The death of [62 Shadowlord] Ashyel (Gnome)

in A Mushroom Forest Covered in Spider Webs

from the perspective of [56 Storm Druid] Rukkus (Halfling)

<worn as a badge>    the insignia of swirling feathers and flowing water
<worn on head>       a bloody leather coif
<worn on eyes>       a magical iron eyepatch from Newhaven
<worn on face>       a boreal ivory mask
<worn around neck>   a glittering glass necklace
<worn around neck>   a crude marble gorget from Newhaven
<worn on body>       an unique bronze platemail from The Surface Realm of Duris
<worn on horse body> a hardened gem saddle
<worn about body>    a cloak of cured leather
<worn on tail>       an unearthly bone tail protector
<worn about waist>   a long flowing girth of spidersilk (glowing)
<worn on arms>       some dwarven-made dragonscale sleeves
<worn around wrist>  a malevolent shadowsteel bracelet
<worn around wrist>  a deep blue braid of rank of precision
<worn on hands>      some ghastly hardwood gauntlets [87%]             
<worn on finger>     a band of grey mist
<worn on finger>     a decent flesh signet from Arcium, the Plagued Kingdom [85%]             
<primary weapon>     a masterly-crafted ruby dagger from The Savannah of Broken Trusts (magic)
<secondary weapon>   a shadow unicorn's horn


< 56h/444H 242v/265V Pos: standing >

< 57h/444H 242v/265V Pos: standing >

< 57h/444H 243v/265V Pos: standing >
A retired shaughin hunter enters from the north.

< 57h/444H 245v/265V Pos: standing >
You continue bandaging yourself.

< 65h/444H 243v/265V Pos: standing >
A retired shaughin hunter leaves east.

< 65h/444H 243v/265V Pos: standing >
A shaughin hunter enters from the south.

< 66h/444H 246v/265V Pos: standing >
You continue bandaging yourself.
Backstab who?

< 74h/444H 245v/265V Pos: standing >
A shaughin hunter opens the door.

< 74h/444H 246v/265V Pos: standing >
A shaughin hunter leaves east.

< 74h/444H 247v/265V Pos: standing >
You quickly scan the area.
Laz who is close by to your north.
A shaughin hunter who is close by to your east.
A shaughin guard in training who is close by to your east.
A shaughin guard in training who is close by to your east.
A shaughin guard in training who is close by to your east.
A shaughin gatherer who is close by to your east.
A shaughin guard who is close by to your east.
A shaughin guard who is close by to your east.
A delirious shaughin hunter who is close by to your east.
A cavern death viper who is close by to your east.
A cavern death viper who is close by to your east.
A large Pootata who is not far off to your east.
A shaughin gatherer who is not far off to your east.
A large Pootata who is a brief walk away to your east.
A massive king constrictor who is a brief walk away to your east.
A cavern constrictor who is rather far off to your east.
A massive king constrictor who is rather far off to your east.
Tox who is close by to your south.
A Duergar who is close by to your south.
A retired shaughin hunter who is close by to your west.
A retired shaughin hunter who is close by to your west.

< 75h/444H 248v/265V Pos: standing >
You continue bandaging yourself.

< 83h/444H 248v/265V Pos: standing >
A Mossy Dwelling
     This mossy dwelling is inhabited by a tribal group of Shaughin,
serving as their shelter and abode.  The dwelling is nothing more
then an fair sized alcove hewn from the walls of the cavern which is
blocked off by a large solid wall of woven reeds.  An especially soft
and thick moss covers the floor and walls of the dwelling and appears
to be quite comfortable looking.  A small pool of water sits in the
center of the floor, ensuring the shaugnin residents are never far
from their precious life sustaining liquid.
Obvious exits: -South
Puddles of fresh blood cover the ground.
The corpse of an Orc is lying here.
The corpse of a Grey Elf is lying here.
The corpse of an Orc is lying here.
The corpse of a retired shaughin hunter is lying here.
The corpse of a shaughin gatherer is lying here.
Laz (Human)(medium) stands, floating here.

