The death of [50 Swordsman] Pork The Empire (Minotaur)

in Before a Subterranean Passage

from the perspective of [50 Swordsman] Pork The Empire (Minotaur)

<worn on horns>      an angelic iron horn from The Great Realm of Duris [89%]             
<worn in ear>        a flaming diamond stud
<worn in ear>        a mithril and gold earring
<worn on face>       an expression of pure madness enchanted by Deathli (magic) (glowing) [64%]             
<worn around neck>   a symbol of Baphomet (magic)
<worn around neck>   a nearly imperceptible death shroud (magic) (glowing)
<worn on body>       a suit of soulstone plate (magic)
<worn on back>       an ermineskin backpack
<worn on tail>       a tail ring of nightmares (magic)
<worn about waist>   a belt of soft feathers (magic)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' (magic)
<attached to belt>   lucky alchemist sack
<worn on arms>       some polished sleeves of Dagon
<worn around wrist>  an adamantium bracer of Tarkorsh [52%]             
<worn around wrist>  an ancient mithril bracer of Clan Bloodyfist (magic)
<worn on finger>     a ring of despair (magic) [84%]             
<primary weapon>     a longsword of Sevenoaks (magic) [78%]             
<secondary weapon>   the legendary cutlass 'Sanguine Song' (magic) (glowing) (humming) [84%]             
<worn on legs>       some misty green leg plates [88%]             


< 801h/1191H 125v/181V Pos: standing >
Chily's slash wounds a ferocious undead behemoth.
Chily's impressive slash wounds a ferocious undead behemoth.
Chily's a greatsword named 'Lifestealer' eminates a soft glow and Chily looks refreshed!
The room lights up!
Chily's slash wounds a ferocious undead behemoth.
You don't see them here.

< 802h/1191H 125v/181V Pos: standing >
You are surrounded by a blue glow.
You don't see them here.

< 802h/1191H 126v/181V Pos: standing >
You don't see them here.

< 802h/1191H 126v/181V Pos: standing >
You don't see them here.

< 803h/1191H 126v/181V Pos: standing >
Chily parries a ferocious undead behemoth's lunge at her.
Chily parries a ferocious undead behemoth's lunge at her.
A ferocious undead behemoth's weak punch wounds Chily.
Chily's spell flows around a ferocious undead behemoth, leaving him unharmed!
You don't see them here.

< 804h/1191H 127v/181V Pos: standing >
You don't see them here.

< 805h/1191H 127v/181V Pos: standing >
You don't see them here.

< 805h/1191H 128v/181V Pos: standing >
You don't see them here.

< 806h/1191H 128v/181V Pos: standing >
Chily's slash wounds a ferocious undead behemoth.

< 807h/1191H 129v/181V Pos: standing >
Judger suddenly attacks a ferocious undead behemoth!
Judger's slash wounds a ferocious undead behemoth.

< 808h/1191H 129v/181V Pos: standing >
You don't see them here.

< 808h/1191H 130v/181V Pos: standing >
Chily parries a ferocious undead behemoth's lunge at her.
A ferocious undead behemoth's punch wounds Chily.
Chily's spell flows around a ferocious undead behemoth, leaving him unharmed!
Chily parries a ferocious undead behemoth's lunge at her.
A ferocious undead behemoth misses a kick at Chily due to her small size.

< 811h/1191H 131v/181V Pos: standing >
Chily's slash wounds a ferocious undead behemoth.
Chily's impressive slash wounds a ferocious undead behemoth.
Chily's impressive slash wounds a ferocious undead behemoth.
You assist Judger heroically.
[Damage: 66 ] -=[Your mighty slash strikes a ferocious undead behemoth.]=-

< 813h/1191H 132v/181V Pos: standing >
< T: Chily TP: sta TC:few scratches E: ferocious sta EP:  small wounds >
 Judger's impressive slash wounds a ferocious undead behemoth.
Judger's fine slash grazes a ferocious undead behemoth.
A ferocious undead behemoth dodges Judger's attack.
Judger's fine slash grazes a ferocious undead behemoth.
Judger's impressive slash wounds a ferocious undead behemoth.

