The death of [56 Alchemist] Orax (Grey Elf)

in The Ogre's Foot Inn

from the perspective of [56 Thief] Nibl Disciple of Lloth (Goblin)

<floating about head>a LARGE blue ioun stone[214h 38m 21s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of health enchanted by Nibl (magic)
<worn on head>       a crown of burning flames [88%]             
<worn on eyes>       a foggy visor of damage
<worn in ear>        a black pearl earring enchanted by Nibl
<worn in ear>        a sparkling golden hoop earring enchanted by Nibl (magic)
<worn on face>       mask of the flayed mind enchanted by Nibl (invis) (magic)
<worn around neck>   a necklace of dangling bones and relics (magic) (humming)
<worn around neck>   the cloak of sacred speed enchanted by Nibl (magic) (glowing)
<worn on body>       a suit of wickedly-barbed devil hide bearing the soul of Nibl (magic) (humming)
<worn about body>    a mithril breastplate with a golden cross enchanted by Nibl (magic) (glowing)
<worn on back>       a double-buckled Alatorin backpack
<worn as quiver>     a quiver smeared with blood enchanted by Nibl [71%]             
<worn about waist>   a woven dragon scale belt
<worn on belt buckle>a rough glowing stone (glowing)
<attached to belt>   an obsidian buckle named "Rage" (magic) (glowing) (humming)[193h 30m 54s]
<worn on arms>       some slime-covered aboleth skin enchanted by Nibl (magic) (glowing)
<worn around wrist>  a blackened bluestone bracelet enchanted by Nibl (magic)
<worn around wrist>  a dracolich-bone bracelet of intelligence (magic) (humming)
<worn on hands>      a pair of pale, misty gloves[169h 7m 32s]
<worn on finger>     a ring of tortured souls of precision enchanted by Nibl (magic)
<worn on finger>     an enchanted ring of balor bone enchanted by Nibl
<primary weapon>     a gladius called 'Backstabber' (magic) (glowing)[167h 5m 8s]
<secondary weapon>   the fabled electrum dagger named 'Ra' (magic) [83%]             
<worn on legs>       some heavily-spiked blood crystal leg plates enchanted by Nibl (magic)
<worn on feet>       the cubes of protection enchanted by Nibl (humming)

Being a master cutpurse, you easily slip into the shadows.

< 689h/689H 183v/191V Pos: standing >
 
   MM^^*.M.   
   MM^**...^  
    M^**....  
    M^@*.^..  
    MM^*.^..  
     M^^.^..  
     M^^.^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 689h/689H 183v/191V Pos: standing >
 
 M^**.  
 M^@*.  
 M^^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 689h/689H 182v/191V Pos: standing >
Your heroic urges slowly fade away.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 657h/657H 183v/191V Pos: standing >
Your mighty battle cry rallies your comrades and instills fear
into the hearts of your enemies.
Adrenaline burns your veins as the battle cry rings in your ears.

< 657h/657H 183v/191V Pos: standing >
 
 M^^*.  
 M^@*.  
 M^**.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 686h/686H 182v/191V Pos: standing >
 
  MM^**.^M^   
 MMM^**M^M.^  
  MM^^**^M^.  
   MM^@*.M..  
   MM^**...^  
    M^**....  
    M^^*.^.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 686h/686H 180v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 181v/191V Pos: standing >
 
 ^**M^  
 ^^@*^  
 M^^*.  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 686h/686H 182v/191V Pos: standing >
 
 ^**.^  
 ^*@M^  
 ^^**^  
A Dark Forest with Tall Evergreens
Obvious exits: -N -S -W

< 686h/686H 181v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 181v/191V Pos: standing >
 
 M^**.  
 M^@*M  
 M^^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 686h/686H 180v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 182v/191V Pos: standing >

< 686h/686H 186v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 188v/191V Pos: standing >
 
 ^^**.  
 M^@*.  
 M^**M  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 686h/686H 187v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 188v/191V Pos: standing >
 
  MMM^***^.   
 MMMMM*^*..^  
 MMMM^^**..^  
   MMM@**.^M  
  MMMM^**M^M  
    MM^^**^M  
     MM^^*.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 686h/686H 187v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 188v/191V Pos: standing >
 