< 83h/444H 250v/265V Pos: standing >
You are no longer bandaging...
You are no longer being bandaged.

< 84h/444H 251v/265V Pos: standing >
You say in centaur 'I have 84 (444) hits, and 254 (265) movement points.'
Laz puts a bunch of stuff into a rugged adventurers satchel.

< 84h/444H 254v/265V Pos: standing >
Laz leaves south.
You follow Laz.

Shoreline of an Underworld Lake
     Here the smooth stone floor of the cavern is completely covered by
water and muck with the occasional patch of underdark moss.  The mud and
moss eventually give way to the shoreline of a beautiful underdark lake
which takes up easily the bulk of the cavern.  The shoreline continues
on here, following the western wall of the cavern around the side of
the lake.  Life is abundant here, as even the dark creatures of the
underdark require water to survive.
Obvious exits: -North -East -South -West
A few drops of fresh blood are scattered around the area.
The corpse of a delirious shaughin hunter is lying here.
Laz (Human)(medium) stands, floating here.
A young cavern constrictor stands, apparently asleep.
A deadly nightmare stands, apparently asleep.
A young cavern constrictor stands, apparently asleep.
A cavern death viper stands, apparently asleep.

< 84h/444H 253v/265V Pos: standing >
Laz closes the door.

< 84h/444H 253v/265V Pos: standing >
Laz leaves south.
You follow Laz.

Shoreline of an Underworld Lake
     Here the smooth stone floor of the cavern is completely covered by
water and muck with the occasional patch of underdark moss.  The mud and
moss eventually give way to the shoreline of a beautiful underdark lake
which takes up easily the bulk of the cavern.  The shoreline continues
on here, following the western wall of the cavern around the side of
the lake.  Life is abundant here, as even the dark creatures of the
underdark require water to survive.
Obvious exits: -North -East -South
Fresh blood splatters cover the area.
Laz (Human)(medium) stands, floating here.
Tox (Human)(medium) stands here, fighting a Duergar.
A Duergar (medium) sits in mid-air here, fighting Tox.
(Q)Thregamar the master hunter spreads his teachings among the worthy.

< 85h/444H 257v/265V Pos: standing >
Looking panicked, a Duergar scrambles madly to her feet!

< 85h/444H 257v/265V Pos: standing >
Autosaving...
A Duergar attempts to flee.
A Duergar leaves south.

< 85h/444H 258v/265V Pos: standing >
Backstab who?

< 85h/444H 258v/265V Pos: standing >
Laz leaves north.

< 86h/444H 259v/265V Pos: standing >
Backstab who?

< 86h/444H 260v/265V Pos: standing >
Laz enters from the north.

< 86h/444H 262v/265V Pos: standing >
Backstab who?

< 86h/444H 263v/265V Pos: standing >
Laz starts casting a spell.

< 86h/444H 264v/265V Pos: standing >
A Duergar enters from the south.

< 87h/444H 264v/265V Pos: standing >
Laz completes his spell...
Laz utters the words 'iahjcandusg hajqp'
The warmth of nature fills your body.

< 87h/444H 265v/265V Pos: standing >
Laz starts casting a spell.
A Duergar attempts to flee.
A Duergar leaves east.

< 170h/444H 265v/265V Pos: standing >
Backstab who?

< 170h/444H 265v/265V Pos: standing >
Laz completes his spell...
Laz utters the word 'candusounsozfahuai'
You begin to regenerate rapidly.

< 170h/444H 265v/265V Pos: standing >
Tox sneaks east.

< 171h/444H 265v/265V Pos: standing >
Laz leaves east.
You follow Laz.

On an Underworld Lake
     This section of the cavern is covered by the waters of a vast
underground lake, the depth of which would only cover a human to its
knees.  Although shallow, the lake is teeming with life such as
fish and other creatures, providing a steady food source for the shaughin
as well as clever underdark predators which rely on the water to
sustain life.  Unlike most underground bodies of water, the surface
of this lake is not smooth and flat but rather filled with ripples.
A light current can be felt pulling to the south, indicating the
possible presence of an underwater outlet.
Obvious exits: -North -East -South -West
Laz (Human)(medium) stands, floating here.
Tox (Human)(medium) stands here.
A young cavern constrictor stands, apparently asleep.