< 813h/1191H 132v/181V Pos: standing >
< T: Chily TP: sta TC:few scratches E: ferocious sta EP:  few wounds >
 
< 813h/1191H 132v/181V Pos: standing >
< T: Chily TP: sta TC:few scratches E: ferocious sta EP:  few wounds >
 Chily parries a ferocious undead behemoth's lunge at her.
Chily deflects a ferocious undead behemoth's blow and strikes back at him!
Chily misses a ferocious undead behemoth.
Chily deflects a ferocious undead behemoth's blow and strikes back at him!
Chily's slash grazes a ferocious undead behemoth.

< 813h/1191H 132v/181V Pos: standing >
< T: Chily TP: sta TC:few scratches E: ferocious sta EP:  few wounds >
 Chily's slash grazes a ferocious undead behemoth.
Chily misses a ferocious undead behemoth.

< 813h/1191H 132v/181V Pos: standing >
< T: Chily TP: sta TC:few scratches E: ferocious sta EP:  few wounds >
 [Damage: 44 ] -=[Your mighty slash strikes a ferocious undead behemoth.]=-
[Damage: 45 ] -=[Your mighty slash strikes a ferocious undead behemoth.]=-
[Damage: 93 ] -=[Your awesome slash strikes a ferocious undead behemoth hard.]=-
You score a CRITICAL HIT!!!!!
You follow up your slash with a surprise attack!
[Damage: 64 ] -=[Your mighty slash strikes a ferocious undead behemoth.]=-
[Damage: 186 ] -=[Your awesome slash seriously wounds a ferocious undead behemoth.]=-

< 813h/1191H 132v/181V Pos: standing >
< T: Chily TP: sta TC:few scratches E: ferocious sta EP:  nasty wounds >
 Judger's slash strikes a ferocious undead behemoth.
Judger's Illesarus, the Sword of Sharpness eminates a soft glow and Judger looks refreshed!
Judger's impressive slash wounds a ferocious undead behemoth.
Judger swings Illesarus, Sword of Sharpness with a broad two-handed arch at a ferocious undead behemoth.
Blood flies everywhere as Illesarus slices without restraint.
Judger's impressive slash strikes a ferocious undead behemoth.
Judger swings Illesarus, Sword of Sharpness with a broad two-handed arch at a ferocious undead behemoth.
Blood flies everywhere as Illesarus slices without restraint.
A ferocious undead behemoth is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!
A ferocious undead behemoth's death cry reverberates in your head as he falls to the ground.
A ferocious undead behemoth crumbles to dust.

< 813h/1191H 132v/181V Pos: standing >
Autosaving...

< 813h/1191H 132v/181V Pos: standing >
Judger leaves southwest.
Chily leaves southwest riding on a magnificent heavy warhorse.
You follow Judger.

Bottum of a Bone-Reinforced Shaft
   This shaft is reinforced with huge, pale bones of slaughtered
men and animals from across the lands.  The shaft is dug deep into
the ground with the same burn marks that were apparent throughout
the whole place.  Blood splatters are on the wall, and the stench
of decay is naueseating to say the least.
Obvious exits: -South -West -Up -Northeast
Puddles of fresh blood cover the ground.
The bloody head of a human has been skewered onto a pike, warning of death.
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.

< 816h/1191H 132v/181V Pos: standing >
Bottum of a Bone-Reinforced Shaft
Obvious exits: -South -West -Up -Northeast
Puddles of fresh blood cover the ground.
The bloody head of a human has been skewered onto a pike, warning of death.
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.

< 816h/1191H 132v/181V Pos: standing >
You are briefly surrounded by a red aura!
You are knocked to the ground by a Minotaur's mighty bash!

< 814h/1191H 134v/181V Pos: sitting >
< T: Pork TP: sit TC: few wounds E: A Minotaur sta EP: excellent >
 -=[A Minotaur's slash wounds you.]=-
-=[A Minotaur's mighty slash strikes you hard.]=-
-=[A Minotaur's mighty slash strikes you hard.]=-
-=[A Minotaur's fine slash wounds you.]=-

< 632h/1191H 134v/181V Pos: sitting >
< T: Pork TP: sit TC: few wounds E: A Minotaur sta EP: excellent >
 A Minotaur's Bahamut's mask of vigor glows briefly and uses your essence to revitalize a Minotaur!

