 326h/326H 147v/147V Pos: sitting >
Speed set to 20.

< 326h/326H 147v/147V Pos: sitting >
Your ship manuevers to the south.
Your ship begins docking procedures.
Your ship has completed docking procedures.

< 326h/326H 147v/147V Pos: sitting >
You are memorizing detect invisibility, which will take about 13 seconds.

< 326h/326H 147v/147V Pos: sitting >

< 326h/326H 147v/147V Pos: sitting >
A Human rides in on a treejumper from the south.
You clamber to your feet.
You abandon your studies.

< 326h/326H 147v/147V Pos: standing >

< 326h/326H 147v/147V Pos: standing >
A Human looks at you.

< 326h/326H 147v/147V Pos: standing >
A dark shroud encases Eikel as he charges into battle.
A Human quickly slides off a treejumper's back.
A Human is knocked to the ground by Eikel's mighty bash!

< 326h/326H 147v/147V Pos: standing >
Eikel deflects a Human's blow and strikes back at him!
Eikel misses a Human.

< 326h/326H 147v/147V Pos: standing >
Eikel misses a Human.
Eikel misses a Human.
You start chanting...

< 326h/326H 147v/147V Pos: standing >
Casting: lightning bolt 

< 326h/326H 147v/147V Pos: standing >
You complete your spell...
[Damage: 51 ] The lightning bolt hits a Human with full impact.

< 326h/326H 147v/147V Pos: standing >
Eikel parries a Human's lunge at him.

< 326h/326H 147v/147V Pos: standing >
You start chanting...

< 326h/326H 147v/147V Pos: standing >
Eikel misses a Human.
Eikel's crude slash wounds a Human.

< 326h/326H 147v/147V Pos: standing >
You complete your spell...
[Damage: 181 ] Your giant fist of force causes a Human to stagger in agony!
A Human is mortally wounded, and will die soon, if not aided.

< 326h/326H 147v/147V Pos: standing >
You start chanting...

< 326h/326H 147v/147V Pos: standing >
Casting: bigbys clenched fist *

< 326h/326H 147v/147V Pos: standing >
Eikel neatly performs a coup de grace and beheads a Human.
A Human's superior ivory broad sword from Abandoned Elven Homestead. was completely destroyed by the massive blow!
A Human's magical glass ringmail was completely destroyed by the massive blow!
A Human's pair of silver earrings with red rubies was completely destroyed by the massive blow!
A Human is dead! R.I.P.
You receive your share of experience.