   M^******   
 MMMM^***^..  
 MMMMM*^*..^  
 MMMM^@**..^  
   MMM^**.^M  
  MMMM^**M^M  
    MM^^**^   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 686h/686H 188v/191V Pos: standing >
 
 M^***  
 MM@^*  
 M^^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 686h/686H 186v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 187v/191V Pos: standing >
 
 ^****  
 M^@**  
 MM*^*  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 686h/686H 187v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 187v/191V Pos: standing >
 
      ^M+++   
     *M+*^*.  
    M^******  
  MMMM@***^.  
 MMMMMM*^*..  
 MMMMM^^**..  
    MMM^**.   
Rugged Hills of the Hearth Valley
Obvious exits: -N -E -S -W

< 686h/686H 186v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 187v/191V Pos: standing >
 
  *M+*  
 M^@**  
 MM^**  
A Dark Forest with Tall Evergreens
Obvious exits: -N -E -S -W

< 686h/686H 186v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 187v/191V Pos: standing >
You quickly scan the area.
A Town Guardian who is close by to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
An elite guard who is not far off to your north.
A controller who is not far off to your north.
An elite guard who is not far off to your north.

< 686h/686H 189v/191V Pos: standing >

< 686h/686H 191v/191V Pos: standing >
 
    *******   
     *M+**^*  
      ^M++++  
     *@+*^*.  
    M^******  
  MMMM^***^.  
  MMMMM*^*.   
A Recently Rebuilt Stone Highway
Obvious exits: -N -E -S -W
A Decorated Town Guardian stands watch over the city gates.
A Decorated Town Guardian stands watch over the city gates.

< 686h/686H 189v/191V Pos: standing >
Outside the Southern City Gates
Obvious exits: -N# -S
An ivory statue of a regal woman stands here.
An ivory statue of a noble looking man stands here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tharnadian illusionist stands here watching for intruders.
A controller stands here, scanning the traffic for contraband.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.

< 686h/686H 188v/191V Pos: standing >
Ok.

< 686h/686H 188v/191V Pos: standing >
Inside the Southern City Gates
Obvious exits: -E -S -W
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 686h/686H 187v/191V Pos: standing >
The Southern Keats Intersection
Obvious exits: -N -E -S -U

< 686h/686H 187v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 187v/191V Pos: standing >
You quickly scan the area.
A homeless child who is close by to your north.
A slutty whore who is close by to your north.
A large rat who is in the distance to your north.
A religious zealot who is in the distance to your north.
A young cleric who is in the distance to your north.
A militia guard who is in the distance to your north.
A tharnadian thief-hunter who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
An elite guard who is close by to your east.
A stray dog who is not far off to your east.
A militia guard who is a brief walk away to your east.
A stray cat who is a brief walk away to your east.
A tharnadian thief-hunter who is close by to your south.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 686h/686H 189v/191V Pos: standing >
Keats Street
Obvious exits: -N -S
A homeless child is here, scrounging around for some food.
A working-class whore is standing here, catwalking around.

< 686h/686H 190v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 190v/191V Pos: standing >
You quickly scan the area.
A large rat who is rather far off to your north.
A religious zealot who is rather far off to your north.
A young cleric who is rather far off to your north.
A militia guard who is rather far off to your north.
A tharnadian thief-hunter who is in the distance to your north.
A militia guard who is in the distance to your north.
A tharnadian thief-hunter who is not far off to your south.

< 686h/686H 190v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 190v/191V Pos: standing >
Keats Street
Obvious exits: -N -S -W

< 686h/686H 189v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 189v/191V Pos: standing >
You quickly scan the area.
A large rat who is a brief walk away to your north.
A religious zealot who is a brief walk away to your north.
A young cleric who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A tharnadian thief-hunter who is rather far off to your north.
A militia guard who is rather far off to your north.
A homeless child who is close by to your south.
A slutty whore who is close by to your south.
A tharnadian thief-hunter who is a brief walk away to your south.
A street sweeper who is close by to your west.