< 632h/1191H 134v/181V Pos: sitting >
< T: Pork TP: sit TC: few wounds E: someone sta EP: excellent >
 Judger looks at someone.

< 632h/1191H 134v/181V Pos: sitting >
< T: Pork TP: sit TC: few wounds E: someone sta EP: excellent >
 Sparks...  flashing lights...  you cannot concentrate!
[Damage:  1 ] -=[Your feeble slash grazes a Minotaur.]=-
A Minotaur parries your futile lunge at him.

< 632h/1191H 134v/181V Pos: sitting >
< T: Pork TP: sit TC: few wounds E: A Minotaur sta EP: excellent >
 Judger leaves up.
Chily leaves up riding on a magnificent heavy warhorse.

< 632h/1191H 134v/181V Pos: sitting >
< T: Pork TP: sit TC: few wounds E: someone sta EP: excellent >
 -=[A Minotaur's impressive slash strikes you.]=-
A Minotaur misses you.
-=[A Minotaur's impressive slash strikes you.]=-
-=[A Minotaur's impressive slash strikes you.]=-

< 535h/1191H 134v/181V Pos: sitting >
< T: Pork TP: sit TC: nasty wounds E: A Minotaur sta EP: excellent >
 The blood-red glow surrounding you fades away.
The blue glow surrounding you fades away.

< 535h/1191H 134v/181V Pos: sitting >
< T: Pork TP: sit TC: nasty wounds E: someone sta EP: excellent >
 You clamber to your feet.

< 535h/1191H 134v/181V Pos: standing >
< T: Pork TP: sta TC: nasty wounds E: someone sta EP: excellent >
 Bottum of a Bone-Reinforced Shaft
Obvious exits: -South -West -Up -Northeast
Puddles of fresh blood cover the ground.
The bloody head of a human has been skewered onto a pike, warning of death.

< 535h/1191H 134v/181V Pos: standing >
< T: Pork TP: sta TC: nasty wounds E: someone sta EP: excellent >
 [Damage:  1 ] -=[Your feeble slash grazes a Minotaur.]=-
[Damage:  1 ] -=[Your feeble slash grazes a Minotaur.]=-
As you strike a Minotaur, the power of your ancestors fill you with RAGE!
You miss a Minotaur.
A Minotaur dodges your futile attack.
Bottum of a Bone-Reinforced Shaft
Obvious exits: -South -West -Up -Northeast
Puddles of fresh blood cover the ground.
The bloody head of a human has been skewered onto a pike, warning of death.
A Minotaur (huge) DeMoN Disciple of Lloth stands in mid-air here, fighting YOU!
An impenetrable globe of darkness floats near a Minotaur's head.

< 535h/1191H 134v/181V Pos: standing >
< T: Pork TP: sta TC: nasty wounds E: A Minotaur sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 535h/1191H 134v/181V Pos: standing >
< T: Pork TP: sta TC: nasty wounds E: someone sta EP: excellent >
 You attempt to flee...
Nearing the Bottum of a Bone-Reinforced Shaft
   This shaft is reinforced with huge, pale bones of slaughtered
men and animals from across the lands.  The shaft is dug deep into
the ground with the same burn marks that were apparent throughout
the whole place.  Blood splatters are on the wall, and the stench
of decay is naueseating to say the least.
Obvious exits: -Up -Down
You flee upward!

< 535h/1191H 104v/181V Pos: standing >
The red aura around you flashes blue and is gone.