< 173h/444H 262v/265V Pos: standing >
On an Underworld Lake
Obvious exits: -North -East -South -West
Laz (Human)(medium) stands, floating here.
Tox (Human)(medium) stands here.
A young cavern constrictor stands, apparently asleep.

< 173h/444H 262v/265V Pos: standing >
Laz leaves north.
You follow Laz.

Shoreline of an Underworld Lake
     Here the smooth stone floor of the cavern is completely covered by
water and muck with the occasional patch of underdark moss.  The mud and
moss eventually give way to the shoreline of a beautiful underdark lake
which takes up easily the bulk of the cavern.  The shoreline continues
on here, following the western wall of the cavern around the side of
the lake.  Life is abundant here, as even the dark creatures of the
underdark require water to survive.
Obvious exits: -North -East -South -West
Laz (Human)(medium) stands, floating here.
A shaughin hunter stalks the local wildlife here in total silence.
A shaughin guard in training stands, apparently asleep.
A shaughin guard in training is stretched out, sound asleep.
A shaughin guard in training stands, apparently asleep.
A shaughin gatherer stands, apparently asleep.
A shaughin guard is stretched out, sound asleep.
A shaughin guard is stretched out, sound asleep.
A delirious shaughin hunter is stretched out, sound asleep.
A cavern death viper stands, apparently asleep.
A cavern death viper stands, apparently asleep.

< 176h/444H 259v/265V Pos: standing >
A shaughin hunter leaves west.
Laz leaves east.
You follow Laz.

On an Underworld Lake
     This section of the cavern is covered by the waters of a vast
underground lake, the depth of which would only cover a human to its
knees.  Although shallow, the lake is teeming with life such as
fish and other creatures, providing a steady food source for the shaughin
as well as clever underdark predators which rely on the water to
sustain life.  Unlike most underground bodies of water, the surface
of this lake is not smooth and flat but rather filled with ripples.
A light current can be felt pulling to the south, indicating the
possible presence of an underwater outlet.
Obvious exits: -North -East -South -West
Laz (Human)(medium) stands, floating here.

< 177h/444H 256v/265V Pos: standing >
Laz leaves east.
You follow Laz.

On an Underworld Lake
     This section of the cavern is covered by the waters of a vast
underground lake, the depth of which would only cover a human to its
knees.  Although shallow, the lake is teeming with life such as
fish and other creatures, providing a steady food source for the shaughin
as well as clever underdark predators which rely on the water to
sustain life.  Unlike most underground bodies of water, the surface
of this lake is not smooth and flat but rather filled with ripples.
A light current can be felt pulling to the south, indicating the
possible presence of an underwater outlet.
Obvious exits: -North -East -South -West
Laz (Human)(medium) stands, floating here.
A massive king constrictor rests motionless in the shallow water.
A cavern constrictor rests half obscured by reeds here.
A cavern constrictor rests half obscured by reeds here.

< 177h/444H 251v/265V Pos: standing >
Laz leaves east.
You follow Laz.

On an Underworld Lake
     This section of the cavern is covered by the waters of a vast
underground lake, the depth of which would only cover a human to its
knees.  Although shallow, the lake is teeming with life such as
fish and other creatures, providing a steady food source for the shaughin
as well as clever underdark predators which rely on the water to
sustain life.  Unlike most underground bodies of water, the surface
of this lake is not smooth and flat but rather filled with ripples.
A light current can be felt pulling to the south, indicating the
possible presence of an underwater outlet.
Obvious exits: -South -West
Laz (Human)(medium) stands, floating here.
A cavern constrictor rests half obscured by reeds here.
A cavern constrictor rests half obscured by reeds here.
A massive king constrictor rests motionless in the shallow water.

< 177h/444H 246v/265V Pos: standing >
Laz leaves west.
You follow Laz.