< 686h/686H 189v/191V Pos: standing >
Keats Street
Obvious exits: -N -E -S

< 686h/686H 190v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 190v/191V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your north.
A religious zealot who is not far off to your north.
A young cleric who is not far off to your north.
A militia guard who is not far off to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is not far off to your east.
A militia guard who is in the distance to your east.
A Dwarf who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
A stray dog who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A tharnadian thief-hunter who is rather far off to your south.

< 686h/686H 190v/191V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your north.
A religious zealot who is not far off to your north.
A young cleric who is not far off to your north.
A militia guard who is not far off to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is not far off to your east.
A militia guard who is in the distance to your east.
A Dwarf who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
A stray dog who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A tharnadian thief-hunter who is rather far off to your south.

< 686h/686H 190v/191V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your north.
A religious zealot who is not far off to your north.
A young cleric who is not far off to your north.
A militia guard who is not far off to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is not far off to your east.
A militia guard who is in the distance to your east.
A Dwarf who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
A stray dog who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A tharnadian thief-hunter who is rather far off to your south.

< 686h/686H 190v/191V Pos: standing >

< 686h/686H 190v/191V Pos: standing >

< 686h/686H 190v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 190v/191V Pos: standing >
A Grey Elf enters from the east.

< 686h/686H 190v/191V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your north.
A young cleric who is not far off to your north.
A militia guard who is not far off to your north.
A religious zealot who is a brief walk away to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is in the distance to your east.
A Dwarf who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
A stray dog who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A tharnadian thief-hunter who is rather far off to your south.

< 686h/686H 190v/191V Pos: standing >
A Grey Elf leaves north.

< 686h/686H 190v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 190v/191V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your north.
A young cleric who is not far off to your north.
A militia guard who is not far off to your north.
A religious zealot who is a brief walk away to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is in the distance to your east.
A Dwarf who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
A stray dog who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A tharnadian thief-hunter who is rather far off to your south.

< 686h/686H 190v/191V Pos: standing >
You quickly scan the area.
A large rat who is not far off to your north.
A young cleric who is not far off to your north.
A militia guard who is not far off to your north.
A religious zealot who is a brief walk away to your north.
A tharnadian thief-hunter who is a brief walk away to your north.
A militia guard who is a brief walk away to your north.
A militia guard who is in the distance to your east.
A Dwarf who is in the distance to your east.
A tharnadian thief-hunter who is in the distance to your east.
A stray dog who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
An elite guard who is in the distance to your east.
A homeless child who is not far off to your south.
A slutty whore who is not far off to your south.
A tharnadian thief-hunter who is rather far off to your south.

< 686h/686H 190v/191V Pos: standing >

< 686h/686H 190v/191V Pos: standing >
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W

< 686h/686H 189v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 189v/191V Pos: standing >
You quickly scan the area.
A large rat who is close by to your north.
A young cleric who is close by to your north.
A militia guard who is close by to your north.
A religious zealot who is not far off to your north.
A tharnadian thief-hunter who is not far off to your north.
A militia guard who is not far off to your north.
A homeless child who is a brief walk away to your south.
A slutty whore who is a brief walk away to your south.
A tharnadian thief-hunter who is in the distance to your south.
A militia guard who is close by to your west.
A large rat who is close by to your west.
A street sweeper who is close by to your west.
The town crier who is close by to your west.
A stray cat who is not far off to your west.
A stray cat who is not far off to your west.
A militia guard who is not far off to your west.
A militia guard who is a brief walk away to your west.
A human merchant who is rather far off to your west.
The shady youth who is rather far off to your west.
The doctor who is in the distance to your west.

< 686h/686H 189v/191V Pos: standing >
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
[3] The corpse of a militia guard is lying here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
A young man in leather armor seems to be patrolling the area.
A large rat is scurrying about here.
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)

< 686h/686H 190v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 190v/191V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your west.
A stray cat who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A human merchant who is a brief walk away to your west.
The shady youth who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 686h/686H 190v/191V Pos: standing >
A militia guard leaves west.

< 686h/686H 190v/191V Pos: standing >
Ok.