< 535h/1191H 104v/181V Pos: standing >
Within a Bone-Reinforced Shaft
   This shaft is reinforced with huge, pale bones of slaughtered
men and animals from across the lands.  The shaft is dug deep into
the ground with the same burn marks that were apparent throughout
the whole place.  Blood splatters are on the wall, and the stench
of decay is naueseating to say the least.
Obvious exits: -Up -Down

< 536h/1191H 104v/181V Pos: standing >
Within a Bone-Reinforced Shaft
   This shaft is reinforced with huge, pale bones of slaughtered
men and animals from across the lands.  The shaft is dug deep into
the ground with the same burn marks that were apparent throughout
the whole place.  Blood splatters are on the wall, and the stench
of decay is naueseating to say the least.
Obvious exits: -North -East -Up -Down

< 536h/1191H 103v/181V Pos: standing >
Damaged Part of the Bone-Reinforced Shaft
   There is damage on the walls of this shaft here as bones have been
broken out of their reinforcement positions and rocks of the cavern
wall are starting to give.  There is no worry though, however, as
undead masters quickly put their slaves to work to reinforce it back
to physical stability.
Obvious exits: -Up -Down
A behemoth rider enforcer sits atop an undead behemoth.
Chained to the barbarian, a minotaur slave carries bones here.
An overworked, sweaty barbarian positions reinforcement bones.

< 537h/1191H 102v/181V Pos: standing >
Within a Bone-Reinforced Shaft
   This shaft is reinforced with huge, pale bones of slaughtered
men and animals from across the lands.  The shaft is dug deep into
the ground with the same burn marks that were apparent throughout
the whole place.  Blood splatters are on the wall, and the stench
of decay is naueseating to say the least.
Obvious exits: -Up -Down

< 537h/1191H 101v/181V Pos: standing >
Within a Bone-Reinforced Shaft
   This shaft is reinforced with huge, pale bones of slaughtered
men and animals from across the lands.  The shaft is dug deep into
the ground with the same burn marks that were apparent throughout
the whole place.  Blood splatters are on the wall, and the stench
of decay is naueseating to say the least.
Obvious exits: -East -West -Up -Down

< 538h/1191H 101v/181V Pos: standing >
Near the Top of a Bone-Reinforced Shaft
   This shaft is reinforced with huge, pale bones of slaughtered
men and animals from across the lands.  The shaft is dug deep into
the ground with the same burn marks that were apparent throughout
the whole place.  Blood splatters are on the wall, and the stench
of decay is naueseating to say the least.
Obvious exits: -Up -Down

< 538h/1191H 100v/181V Pos: standing >
At the Top of a Bone-Reinforced Shaft
   This shaft is reinforced with huge, pale bones of slaughtered
men and animals from across the lands.  The shaft is dug deep into
the ground with the same burn marks that were apparent throughout
the whole place.  Blood splatters are on the wall, and the stench
of decay is naueseating to say the least.
Obvious exits: -West -Down
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.

< 538h/1191H 99v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 539h/1191H 99v/181V Pos: standing >
Alas, you cannot go that way. . . .

< 539h/1191H 100v/181V Pos: standing >
You are briefly surrounded by a red aura!
You are knocked to the ground by a Minotaur's mighty bash!
A Minotaur grins as he skewers you with his Doombringer, sword of chaos.

< 472h/1191H 100v/181V Pos: sitting >
< T: Pork TP: sit TC: nasty wounds E: A Minotaur sta EP: excellent >
 
< 472h/1191H 100v/181V Pos: sitting >
< T: Pork TP: sit TC: nasty wounds E: someone sta EP: excellent >
 Judger leaves west.
Chily leaves west riding on a magnificent heavy warhorse.

< 472h/1191H 100v/181V Pos: sitting >
< T: Pork TP: sit TC: nasty wounds E: someone sta EP: excellent >
 -=[A Minotaur's slash strikes you.]=-
-=[A Minotaur's mighty slash seriously wounds you.]=-
-=[A Minotaur's slash strikes you.]=-

< 329h/1191H 100v/181V Pos: sitting >
< T: Pork TP: sit TC:pretty hurt E: A Minotaur sta EP: excellent >
 You no longer see spots.

< 329h/1191H 100v/181V Pos: sitting >
< T: Pork TP: sit TC:pretty hurt E: someone sta EP: excellent >
 Someone parries your futile lunge at him.
Someone dodges your futile attack.
Someone parries your futile lunge at him.