On an Underworld Lake
     This section of the cavern is covered by the waters of a vast
underground lake, the depth of which would only cover a human to its
knees.  Although shallow, the lake is teeming with life such as
fish and other creatures, providing a steady food source for the shaughin
as well as clever underdark predators which rely on the water to
sustain life.  Unlike most underground bodies of water, the surface
of this lake is not smooth and flat but rather filled with ripples.
A light current can be felt pulling to the south, indicating the
possible presence of an underwater outlet.
Obvious exits: -North -East -South -West
Laz (Human)(medium) stands, floating here.
A massive king constrictor rests motionless in the shallow water.
A cavern constrictor rests half obscured by reeds here.
A cavern constrictor rests half obscured by reeds here.

< 180h/444H 243v/265V Pos: standing >
Laz leaves west.
You follow Laz.

On an Underworld Lake
     This section of the cavern is covered by the waters of a vast
underground lake, the depth of which would only cover a human to its
knees.  Although shallow, the lake is teeming with life such as
fish and other creatures, providing a steady food source for the shaughin
as well as clever underdark predators which rely on the water to
sustain life.  Unlike most underground bodies of water, the surface
of this lake is not smooth and flat but rather filled with ripples.
A light current can be felt pulling to the south, indicating the
possible presence of an underwater outlet.
Obvious exits: -North -East -South -West
Laz (Human)(medium) stands, floating here.

< 181h/444H 238v/265V Pos: standing >
Laz leaves north.
You follow Laz.

On an Underworld Lake
     This section of the cavern is covered by the waters of a vast
underground lake, the depth of which would only cover a human to its
knees.  Although shallow, the lake is teeming with life such as
fish and other creatures, providing a steady food source for the shaughin
as well as clever underdark predators which rely on the water to
sustain life.  Unlike most underground bodies of water, the surface
of this lake is not smooth and flat but rather filled with ripples.
A light current can be felt pulling to the south, indicating the
possible presence of an underwater outlet.
Obvious exits: -North -East -South -West
Laz (Human)(medium) stands, floating here.
A large pootata wanders aimlessly around the pens.
A shaughin hunter stalks the local wildlife here in total silence.

< 181h/444H 233v/265V Pos: standing >
Laz leaves north.
You follow Laz.

Shoreline of an Underworld Lake
     Here the smooth stone floor of the cavern is completely covered by
water and muck with the occasional patch of underdark moss.  The mud and
moss eventually give way to the shoreline of a beautiful underdark lake
which takes up easily the bulk of the cavern.  The shoreline continues
on here, following the western wall of the cavern around the side of
the lake.  Life is abundant here, as even the dark creatures of the
underdark require water to survive.
Obvious exits: -North -East -South -West
Laz (Human)(medium) stands, floating here.
A Duergar (medium) stands in mid-air here.
A cavern death viper stands, apparently asleep.
A shaughin guard in training stands, apparently asleep.
A young cavern constrictor stands, apparently asleep.
A young shaughin hunter stands, apparently asleep.
A Duergar leaves north.

< 182h/444H 231v/265V Pos: standing >
Laz leaves north.
You follow Laz.

Entrance of a Cavernous Settlement
     This room marks the transtion from the northern passage into a
large underworld cavern.  The cavern stretches far to the south and
encompasses a large underworld lake which dominates much of the cave
floor to the south and east.  Patches of moss surround the lakeshore,
while patches of underworld reeds protrude from the waters surface in
many places.  The lakeshore also appears to be home to a settlement of
Shaughin, a thicker and less elegant  evil cousin to the elves. Spending
their entire life in the underworld lounging in pools and other bodies
of water in which they require periodic immersion to survive, this cave
marks an ideal habitat for the Shaughin.
Obvious exits: -North -East -South
Laz (Human)(medium) stands, floating here.
A shaughin fisherman attempts to stab fish here.

< 186h/444H 232v/265V Pos: standing >
Laz leaves north.
You follow Laz.