< 686h/686H 190v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 190v/191V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
A stray cat who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A human merchant who is a brief walk away to your west.
The shady youth who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 686h/686H 190v/191V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your west.
A stray cat who is close by to your west.
A stray cat who is close by to your west.
A militia guard who is close by to your west.
A militia guard who is not far off to your west.
A human merchant who is a brief walk away to your west.
The shady youth who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 686h/686H 190v/191V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'

< 686h/686H 189v/191V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 686h/686H 189v/191V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A large rat who is close by to your north.
A street sweeper who is close by to your north.
The town crier who is close by to your north.
A Grey Elf who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 686h/686H 189v/191V Pos: standing >
You quickly scan the area.
A stray cat who is close by to your north.
A large rat who is close by to your north.
A street sweeper who is close by to your north.
The town crier who is close by to your north.
A Grey Elf who is close by above you.
A tharnadian illusionist who is close by above you.
An elite guard who is close by above you.
An elite guard who is close by above you.
The receptionist who is close by above you.
The mailman who is close by below you.

< 686h/686H 190v/191V Pos: standing >
The Ogre's Foot Inn
Obvious exits: -W -D
A steel long sword has been left here.
A steel short sword lies discarded here.
A steel dagger has been tossed aside here.
A two-handed sword, nearly six feet in length, lies here.
A stout cudgel carved from oak wood lies here.
[2] A large wooden torch has been discarded here.
[5] A small bandage rests upon the ground here.
A large sign hangs from the front of the counter here.
A Grey Elf (medium) stands in mid-air here.
A tharnadian illusionist stands here watching for intruders.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
The receptionist stands here behind the counter, waiting to help someone.(Gold Aura)

< 686h/686H 190v/191V Pos: standing >
I see nothing suitable there.

< 686h/686H 190v/191V Pos: standing >
You think you noticed an opening in your victim defenses...

< 686h/686H 190v/191V Pos: standing >
You snap into visibility.
You do an amazing maneuver, tripping a Grey Elf.

< 686h/686H 190v/191V Pos: standing >
< T: a rakshasa warrior TP: sta TC:excellent E: A Grey Elf ass EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 14 ] Your impressive pierce wounds a Grey Elf.
[Damage: 19 ] Your impressive pierce strikes a Grey Elf.
You score a DEVASTATING HIT!!!!!
You slip beneath a Grey Elf's guard dealing a vicious attack!
You score a DEVASTATING HIT!!!!!
[Damage: 82 ] Your awesome pierce seriously wounds a Grey Elf.
[Damage: 87 ] Your pierce seriously wounds a Grey Elf.
[Damage: 19 ] Your impressive pierce strikes a Grey Elf.
[Damage: 31 ] Your pierce strikes a Grey Elf hard.
[Damage: 24 ] Your powerful pierce strikes a Grey Elf hard.
You score a DEVASTATING HIT!!!!!
[Damage: 86 ] Your awesome pierce enshrouds a Grey Elf in a mist of blood.

< 686h/686H 190v/191V Pos: standing >
< T: a rakshasa warrior TP: sta TC:excellent E: A Grey Elf ass EP: pretty hurt >
 An elite guard watches the area, making sure the battle does not get out of hand.

< 686h/686H 190v/191V Pos: standing >
< T: a rakshasa warrior TP: sta TC:excellent E: A Grey Elf ass EP: pretty hurt >
 With superb grace and ease, you intercept a Grey Elf's attack with gladius called 'Backstabber' and counter-attack!
You snap into visibility.
[Damage: 10 ] Your fine pierce strikes a Grey Elf.
A gladius called 'Backstabber' slices through the air with incredible ease!
You miss a Grey Elf.
You score a DEVASTATING HIT!!!!!
[Damage: 91 ] Your awesome pierce grievously wounds a Grey Elf.

< 686h/686H 190v/191V Pos: standing >
< T: a rakshasa warrior TP: sta TC:excellent E: A Grey Elf ass EP:  awful >
 You snap into visibility.
[Damage: 92 ] You find an open spot in a Grey Elf's defenses and finish them off with a swift strike.
A Grey Elf's black patherskin robes was completely destroyed by the massive blow!
A Grey Elf is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!