< 329h/1191H 100v/181V Pos: sitting >
< T: Pork TP: sit TC:pretty hurt E: A Minotaur sta EP: excellent >
 Judger enters from the west.
Chily rides in on a magnificent heavy warhorse from the west.

< 329h/1191H 100v/181V Pos: sitting >
< T: Pork TP: sit TC:pretty hurt E: someone sta EP: excellent >
 A faint hum can be heard from Doombringer, the sword of chaos carried by someone.

< 329h/1191H 100v/181V Pos: sitting >
< T: Pork TP: sit TC:pretty hurt E: someone sta EP: excellent >
 -=[A Minotaur's fine slash strikes you.]=-
-=[A Minotaur's slash strikes you hard.]=-
-=[A Minotaur's fine slash strikes you.]=-

< 264h/1191H 100v/181V Pos: sitting >
< T: Pork TP: sit TC:pretty hurt E: A Minotaur sta EP: excellent >
 Judger fails miserably in his attempt to rescue you.

< 264h/1191H 100v/181V Pos: sitting >
< T: Pork TP: sit TC:pretty hurt E: someone sta EP: excellent >
 You are surrounded by a blood-red glow.

< 264h/1191H 100v/181V Pos: sitting >
< T: Pork TP: sit TC:pretty hurt E: someone sta EP: excellent >
 You are surrounded by a blue glow.

< 264h/1191H 100v/181V Pos: sitting >
< T: Pork TP: sit TC:pretty hurt E: someone sta EP: excellent >
 Sparks...  flashing lights...  you cannot concentrate!
[Damage:  1 ] -=[Your feeble slash grazes a Minotaur.]=-
A Minotaur parries your futile lunge at him.
A Minotaur parries your futile lunge at him.

< 264h/1191H 100v/181V Pos: sitting >
< T: Pork TP: sit TC:pretty hurt E: A Minotaur sta EP: excellent >
 You clamber to your feet.

< 264h/1191H 100v/181V Pos: standing >
< T: Pork TP: sta TC:pretty hurt E: someone sta EP: excellent >
 You attempt to flee...
Before a Hole in a Connecting Passageway
   The connecting passageway leads in here and opens up into a large hole
going straight down.  Loud groaning and roaring sounds can be heard
coming from below as that is where a lot of commotion must be going on.
This tunnel is still enormous and can fit many people or beasts as it
opens below.
Obvious exits: -East -West
You flee westward!

< 264h/1191H 71v/181V Pos: standing >
The red aura around you flashes blue and is gone.
Judger enters from the east.
Chily rides in on a magnificent heavy warhorse from the east.

< 265h/1191H 72v/181V Pos: standing >
Judger leaves west.
Chily leaves west riding on a magnificent heavy warhorse.
You follow Judger.

Before a Connecting Passageway
   A connecting passageway starts at the east here as the glowing
footprints continue with it.  The passageway comes in from the southeast
and makes a halt at a wall in the cavernous area.  Thare are many
burn marks apparent on the walls here that have been on all of the
walls within this entire place.
This area seems to be exceptionally narrow!
Obvious exits: -East -South
Puddles of fresh blood cover the ground.
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.
Alas, you cannot go that way. . . .

< 265h/1191H 71v/181V Pos: standing >
Judger leaves south.
Chily leaves south riding on a magnificent heavy warhorse.
You follow Judger.

In a Dimly Lit Cavern Tunnel
   This tunnel has glowingfootprints of all sizes of bones all
over the rocks.  It is much traveled by the undead as they go
from the blood pool to other areas of this hellhole.  The stench of
decay is heavy, making it thick and hard to breathe.
This area seems to be exceptionally narrow!
Obvious exits: -North -Southeast
Fresh blood covers everything in the area.
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.

< 266h/1191H 71v/181V Pos: standing >
Judger leaves southeast.
Chily leaves southeast riding on a magnificent heavy warhorse.
You follow Judger.