Approaching an Underworld Lake
Here the tunnel narrows considerably as it makes its transition from the
semi-natural underdark cavern rock which dominates the northern
passage into the smooth and toolmarkedwalls indicative of the work of
sentient beings which continues south.  A dull glow is emanating from
patches of a strange cavern moss which dots the walls and
ceiling of the passage, casting just enough light to provide vision
without disrupting the sensitive eyes of those creatures from the
underdark who possess ultravision.  Small patches of mud mixed
with puddles of water become more and more prevalant to the
south, indicating the likely presence of an underground lake or river
nearby.  One of the patches of mud contains a webbed footprint which
appears fairly recent, a testament that the creaters of this passage
may still inhabit this area.
Obvious exits: -North -South
Laz (Human)(medium) stands, floating here.
A Duergar (medium) stands in mid-air here.

< 186h/444H 231v/265V Pos: standing >
Laz suddenly attacks a Duergar!
Laz's crude slash wounds a Duergar.

< 186h/444H 232v/265V Pos: standing >
Tox suddenly attacks a Duergar!
Tox's fine pierce strikes a Duergar.

< 188h/444H 232v/265V Pos: standing >
[Damage:  3 ] Your crude pierce wounds a Duergar.

< 188h/444H 233v/265V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Duergar sta EP:  nasty wounds >
 Tox's decent pierce strikes a Duergar.
Tox's fine pierce strikes a Duergar.
Tox's impressive pierce strikes a Duergar hard.
Laz blocks a Duergar's lunge at him.
Laz dodges a Duergar's attack.
Laz misses a Duergar.
Laz's weak slash grazes a Duergar.

< 189h/444H 233v/265V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Duergar sta EP: pretty hurt >
 You miss a Duergar.
[Damage:  3 ] Your crude pierce wounds a Duergar.
A Duergar attempts to flee.
A Duergar leaves south.

< 189h/444H 233v/265V Pos: standing >
Laz leaves north.
You follow Laz.

A Side Passage in the Underdark
     This cavern leads off from the greater underdark caverns
which lie to the north, slowly narrowing to the south where it
appears the cavern walls transform from natural rock into the
more smooth walls indicative of the work of sentient beings.  A
strange purple moss adorns the cavern walls here, giving
off a subtle and eerie light.  The floor appears slightly wet,
with blotches of mud in various forms of dryness scattered
throughout the cavern.
Obvious exits: -North -South
Laz (Human)(medium) stands, floating here.
A shaughin hunter stalks the local wildlife here in total silence.
A retired shaughin hunter stands here with a smug look of importance.
You sense a lifeform nearby.

< 191h/444H 233v/265V Pos: standing >
Circle whom?

< 192h/444H 233v/265V Pos: standing >
Circle whom?

< 193h/444H 234v/265V Pos: standing >
Someone keeps singing a song of a _VERY_ boring nature.
Tox falls sleep.
You stifle a yawn.
Circle whom?

< 193h/444H 234v/265V Pos: standing >
Laz leaves north.
You follow Laz.

 
  M..oooooo   
 M  ..oo..M.  
    MM..M .M  
     M@MM M,  
      ^M  MM  
              
              
A Narrowing Cavern
Obvious exits: -North -East -South -West
Laz (Human)(medium) stands, floating here.

< 194h/444H 234v/265V Pos: standing >
Circle whom?

< 194h/444H 234v/265V Pos: standing >
Circle whom?

< 195h/444H 234v/265V Pos: standing >
Circle whom?

< 195h/444H 235v/265V Pos: standing >
Circle whom?
Laz leaves south.
You follow Laz.

A Side Passage in the Underdark
     This cavern leads off from the greater underdark caverns
which lie to the north, slowly narrowing to the south where it
appears the cavern walls transform from natural rock into the
more smooth walls indicative of the work of sentient beings.  A
strange purple moss adorns the cavern walls here, giving
off a subtle and eerie light.  The floor appears slightly wet,
with blotches of mud in various forms of dryness scattered
throughout the cavern.
Obvious exits: -North -South
Laz (Human)(medium) stands, floating here.
Tox (Human)(medium) is stretched out, sound asleep.
A shaughin hunter stalks the local wildlife here in total silence.
A retired shaughin hunter stands here with a smug look of importance.
You sense a lifeform nearby.

< 198h/444H 236v/265V Pos: standing >
Laz leaves south.
You follow Laz.