In a Dimly Lit Cavern Tunnel
   This tunnel has glowingfootprints of all sizes of bones all
over the rocks.  It is much traveled by the undead as they go
from the blood pool to other areas of this hellhole.  The stench of
decay is heavy, making it thick and hard to breathe.
This area seems to be exceptionally narrow!
Obvious exits: -West -Northwest -Southeast
Puddles of fresh blood cover the ground.
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.
A large green snake is slithering in and out of cracks in the rocks.

< 267h/1191H 70v/181V Pos: standing >
Judger leaves southeast.
Chily leaves southeast riding on a magnificent heavy warhorse.
You follow Judger.

In a Dimly Lit Cavern Tunnel
   This tunnel has glowing footprints of all sizes of bones all
over the rocks.  It is much traveled by the undead as they go
from the blood pool to other areas of this hellhole.  The stench of
decay is heavy, making it thick and hard to breathe.
This area seems to be exceptionally narrow!
Obvious exits: -South -West -Northwest
Fresh blood covers everything in the area.
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.
A large green snake is slithering in and out of cracks in the rocks.
A larger tarantula crawls around spinning webs.

< 267h/1191H 69v/181V Pos: standing >
Judger leaves south.
Chily leaves south riding on a magnificent heavy warhorse.
You follow Judger.

At a Pool of Blood
   The blood from blow cascades into a small pool where it clots onto
the sides of rocks.  Blood cells have clotted up against the rocks into
a very thick, stinky mess.  This cavern down here looks somewhat more
natural, although still heavily chiseled away with some sort of magic.
Obvious exits: -North -West -Up
Fresh blood covers everything in the area.
A small pool of blood, bordered by rocks, is here.
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.
A black black viper slithers through the cracks.
A wight stands protectively near the vampires waiting for them.
Kneeling at the pool, a vampire is here, licking up blood.
Kneeling at the pool, a vampire is here, licking up blood.

< 267h/1191H 69v/181V Pos: standing >
Judger leaves up.
Chily leaves up riding on a magnificent heavy warhorse.
You follow Judger.

In a Flow of Blood
   A small fall of blood flows down below.  The flow of the blood is not as
steady as a waterfall, but rather flows in spurts with different
consistencies.  The sound the blood makes as it flows into the pool below
sounds like someone vomitting into a puddle.
Obvious exits: -Up -Down
A few drops of fresh blood are scattered around the area.
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.

< 269h/1191H 69v/181V Pos: standing >
Judger leaves up.
Chily leaves up riding on a magnificent heavy warhorse.
You follow Judger.

Pool of Blood in the Center of the Cavern
   The stream of blood from the north continues into this portion of the
cavern and then cascades down below.
   This large subterranean cavern looks to be dome shaped, but even with
the most powerful vision, it is still quite dark.  The smells of death
and decay here are very strong.  Any light source within this environment
now causes the walls to give off a dark red glow.
Obvious exits: -North -East -South -West -Down
Puddles of fresh blood cover the ground.
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.

< 269h/1191H 68v/181V Pos: standing >
Judger leaves south.
Chily leaves south riding on a magnificent heavy warhorse.
You follow Judger.

A Large Subterranean Cavern
   This large subterranean cavern looks to be dome shaped, but even with
the most powerful vision, it is still quite dark.  The smells of death
and decay here are very strong.  Any light source within this environment
now causes the walls to give off a dark red glow.
Obvious exits: -North -East -West -Up
Puddles of fresh blood cover the ground.
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.

< 270h/1191H 67v/181V Pos: standing >
Judger leaves up.
Chily leaves up riding on a magnificent heavy warhorse.
You follow Judger.

Before a Large Cavern
   The descent into the underground is here, going deeper with each step
on the black, lifeless ground.  The walls of the burnt rock glows with
an eerie purple color when any light is near them.  The stench of death
fills the air.
   A large cavern can be seen just below.  The stench of blood, death,
and decay is ever more present now.
Obvious exits: -Up -Down
Fresh blood splatters cover the area.
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.

< 270h/1191H 67v/181V Pos: standing >
Judger leaves up.
Chily leaves up riding on a magnificent heavy warhorse.
You follow Judger.

A Desecent Underground
   The descent into the underground is here, going deeper with each step
on the black, lifeless ground.  The walls of the burnt rock glows with
an eerie purple color when any light is near them.  The stench of death
fills the air.
Obvious exits: -South -Down
Fresh blood covers everything in the area.
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.

< 271h/1191H 66v/181V Pos: standing >
Judger leaves south.
Chily leaves south riding on a magnificent heavy warhorse.
You follow Judger.

A Desecent Underground
   The descent into the underground is here, going deeper with each step
on the black, lifeless ground.  The walls of the burnt rock glows with
an eerie purple color when any light is near them.  The stench of death
fills the air.
Obvious exits: -North -West
Fresh blood covers everything in the area.
The towering black gate is here, emanating an evil magic.
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.

< 272h/1191H 65v/181V Pos: standing >
Judger leaves west.
Chily leaves west riding on a magnificent heavy warhorse.
You follow Judger.

A Small, Dug-Out Cave
   This small cave was dug right into the mountain.  A large thick rope
extends from the gate and is coiled around a crank, and then the rope loops
back to the gate from here.  This room is small enough for just a few
individuals, or one hefty gate operator.
Obvious exits: -East
Fresh blood covers everything in the area.
A crank here is here, looped with the rope from the gate.
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.
A mindless wight gate operator stands here working the crank.

< 274h/1191H 66v/181V Pos: standing >
You hear a rumbling sound in the distance.

< 276h/1191H 67v/181V Pos: standing >
Judger leaves east.
Chily leaves east riding on a magnificent heavy warhorse.
You follow Judger.

A Desecent Underground
   The descent into the underground is here, going deeper with each step
on the black, lifeless ground.  The walls of the burnt rock glows with
an eerie purple color when any light is near them.  The stench of death
fills the air.
Obvious exits: -North -South -West
Fresh blood splatters cover the area.
The towering black gate is here, emanating an evil magic.
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.

< 277h/1191H 67v/181V Pos: standing >
Judger leaves south.
Chily leaves south riding on a magnificent heavy warhorse.
You follow Judger.

A Dark Entry To the Subterrain
   This passage opens up to the great darkness below.  This guarded area
has a black gate leading further north and down into the subterrain.
The gate is operated by a series of levers to the left and right, when
pulled properly they open the gate and allow passage into the great below.
Obvious exits: -East -South
Puddles of fresh blood cover the ground.
The towering black gate is here, emanating an evil magic.
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.

< 277h/1191H 66v/181V Pos: standing >
Judger leaves south.
Chily leaves south riding on a magnificent heavy warhorse.
You follow Judger.

Before a Subterranean Passage
   A subterranean passage can be seen dug into the ground north of here,
creating a gateway into the great unknown of this lifeless, Undead
continent.  A fowl stench of death and decay emits as the passage slopes
further into the ground.
Obvious exits: -North -South
Puddles of fresh blood cover the ground.
Chily (Halfling)(small) sits atop a magnificent heavy warhorse.
Judger (HardCore) Legionary of The Empire (Halfling)(small) stands in mid-air here.

< 278h/1191H 65v/181V Pos: standing >
You are briefly surrounded by a red aura!
You are knocked to the ground by a Minotaur's mighty bash!
Judger leaves south.
Chily leaves south riding on a magnificent heavy warhorse.

< 274h/1191H 65v/181V Pos: sitting >
< T: Pork TP: sit TC:pretty hurt E: A Minotaur sta EP: excellent >
 The blood-red glow surrounding you fades away.
The blue glow surrounding you fades away.

< 275h/1191H 66v/181V Pos: sitting >
< T: Pork TP: sit TC:pretty hurt E: someone sta EP: excellent >
 A faint hum can be heard from Doombringer, the sword of chaos carried by someone.

< 275h/1191H 66v/181V Pos: sitting >
< T: Pork TP: sit TC:pretty hurt E: someone sta EP: excellent >
 -=[A Minotaur's impressive slash strikes you very hard.]=-
-=[A Minotaur's mighty slash enshrouds you in a mist of blood.]=-
A Minotaur misses you.