Approaching an Underworld Lake
Here the tunnel narrows considerably as it makes its transition from the
semi-natural underdark cavern rock which dominates the northern
passage into the smooth and toolmarkedwalls indicative of the work of
sentient beings which continues south.  A dull glow is emanating from
patches of a strange cavern moss which dots the walls and
ceiling of the passage, casting just enough light to provide vision
without disrupting the sensitive eyes of those creatures from the
underdark who possess ultravision.  Small patches of mud mixed
with puddles of water become more and more prevalant to the
south, indicating the likely presence of an underground lake or river
nearby.  One of the patches of mud contains a webbed footprint which
appears fairly recent, a testament that the creaters of this passage
may still inhabit this area.
Obvious exits: -North -South
Laz (Human)(medium) stands, floating here.

< 199h/444H 235v/265V Pos: standing >
Laz leaves south.
You follow Laz.

Entrance of a Cavernous Settlement
     This room marks the transtion from the northern passage into a
large underworld cavern.  The cavern stretches far to the south and
encompasses a large underworld lake which dominates much of the cave
floor to the south and east.  Patches of moss surround the lakeshore,
while patches of underworld reeds protrude from the waters surface in
many places.  The lakeshore also appears to be home to a settlement of
Shaughin, a thicker and less elegant  evil cousin to the elves. Spending
their entire life in the underworld lounging in pools and other bodies
of water in which they require periodic immersion to survive, this cave
marks an ideal habitat for the Shaughin.
Obvious exits: -North -East -South
Laz (Human)(medium) stands, floating here.
A shaughin fisherman attempts to stab fish here.

< 199h/444H 234v/265V Pos: standing >
Circle whom?

< 200h/444H 235v/265V Pos: standing >
Circle whom?

< 201h/444H 235v/265V Pos: standing >
Circle whom?

< 201h/444H 236v/265V Pos: standing >
Laz leaves south.
You follow Laz.

Shoreline of an Underworld Lake
     Here the smooth stone floor of the cavern is completely covered by
water and muck with the occasional patch of underdark moss.  The mud and
moss eventually give way to the shoreline of a beautiful underdark lake
which takes up easily the bulk of the cavern.  The shoreline continues
on here, following the western wall of the cavern around the side of
the lake.  Life is abundant here, as even the dark creatures of the
underdark require water to survive.
Obvious exits: -North -East -South -West
Laz (Human)(medium) stands, floating here.
A shaughin gatherer searches for edibles here.
A cavern death viper stands, apparently asleep.
A shaughin guard in training stands, apparently asleep.
A young cavern constrictor stands, apparently asleep.
A young shaughin hunter stands, apparently asleep.

< 202h/444H 235v/265V Pos: standing >
Laz leaves south.
You follow Laz.

On an Underworld Lake
     This section of the cavern is covered by the waters of a vast
underground lake, the depth of which would only cover a human to its
knees.  Although shallow, the lake is teeming with life such as
fish and other creatures, providing a steady food source for the shaughin
as well as clever underdark predators which rely on the water to
sustain life.  Unlike most underground bodies of water, the surface
of this lake is not smooth and flat but rather filled with ripples.
A light current can be felt pulling to the south, indicating the
possible presence of an underwater outlet.
Obvious exits: -North -East -South -West
Laz (Human)(medium) stands, floating here.
A Duergar (medium) stands in mid-air here.
A large pootata wanders aimlessly around the pens.
A shaughin hunter stalks the local wildlife here in total silence.
A Duergar leaves north.

< 204h/444H 233v/265V Pos: standing >

< 206h/444H 234v/265V Pos: standing >
Slay whom?
Laz leaves north.
You follow Laz.

Shoreline of an Underworld Lake
     Here the smooth stone floor of the cavern is completely covered by
water and muck with the occasional patch of underdark moss.  The mud and
moss eventually give way to the shoreline of a beautiful underdark lake
which takes up easily the bulk of the cavern.  The shoreline continues
on here, following the western wall of the cavern around the side of
the lake.  Life is abundant here, as even the dark creatures of the
underdark require water to survive.
Obvious exits: -North -East -South -West
Laz (Human)(medium) stands, floating here.
A cavern death viper stands, apparently asleep.
A shaughin guard in training stands, apparently asleep.
A young cavern constrictor stands, apparently asleep.
A young shaughin hunter stands, apparently asleep.