< 161h/1191H 66v/181V Pos: sitting >
< T: Pork TP: sit TC: awful E: A Minotaur sta EP: excellent >
 You no longer see spots.

< 161h/1191H 66v/181V Pos: sitting >
< T: Pork TP: sit TC: awful E: someone sta EP: excellent >
 Sparks...  flashing lights...  you cannot concentrate!
You score a CRITICAL HIT!!!!!
[Damage: 15 ] -=[Your impressive slash grazes a Minotaur.]=-
A Minotaur parries your futile lunge at him.
A Minotaur dodges your futile attack.

< 161h/1191H 66v/181V Pos: sitting >
< T: Pork TP: sit TC: awful E: A Minotaur sta EP: excellent >
 Judger enters from the south.
Chily rides in on a magnificent heavy warhorse from the south.

< 161h/1191H 66v/181V Pos: sitting >
< T: Pork TP: sit TC: awful E: someone sta EP: excellent >
 Judger fails miserably in his attempt to rescue you.

< 161h/1191H 66v/181V Pos: sitting >
< T: Pork TP: sit TC: awful E: someone sta EP: excellent >
 -=[A Minotaur's fine slash strikes you.]=-
Your instincts force you into a BloodLust!
-=[A Minotaur's impressive slash strikes you very hard.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Minotaur's slash strikes you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Minotaur's slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Minotaur's slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!

< 71h/1191H 66v/181V Pos: sitting >
< T: Pork TP: sit TC: awful E: A Minotaur sta EP: excellent >
 [Damage:  1 ] -=[Your feeble slash grazes a Minotaur.]=-
[Damage:  9 ] -=[Your fine slash grazes a Minotaur.]=-
As you strike a Minotaur, the power of your ancestors fill you with RAGE!
A Minotaur parries your futile lunge at him.

< 240h/1360H 66v/181V Pos: sitting >
< T: Pork TP: sit TC:pretty hurt E: A Minotaur sta EP: excellent >
 You clamber to your feet.

< 240h/1360H 66v/181V Pos: standing >
< T: Pork TP: sta TC:pretty hurt E: someone sta EP: excellent >
 You are surrounded by a blood-red glow.
Pardon?

< 240h/1360H 66v/181V Pos: standing >
< T: Pork TP: sta TC:pretty hurt E: someone sta EP: excellent >
 Judger fails miserably in his attempt to rescue you.
You jump in surprise.. EEK! 

< 240h/1360H 66v/181V Pos: standing >
< T: Pork TP: sta TC:pretty hurt E: someone sta EP: excellent >
 You are surrounded by a blue glow.

< 240h/1360H 66v/181V Pos: standing >
< T: Pork TP: sta TC:pretty hurt E: someone sta EP: excellent >
 -=[A Minotaur's fine slash strikes you.]=-
-=[A Minotaur's fine slash strikes you.]=-
A Minotaur's Doombringer, sword of chaos blurs as it strikes you with lightning, fire, and ICE!
Foul black LIGHTNING surges forth from Doombringer, sword of chaos...
You wish that your wounds would stop BLEEDING so much!
The blade of Doombringer, sword of chaos continues to grow with a putrid power, and unleashes FIRE...
You wish that your wounds would stop BLEEDING so much!
Suddenly, the air surrounding Doombringer, sword of chaos grows eerily cold, and ICE pours forth!
You wish that your wounds would stop BLEEDING so much!
A Minotaur's Doombringer, sword of chaos blurs as it strikes you.
-=[A Minotaur's decent slash strikes you very hard.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Minotaur's fine slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Minotaur's fine slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Minotaur's slash seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Minotaur's slash enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
Your upper body is disconnected from your legs as a Minotaur slashes you.
Your massive studded mithril fists was completely destroyed by the massive blow!
Your dark-green bodycloak was completely destroyed by the massive blow!
Your steel ring with a pure red gem was completely destroyed by the massive blow!
Your gleaming ivory visor from the Great Realm of Duris was completely destroyed by the massive blow!
Your a royal badge of Arcium was completely destroyed by the massive blow!
The blue glow surrounding you fades away.
The blood-red glow surrounding you fades away.