< 209h/444H 233v/265V Pos: standing >
Slay whom?

< 209h/444H 233v/265V Pos: standing >
Slay whom?

< 210h/444H 234v/265V Pos: standing >
Slay whom?
Laz leaves north.
You follow Laz.

Entrance of a Cavernous Settlement
     This room marks the transtion from the northern passage into a
large underworld cavern.  The cavern stretches far to the south and
encompasses a large underworld lake which dominates much of the cave
floor to the south and east.  Patches of moss surround the lakeshore,
while patches of underworld reeds protrude from the waters surface in
many places.  The lakeshore also appears to be home to a settlement of
Shaughin, a thicker and less elegant  evil cousin to the elves. Spending
their entire life in the underworld lounging in pools and other bodies
of water in which they require periodic immersion to survive, this cave
marks an ideal habitat for the Shaughin.
Obvious exits: -North -East -South
Laz (Human)(medium) stands, floating here.
A shaughin fisherman attempts to stab fish here.
A shaughin gatherer searches for edibles here.
A shaughin fisherman attempts to stab fish here.

< 210h/444H 233v/265V Pos: standing >
Slay whom?

< 210h/444H 233v/265V Pos: standing >
Slay whom?
Laz leaves north.
You follow Laz.

Approaching an Underworld Lake
Here the tunnel narrows considerably as it makes its transition from the
semi-natural underdark cavern rock which dominates the northern
passage into the smooth and toolmarkedwalls indicative of the work of
sentient beings which continues south.  A dull glow is emanating from
patches of a strange cavern moss which dots the walls and
ceiling of the passage, casting just enough light to provide vision
without disrupting the sensitive eyes of those creatures from the
underdark who possess ultravision.  Small patches of mud mixed
with puddles of water become more and more prevalant to the
south, indicating the likely presence of an underground lake or river
nearby.  One of the patches of mud contains a webbed footprint which
appears fairly recent, a testament that the creaters of this passage
may still inhabit this area.
Obvious exits: -North -South
Laz (Human)(medium) stands, floating here.

< 211h/444H 232v/265V Pos: standing >
Slay whom?

< 211h/444H 233v/265V Pos: standing >
Slay whom?

< 212h/444H 233v/265V Pos: standing >
Slay whom?

< 212h/444H 233v/265V Pos: standing >
Slay whom?
Laz leaves north.
You follow Laz.

A Side Passage in the Underdark
     This cavern leads off from the greater underdark caverns
which lie to the north, slowly narrowing to the south where it
appears the cavern walls transform from natural rock into the
more smooth walls indicative of the work of sentient beings.  A
strange purple moss adorns the cavern walls here, giving
off a subtle and eerie light.  The floor appears slightly wet,
with blotches of mud in various forms of dryness scattered
throughout the cavern.
Obvious exits: -North -South
Laz (Human)(medium) stands, floating here.
Tox (Human)(medium) stands here, fighting a Troll.
A shaughin hunter is stretched out, sound asleep.
A retired shaughin hunter stands here, fighting a Troll.
A Troll (large) stands in mid-air here, fighting Tox. (casting) 

< 213h/444H 232v/265V Pos: standing >
Slay whom?

< 213h/444H 233v/265V Pos: standing >
Tox misses a Troll.
A Troll parries Tox's lunge at him.

< 215h/444H 234v/265V Pos: standing >
Laz leaves north.
You follow Laz.

 
  M..oooooo   
 M  ..oo..M.  
    MMP.M .M  
     M@MM M,  
      ^M  MM  
              
              
A Narrowing Cavern
Obvious exits: -North -East -South -West
Laz (Human)(medium) stands, floating here.

< 216h/444H 233v/265V Pos: standing >
Backstab who?

< 217h/444H 234v/265V Pos: standing >
Laz leaves north.

< 218h/444H 235v/265V Pos: standing >
 
  M..oooooo   
 M  ..oo..M.  
    MM..M M.  
     M@MM M,  
      ^M  MM  
              
              
A Narrowing Cavern
Obvious exits: -North -East -South -West

< 222h/444H 237v/265V Pos: standing >
You quickly scan the area.
Laz who is rather far off to your north.
A Duergar who is rather far off to your north.
Tox who is close by to your south.
A shaughin hunter who is close by to your south.
A retired shaughin hunter who is close by to your south.
A Troll who is close by to your south.
A shaughin gatherer who is a brief walk away to your south.
A large Pootata who is rather far off to your south.
A cavern death viper who is rather far off to your south.
A shaughin guard in training who is rather far off to your south.
A young cavern constrictor who is rather far off to your south.
A shaughin hunter who is in the distance to your south.

< 224h/444H 239v/265V Pos: standing >
 
  ..ooPo..^   
 MM..ooooooM  
 M  ..oo..M.  
    MM@.M M.  
     M.MM M,  
      ^M  MM  
              
A Large Caverned Covered with Moss and Fungi
Obvious exits: -North -East -South -West

< 225h/444H 237v/265V Pos: standing >
You quickly scan the area.
Laz who is a brief walk away to your north.
A Duergar who is a brief walk away to your north.
A retired shaughin hunter who is not far off to your south.
A Troll who is not far off to your south.
Tox who is a brief walk away to your south.
A shaughin gatherer who is rather far off to your south.
A shaughin gatherer who is in the distance to your south.
A large Pootata who is in the distance to your south.
A cavern death viper who is in the distance to your south.
A shaughin guard in training who is in the distance to your south.
A young shaughin hunter who is in the distance to your south.

< 228h/444H 239v/265V Pos: standing >
 
  ..o....MM   
 M..ooPo..^M  
 MM..ooooooM  
 M  ..@o..M.  
    MM..M M.  
     M.MM M,  
      ^M  M   
A Mushroom Forest Covered in Spider Webs
Obvious exits: -North -East -South -West

< 228h/444H 236v/265V Pos: standing >
 
  ...MM.,     
 ...o....MM   
 M..ooPo..^M  
 MM..o@ooooM  
 M  ..oo..M.  
    MM..M M.  
     M.MM M   
A Mushroom Forest Covered in Spider Webs
Obvious exits: -North -East -South -West

< 228h/444H 233v/265V Pos: standing >
 
  .M,,M,,M    
 ,...MM.,     
 ...o....MM   
 M..oo@o..^M  
 MM..ooooooM  
 M  ..oo..M.  
    MM..M M   
A Mushroom Forest Covered in Spider Webs
Obvious exits: -North -East -South -West
Laz (Human)(medium) stands, floating here, fighting a Duergar.
A Duergar (medium) stands in mid-air here, fighting Laz.

< 229h/444H 231v/265V Pos: standing >
Laz starts casting an offensive spell.

< 229h/444H 231v/265V Pos: standing >

< 231h/444H 232v/265V Pos: standing >
Laz completes his spell...
Laz utters the words 'diesilla barh'
A Duergar wavers under the impact of the lightning bolt sent by Laz.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage: 50 ] A Duergar makes a strange sound as you place a masterly-crafted ruby dagger from The Savannah of Broken Trusts in her back.

< 232h/444H 232v/265V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Duergar sta EP:  awful >
 Laz starts casting a spell.

< 232h/444H 233v/265V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Duergar sta EP:  awful >
 Laz's pupils dialate and return to normal.
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!

< 232h/444H 233v/265V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Duergar sta EP:  awful >
 Laz blocks a Duergar's lunge at him.
Laz blocks a Duergar's lunge at him.

< 232h/444H 233v/265V Pos: standing >
< T: Laz TP: sta TC:few scratches E: A Duergar sta EP:  awful >
 Laz completes his spell...
Laz utters the words 'diesilla barh'
A Duergar receives the full blast of a lightning bolt from Laz ... and is no more.
A Duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!